Ultimate Challenge mod
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: Ultimate Challenge mod
Fixed issues with transport units; also some models moved from recon to transport class-14 too (Scout Car, Willys)
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equipment.zip
- (44.78 KiB) Downloaded 73 times
Re: Ultimate Challenge mod
All mounted cavalry movement set to 6; Wehrmacht gets L4500 as a special transport for BMW-R12 and Pz-I -> the last one is a bit out of realism but could be interesting from a gameplay point of view.
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equipment.zip
- (44.83 KiB) Downloaded 64 times
Re: Ultimate Challenge mod
Most of Soviet SP-ATYs moved to class-18 in case of small vertical gun's velocity angle; some rocket launcher's ammo and hard attack stats changed.
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equipment.zip
- (44.83 KiB) Downloaded 73 times
Re: Ultimate Challenge mod
In latest version (see start post) finally tuned almost all arty (incl. rocket) stats.
Re: Ultimate Challenge mod
Increased HA for QF-17pdr based and several arty units (rockets, D-44 + BS-3), L4500 is now available as transport for light-medium cars (222, 231/6rad, BA 10 & 64), also some pre-heavy guns get it instead of generic "land"; 203mm M115 icon has been replaced.
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equipment.zip
- (44.88 KiB) Downloaded 78 times
Re: Ultimate Challenge mod
FIxed initiative of soviet flamm-tanks and Crocodile; primary class for D-44 and BS-3 has been changed to AT with relative cost recalculation (ATY switch is still present).
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equipment.zip
- (44.9 KiB) Downloaded 74 times
Re: Ultimate Challenge mod
Soviet SPAtys stats are tiny revisited; also StrongPoints got range = 1 (following Sid Myers's rule about preferring gameplay over realism).
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equipment.zip
- (44.9 KiB) Downloaded 70 times
Re: Ultimate Challenge mod
Greetings, I recommend that you work for a month and at the end do the update.
Re: Ultimate Challenge mod
Here's the latest version:
https://www.mediafire.com/file/qivyx1l3 ... E.zip/file
Cloud link by Mail.RU is temporary inactual.
Also a fresh .pzeqp in attachment if someone wants tech stats only.
https://www.mediafire.com/file/qivyx1l3 ... E.zip/file
Cloud link by Mail.RU is temporary inactual.
Also a fresh .pzeqp in attachment if someone wants tech stats only.
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equipment.zip
- (45.07 KiB) Downloaded 49 times
Re: Ultimate Challenge mod
Canon de 75 M(montagne) modele 1919 Schneider
Simply made from mle_1897 by cutting a barrel. I'm sure some pro-artists at forum could/would do better redesign.
Simply made from mle_1897 by cutting a barrel. I'm sure some pro-artists at forum could/would do better redesign.
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- 75mm_M_1919.png (28.92 KiB) Viewed 3098 times
Re: Ultimate Challenge mod
Main link has been fixed; also a LOT of changes where made, specially MANY vehicles class-14 has been added (mostly for German and Soviet rosters) + transport categories are now finely and properly assigned for towed and infantry units.
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equipment.zip
- (46.89 KiB) Downloaded 46 times
Re: Ultimate Challenge mod
Please suggest which tank models where also used as improvised armoured railwagons?
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- Somua_Flatcar.png (31.76 KiB) Viewed 1661 times
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- Brigadier-General - 15 cm Nblwf 41
- Posts: 1998
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Ultimate Challenge mod
I met such pictures on this topic you will also find them useful to add to the purchase interface ))))



https://kv-bear.livejournal.com/442745.html
https://wio.ru/rr/ww2bdrr.htm
https://sch2005sz.mskobr.ru/files/Docum ... 0войны.pdf
http://tankfront.ru/ussr/odbp/odbp62.html
http://tankfront.ru/ussr/armtrain/odbp.html
https://waralbum.ru/153680/


https://vk.com/wall-59519874_740207

https://foto-history.livejournal.com/16882116.html
https://strangernn.livejournal.com/1707887.html
https://vk.com/doc67495619_325279341?ha ... 3jxFGNtiDD
https://fishki.net/1571779-samye-malenk ... oezda.html
https://mynickname.com/id73473


Re: Ultimate Challenge mod
Dear experts, I need your suggestions about combat stats of A-20G plane - I would like to add it to roster.
As an example, Hs-123 is not in the base game but recommended stats look reasonable for vanilla system I do use:
viewtopic.php?f=147&t=46156&p=464613#p464613
Also would be wonderful if somebody will be able to repaint A-20G's icon to soviet colors.
Best regards
As an example, Hs-123 is not in the base game but recommended stats look reasonable for vanilla system I do use:
viewtopic.php?f=147&t=46156&p=464613#p464613
Also would be wonderful if somebody will be able to repaint A-20G's icon to soviet colors.
Best regards
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- A-20G.png (60.66 KiB) Viewed 1303 times
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- Hs-123.png (20.41 KiB) Viewed 1303 times
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- Brigadier-General - 15 cm Nblwf 41
- Posts: 1998
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Ultimate Challenge mod
Vintage wrote: ↑Mon Jun 30, 2025 9:06 am Dear experts, I need your suggestions about combat stats of A-20G plane - I would like to add it to roster.
As an example, Hs-123 is not in the base game but recommended stats look reasonable for vanilla system I do use:
viewtopic.php?f=147&t=46156&p=464613#p464613
Also would be wonderful if somebody will be able to repaint A-20G's icon to soviet colors.
Best regards

https://airpages.ru/uk/a20_r.shtml
https://humus.livejournal.com/1464931.html
https://serzzze.livejournal.com/20331.html

https://pretich.ru/articles.php?article_id=583
https://vspomniv.ru/A_20_duglas.htm


https://mynickname.com/id73473


Re: Ultimate Challenge mod
In case that there's really a huge amount of additions I would like to point only the most important and interesting ones:
- multi-category fine-tuned transports, for example M3A1 Scout Car could carry only small howitzers and soldiers
(lightpull +SPACE+ personnel in related column), but not medium or heavy guns;
- barges = works like bridge engineers but also acts at major rivers;
- sapper trucks = one-way switch to minefields, but can be reverted back in next scenario by upgrade if survive;
- Panhard-178 and BA-6 get trolley mode, BT-5/7 get wheeled mode;
- Faun-L900 = can transport light Panzers (I, IIc/f, 38) and followed SPATs (for gameplay reasons);
- all tanks and cars armed only with machine-guns or auto-cannons get related RoF boost like AAs have;
- Modlin Fortress edited to have historical stats and look;
- polish units have been renamed native (mistakes are possible).
Any questions / proposals are welcome.
- multi-category fine-tuned transports, for example M3A1 Scout Car could carry only small howitzers and soldiers
(lightpull +SPACE+ personnel in related column), but not medium or heavy guns;
- barges = works like bridge engineers but also acts at major rivers;
- sapper trucks = one-way switch to minefields, but can be reverted back in next scenario by upgrade if survive;
- Panhard-178 and BA-6 get trolley mode, BT-5/7 get wheeled mode;
- Faun-L900 = can transport light Panzers (I, IIc/f, 38) and followed SPATs (for gameplay reasons);
- all tanks and cars armed only with machine-guns or auto-cannons get related RoF boost like AAs have;
- Modlin Fortress edited to have historical stats and look;
- polish units have been renamed native (mistakes are possible).
Any questions / proposals are welcome.
Re: Ultimate Challenge mod
Currently I'm making all-in-one localized equipment file and already finish this for Latin -based languages, but I have some doubts about others like Cyrillic -based (Russian, Serbian, Bulgarian) and Greek = should it be native -written too?
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equipment.zip
- (48.74 KiB) Downloaded 33 times
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- Brigadier-General - 15 cm Nblwf 41
- Posts: 1998
- Joined: Mon Jun 27, 2022 10:10 pm
Re: Ultimate Challenge mod
Vintage wrote: ↑Tue Jul 01, 2025 8:12 am In case that there's really a huge amount of additions I would like to point only the most important and interesting ones:
- multi-category fine-tuned transports, for example M3A1 Scout Car could carry only small howitzers and soldiers
(lightpull +SPACE+ personnel in related column), but not medium or heavy guns;
- barges = works like bridge engineers but also acts at major rivers;
- sapper trucks = one-way switch to minefields, but can be reverted back in next scenario by upgrade if survive;
- Panhard-178 and BA-6 get trolley mode, BT-5/7 get wheeled mode;
- Faun-L900 = can transport light Panzers (I, IIc/f, 38) and followed SPATs (for gameplay reasons);
- all tanks and cars armed only with machine-guns or auto-cannons get related RoF boost like AAs have;
- Modlin Fortress edited to have historical stats and look;
- polish units have been renamed native (mistakes are possible).
Any questions / proposals are welcome.








I played a little with your mod in scenario mode ) There's a map of Lviv, and it ends after the first turn ) Also, some ZSU can't switch to direct fire mode )))
http://pro-tank.ru/bronetehnika-germany ... virbelwild
Well, you need a photo under each unit, but there are almost no pictures there, just icons.
Thanks to its universal sights, the Wirbelwind became a terrible weapon against infantry: in one of the battles in Northern France, a single Wirbelwind managed to disperse and destroy an enemy infantry battalion (800 men). However, due to the late start of production and the small number of Wirbelwind SAMs produced, they did not have a serious impact on the course of the battles.
https://wikiwarriors.org/mediawiki/inde ... section=13
https://waralbum.ru/16389/
P.s.
https://www.reshade.me/
Хотел вам написать там на стройке но почему то тот форум у меня не работает вновь .....
www.strategium.ru недоступен DDoS-Guard cука не пропускает .....
https://mihalchuk-1974.livejournal.com/8880.html
https://store.steampowered.com/app/8874 ... f_Command/
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- header (2).png (55.2 KiB) Viewed 1056 times
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(02.07.2025) Zhitomir, Turn 8.rar
- (60.26 KiB) Downloaded 32 times
https://mynickname.com/id73473

