Grand Campaign 1939-1945 (Custom Campaign)

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Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Going from Voronezh43, I couldn't get Novo243 to load in. I had 11 victory points

The Novo243 had two sets of docs in them, so I moved the "432" ones out
Then cut out the victory points "if" requirements in the script file
Neither worked
It just loads straight to kubyshev
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Sun Nov 27, 2022 12:26 am Going from Voronezh43, I couldn't get Novo243 to load in. I had 11 victory points

The Novo243 had two sets of docs in them, so I moved the "432" ones out
Then cut out the victory points "if" requirements in the script file
Neither worked
It just loads straight to kubyshev
u are probably using an old save file where the campaign was started before Novo243 existed. The campaign.lua is saved at the start of the campaign, later changes will have no effect on it. if u want to acces Novo243 u will have to start from the beginning.

sers,
Thomas
Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Grondel wrote: Sun Nov 27, 2022 12:30 am
Sequester Grundleplith, MD wrote: Sun Nov 27, 2022 12:26 am Going from Voronezh43, I couldn't get Novo243 to load in. I had 11 victory points

The Novo243 had two sets of docs in them, so I moved the "432" ones out
Then cut out the victory points "if" requirements in the script file
Neither worked
It just loads straight to kubyshev
u are probably using an old save file where the campaign was started before Novo243 existed. The campaign.lua is saved at the start of the campaign, later changes will have no effect on it. if u want to acces Novo243 u will have to start from the beginning.

sers,
Thomas

Ah, ok-- new campaign it is then! Voronezh was a lot of fun, and then raid concept for Kuby and Gorky looks interesting!
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Sun Nov 27, 2022 12:32 am Ah, ok-- new campaign it is then! Voronezh was a lot of fun, and then raid concept for Kuby and Gorky looks interesting!
let me know what u think about the upgrades u get in Novo 2 ;)

sers,
Thomas
Resolute
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Resolute »

The game crashes when trying to load the "Maubeuge" map. I also replaced the names.csv file in case it had anything to do with it but still the same issue.
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Resolute wrote: Sun Nov 27, 2022 10:00 am The game crashes when trying to load the "Maubeuge" map. I also replaced the names.csv file in case it had anything to do with it but still the same issue.
found the error, thx.

will be fixed with next update, and i wonder why this was working before last patch. ;)

sers,
Thomas

ps:if u know LUA and how to mod it here is how to fix it.

change lua line 16 from:
local action = world:MakeNewHeroAction(2, hero)

to

local action = world:MakeNewHeroAction(3, hero)
Resolute
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Resolute »

Grondel wrote: Sun Nov 27, 2022 11:30 am
Resolute wrote: Sun Nov 27, 2022 10:00 am The game crashes when trying to load the "Maubeuge" map. I also replaced the names.csv file in case it had anything to do with it but still the same issue.
found the error, thx.

will be fixed with next update, and i wonder why this was working before last patch. ;)

sers,
Thomas

ps:if u know LUA and how to mod it here is how to fix it.

change lua line 16 from:
local action = world:MakeNewHeroAction(2, hero)

to

local action = world:MakeNewHeroAction(3, hero)
Managed to make the changes and it's loading fine. Thanks for the quick reply!
Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Grondel wrote: Sun Nov 27, 2022 1:11 am
Sequester Grundleplith, MD wrote: Sun Nov 27, 2022 12:32 am Ah, ok-- new campaign it is then! Voronezh was a lot of fun, and then raid concept for Kuby and Gorky looks interesting!
let me know what u think about the upgrades u get in Novo 2 ;)

sers,
Thomas

Hmm, I'm not quite sure what to make of them. E75 seems pretty good; it would be bad at a real 9 slots, but I'd always use it with a zero slots hero, so it is basically a slightly better Panther. However the E-50s seem slightly worse than Panther-As. I guess evasive trait somewhat balances the lower defense out, though I'll have to test how that works in practice.
The stug-75 is strong, but the relatively low initiative means you can't really use it as a hit and run beast.

Getting the wirbelwind seems like it might be critical for the kyuby and gorky raid missions though, as it can provide the air defense of my quad flaks but with the ground defense needed for missions with no well-defined fronts, and the ammo hero will let me run it with double support

Just looking at the files, the e25 & e10 seem really interesting though.
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Tue Nov 29, 2022 11:20 pm E75 seems pretty good; it would be bad at a real 9 slots, but I'd always use it with a zero slots hero, so it is basically a slightly better Panther.
If i didn't mess up the E-75 should have a little more firepower than a Tiger I while being faster than a Tiger II.
The lighter but beveled (not sure if this is the right word for it) armor is represented by lesser ground def + evasive.
Sequester Grundleplith, MD wrote: Tue Nov 29, 2022 11:20 pm However the E-50s seem slightly worse than Panther-As. I guess evasive trait somewhat balances the lower defense out, though I'll have to test how that works in practice.
Pretty much the same here with E-50 and Panther A. More pewpew, less ground def but evasive and still 6 move.
Sequester Grundleplith, MD wrote: Tue Nov 29, 2022 11:20 pm The stug-75 is strong, but the relatively low initiative means you can't really use it as a hit and run beast.
the StuG should keep any unit in the open safe from enemy tanks. i wouldn't want to do kuybyshev/gorky without one.
Sequester Grundleplith, MD wrote: Tue Nov 29, 2022 11:20 pm Getting the wirbelwind seems like it might be critical for the kyuby and gorky raid missions though, as it can provide the air defense of my quad flaks but with the ground defense needed for missions with no well-defined fronts, and the ammo hero will let me run it with double support
if u come from 1942 and have Arthur Volz in ur core an 8.8 will do just fine. just make sure to keep that StuG-75 near it. ;)
Sequester Grundleplith, MD wrote: Tue Nov 29, 2022 11:20 pm Just looking at the files, the e25 & e10 seem really interesting though.
imo all selfpropelled AT-guns StuG IIIf and up should be like this. Thinking about moving them to AT from tank to prevent abuse, but not sure yet. need more feedback on their performance.

sers,
Thomas
Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Accidentally triggered the counterattack early on Voronezh, and it turned into absolute madness. Had a real fun time scrambling to avoid getting completely overrun in multiple engagements. In fact, I'll probably trigger it early on purpose next time, just for the challenge.
Great job!
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Wed Nov 30, 2022 9:59 pm Accidentally triggered the counterattack early on Voronezh, and it turned into absolute madness. Had a real fun time scrambling to avoid getting completely overrun in multiple engagements. In fact, I'll probably trigger it early on purpose next time, just for the challenge.
Great job!
Ur core must be pretty strong if it can withstand that avalanche. ;)
try again going off course in Kuybyshev. ;)


sers,
Thomas
Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Grondel wrote: Wed Nov 30, 2022 10:29 pm
Sequester Grundleplith, MD wrote: Wed Nov 30, 2022 9:59 pm Accidentally triggered the counterattack early on Voronezh, and it turned into absolute madness. Had a real fun time scrambling to avoid getting completely overrun in multiple engagements. In fact, I'll probably trigger it early on purpose next time, just for the challenge.
Great job!
Ur core must be pretty strong if it can withstand that avalanche. ;)
try again going off course in Kuybyshev. ;)


sers,
Thomas
Bug note: on kuybyshev turn 11 (when I got the notice of enemy tanks spotted) two red "nul" notices appeared on the top left of the screen.
Didn't have time to screen capture them, as they appeared during the end turn

Also, I think the date for Kuybyshev is wrong: the Elefant and sIG 38(t) M, which were available during Novo2, disappeared, and the 5cm Pak SdKfz half track AT gun reappeared. Then they reverted back to available and unavailable, respectively, for Gorky
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Thu Dec 01, 2022 12:54 am Bug note: on kuybyshev turn 11 (when I got the notice of enemy tanks spotted) two red "nul" notices appeared on the top left of the screen.
Didn't have time to screen capture them, as they appeared during the end turn
Did this happen on enemy turn when an enemy unit died after running into some ambush u set up?

and no more timetravelling.; ) thx for letting me know.

sers,
Thomas
Sequester Grundleplith, MD
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Sequester Grundleplith, MD »

Grondel wrote: Thu Dec 01, 2022 1:15 am
Sequester Grundleplith, MD wrote: Thu Dec 01, 2022 12:54 am Bug note: on kuybyshev turn 11 (when I got the notice of enemy tanks spotted) two red "nul" notices appeared on the top left of the screen.
Didn't have time to screen capture them, as they appeared during the end turn
Did this happen on enemy turn when an enemy unit died after running into some ambush u set up?

and no more timetravelling.; ) thx for letting me know.

sers,
Thomas
I think it happened immediately when I hit "end turn" but I think a couple units did provocator trap annihilate themselves during that enemy's turn, so that's probably what you're talking about
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Sequester Grundleplith, MD wrote: Thu Dec 01, 2022 1:44 am I think it happened immediately when I hit "end turn" but I think a couple units did provocator trap annihilate themselves during that enemy's turn, so that's probably what you're talking about
should be "fixed" then with next update. units dying during their turn cause some issues with the new "move to reserve" script.

thx for the answer.

sers,
Thomas
Nexus
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Nexus »

Feedback for NH 43:

Imho Maikop is too tight to even reach the right-most objective. I get that its supposed to be difficult to achieve but with the muddy weather all the time it was not really possible to reach it in time, let alone fight for it.
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Nexus wrote: Thu Dec 01, 2022 8:13 pm Feedback for NH 43:

Imho Maikop is too tight to even reach the right-most objective. I get that its supposed to be difficult to achieve but with the muddy weather all the time it was not really possible to reach it in time, let alone fight for it.
last time i playtested i had 5 spare turns before taking the last objective. It is possible. ;)

u need 8+ Vic points once u reach Voronezh but can get up to 11. So its no big deal if u miss one in Maikop.

Heres the complete pathing:
Maikop->Rostov->if Vic-points 4+ u go to Elista if less u go to Voroshilovgrad which is the currently unfinished path.
Elista->if Vic points 6+ u go to Volga else Voroshilovgrad
Volga->if Vic points 7+ u go to Stalingrad else Voroshilovgrad
Stalingrad->Voronezh->if Vic-points 8+ u go to Novorossiysk 2 else u go to Kummersdorf

sers,
Thomas
Resolute
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Resolute »

When I finished Rostov (new campaign), where I got all bonus objectives, the next map was again Rostov but it looked like the map before the latest update which was not playable back then. Any idea what the issue is? I do get the updates from Steam so no manually installation. The files also seem to have the correct date.
Resolute
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Resolute »

Is there actually a way to disable hero traits? A lot of AI aircraft do have the AT trait which they are also able to use during times like rain or snow, when they're actually grounded.
Grondel
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Re: Grand Campaign 1939-1945 (Custom Campaign)

Post by Grondel »

Resolute wrote: Thu Dec 01, 2022 10:20 pm Is there actually a way to disable hero traits? A lot of AI aircraft do have the AT trait which they are also able to use during times like rain or snow, when they're actually grounded.
during rain and snow aircraft have 0% accuracy. even if they shot they should miss 100% of shots.
Sadly this cannot be turned off.

sers,
Thomas
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