Tactical bomber effectivity

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design

turn4441
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 272
Joined: Sat Jan 11, 2014 1:55 pm

Re: Tactical bomber effectivity

Post by turn4441 »

As a unit class, they should all be able to attack subs as, per the rules, only destroyers and tactical bombers can attack subs. However, there are 3 recon units that are lumped in the TB class that have a '0' naval attack value so would not be able to do so.
LevV
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 84
Joined: Thu Oct 08, 2020 6:22 am

Re: Tactical bomber effectivity

Post by LevV »

I was wrong in assuming that Stukas cant attack subs (i guess i somehow got that impression from my first play-through of Sea Lion 41 scenario, idk why). However, i was surprised even more yesterday, when i discovered that even BF110 with 2 hex vis range can not spot the sub :cry: so i moved a battleship into the waters that i deemed safe and sub-free and ran into a sub. Does anyone know clear rules of submarine detection?
rubyjuno
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 432
Joined: Mon Sep 21, 2015 1:18 pm
Location: Northumberland

Re: Tactical bomber effectivity

Post by rubyjuno »

As far as I understand it, if the sub is submerged, you won't see it. I'm on the EF, so it's been a while since I saw a sub... but I think the only way you know if a sub is there is if you are directly overhead it and the attack option is offered. The visibility range is for units that are "visible" (above ground). As I say, it's been a while, so someone may correct me.
Post Reply

Return to “Panzer Corps”