Shift one base width across when evading - how many times?

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hoodlum
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Shift one base width across when evading - how many times?

Post by hoodlum »

THis might seem a bit bizarre.

I was playing a light horse army last night and beleived I had a unit trapped.

I charged the LH in the rear, he evaded but another unit of mine was in the way and blocked him slightly. So he shifted across one base width. he then moved 5 inches or so and found another unit of mine was blocking the units path.

On my interpretation he would then bounce back one inch from the second unit. However, he pointed out there was no restriction in the rules as to why he shouldn't move across another basewidth to avoid this unit and then end out of range.

Who is correct?

My basic premise is that if LH unit has theis many enemy units around them they deserve to be caught.
Blathergut
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Post by Blathergut »

I would assume the 1 base width shift is per turn/move...that's how it reads on page 67. Now, it says 'as long as..no more than 1 base width'...so maybe shift half...move...shift another half??? :)
Polkovnik
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Post by Polkovnik »

He can't shift again, and he doesn't bounce back 1". If the BG cannot complete it's evade move it is destroyed.
philqw78
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Post by philqw78 »

You can shift 1 base width in an evade. If this shift will not allow the evader to clear all obstacles in the evade path there is no shift at all. So if the LH could shift and avoid both obstacles he could shift, otherwise no.
Last edited by philqw78 on Sat May 16, 2009 2:22 am, edited 1 time in total.
hammy
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Post by hammy »

Polkovnik wrote:He can't shift again, and he doesn't bounce back 1". If the BG cannot complete it's evade move it is destroyed.
Only routers are destroyed (but they still get to rout and stop 1MU from the offending enemy), evaders stop 1MU from enemy and are likely to get caught in the rear (and then destroyed).
Polkovnik
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Post by Polkovnik »

Yes, I was getting it mixed up with routing, when you are destroyed if you can't complete the rout move.

In practice, if you haven't got a clear evade path (i.e. you're not going to escape with a one base shift) then you're often better off not evading if you have the choice.
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