Is it how it is supposed to work? Is there any way to prevent this kind of cheating? How is it possible to hold a tournament with such a flaw in PBEM?
No protection against reload cheating in PBEM++?
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Master-of-Crab-People
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No protection against reload cheating in PBEM++?
I was shocked to discover that at any point during my turn I can press "Exit to Menu" and then start my turn from the beginning...
Is it how it is supposed to work? Is there any way to prevent this kind of cheating? How is it possible to hold a tournament with such a flaw in PBEM?

Is it how it is supposed to work? Is there any way to prevent this kind of cheating? How is it possible to hold a tournament with such a flaw in PBEM?
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leightwing
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Re: No protection against reload cheating in PBEM++?
I was thinking the same thing. I play with friends so it's not a big deal. In fact we have an agreement that you are allowed to "replay" ONCE due to a legitimate mis-click, AND you must do your best to duplicate your play up to that point. Generally speaking we consider mis-clicks to be orders that have been either ignored or miscommunicated, etc.
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KarisFraMauro
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Re: No protection against reload cheating in PBEM++?
... Dang you may have a point. I won't say it's a super big advantage necessarily, depending on the map, but yeah it is definitely a concern.
Re: No protection against reload cheating in PBEM++?
We track every download and upload of a game turn and ban players that abuse the turn based nature of the games.
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KarisFraMauro
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Re: No protection against reload cheating in PBEM++?
Whew, load off my mind! There have been times when I had to quit my turn halfway through because of some kind of glitch issue, but when that happens I generally just give up on the game entirely.
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Brenmusik
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Re: No protection against reload cheating in PBEM++?
You are welcome to give up on my Russian CampaignKarisFraMauro wrote: ↑Sun Aug 02, 2020 2:33 pm Whew, load off my mind! There have been times when I had to quit my turn halfway through because of some kind of glitch issue, but when that happens I generally just give up on the game entirely.
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leightwing
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Re: No protection against reload cheating in PBEM++?
Thank your for responding. This is good to hear. I assume you only do this with tournament games? I see no reason to do it with private "locked" games unless they somehow make a difference in some scoring/rating system that I'm not aware of.
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conboy
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Re: No protection against reload cheating in PBEM++?
Leightwing,
Nobody checks pickup games locked or not.
I have no idea how to catch someone at it.
I can't tell one ass whippen from another one.
conboy
Also, there's no rating system for pickup game players.
Nobody checks pickup games locked or not.
I have no idea how to catch someone at it.
I can't tell one ass whippen from another one.
conboy
Also, there's no rating system for pickup game players.
Last edited by conboy on Mon Aug 03, 2020 1:33 pm, edited 1 time in total.
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Master-of-Crab-People
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Re: No protection against reload cheating in PBEM++?
That is definitely better than nothing but it is far from a full solution. Do you have any plans to improve the system? Ideally, in case of a middle turn reload, I would expect to continue from where the reload happened.
Re: No protection against reload cheating in PBEM++?
So games, like Field of Glory 2, do have the ability to do a mid-turn save up to the server, but OOB doesn't implement that.Master-of-Crab-People wrote: ↑Mon Aug 03, 2020 12:04 amThat is definitely better than nothing but it is far from a full solution. Do you have any plans to improve the system? Ideally, in case of a middle turn reload, I would expect to continue from where the reload happened.
In general, our expectation is that you're reloading because you've crashed (as OOB turns are generally fairly short in MP, with the exception of Erik's Opuses (Opii?)). We're always working to improve our PBEM systems though. Our newer games are on PBEM v3 now whilst OOB is still on PBEM v2 for now.
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Master-of-Crab-People
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Re: No protection against reload cheating in PBEM++?
Thanks for the reply. Do you mean that if someday OOB migrates to PBEMv3, it will be capable of saving the game mid-turn?Shards wrote: ↑Mon Aug 03, 2020 8:37 amSo games, like Field of Glory 2, do have the ability to do a mid-turn save up to the server, but OOB doesn't implement that.Master-of-Crab-People wrote: ↑Mon Aug 03, 2020 12:04 amThat is definitely better than nothing but it is far from a full solution. Do you have any plans to improve the system? Ideally, in case of a middle turn reload, I would expect to continue from where the reload happened.
In general, our expectation is that you're reloading because you've crashed (as OOB turns are generally fairly short in MP, with the exception of Erik's Opuses (Opii?)). We're always working to improve our PBEM systems though. Our newer games are on PBEM v3 now whilst OOB is still on PBEM v2 for now.
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Master-of-Crab-People
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Re: No protection against reload cheating in PBEM++?
As I understand it, you track how many times a player downloads a game turn. That means, if I download it frequently (e.g. to replay enemy turn multiple times), I will be banned. But if I reload it only occasionally (e.g. only after I got ambushed), I will be safe. Is it correct?
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KarisFraMauro
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Re: No protection against reload cheating in PBEM++?
Well I can't see any reason someone would reload occasionally in a tournament. Or, at all... So I'm guessing don't reload even once unless you want to be banned?
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Master-of-Crab-People
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Re: No protection against reload cheating in PBEM++?
What's wrong with watching opponent's turn several times? As far as I know, after replay has finished, there's no other way to start it over except reloading the turn.KarisFraMauro wrote: ↑Thu Aug 13, 2020 1:55 am Well I can't see any reason someone would reload occasionally in a tournament. Or, at all... So I'm guessing don't reload even once unless you want to be banned?
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KarisFraMauro
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Re: No protection against reload cheating in PBEM++?
If you want to see an opponent's move again, can't you just hit the rewind button? Or just watch carefully the first time for that matter? Reloading an entire turn still feels drastic to me. If anybody else wants to weigh in, I'd welcome an impartial third party's viewpoint here.
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Chema_cagi
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Re: No protection against reload cheating in PBEM++?
The only feature I miss from PC and PC2 is the undo button...The ability to redo a stupid, uninformative move.
Having a handful of sausages as fingers, and a seemingly unstopping old age, I have found myself reloading a couple of times in PBEM games due to silly slipping moves (and some extremely long russian campaign turns with KarisFraMauro due to RL issues and/or sudden depression
)
But I agree with the idea of having some control preventing abuse in tournaments
Having a handful of sausages as fingers, and a seemingly unstopping old age, I have found myself reloading a couple of times in PBEM games due to silly slipping moves (and some extremely long russian campaign turns with KarisFraMauro due to RL issues and/or sudden depression
But I agree with the idea of having some control preventing abuse in tournaments
Re: No protection against reload cheating in PBEM++?
Undo should not be permitted in multiplayer IMO. Part of the joy of MP is unpredictable human moves.
I think it is important to find regular players that you learn to trust.
For single-player you can always do a manual save before a dangerous move, or simply reload the last turn.
I think it is important to find regular players that you learn to trust.
For single-player you can always do a manual save before a dangerous move, or simply reload the last turn.
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conboy
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Re: No protection against reload cheating in PBEM++?
I definitely agree with Erik2 on this!
conboy
conboy
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KarisFraMauro
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Re: No protection against reload cheating in PBEM++?
Undo in multiplayer feels like it defeats the purpose. Probably ninety percent of the people I play against are familiar faces and that's fine. When I'm in a game against someone I'll generally have a look in the forums for them.
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conboy
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Re: No protection against reload cheating in PBEM++?
Karis said
And I think you should observe the opponent's turn only once as it is replayed and not reload.
conboy
I have had to reload in a tournament at least once because of crashes. So I think that's a bit too much.So I'm guessing don't reload even once unless you want to be banned?
And I think you should observe the opponent's turn only once as it is replayed and not reload.
conboy

