timmy1 wrote:In a number of threads in a number of places it has been suggested that armies composed of a large number of small sized BG of drilled MF may have discovered an imbalance in the rules and therefore be the killer army. While some are unconvinced (and certainly I do not believe that UNDRILLED MF perform as well as their historical counterparts, due to the terrain rules) if it turns out that Graham's 19 BF at 800 points Dominate Roman has found a flaw in the rules, I think that there are two ways of fixing this.
1, change the PoA interactions against MF in the open to make them worse. This has risk in that it might unbalance other interactions so would need a lot of playtesting.
2, adopt something from the old style WRG rules and have a point cost per BG. For example, if the point cost was 2 per BG, other than for allies where it would be one point, the standard 12 BG army would have 14 more troop points than the 19 BG version. Not saying that the points cost per BG is right (it might need to be 3 and 2, or 10 and 5 to make a real difference) but it might solve the problem.
I think I may speak from experience here - having played Graham in my last two competitions, one with his dominate Romans and one with the thracians with the 6x4 armoured drilled MF. I also played two others in those competitions using the Thracians with Romans combo. Graham beat me and got a winning draw I think against the other guys I got a draw and a winning draw.
My approach to these games was to fight in a good solid line (turning the table 90 degrees helps and stops the Romans rallying from rout) to stop the flank attacks and use generals fighting with my 8 strong BGs to give the edge against his smaller BGs. In none of these games did I feel that my army was hopelessly outmatched and I came away with a few hints by which I could improve next time. Graham deployed well, acted with decision early, had a good plan where he needed it and flexibility where he didn't. Were any of these elements missing his army would be in real trouble. The other two guys did not quite have this approach so didn't do as well.
The problem is not small sized BG of Drilled MF. I think if you were to define the problem it would be "large number of BGs of 4 drilled MF with decent impact and melee capabilities backed up by lots of BGs of skirmishers". Pedantic perhaps but a necessary distinction I think because it means that
if a solution is needed it needs to be very precisely targetted to avoid doing more harm than good.
Your first suggestion seems to me a huge sledgehammer to crack this nut, particularly diven the precision of the "problem"
Your second suggestion has to my mind a similar problem. That being that it would disadvantage [/i]all
small BGs and advantage all
large BGs.