Map Bug

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terminator
Field Marshal - Gustav
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Map Bug

Post by terminator »

Why is there always a hexagon selected below and to the left ?
SelectedBug.png
SelectedBug.png (106.88 KiB) Viewed 1502 times
bru888
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Re: Map Bug

Post by bru888 »

You find the darnedest things, Mr. T.! (I mean that in a good way. :wink:)

One must scroll all the way down to the left corner of the map and be consciously looking for it to notice it. Which I will do from now on, every time I play OOB.

Every time! :x

[Just kidding, Shards. No, this blemish does not even approach the enormity of the Coastal Road Seaside Hex Distortion disaster. :) ]

So if you view it here, without units . . .
Screenshot 1.jpg
Screenshot 1.jpg (33.75 KiB) Viewed 1492 times
. . . and then experiment with the scenario editor, you can change the terrain of that hex but it's one of those border hexes that will not take unit placement:
Screenshot 4.jpg
Screenshot 4.jpg (16.3 KiB) Viewed 1492 times
Screenshot 5.jpg
Screenshot 5.jpg (42.46 KiB) Viewed 1492 times
I believe this to be the mystical [0,0] hex, the Source of the OOB Universe from which all maps originate and flow and thus, our world of play. That is how I will view it, as a glowing, pulsating Oracle to which we should be paying homage. Bow down to it!

Unless and until they fix it, of course. :roll:
- Bru
Navman2854
Sergeant - 7.5 cm FK 16 nA
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Re: Map Bug

Post by Navman2854 »

bru888 wrote:You find the darnedest things, Mr. T.! (I mean that in a good way. :wink:)

One must scroll all the way down to the left corner of the map and be consciously looking for it to notice it. Which I will do from now on, every time I play OOB.

Every time! :x

[Just kidding, Shards. No, this blemish does not even approach the enormity of the Coastal Road Seaside Hex Distortion disaster. :) ]

So if you view it here, without units . . .
$matches[2]
. . . and then experiment with the scenario editor, you can change the terrain of that hex but it's one of those border hexes that will not take unit placement:
$matches[2]
Screenshot 5.jpg
I believe this to be the mystical [0,0] hex, the Source of the OOB Universe from which all maps originate and flow and thus, our world of play. That is how I will view it, as a glowing, pulsating Oracle to which we should be paying homage. Bow down to it!

Unless and until they fix it, of course. :roll:

That was my guess bru, 0,0 on the grid :idea:
Erik2
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Re: Map Bug

Post by Erik2 »

I've noticed this hex-mark left-over as well. It does not appear to do any harm though.
robertahyuk
Sergeant Major - Armoured Train
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Re: Map Bug

Post by robertahyuk »

I've seen it on every campaign that I've played. I just ignore it as it doesn't seem to do any harm.
terminator
Field Marshal - Gustav
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Re: Map Bug

Post by terminator »

I discovered it by replaying the first mission of sandstorm :
Sandstorm.png
Sandstorm.png (508.46 KiB) Viewed 1415 times
It reminds me a compass in the corner of a map :
th.jpg
th.jpg (100.27 KiB) Viewed 1415 times
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