Hunting down units
Moderators: The Artistocrats, Order of Battle Moderators
Hunting down units
Hi folks, I just lost my first OOB campaign. I failed to kill enough Soviet units in the Blitzkrieg campaign. I didn't find enough Soviet units to kill in time. I'm actually quite happy that I lost as I won the other OOB games that I have played fairly easily so it is quite nice to waken from the complacency and realise it is actually possible to lose. But I have never enjoyed a game where you have to hunt units down on the map in order to win. Do the new Burma and Panzerkrieg games have similar victory conditions? I'd much rather fail if I don't obtain an objective rather than map hunting to find a unit to kill. Also I'm finding the purely land based scenarios a bit samey. Missing the sea element. It would be nice to get a Med campaign - not just the desert.
Chris
Chris
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- Order of Battle Moderator
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Re: Hunting down units
I can safely say that there are none of those "body count" objectives in either Burma Road or Panzerkrieg. There are some secondary objectives where, say, you get a commander for shooting down X planes but nothing like the "Destroy all enemy ground units" of Dunkirk.
To put your mind at ease, here are lists of Burma Road and Panzerkrieg primary objectives by scenario:
BURMA ROAD
OPERATION KROHCOL
Capture and Hold Betong
Stall the Japanese Advance
FORCE Z
Defend Force Z
Protect the British destroyers
THE FALL OF SINGAPORE
Do not lose Paya Lebar
Evacuate 5 ground units to exit hexes
KAWKAREIK PASS
Defend Kawkareik
Recapture Myapadaing
BATTLE OF SITTANG BRIDGE
Evacuate 1st Indian unit
Evacuate 2nd Indian unit
Evacuate 3rd Indian unit
Recapture Sittang
RANGOON FALLS
Evacuate 5 ground units
Halt the Japanese scout force
QUIT INDIA DENIED
Disperse rioting Indian factory workers
Assist British admin buildings under siege
Arrest the leader of the Quit India movement
OPERATION CANNIBAL
Capture at least 3 Primary VPs
OPERATION LONGCLOTH
Reach Evacuation Point Zulu
Resupply at Aberdeen LZ
Resupply at Piccadilly LZ
LEDO ROAD
Capture all Primary VPs
1 construction unit must survive
IMPHAL '44
Defend Imphal
Defend Senapati and Churachandpur
IRRAWADDY RIVER
Capture 4 Primary VPs on the Irrawaddy River
Capture Meiktila
RACE FOR RANGOON
Capture Rangoon Jail
Capture Rangoon Port
Capture Rangoon Station
PANZERKRIEG
RZHEV SALIENT
Hold at least 3 Primary VP
Control all primary VPs by the end
Capture Ramyenka and Olenino
DEMYANSK
Defend the Demyansk pocket
Capture Ramushevo
Open a supply corridor to Demyansk
KHARKOV 1942
Hold Kharkov and Krasnograd
Seal off the salient
Clear the area west of Petrovskaya
SEVASTOPOL
Capture all primary VPs
Destroy 1 fortress and 5 concrete bunkers
VORONEZH
Advance to the Don
Seal off Voronezh
Defeat the Soviet counterstrike
APPROACHING STALINGRAD
Capture all primary VPs
Capture 3 secondary VPs
CAUCASUS
Capture Krasnodar, Amavir and Maykop
Seize 2 oil pumps before turn 30
STALINGRAD
Take full control of Stalingrad
OPERATION WINTERSTORM
Relieve the encircled 6th Army
Secure the bridge over the Myshkova
Hold 2 VPs in the Chir River line
OPERATION STAR
Hold Kupyansk for 3 turns
Hold Izyum for 6 turns
Hold Volchansk and Balakleya for 10 turns
Hold Kharkov or Merefa
KHARKOV 1943
Hold Krasnograd
Capture Kharkov
Capture 5 secondary VPs
KURSK SOUTH
Capture Oboyan
Defeat the Soviet armor at Prokhorovka
Capture Rakitnoye and Verkhniy Olshanets
To put your mind at ease, here are lists of Burma Road and Panzerkrieg primary objectives by scenario:
BURMA ROAD
OPERATION KROHCOL
Capture and Hold Betong
Stall the Japanese Advance
FORCE Z
Defend Force Z
Protect the British destroyers
THE FALL OF SINGAPORE
Do not lose Paya Lebar
Evacuate 5 ground units to exit hexes
KAWKAREIK PASS
Defend Kawkareik
Recapture Myapadaing
BATTLE OF SITTANG BRIDGE
Evacuate 1st Indian unit
Evacuate 2nd Indian unit
Evacuate 3rd Indian unit
Recapture Sittang
RANGOON FALLS
Evacuate 5 ground units
Halt the Japanese scout force
QUIT INDIA DENIED
Disperse rioting Indian factory workers
Assist British admin buildings under siege
Arrest the leader of the Quit India movement
OPERATION CANNIBAL
Capture at least 3 Primary VPs
OPERATION LONGCLOTH
Reach Evacuation Point Zulu
Resupply at Aberdeen LZ
Resupply at Piccadilly LZ
LEDO ROAD
Capture all Primary VPs
1 construction unit must survive
IMPHAL '44
Defend Imphal
Defend Senapati and Churachandpur
IRRAWADDY RIVER
Capture 4 Primary VPs on the Irrawaddy River
Capture Meiktila
RACE FOR RANGOON
Capture Rangoon Jail
Capture Rangoon Port
Capture Rangoon Station
PANZERKRIEG
RZHEV SALIENT
Hold at least 3 Primary VP
Control all primary VPs by the end
Capture Ramyenka and Olenino
DEMYANSK
Defend the Demyansk pocket
Capture Ramushevo
Open a supply corridor to Demyansk
KHARKOV 1942
Hold Kharkov and Krasnograd
Seal off the salient
Clear the area west of Petrovskaya
SEVASTOPOL
Capture all primary VPs
Destroy 1 fortress and 5 concrete bunkers
VORONEZH
Advance to the Don
Seal off Voronezh
Defeat the Soviet counterstrike
APPROACHING STALINGRAD
Capture all primary VPs
Capture 3 secondary VPs
CAUCASUS
Capture Krasnodar, Amavir and Maykop
Seize 2 oil pumps before turn 30
STALINGRAD
Take full control of Stalingrad
OPERATION WINTERSTORM
Relieve the encircled 6th Army
Secure the bridge over the Myshkova
Hold 2 VPs in the Chir River line
OPERATION STAR
Hold Kupyansk for 3 turns
Hold Izyum for 6 turns
Hold Volchansk and Balakleya for 10 turns
Hold Kharkov or Merefa
KHARKOV 1943
Hold Krasnograd
Capture Kharkov
Capture 5 secondary VPs
KURSK SOUTH
Capture Oboyan
Defeat the Soviet armor at Prokhorovka
Capture Rakitnoye and Verkhniy Olshanets
- Bru
Re: Hunting down units
Thanks very much Bru! I'll buy one of them tonight.
Re: Hunting down units
Some objectives in PK include killing a certain number of units, but it's never "kill all" so ppl don't have to clear the whole map
Re: Hunting down units
OK thanks. I bought PK tonight. In losing Blitzkrieg I spent too much money repairing aircraft and the armoured train. I'll be more careful when facing AA in future.
Re: Hunting down units
The first scenario of Panzerkrieg has me confused. Hold at least 3 primary VP. Then it has 4/2.
Re: Hunting down units
More confusion. Keep these units around the assembly point. Does that mean in or adjacent to it? A few hexes away? Can I move them or do they have to stay still? They will gain some points after x number of turns?
Re: Hunting down units
For the primary objective. 2 is the number it can't hit. It's hard to indicate a lower limit like this, so the designer has my sympathy with this!
For the units, yep, leave them out and they'll heal up
For the units, yep, leave them out and they'll heal up
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- Private First Class - Wehrmacht Inf
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- Joined: Fri Aug 26, 2011 10:01 pm
Re: Hunting down units
For the "Destroy all units" objective i'd recommend at least 1 or 2 scout planes, they work wonders for revealing fog of war and dont cost too much.
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- Senior Corporal - Destroyer
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- Joined: Mon Aug 29, 2016 7:26 pm
Re: Hunting down units
I didn't touch them the whole scenario and still ended with a question mark next to the objective. It wasn't failed or successful. I think if you just wait until they are up to full strength, you can feel free to use them after that and not lose out on anything.HobbesACW wrote:More confusion. Keep these units around the assembly point. Does that mean in or adjacent to it? A few hexes away? Can I move them or do they have to stay still? They will gain some points after x number of turns?
Re: Hunting down units
Thanks chaps!