GC DLCs upgrade project (GC Complete v3)

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nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Allied Corps continued.
Italian Offensive.rar
(9.86 KiB) Downloaded 214 times
Updated version, some stronger Italian armor
Sidi Barrani.rar
(5.79 KiB) Downloaded 211 times
Bardia.rar
(6.43 KiB) Downloaded 182 times
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Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

Thanks again Nico for all your work!!! :D
captainjack
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by captainjack »

nikivdd wrote:captainjack wrote:I made it to the end of 44 East, but couldn't face 45 East at the moment so I've gone back to 42 West. Are you planning on updating the other West ones?Certainly.
Awesome.
I enjoyed facing the captured units, especially when my first encounter was one of them being ambushed by a 13 strong Tiger defending a river.

One very minor point: in Volturno line, there's a captured German recon unit that only becomes available during the scenario. It didn't worry me as I reckon the Americans captured them before they were delivered to the German forces.
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Allied Corps continued

Beda Fomm.rar
(8.33 KiB) Downloaded 200 times
Added two British auxiliaries
Added aerial deployment hexes
Added capturable equipment
Italian battlegroup that never moved is now scripted to move south at turn 8
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Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

Today only one new scenario Nico?? :D

...little joke...
kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

You have certainly put together a wonderful project Nico. I have to ask though, does the AK + IK do more than just add your Italy campaign to the AK expansion?
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

kane544 wrote:You have certainly put together a wonderful project Nico. I have to ask though, does the AK + IK do more than just add your Italy campaign to the AK expansion?
It's more than just the Italian scenarios. Some of the changes of AK scenarios can be found in previous pages of this thread.
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kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

nikivdd wrote:
kane544 wrote:You have certainly put together a wonderful project Nico. I have to ask though, does the AK + IK do more than just add your Italy campaign to the AK expansion?
It's more than just the Italian scenarios. Some of the changes of AK scenarios can be found in previous pages of this thread.
I see. I've noticed that one of those changes: "All preplaced Axis units are now part of the army core" doesn't seem to take effect if I'm using AK + IK. I installed it using GME by the way.
kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

Actually, after going through the IK campaign just now, I see no changes at all. Must be something to do with GME.
kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

Okay the German units are fine. I just didn't notice they only appear after you leave deployment mode. The British unit changes however are not present. The dingos are still there for one in the first AK scenario.
kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

In hindsight, it looks like my previous posts have been rather silly. I just read your post mentioning that the changes and AK+IK are separate things. I guess the only way around that would be to take those changes and include them in the AK+IK versions of the AK scenarios.
kane544
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by kane544 »

Looks like this will be my final reply on the matter. I spent the last little reviewing the scenarios for IK+AK and found the changes already there. Only Reconnaissance in force needed any so, I simply went ahead and added the vehicles you replaced the Dingos with along with the 75mm.

At any rate once again great work Nico. I look forward to seeing what you do with Soviet Corps, if anything.
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

kane544 wrote:Looks like this will be my final reply on the matter. I spent the last little reviewing the scenarios for IK+AK and found the changes already there. Only Reconnaissance in force needed any so, I simply went ahead and added the vehicles you replaced the Dingos with along with the 75mm.

At any rate once again great work Nico. I look forward to seeing what you do with Soviet Corps, if anything.
Yeah you are right. I made a different Recon in force for IK, especially for the player's side; i completely forgot the changes i made for Allied side... oh well :)

I don't have any plans for Soviet Corps, who knows something else.
001.png
001.png (125.33 KiB) Viewed 5135 times
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Rood
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Rood »

nikivdd wrote:...
I don't have any plans for Soviet Corps, who knows something else.
...
Well since you've finished the original PG (and AG) campaign....how about a remake of the PG II campaign. I must have played that more than anything else I think :)
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Rood wrote:
Well since you've finished the original PG (and AG) campaign....how about a remake of the PG II campaign. I must have played that more than anything else I think :)
Somehow i don't succeed in converting the PG2 maps to PzC pzscn file with Wino's conversion tool.
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Ralle
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Ralle »

Oh that`s a pity. I was also hoping for a PG2 campaign.
Last edited by Ralle on Sun May 01, 2016 7:22 pm, edited 1 time in total.
Rood
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Rood »

Yes a pity indeed, I guess PG forever just took the existing maps?
Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

Any progress Nico? :D
nikivdd
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by nikivdd »

Magic1111 wrote:Any progress Nico? :D
No time at the moment.
Very busy with US Corps beta.
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Magic1111
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Re: GC DLCs upgrade project (Afrika Korps complete!)

Post by Magic1111 »

nikivdd wrote: No time at the moment.
Very busy with US Corps beta.
Okay, no problem! Understand very well!
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