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Morphing is always a nice option.azrael86 wrote:Certainly the random approach is a curious method - you really have no preference between any of the lists, or leaning based upon Generals/campaigns/culture? Anyway it depends on quite how you intend to develop - do you have a lot of regular opponents, or few? Do you play competitions, and are they open or themed? 'Morphing' is also a consideration, unless you are very historically-minded. The best period being successors, dark ages and medieval. In most cases you can take one army (say Medieval French) and by adding maybe another 25% figures, you have Italian condotta, Spanish or Medieval German...of course if you want that figure to be 100% accurate then that is more difficult.
Your selected Carthaginians are an example who doesn't fit this, and if you are looking for historical opponents then you only really have Romans, maybe some Spanish and Syracusans.
Anyway to answer the question, I originally chose Classical Indian having read battle reports from magazines. Next up were Medieval French, followed by successors (Antigonous and Demetrious) notice how these are all losers?
After that it gets too complex, but I proudly point out that I don't have Later Roman, or New Assyrian, nor do I have any scythed chariots!
azrael86 wrote: ...The best periods being successors, dark ages and medieval. In most cases you can take one army (say Medieval French) and by adding maybe another 25% figures, you have Italian condotta, Spanish or Medieval German...of course if you want each figure to be 100% accurate (for instance the Duke of of Burgundy or the ixth legion, then that is more difficult.


Late Medieval Germans in FoG certainly interest me-- lots of variety with a core of mounted knights and decent foot. Have you had much chance to play them in FoG yet?gozerius wrote:Medieval Germans was and is my favorite army. It was the first army I started with in DBM, back in version 1.0 when the DB knights were very bad. Others in the club tried to talk me out of it, saying the list was too complicated and not very good. Too bad. I'm of German extraction and speak the language, so it was a good choice for me. The biggest problem has been to settle on a period as I have experienced era creep over the years. Originally it was going to be an early 14th century army, but now is a late 14th-early 15th century army. I feel comfortable using it for the period 1370-1440. Then I used it to form the cadre for a Low Countries army and a Medieval Danish army. Teutonics were a natural outgrowth.
With the Low Countries, the Medieval Burgundians are just a few stands of longbow short of completion. So you might say that the Medieval German army is an excellent example of a "Mighty Morphing Army" My DBR Maximillian Germans have been rebased for FoG as well. Then tiring of the same old knights, crossbow and spear armies I decided to try something completely different and did a Thracian army. Unfortunately, the once flourishing DBM scene in the Twin Cities vanished virtually overnight after version 3.0 came out and people who relied on lots of (S) troops had the rug pulled out from under them. About this time I started a family and fell away from regular gaming, losing touch with what was popular. I was hoping that FoG could have the draw power of DBM in its heyday, but its a challenge finding opponents. I'm hoping that it will catch on.


That's my approach-- pick an army I like ("can love even when it loses") and learn how to play it. I also like to have historical opponents--or at least armies from the same period, roughly speaking.vercingetorix wrote:I usually just pick an army that I think is cool. The game is balanced enough to where I don't feel like I need to pick a "Killer Army."
I also make sure and pick something were I will have historical enemies.
For instance -- a lot of people at my club had romans so I made a Gallic army.


