Are we getting an undo-button?

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: The Artistocrats, Order of Battle Moderators

Post Reply
Ice5643
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 21
Joined: Fri Aug 09, 2013 9:22 pm

Are we getting an undo-button?

Post by Ice5643 »

This seems neccessary, if only to deal with misclicks and all other games like this seem to have one...
stragen
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 24
Joined: Fri May 08, 2015 12:45 pm

Re: Are we getting an undo-button?

Post by stragen »

No need. I am totally fine with the system. If i did something horrible wrong (interface-wise) i have the autosave.
GrdAdmiral
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 42
Joined: Fri Jan 18, 2013 6:23 pm

Re: Are we getting an undo-button?

Post by GrdAdmiral »

I agree... I've accidentally moved units by accident when I thought I deselected them.
Dragoon.
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 355
Joined: Thu Sep 29, 2011 8:50 am

Re: Are we getting an undo-button?

Post by Dragoon. »

From what I read last, this also a programming issue and not just as simple. I think the a dev said it would require some work on the engine to rewind actions because of (script?)triggers. May be the actual reason why there is no undo function, and instead we have an auto save at the start of each turn.
Ice5643
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 21
Joined: Fri Aug 09, 2013 9:22 pm

Re: Are we getting an undo-button?

Post by Ice5643 »

If its a technical issue I guess I can understand, though between reloading for that and the relativly frequent crashes, redoing the same turn over and over again does get tedious.
Dragoon.
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
Posts: 355
Joined: Thu Sep 29, 2011 8:50 am

Re: Are we getting an undo-button?

Post by Dragoon. »

Hmm, had in 101 hours only 1 crash so far. Actually yesterday while playing Brisbane (Japan). Happen when I fast clicked 4 artillery pieces and 2 battleships in a row at a Sherman 76 (W), without waiting for the animation to finish. Reloaded again, did the exact same but paced myself this time. :P
simcc
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 303
Joined: Sat May 09, 2015 6:29 am

Re: Are we getting an undo-button?

Post by simcc »

Only had a crash once when I did all attack without waiting for animation lol. So far the game is stable for me. IMO no need undo button as the combat is not that lethal as in 1 wrong move kill ur unit type
Bylandt11
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 31
Joined: Wed May 27, 2015 6:44 am

Re: Are we getting an undo-button?

Post by Bylandt11 »

Yes, please, an undo button would avoid a lot of reloading.

Misclicking is very easy in this game, in particular when selecting a land unit after an air unit or vice versa.
rezaf
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1487
Joined: Mon Aug 15, 2011 3:27 pm

Re: Are we getting an undo-button?

Post by rezaf »

simcc wrote:IMO no need undo button as the combat is not that lethal as in 1 wrong move kill ur unit type
I praised this thing early on, but the later parts of the US campaign are soooo full of scenario designer cheese. :|

That said, undo wouldn't change anything here, since uncovering an enemy would disallow undoing anyway.
When you moved a unit in friendly territory and accidentally targeted the wrong hex, I'd really like to have undo functionality.

I CAN live without such functionality, of course. But it's nonsense painting this as a feature. It's a weakness, and maybe one that cannot be overcome without unreasonable effort, but it's a weakness nonetheless.
_____
rezaf
Post Reply

Return to “Order of Battle Series”