Midway Japan

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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simcc
Staff Sergeant - Kavallerie
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Midway Japan

Post by simcc »

Playing on vice admiral difficulty at the moment. I remember there is 4 US carrier but somehow playing at vice admiral difficulty I only manage to find 3 and play it twice but still can't find that 4th carrier. It is a bug??

I have 3 recon planes flying west from start and IIRC by turn 9/10 I am already at their exit point so I don't see any retreating carrier.

Also calculating carrier move I don't see they can flee down south tip as my invasion force is at is scouting south west

I have destroy the south fleet by turn 12 and sail west with those DD and CA. Also note I have completely wiped out the north fleet by turn 21. Still game don't end.

Anyone manage to get that secondary objective of sinking all carrier on vice admiral difficulty? I manage to do so on a captain difficulty so just wonder is it a bug for vice admiral difficulty?

Thx
bebro
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Re: Midway Japan

Post by bebro »

Played it recently too - it ended for me with a victory when the 30 turns were full.
Rood
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Re: Midway Japan

Post by Rood »

Played it on Captain difficulty, managed to destroy 4 carriers, but only got victory on turn 30.
I think it's a sub that got away or was hidden somewhere.
stragen
Lance Corporal - SdKfz 222
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Re: Midway Japan

Post by stragen »

Did you destroyed both carriers in the Coral Sea? When i destroyed both carriers there i only get 3 in Midway. If one escapes then you have 4 carriers. That was my observation in my 2 Japan campaigns.
simcc
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Re: Midway Japan

Post by simcc »

Thx stragen, I did destroy both carrier on Coral guess that why I only got 3 in Midway but I didn't get the sink all carrier second objective after sinking 3 carriers! Bug maybe hahaha
simcc
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Re: Midway Japan

Post by simcc »

By the way how many subs are there? Think I sank 3subs maybe there is another that never fire hahaha so I can't find him
stragen
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Re: Midway Japan

Post by stragen »

I think there are 3 subs. Two in the south and one in the north.

I also did not get the second objective with all carriers sunk when there are only 3 carriers in Midway. Last campaign with Japan (which hopefully will be debugged with the patch) i let one carrier escape in Coral Sea, because destroying the carrier in Midway gets you 200 resources. Sinking him in Coral Sea gets you nothing.
Kull
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Re: Midway Japan

Post by Kull »

stragen wrote:I think there are 3 subs. Two in the south and one in the north.

I also did not get the second objective with all carriers sunk when there are only 3 carriers in Midway. Last campaign with Japan (which hopefully will be debugged with the patch) i let one carrier escape in Coral Sea, because destroying the carrier in Midway gets you 200 resources. Sinking him in Coral Sea gets you nothing.
There are at least three, and that's the problem with completing the 2nd Objective. If you don't find and kill all the subs (not really possible since you have more important things going on for most of the scenario), once the US ships start to flee, the subs are too far away from the exits and move too slowly to get out before the 30 turns are over.

Which means that you really need a lot of luck (not skill) in order to complete complete all the objectives in time. To me, that's a bug.
simcc
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Re: Midway Japan

Post by simcc »

@Kull,

The secret of naval warfare is how you fan out your ships for coverage and covering each other. Also subs hunting is my favorite part of the game, it gets fun once you develop a way to catch them. Generally i keep 3 pace btw my DD and my first DD screen is 3 pace ahead of my CA and BB. I do sonar sweep every 2 move and once the DD screen contact enemy ships they withdraw 2 pace so the enemy DD gave chase which will do no or very less dmg but they have drop in to my BB and CA range which will be sunk the next turn. With proper movement even big sea like Java, Coral and Midway no subs or ships can get away ;)
Kull
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Re: Midway Japan

Post by Kull »

simcc wrote:@Kull,

The secret of naval warfare is how you fan out your ships for coverage and covering each other. Also subs hunting is my favorite part of the game, it gets fun once you develop a way to catch them. Generally i keep 3 pace btw my DD and my first DD screen is 3 pace ahead of my CA and BB. I do sonar sweep every 2 move and once the DD screen contact enemy ships they withdraw 2 pace so the enemy DD gave chase which will do no or very less dmg but they have drop in to my BB and CA range which will be sunk the next turn. With proper movement even big sea like Java, Coral and Midway no subs or ships can get away ;)
By and large I enjoy the sub warfare as well. It's just that in this case, the need to eliminate all US submarines from the map seems totally incongruous with the goal of "winning the battle of Midway". Really, you sink all the US carriers and capture the island, but that's not enough to meet all the primary objectives?

Consider this in light of the real life results of Midway. "Rout or destroy the enemy fleet" meant the Japanese SURFACE fleet hightailed it out of the area, but their submarines certainly didn't. Does that mean the US didn't achieve a decisive victory?

It would definitely improve the game if the "flee code" omitted submarines and left them to continue hunting. As it is, once the enemy naval ships start to run, you can completely ignore ASW as a defensive requirement, which is unfortunate. Again, the real life results from Midway are instructive. The US lost the carrier Yorktown PRECISELY because the Japanese subs stayed in the area, looking for targets.
calmhatchery
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Re: Midway Japan

Post by calmhatchery »

Hello ! After the tests I see that: in MIDWAY Japan Campaign after installing the patch 1.6.7, and 1.7.0) Us navy has only 3 carriers !! and I could not to achieve second priority "Destroy all carriers". Before installing this two patches I remember that was 4 CARRIERS. When the newest patch will be ready please remember about this bug...
All the best Peter
simcc
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Re: Midway Japan

Post by simcc »

Don't sink both carrier in coral and you will get 4 carrier in midway seems a bug was there if you knock out both carrier in coral
calmhatchery
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Re: Midway Japan

Post by calmhatchery »

ok Ill check it..thank you !!
Longasc
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Re: Midway Japan

Post by Longasc »

Let's see if the bug got fixed, I am now there, too. And got the 2 carriers in the Coral Sea, so only 3 US Carriers should be present.
Longasc
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Re: Midway Japan

Post by Longasc »

OK - here is my result.

The BUG is still there! If you already destroyed the Carriers in the Coral Sea, only 3 are present.
If you destroy all 3, it still says that not all Carriers got destroyed, apparently the scenario is expecting 4 to be present.
madman12
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Re: Midway Japan

Post by madman12 »

Still there, knocked out the carriers earlier so got 3 at Midway. Sunk those, and everything else. No mission end and since I screwed up the landing gonna have to restart the scenario...

Can you actually win the scenario having only the 3 carriers?
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