What does one hitpoint represent?
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VoidDragon
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What does one hitpoint represent?
Or what is the scale of game? Does squad of 20 Imperial Guard represent 20 Imperial Guards, or 20 squads? 5 tanks is exactly 5 tanks, or maybe more?
Re: What does one hitpoint represent?
The steel legion command unit is named a "Company command" so a guard unit may represent 20 men. But considering that the 2nd Armageddon war involved hundred of millions of troops and we take part in the biggest battles of the war, it's safe to assume that the player commands a regiment and that each unit is a whole company : 3 infantry platoon of 50 men plus company command and supporting heavy weapon teams for a guard unit or 10 tanks for an armor company. Space marine units are squads as their name implies but they are so strong in the lore that a single astarte squad may be equal to a whole human company. But in the end it's up to you to decide what each unit represents.
Re: What does one hitpoint represent?
The game and story says that we command a battalion, and it is very consistent with the numbers we have.
A battalion is usually made of 200 to 500 men, as opposed to a brigade (more), to a regiment (even more) or to a division (even even more).
1 Strength = 1 man is very consistent with that.
That goes for infantries, I expect vehicles and tanks to have crews of several men.
And it is just great for me to say to my friends I lost 80 guardsmen in a single turn, while killing 200+ orks.
EDIT :
I said 1 strength = 1 man.
1 hitpoint is another thing (as the health of a unit, you have it on Titans, tanks dehicles ...), it just means a hitpoint to me, as global status of some men, and nothing more.
A battalion is usually made of 200 to 500 men, as opposed to a brigade (more), to a regiment (even more) or to a division (even even more).
1 Strength = 1 man is very consistent with that.
That goes for infantries, I expect vehicles and tanks to have crews of several men.
And it is just great for me to say to my friends I lost 80 guardsmen in a single turn, while killing 200+ orks.
EDIT :
I said 1 strength = 1 man.
1 hitpoint is another thing (as the health of a unit, you have it on Titans, tanks dehicles ...), it just means a hitpoint to me, as global status of some men, and nothing more.
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VoidDragon
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Re: What does one hitpoint represent?
But that really isn't great, because battalion commander shouldn't command Titans. Hell, even super-heavy tanks already way too far from his reach and responsibility.
Re: What does one hitpoint represent?
Yes, and there are generals above us, and a whole chain of command.
We actually are the "Titan battalion" that we suppose is attached to the whatever division sent in the area.
I don't think that the things are opposed....
That doesn't mean that the Titan pilots decide for themselves to move left and right.... they obey to the battalion, which obeys to the division around, which obeys to the field general (Yarrick ?), who obeys to the top head master (here, the Space marines leader, Dante).
It's like the Sapce Marines, we have absolutely no authority on them and it is clearly said in the story.
However they accept to "sync" on us once on the ground. Which would be as far as it goes, and is acceptable only since Dante commands us.
We are like a Guards batallion detached to Space Marine authority, that took control on us once they arrived.
Or do I may a huge mistake here with these assumptions?
We actually are the "Titan battalion" that we suppose is attached to the whatever division sent in the area.
I don't think that the things are opposed....
That doesn't mean that the Titan pilots decide for themselves to move left and right.... they obey to the battalion, which obeys to the division around, which obeys to the field general (Yarrick ?), who obeys to the top head master (here, the Space marines leader, Dante).
It's like the Sapce Marines, we have absolutely no authority on them and it is clearly said in the story.
However they accept to "sync" on us once on the ground. Which would be as far as it goes, and is acceptable only since Dante commands us.
We are like a Guards batallion detached to Space Marine authority, that took control on us once they arrived.
Or do I may a huge mistake here with these assumptions?
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TheGrayMouser
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Re: What does one hitpoint represent?
VoidDragon wrote:But that really isn't great, because battalion commander shouldn't command Titans. Hell, even super-heavy tanks already way too far from his reach and responsibility.
naah, thats like saying a major leading a WW2 Kampgruppe cannot have a platoon of Tiger tanks assigned, however temporary, since only a Field Marshal can drive a Tiger
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VoidDragon
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Re: What does one hitpoint represent?
I think you really don't understand how rare and precious Titan units are in Wh40kTheGrayMouser wrote: naah, thats like saying a major leading a WW2 Kampgruppe cannot have a platoon of Tiger tanks assigned, however temporary, since only a Field Marshal can drive a Tiger
In one word, they aren't like Tigers. They are more like Tigers in medieval combat, and there you would assured that only the kings would make decisions on highest level on how to use them.
You don't attach Titans to division. You attach armies to Titans.Aekar wrote: We actually are the "Titan battalion" that we suppose is attached to the whatever division sent in the area.
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TheGrayMouser
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Re: What does one hitpoint represent?
VoidDragon wrote:I think you really don't understand how rare and precious Titan units are in Wh40kTheGrayMouser wrote: naah, thats like saying a major leading a WW2 Kampgruppe cannot have a platoon of Tiger tanks assigned, however temporary, since only a Field Marshal can drive a TigerThere are just few hundreds of them left in the galaxy, and producton is almost non-existant. Moreover, they are too strong. One Warlord Titan can wreck entire companies and armies, so their PILOTS are way above "normal" colonels and generals in chain of command. They are also religious icons and the most sacred war machines of the Adeptus Mechanicus.
In one word, they aren't like Tigers. They are more like Tigers in medieval combat, and there you would assured that only the kings would make decisions on highest level on how to use them.
You don't attach Titans to division. You attach armies to Titans.Aekar wrote: We actually are the "Titan battalion" that we suppose is attached to the whatever division sent in the area.
HAHA ok, fair enough. If that the lore fine, however, they hould not be in this game then since we are maneuvering squads and platoons, not army corps/army groups
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VoidDragon
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Re: What does one hitpoint represent?
They shouldn't. But if every unit is a company...TheGrayMouser wrote:HAHA ok, fair enough. If that the lore fine, however, they hould not be in this game then since we are maneuvering squads and platoons, not army corps/army groups
Re: What does one hitpoint represent?
Whole armies are on Armaggeddon.
In the story, also comes three entire chapters of Space Marines (meaning three thousands).
So you can suppose there can be half a dozen Titans too, 6 among a few hundreds in the galaxy...
Now, that they all would be into our poor newbie hands to manage does sound a bit extreme ...
In the story, also comes three entire chapters of Space Marines (meaning three thousands).
So you can suppose there can be half a dozen Titans too, 6 among a few hundreds in the galaxy...
Now, that they all would be into our poor newbie hands to manage does sound a bit extreme ...
Re: What does one hitpoint represent?
I know I should delve more into the lore, and trust me I can't wait to 
I just love how W40K is detailed.
Our Reavers during the Dropsite Massacre of Istvaan V (picture form the Wikia)
http://vignette4.wikia.nocookie.net/war ... 0415164808
Actually I don't see anything opposing the presence of several Titans during a single important battle, especially one big enough to request the attention of several Space Marine chapters.
I think we should consider dropping that issue as a non-issue, and move on. But that's only my opinion ...
I just love how W40K is detailed.
Our Reavers during the Dropsite Massacre of Istvaan V (picture form the Wikia)
http://vignette4.wikia.nocookie.net/war ... 0415164808
Actually I don't see anything opposing the presence of several Titans during a single important battle, especially one big enough to request the attention of several Space Marine chapters.
I think we should consider dropping that issue as a non-issue, and move on. But that's only my opinion ...
Re: What does one hitpoint represent?
Also ...
In what I read from the W40K story, the Battle of Armaggeddon was "one that mobilized the most troops".
It actually involved: (still quoting, sorry if my source is in french so I translate it)
- twelve Space Hulks
- twenty Space Marines chapters ( --> EDIT : I can't confirm that this background is right here, what we always have mentioned at other places are three chapters, the three we have ingame)
- thousands of ork vessels
... so ....
... a few Titans isn't a problem, as mentioned in the lore of the battle at other places.
sorry, I said I'll drop that issue as a non-issue.
Just that the more I delve into the Lore, the more I think that I have things to report here favorable to the situation.
We see situations where Titans support space marines squads in a valley, or where several lined up Titans fire at their foes.
In what I read from the W40K story, the Battle of Armaggeddon was "one that mobilized the most troops".
It actually involved: (still quoting, sorry if my source is in french so I translate it)
- twelve Space Hulks
- twenty Space Marines chapters ( --> EDIT : I can't confirm that this background is right here, what we always have mentioned at other places are three chapters, the three we have ingame)
- thousands of ork vessels
... so ....
... a few Titans isn't a problem, as mentioned in the lore of the battle at other places.
sorry, I said I'll drop that issue as a non-issue.
Just that the more I delve into the Lore, the more I think that I have things to report here favorable to the situation.
We see situations where Titans support space marines squads in a valley, or where several lined up Titans fire at their foes.
Re: What does one hitpoint represent?
The game takes place during the Second War for Armageddon. The commander of the Legio Metalica was based in Hive Tartarus, thus it is not hard to imagine quite a large number of titans being on world (although most would've died in the suicidal charge ordered by Von Strab).
Also as for superheavy tanks, its a forge world, whatever could be layed hands on would be used. Its quite likely superheavies came off the line and you appropriated them for your use with no higher commander near. Also some concessions to gameplay should be made, as you command all the imperial forces during things like the Battle of Tartarus, which was massive and likely far beyond your rank as commanding officer of the 4th Armoured Regiment, esp. with Commander Dante being one of the units you get to use. But hey, its a game. Not everything will be perfect lorewise.
Also as for superheavy tanks, its a forge world, whatever could be layed hands on would be used. Its quite likely superheavies came off the line and you appropriated them for your use with no higher commander near. Also some concessions to gameplay should be made, as you command all the imperial forces during things like the Battle of Tartarus, which was massive and likely far beyond your rank as commanding officer of the 4th Armoured Regiment, esp. with Commander Dante being one of the units you get to use. But hey, its a game. Not everything will be perfect lorewise.
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VoidDragon
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Re: What does one hitpoint represent?
Aekar wrote:In what I read from the W40K story, the Battle of Armaggeddon was "one that mobilized the most troops".
So, no. There was only Legio Metallica, and it was almost completely wiped out and took no further part in the Armageddon campaign.Dayta wrote:The game takes place during the Second War for Armageddon.
And what is why I asking question in beginning of this thread.Dayta wrote:Also some concessions to gameplay should be made, as you command all the imperial forces during things like the Battle of Tartarus, which was massive and likely far beyond your rank as commanding officer of the 4th Armoured Regiment, esp. with Commander Dante being one of the units you get to use.
Re: What does one hitpoint represent?
Your the 4th Armored Regiment Commander or Commander of part of it (thats the Regiment Yarrick was overseeing when stuff began to happen). 1 unit strength=1 model of what it is. So a 20 strength Guardsmen Infantry is 20 men. A titan is 1 titan. 1 Superheavy unit has 2 strength/models. There hasn't been anything said to make people believe otherwise by the devs. That said if you have a hard time believing such you can just think that each unit strength/model represents multiple individuals.
Thing is, each model has an HP amount. Most infantry have 1, tanks have 3-6, superheavies have 10, and titans 11-18. This represents how tough the individual models are, like wounds or hull points on tabletop. HP is not unit strength and mixing the terms should be avoided as it can easily cause confusion.
Thing is, each model has an HP amount. Most infantry have 1, tanks have 3-6, superheavies have 10, and titans 11-18. This represents how tough the individual models are, like wounds or hull points on tabletop. HP is not unit strength and mixing the terms should be avoided as it can easily cause confusion.

