some newbie question !

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yakyak228
Private First Class - Opel Blitz
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some newbie question !

Post by yakyak228 »

Hello,

even if not very active (ok not active at all) on the forum i read it on a weekly basis ! I enjoy playing panzer corp mainly in the train (2h40 total).
I play at colonel difficulty and so far i am in stalingrad just before stalingrad dock.

I got some questions :

1. When you have town on a map (non objectives) you stil have some prestiges for all town you "capture" (50 i think with no soft cap). If you rush your objective and don't take those town (or port or whatever give prestige) did you get the same prestige reward at the end ? (aka does all town of the map count as "taken") or you just get the prestige for the one you captured during the map ?

2. i am just befiore stalingrad dock , i get 68 unit, never loose a single unit so far since beginning, but i am only at 9k prestige. I currently don't think i am soft capted (because i use a LOT of infantry without vehicule). Is it good enough to continue till 45 ? Or better to restart ?

3. i have read many things about the dice roll (that some unit get more dice rol for example), but i don't see that info anywhere on the page with the stat of the units , where can i find the unit that have a better fire of rate ? Can somepne explain me very briefly how the dommage are calculated ? (because sometimes i am very surprised by the result i see based on the stat)

4. i have read about group bonus , what is that "group" bonus exactly ?

5. i know the difference between grounds, and i know that the one that count is the attack square (so if you attack a tank wich is in a town with infantry for example, the soft combat defense of the tank will be used). But i don't see the way iniative cap depending of ground works (example hills etc).

6. last but not least, about initiative again : initiative is supposed to help you because you make dommage before someone counter attack you. It sometimes happends , i one shoot a unit and still they counter me (attack back). Why ? On the other hand sometimes (i am not sure about the rules), if i destroy half of a unit, they don't counter attack back ? What is the rule here ?


thank you a lot for your answer (and sorry for my english that really su.... :) )

Stephane
braccada
Sergeant First Class - Panzer IIIL
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Re: some newbie question !

Post by braccada »

Hi and welcome to the forum, I used to be a passive user for a long time, too :) regarding your questions

1) Only what you really take counts. So beeing too quick is a bad thing concerning prestige.
2) I do not know
3) You can see all stats before (Hold CTRL and attack. This way instead of attacking you get an info screen) or after a fight (Press L)
4) For each of your units that can attack a unit at the same turn you get a bonus to initiative of 1. For example if you have a enemy unit surrounded and three other units could attack, your attacking unit gets +3 to initiative
5) The cap simply limits the possible initiative
6) One-Shotting a unit does not necessarily mean you shot first. The enemy might have shot first or at the same time, you just killed all of them. On the other hand if there is no counter attack you shot first (thanks to initiative advantage) and destroyed or suppressed all enemies.

Hope that helps.
Follow my Grand Let's Play series: Rommel, Manstein and Guderian
http://www.slitherine.com/forum/viewtopic.php?f=145&t=53035
ThvN
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Re: some newbie question !

Post by ThvN »

Hello, braccada already answered most of your questions, but maybe this will help explain initiative:
For each point of advantage in initiative, 20% of shots are made before the opponent. Example: you have ini=8, the other has ini=6, so your unit can use 40% of its shots before the other one can return fire. The strength points you kill and/or suppress with your initiative advantage can't shoot back, and the higher the difference, the more 'free' shots you get. But if the difference in ini is more than 5, this has no effect, because than you have a 100% (5 x 20%) advantage. Let's say you have ini=10, the enemy ini=3. You have 7 more, which is 5 or more, so your unit can use all its attacks before the other may return fire. If you kill 3 and supress 5, that leaves the enemy with 2 shots to return fire with.

So higher ini is not an 'all-or-nothing' advantage, but the higher the difference the better your chance to inflict damage before taking return fire, up until a certain point.
Taken from this post here, which also explains rate of fire.

viewtopic.php?f=121&t=46916&p=444121#p444121

The damage calculation is based on comparing the relevant attack strength type with the defense value. The difference between the attack and defense number is what is important. This difference decides what the chances are that one of the attacks of the unit misses, causes suppression or results in a kill.

A unit that has taken a lot of damage and supression cannot shoot back; if a unit has four points left after you attack but those four points are all suppressed, it cannot retaliate. The suppression can be the result of an attack, but for every two kills you inflict on a unit you will cause another point of suppression. If the suppression is caused by artillery bombardment or strategic bombing it will remain for the rest of the turn, but any suppression caused by normal combat will be cleared after the combat ends, you can only see those exact numbers if you use the combat log (press 'L' after the combat). If you are on an iPad you cannot access the combat log unfortunately, but I can show some PC screenshots for examples to help explain how it works if you want to.
yakyak228
Private First Class - Opel Blitz
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Re: some newbie question !

Post by yakyak228 »

Wow thanks !really appreciated ! Anyone for question 2 ? About initiative so the fact i see my unit attack forst doesn't mean i really shooted first ? (or maybe i did but 40% or 60 % before?)

thanks again
yakyak228
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 3
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Re: some newbie question !

Post by yakyak228 »

Btw didn't know the control+attack i just checked indeed lot of info there ! I need now to find info on those dice roll and see how it works :)
Razz1
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Re: some newbie question !

Post by Razz1 »

You need more AT and artillery.
braccada
Sergeant First Class - Panzer IIIL
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Re: some newbie question !

Post by braccada »

I tried to explain the combat details including the dice roll here:
http://youtu.be/e9Zr2aLaqX4?t=35m16s
Follow my Grand Let's Play series: Rommel, Manstein and Guderian
http://www.slitherine.com/forum/viewtopic.php?f=145&t=53035
Aloo
Sergeant - 7.5 cm FK 16 nA
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Re: some newbie question !

Post by Aloo »

ThvN wrote: If the suppression is caused by artillery bombardment or strategic bombing it will remain for the rest of the turn, but any suppression caused by normal combat will be cleared after the combat ends, you can only see those exact numbers if you use the combat log (press 'L' after the combat).
Just to clarify: suppression caused by artillery or strat bombers will remain till the first direct attack or in case the unit is not attacked for the rest of the turn.
MartyWard
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Re: some newbie question !

Post by MartyWard »

Regarding #2, as long as you can have some armor to upgrade and help hold off the hordes you don't need to start over but 9K isn't a whole lot to be starting '44 with. Your infantry won't hold up to well against all the units you will be facing going forward.
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