Death of CinC or allied commander?

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njb2729
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Death of CinC or allied commander?

Post by njb2729 »

Aside from the cohesion check to nearby units, are there any other effects of losing a CinC or allied commander?

They do not look to contribute to Army rout/degredation or result in loss of use of allied contingents? Presumably you simply carry on as before - just with less command and control?

Ta

Nick
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Re: Death of CinC or allied commander?

Post by rbodleyscott »

njb2729 wrote:Aside from the cohesion check to nearby units, are there any other effects of losing a CinC or allied commander?

They do not look to contribute to Army rout/degredation or result in loss of use of allied contingents. Presumably you simply carry on as before - just with less command and control?
Yes

However, the loss of an ally-general is in fact disastrous, because he is the only commander that can command or bolster his troops. Thus once the ally general is dead, the ally command is on the downward spiral with no chance of recovery.
nikgaukroger
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Post by nikgaukroger »

The effect of the loss of generals is actually quite a subtle and clever mechanism IMO - and which is not necessarily immediately apparant if you just look at the CT outcome for the immediate loss.
magedoc
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Post by magedoc »

Overall, the loss of the CinC, does not appear to have as devastating an effect as it does in DBx games. Is this the case?
kustenjaeger
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Post by kustenjaeger »

Greetings

The loss of the CinC does not have the same immediate devatating effect - but the effects pile up over time.

Regards
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Post by WhiteKnight »

The loss of the C in C is no worse than the loss of any other general, unless he is of a different grade. The loss of an Inspired one would be a handicap if you needed him to "control" a large part of the army which had a number of BGs of lower grades/undrilled status.

If you choose 4xTC as generals, which one is the C in C seems to be of no importance in game terms?

Martin
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Post by nikgaukroger »

WhiteKnight wrote:
If you choose 4xTC as generals, which one is the C in C seems to be of no importance in game terms?
That is correct.
dreiling
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Post by dreiling »

This makes the army more resilient, such that it can keep fighting with fewer generals.
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Re: Death of CinC or allied commander?

Post by grahambriggs »

njb2729 wrote:Aside from the cohesion check to nearby units, are there any other effects of losing a CinC or allied commander?

They do not look to contribute to Army rout/degredation or result in loss of use of allied contingents? Presumably you simply carry on as before - just with less command and control?

Ta

Nick
The effects of losing a CinC or allied commander are as follows:

- cohesion test on losing the general.
- that general is unavailable in future to bolster troops, improve their fighting abilities, or to improve their CMTs or cohesion tests. Hence the army will often degrade more quickly than it would have done had the general not died. as Richard says, this can render an ally contingent almost useless.
- often the CiC is an inspired or field commander (as only the CiC can increase the pre battle initiative roll and almost always the CiC is the only general who can be an IC).

So losing generals gives a number of problems. The earlier you lose them the worse it is - each move that goes by you can't use that dead general to influence tests, fight or bolster. Losing a TC CiC is no worse than losing a subordinate TC.
gozerius
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Re: Death of CinC or allied commander?

Post by gozerius »

grahambriggs wrote:
njb2729 wrote:Aside from the cohesion check to nearby units, are there any other effects of losing a CinC or allied commander?

They do not look to contribute to Army rout/degredation or result in loss of use of allied contingents? Presumably you simply carry on as before - just with less command and control?

Ta

Nick
The effects of losing a CinC or allied commander are as follows:

- cohesion test on losing the general.
- that general is unavailable in future to bolster troops, improve their fighting abilities, or to improve their CMTs or cohesion tests. Hence the army will often degrade more quickly than it would have done had the general not died. as Richard says, this can render an ally contingent almost useless.
- often the CiC is an inspired or field commander (as only the CiC can increase the pre battle initiative roll and almost always the CiC is the only general who can be an IC).

So losing generals gives a number of problems. The earlier you lose them the worse it is - each move that goes by you can't use that dead general to influence tests, fight or bolster. Losing a TC CiC is no worse than losing a subordinate TC.
But is not as bad as losing an allied TC. :shock:
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david53
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Post by david53 »

WhiteKnight wrote:The loss of the C in C is no worse than the loss of any other general, unless he is of a different grade. The loss of an Inspired one would be a handicap if you needed him to "control" a large part of the army which had a number of BGs of lower grades/undrilled status.

If you choose 4xTC as generals, which one is the C in C seems to be of no importance in game terms?

Martin
A good example not to put your IC in the fight if hes not in he can't be killed except if you break and he is with them.
david53
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Post by david53 »

dreiling wrote:This makes the army more resilient, such that it can keep fighting with fewer generals.
Until you need to bring a unit back up again that is

Of course if you don't have them in front line they might last longer
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