I've been experimenting with 3d warships (with plenty of advice, help & encouragement from Amaris, Richcat, Pip, TwoEyes & Tim1966 along the way... Huge thanks guys!).
So far, this has resulted in injecting steroids into Slith's Fairmile_B and MGB models to give them a new lease of life as S-class and Hunt class Royal Navy destroyers, and turning a couple of static 3d barge models into freighters and landing craft (for the Dieppe Raid -> viewtopic.php?f=87&t=42347)
However, I need some seriously hot 3d warships to try out a new Guadalcanal & Eastern Solomons campaign (viewtopic.php?f=87&t=41434&p=389723)
I've just got hold of some very cool 3d models for a WW2 cruiser, destroyer and minesweeper (viewtopic.php?f=104&t=43437&p=411626#p411626)
These are low poly (1,500-2,500 polygons) models to work with Slith's BA game engine.
Does anybody know how (have access to eg. MAX) to convert these from their original .3ds format into .s3f (or .s4f) for Battle Academy?
Sorry guys... Had to remove access to the original 3ds files...
Am working them up with Amaris and we hope to release in new mods for BA...
Please contact me if you're interested in helping to develop something with these...
CRUISER (please create as 3 square length, centred on middle square, facing forwards)

DESTROYER (please create as 2 square length, overlapping forwards & back, to centre on middle square, facing forwards)

MINESWEEPER (please create as 1 to 1.5 square length, facing forwards)

Sorry to ask (I only have a simple Mac and no clever software)... Am really grateful for your help!













