Gameplay problem - units in the queue

PSP/DS/PC/MAC : WWII turn based grand strategy game

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Redpossum
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Gameplay problem - units in the queue

Post by Redpossum »

It's May of 41

As the Allies, I have built a US destroyer.

But all 3 US naval bases have units in them, which cannot be moved for another 6 months. So there's no way to deploy the US destroyer.

But the manual says nothing about how to skip placing a unit, so that one destroyer is holding up the entire Allied production queue, for all 3 nations. And appears destined to do so until December :)

Suggestions?
vypuero
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Post by vypuero »

I agree this is an issue you should be able to select from the queue!
firepowerjohan
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Post by firepowerjohan »

It does not hold up the queue, at leist not on my machine. As soon as you complete a unit that CAN be deployed that new unit will be placed in front.
Johan Persson - Firepower Entertainment
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
Redpossum
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
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Joined: Thu Jun 23, 2005 12:09 am
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Post by Redpossum »

Err, let me post the save, because that's not at all what's happening.

**edit**

OK, this is very interesting. When I reload from save, the effect you describe occurs. But when I am just playing along without saving, the queue holdup occurs as I described above.

Johann, I seriously think we need some way to select which unit we wish to deploy, rather than having the game enforce its order of deployment.

**edit again**

How bizarre. I cannot reproduce the effect. Ah well, I guess we table this issue unless/until it occurs again.
Last edited by Redpossum on Mon Jul 09, 2007 4:25 pm, edited 1 time in total.
firepowerjohan
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Post by firepowerjohan »

Can you upload a screenshot of the issue showing the force pool and what units that could not be deployed?
Units that can be deployed and are built shoudl be placed front of the force pool queue, so need to see if that is the case.
Johan Persson - Firepower Entertainment
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
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