Reassign Audio file?

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Moderators: Slitherine Core, BA Moderators

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MikeAP
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 543
Joined: Fri Sep 03, 2010 3:14 pm

Reassign Audio file?

Post by MikeAP »

I noticed in game that a few of the units dont use their propper audio file. For example

-the MG42 uses the Vickers sound.
-Sten uses Mp40 sound

How do I change which soundpath this unit uses to the correct one?

Thank you
pipfromslitherine
Site Admin
Site Admin
Posts: 9898
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

You'd need to tweak the SFX values in the animation (unitname.txt) file as they trigger from points in the animation. I think they over-ride correctly in custom campaigns.

Cheers

Pip
MikeAP
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 543
Joined: Fri Sep 03, 2010 3:14 pm

Post by MikeAP »

pipfromslitherine wrote:You'd need to tweak the SFX values in the animation (unitname.txt) file as they trigger from points in the animation. I think they over-ride correctly in custom campaigns.

Cheers

Pip

Pip,

Any chance this could make the next update?
pipfromslitherine
Site Admin
Site Admin
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Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

I can't see it being an issue to do so :)

Cheers

Pip
MikeAP
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 543
Joined: Fri Sep 03, 2010 3:14 pm

Post by MikeAP »

pipfromslitherine wrote:I can't see it being an issue to do so :)

Cheers

Pip
I went through and tried to find more, so far just the Sten and MG42
pomakli
Captain - Bf 110D
Captain - Bf 110D
Posts: 894
Joined: Thu Dec 03, 2009 12:40 pm
Location: Munich/Germany

italians!

Post by pomakli »

When we are talking here about audio files...

What about our italians?

:twisted:
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