Reverse while retreating

PC : Battle Academy is a turn based tactical WWII game with almost limitless modding opportnuities.

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olafvik
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Wed Sep 01, 2010 9:55 am
Location: Spain

Reverse while retreating

Post by olafvik »

I find that when a tank is retreating after being surpressed turns and offers his rear. I think it would be more realistic to retire reverse. Could it change? Congratulations on the game.
PirateJock_Wargamer
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
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Post by PirateJock_Wargamer »

Have a look at this thread.
olafvik
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 7
Joined: Wed Sep 01, 2010 9:55 am
Location: Spain

Post by olafvik »

Thanks, I had read, but in this case I was referring to the automatic retreat occurs when the tank is supressed. Yesterday I was able to kill the tiger in desert because of this. In real life, when a tank is shaken reverses rather than waste time turning around and offering the weakest side.
Acererak
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
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Post by Acererak »

I think this option would make tanks a bit too hard to kill maybe...When you supress a tank, supposedly the crew is in complete panic and they just turn to go back to a safe spot not considering the manouver for it. So could make sense that in this cases there is no automatic reverse and the tank exposes the weak part as result of a suppress result. Gameplay balance for armor could be an issue otherwise.

In my opinion, it´s much more clear that a 150 morale tank turning around a corner, should be able to reverse back if they find a very tough oposition in case they stil have the APs for it (and considering the enemy still had opportunity to fire at first contact) and with the increase cost and one tile a time suggested by Pip for voluntary reverse, i think we safeguard gameplay balance.

Everything is subject to some testing though, I recon.
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