and im glad to have this "battlefield" system under my digital thumbs..
very easy to play , good ergonomics in many aspects of the interface.
It seems as better/evoluted version of DBM..

I had experiences with other wargames on pc or tabletop .. so i just put down what i felt after a first glance over the game

it can MOVE and then FIRE in the same turn.
I dunno if when it does this way it has some malus on firepower.. but i feel this is a little "strange" compared to what is common in many wargames
(artillery shell normally limber-unlimber, or at least pack it all up and move.. slowly move)
Would not be better to fix that into: if artillery move.. will not fire that same turn ?
(or if it does will be applying a move-malus )
( or just leave the move-fire option to light artillery)
Other suggestions:

The little black-opaque box on the bottom left collect all events/fires/combats happened.
This box could maybe be made more meaningful, and maybe useful:
- The various entry shell be clickable: so if i go into the kitchen to turn the pasta over the fire while i'm waiting for AI to move.. when i come back i'll be able to see "where" that event/combat happened , clicking on it.. (i know , i know.. that play pc and cook/eat at same time is not a good habits..


- Maybe a little TAB system can be put on, with possibilities to filter events in different list-sublist (ie. All - Rout/Kill - Combats - )
- DICE -
Also referred maybe to the report box: i would love to show there the DICE results used for a combat ! I imagine a digital "roll" is made, so for my personal taste would be nice to see the score reported in the report box beside the text explicating the event, maybe just an icon of a little-little dice would fit.
Why ? cause i love dices and cause i like to knows/sense/guess what the next score will be !


I feel that putting some slightly different background under some coloumns will make the table easier to read (ie. make the cost coloumn more visible)
Maybe also changing some coloumn position could be checked .
Some icone as coloumn header can also be a try.. to see if they fit.
Maybe i'll try to post a screen for what i'm thinking of .
(is it possibile to post images over the forum ? how ? writing it down as a img tag in html ? )

I mainly play alone this days ( i like to win.. while i get used to the game.. but hope i receive some human challenges soon )
I tried to battle with the add on, making up my army.. then selecting the enemies from a BOOK/addon, or letting AI choose.
ok..
but i would love to ask .. could not be possible to choose as AI army, an army that we/gamers, have created before ?
I mean choose from a list of "saved army".. that shell only present armies of the correct amount of points (400pt, 500pt, and so on )
Last night i battled with a random Persian army.. that was not very much well-mixed.. was too much mixed , if not a little messy ! :p
Im sure this can be done designing a scenario, but i still must explore that part of FOG, but i sense would not be "fast-to-play" as the way i suggest here.
Cheers from Torino, and .. well .. if somebody wanna play.. in 2h i'll be home, without family, ready to battle (while eating.. ) !
Just send me a message and we arrange..

You'll have an easy victory.. i suppose..
