Can Light foot move in as an overlap during movement?
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Can Light foot move in as an overlap during movement?
playing our 2nd game last night we had a situation where 2 Heavy cavalry had hit each other during the impact phase, and then adjusted at the beginning of the maneuver phase.
my opponent then moved some light foot next to his cavalry during his movement as an overlap.
we check the rules and it only seemed to state a CMT was needed if it was to charge or hold on a charge from non skirmish. and also I read last night that to move into an overlap does not require a CMT
It also seemed logical that historically the light foot could have come over on the "flanks" and been picking at the cavalry while their own cavalry clashed with them and kept them busy.
anyway, I think we did it right by allowing it but if the we missed it in the rules could someone let us know where? Thoughts?
thanks
Steve
my opponent then moved some light foot next to his cavalry during his movement as an overlap.
we check the rules and it only seemed to state a CMT was needed if it was to charge or hold on a charge from non skirmish. and also I read last night that to move into an overlap does not require a CMT
It also seemed logical that historically the light foot could have come over on the "flanks" and been picking at the cavalry while their own cavalry clashed with them and kept them busy.
anyway, I think we did it right by allowing it but if the we missed it in the rules could someone let us know where? Thoughts?
thanks
Steve
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I am not sure what you are saying here Pete. P64 is about being charged not having extra bases fed in to match an overlap.petedalby wrote:Not true.Until the enemy BG feeds more bases in and locks the LF in melee. Then they can't evade when charged. Pick your victims carefully.
See page 64
If you move a BG of skirmishers into an overlap possition and the other player has spare bases then in their next movement phase they can 'feed in' those bases and it is not a charge so no evade is possible.
If another BG charges the skirmishers in the overlap possition then yes, they can evade but that is a different issue and is what P64 is talking about.
How come they only get one die? Don't they fight two ranks deep?
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Holy crapola Batman!smaul1 wrote:they loose 1 out of 2 dice since they are not fighting LF.
Learn something new every day. I didn't realize you lose 1 per 2 for not fighting LF. That definitely changes things! I think we've been playing that one wrong.
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I got in to trouble recently when I allowed LH to fight my LF in difficult going. Sure he lost 1/2 dice due to being severely disordered but I thought I'd get my full 2 dice but its only vs fragged not SevDisordered so it was even dice with me being poor.ottomanmjm wrote:Unless they are fighting Fragmented enemy when they get their full complement of dicesmaul1 wrote:yeah, it is listed where it shows LH loose 1 out of 2 dice unless fighting LH or LF and LF loose 1 out of 2 dice unless fighting LF.
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