Erik's campaigns, mods and multiplayer scenarios
Moderators: The Artistocrats, Order of Battle Moderators
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KarisFraMauro
- Master Sergeant - U-boat

- Posts: 509
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns, mods and multiplayer scenarios
Post by KarisFraMauro »
Not to be sour grapes as I did quite enjoy the recent version of Tarawa 2 vs 2, but there seemed to be an issue with the Japanese victory condition? If I remember correctly, it said I needed to retain at least one objective to win. My side retained at least three, however at the conclusion were told we suffered a major defeat. Could be worth looking in to, assuming it wasn't simply confusion on my part 
2v2 Tarawa 1943 1.5
2v2 Tarawa 1943 1.5
https://jottacloud.com/s/457963d69da3fd ... c9c0ef6cba
Fixed a couple of secondary US objectives.
Added transport to US artillery.
Fixed US air commander/faction issues.
Increased unit strength of Japanese tanks from 2->5.
https://jottacloud.com/s/457963d69da3fd ... c9c0ef6cba
Fixed a couple of secondary US objectives.
Added transport to US artillery.
Fixed US air commander/faction issues.
Increased unit strength of Japanese tanks from 2->5.
2v2 Operation Dragoon 1944 1.6
2v2 Operation Dragoon 1944 1.6
https://jottacloud.com/s/4571cee2611287 ... ce8eef13f6
Added German historical airbases and correct air unit types.
Free deployment of German flak units.
Increased Allied para RP income.
Moved Allied para units to main faction.
Added more supply to (coastal gun) island ports.
Reduced all factions' RP income
Transferred units from western German faction to eastern for better balance.
Lowered coastal gun strength from 10 -> 4/5, but added unit experience.
https://jottacloud.com/s/4571cee2611287 ... ce8eef13f6
Added German historical airbases and correct air unit types.
Free deployment of German flak units.
Increased Allied para RP income.
Moved Allied para units to main faction.
Added more supply to (coastal gun) island ports.
Reduced all factions' RP income
Transferred units from western German faction to eastern for better balance.
Lowered coastal gun strength from 10 -> 4/5, but added unit experience.
-
KarisFraMauro
- Master Sergeant - U-boat

- Posts: 509
- Joined: Sat Jun 08, 2019 10:49 pm
Re: Erik's campaigns, mods and multiplayer scenarios
Post by KarisFraMauro »
I felt like the earlier iterations of Operation Dragoon ended a bit early, so nice to approach things from the other side and see how they work out. Never too soon to implement new ideas I guess.
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