TDC - Archive

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Kroche
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Re: TDC VI Classical 681 BC - 25 BC - 4 division filled - Reserves only

Post by Kroche »

Hi All

A few players still need to submit their army lists:
TDCVI Army List 6.7.2.png
TDCVI Army List 6.7.2.png (134.01 KiB) Viewed 840 times
Karvon
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Re: TDC VI Classical 681 BC - 25 BC - 4 division filled - Reserves only

Post by Karvon »

ggarynorman
Seleucid 300BC-206BC
Lysimachid 320BC-281BC with Seleucid
Macedonian 320BC-261BC

submitted earlier

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Re: TDC VI Now Open for Sign-ups; closing on July 6th

Post by Karvon »

I have to go out for a few hours, so I will leave sign-ups open till I get back.

Current Status

BA 2 to fill 3rd division
CL 4 divisions filled - Reserves only
IM 3 to open 4th division
DA 2 to open 3rd division
EM 1 to open 3rd division
LM 4 to fill 4th division
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angusosborne
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TDC Imperial VI - Challenge Thread

Post by angusosborne »

You may now start playing games in TDC VI Imperial. Divisions and armies are listed below. Each player plays every other player in their division once.

Please post in this thread with your opponents name and a password, and also send a PM to your opponent.

Game Settings

Open, Potluck, 24 turns, 40W x 32H maps and 1600 points.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.

Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.


Restart


Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Divisions

Division A
tyronec Roman 379-424 + Armenian 253-476 allies
Nosy_Rat Lombard 493-567 + Avar 558-631 allies
ericdoman1 Thracian (Triballi) 350BC -46AD + Thracian (Getae) 279BC-46AD allies
LuciusSulla Arab (City) 300-633 + Persian 477-590 allies
markleslie Byzantine 551-578 + Arab (Bedouin) 300-636 allies.
CheAhn Roman 285-312 + Arab (Bedouin) 300-636 allies
random27 Palmyran 258 -273 + Arab 312BC-476AD allies
oscarius Axumite 100-970 + Nobatae 500-549 allies
Stones1985 Moorish 350-698 + Byzantine 493 -550 allies
carpenkm Bosporan 11-375 + Roman 24BC-196AD allies

Division B
rafydedel Sassanid Persian 224-349 + Arab (Bedouin) 300-636 allies
Nijis Blemmye 298-499
frederic02 Romans 379-424 + Armenian 253-476 allies
Trogdor666 Indo-Parthian 60BC-130AD + Indian 500BC-319AD allies
Morat Ostrogothic 493-561 + Germanic Foot Tribe 260-599 allies
Najanaja Byzantine 551–578
ulysisgrunt Avar 558-631
grahamed Sassanid Persian 591-628 + Arab (Bedouin) 300-636 allies
Rob123 Roman 425-492 + Germanic Foot tribes 260-599 allies
alexhstandish Hepthalite 350-570 + Sassanid Persians 350-476 allies

Division C
Vakarr Thracian (Roman Client) 50BC-46AD + Roman 24BC-196AD allies
wzfcns Roman 285-312
Bagatrix1805 Gemanic Horse Tribes 260-492 + Dacian 107-380 allies
Indibil Lombard 568-569
cnzmur Scots-Irish 50BC-476AD
KossTia Byzantine 551-578
mh5064 Roman 24BC-196AD
keksoid Sarmatian 25AD w/ Germanic Foot Tribes allies
ggarynorman Bosphoran 84BC-10AD
Asterix_von_TWC Frankish 496-599
Last edited by angusosborne on Sun Jul 07, 2024 10:25 pm, edited 1 time in total.
Administrator of World Team Championship and TDC IX Bronze Age and Early Iron Age, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
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TDC Imperial Results Thread

Post by angusosborne »

It is the winner's duty to report results (or higher scorer in a draw). Please report results in this format.

Division A

Stilicho (Roman) defeats Alaric (Visigoths) 55-30
Administrator of World Team Championship and TDC IX Bronze Age and Early Iron Age, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
Winner TDC III Dark Ages Division B
EdmondDantes
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Re: TDC VI Early Medieval 1038 to 1319 AD - Sign-ups 1 to open 3rd division

Post by EdmondDantes »

1. Berber (Almohad) 1121-1269
2. Teutonic Order 1226-1319
3. Granadine 1232-1319.

Thanks.
Trogdor666
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Re: TDC VI Classical 681 BC - 25 BC - 4 division filled - Reserves only

Post by Trogdor666 »

1. Indo-Greek w Kushan allies
2. Seleucid 166 w Parthain allies
3. Assyrian 681
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Re: TDC VI Dark Ages 600 AD to 1000 AD - Sign-ups 2 to open 3rd division

Post by Trogdor666 »

1. Ghaznavid
2. Byzantine 988
3. Indian (rajput)
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Re: TDC VI Imperial 24 BC – 599 AD - Sign-ups

Post by angusosborne »

Asterix_von_TWC wrote: Mon Jun 24, 2024 8:47 am Count me in please, but I will post my armies later thank you.
Just in case you've missed my PMs: please post your army choice now. You only need to make one choice, because you have priority.
Administrator of World Team Championship and TDC IX Bronze Age and Early Iron Age, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
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Re: TDC VI Bronze and Iron Age 2500 BC to 682 BC - Sign-ups 3 to fill 3rd division

Post by Trogdor666 »

1. Egyptian 1149
2. Hittite 1275
3. Assyrian 890 w neo hittite
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Re: TDC VI Imperial 24 BC – 599 AD - Sign-ups 3 to open 4th division

Post by Asterix_von_TWC »

Hi sorry for the delay: Frankish 496-599 please. Thanks
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Re: TDC VI Imperial 24 BC – 599 AD - Sign-ups 4 to open 4th division

Post by angusosborne »

Aetius39 wrote: Sat Jul 06, 2024 10:33 am Hi, I am in as a regular or sub, whichever you need. I was supposed to be away for the summer but plans changed.

Byzantine 551-578
Indian 546-599
Indo-Greek 175-10 w/ Saka
Sorry man, but I can only give you a reserves place. You can possibly still get into Early Medieval
Administrator of World Team Championship and TDC IX Bronze Age and Early Iron Age, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
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Re: TDC VI Imperial 24 BC – 599 AD - Sign-ups 3 to open 4th division

Post by angusosborne »

I have finalised entries and armies now. Please read the Challenges thread and start playing!
Administrator of World Team Championship and TDC IX Bronze Age and Early Iron Age, Ever Green League Usurper (EGL 300 BC, EGL 900 AD, EGL 1240 AD)
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TDC VI Early Medieval - Challenges

Post by Karvon »

Please post your challenges for TDC VI Early Medieval here. Divisions and armies are listed below. Each player plays every other player in their division once. Post your challenge and send a PM to your opponent including the password you used. You may post multiple challenges in a single post.

Requested Challenge format

Division 1

Tom's Early Crusaders challenges Bob's Tauregs

pw bob

pm sent

Game Settings

Open, Potluck, 24 turns, 32W x 32H maps and 1200 points. (Custom Battle Medium Default)

I suggest setting your army as player B. That allows your opponent to accept the challenge and move to deployment immediately.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.


Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.

Restart

Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Responding to Challenges

IF PLAYER A HAS NOT ACCEPTED A CHALLENGE AFTER 2 WEEKS AND THE PERSON RUNNING THE PERIOD AND THEIR OPPONENT (PLAYER B) HAVE NOT BEEN CONTACTED, PLAYER B NEEDS TO CONTACT PLAYER A AND THE ORGANISER. THIS WILL ALLOW THE ORGANISER TO CONTACT PLAYER A AND TO DETERMINE IF PLAYER B CAN CLAIM THAT GAME AS A 40 - 15 OUTRIGHT VICTORY

Divisions

Division 1
1 Triarii German (Imperial) 1200-1319 with Hungarian
2 ericdoman1 Ghurid with Hindo Indian (North)
3 harveylh Catalan Company 1305-1319 AD
4 Kroche Italian (Ghibelline) 1200-1319 w German (Imperial)
5 random27 indian (rajput) 1050-1339
6 batesmotel Byzantine 1042-1071
7 Garokan German (South East) 1200-1319 w Polish
8 Captainwaltersavage Portugese 1200-1319 with Berber (Marinid)
9 heidipie irish 1260 with anglo irish
10 Aetius39 German (Imperial) 1050-1154 w/ Free Canton

Division 2
10 anderarcos11 Crusader 1155-1291 AD
11 frederic02 Berberes Almohades 1121-1269AD
12 mcfcivo Aragonese 1275-1319
13 Bagatrix1805 berber merinid 1244-1319 w aragonese
14 principesromanes Sicilian 1194-1199 AD
15 alexmike1 Ghaznavid 1041-1187AD with Indian (Hindu North)
16 ulysisgrunt Low countries 1275-1319
17 IMC Indian (Hindu North) 1050-1300AD Indian (Rajaput)
18 Indibil German (Imperial) 1200-1319 w Hungarian

Division 3
19 GrimGrom Serbian 1040-1319 with Hungarian 1200
20 dragmio Berber Hafsid 1269-1319
21 EdmondDantes Berber (Almohad) 1121-1269
22 RussellGardener1964 French 1155 - 1319
23 mh5064 ORDER OF ST. JOHN 1292-1319AD
24 wzfcns English 1272-1319 with welsh
25 rockmanbob123 Italian (ghibeline) 1200 - 1319
26 gort7078 Tuareg 950-1500 AD
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Karvon
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TDC VI Early Medieval - Results

Post by Karvon »

It is the winner's duty to report results (or higher scorer in a draw). Please report results in this format. Please use the results from the top left corner of the screen from the final turn. Do not use the scores from the final game summary screen which show the losses suffered by type.

Division A

Stilicho (Roman) defeats Alaric (Visigoths) 55-3


Divisions

Division 1
1 Triarii German (Imperial) 1200-1319 with Hungarian
2 ericdoman1 Ghurid with Hindo Indian (North)
3 harveylh Catalan Company 1305-1319 AD
4 Kroche Italian (Ghibelline) 1200-1319 w German (Imperial)
5 random27 indian (rajput) 1050-1339
6 batesmotel Byzantine 1042-1071
7 Garokan German (South East) 1200-1319 w Polish
8 Captainwaltersavage Portugese 1200-1319 with Berber (Marinid)
9 heidipie irish 1260 with anglo irish

Division 2
10 anderarcos11 Crusader 1155-1291 AD
11 frederic02 Berberes Almohades 1121-1269AD
12 mcfcivo Aragonese 1275-1319
13 Bagatrix1805 berber merinid 1244-1319 w aragonese
14 principesromanes Sicilian 1194-1199 AD
15 alexmike1 Ghaznavid 1041-1187AD with Indian (Hindu North)
16 ulysisgrunt Low countries 1275-1319
17 IMC Indian (Hindu North) 1050-1300AD Indian (Rajaput)
18 Indibil German (Imperial) 1200-1319 w Hungarian

Division 3
19 GrimGrom Serbian 1040-1319 with Hungarian 1200
20 dragmio Berber Hafsid 1269-1319
21 EdmondDantes Berber (Almohad) 1121-1269
22 RussellGardener1964 French 1155 - 1319
23 mh5064 ORDER OF ST. JOHN 1292-1319AD
24 wzfcns English 1272-1319 with welsh
25 rockmanbob123 Italian (ghibeline) 1200 - 1319
26 gort7078 Tuareg 950-1500 AD
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Karvon
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TDC VI Bronze and Iron Age - Challenges

Post by Karvon »

Please post your challenges for TDC VI Bronze and Iron Age here. Divisions and armies are listed below. Each player plays every other player in their division once. Post your challenge and send a PM to your opponent including the password you used. You may post multiple challenges in a single post.

Requested Challenge format

Division 1

Tom's Early Crusaders challenges Bob's Tauregs

pw bob

pm sent

Game Settings

Open, Potluck, 24 turns, 36W x 32H maps and 1400 points.

I suggest setting your army as player B. That allows your opponent to accept the challenge and move to deployment immediately.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.

Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.

Restart

Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Responding to Challenges

IF PLAYER A HAS NOT ACCEPTED A CHALLENGE AFTER 2 WEEKS AND THE PERSON RUNNING THE PERIOD AND THEIR OPPONENT (PLAYER B) HAVE NOT BEEN CONTACTED, PLAYER B NEEDS TO CONTACT PLAYER A AND THE ORGANISER. THIS WILL ALLOW THE ORGANISER TO CONTACT PLAYER A AND TO DETERMINE IF PLAYER B CAN CLAIM THAT GAME AS A 40 - 15 OUTRIGHT VICTORY

Divisions - to be posted a bit later today
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Karvon
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TDC VI Dark Ages - Challenges

Post by Karvon »

Please post your challenges for TDC VI Dark Ages here. Divisions and armies are listed below. Each player plays every other player in their division once. Post your challenge and send a PM to your opponent including the password you used. You may post multiple challenges in a single post.

Requested Challenge format

Division 1

Tom's Early Crusaders challenges Bob's Tauregs

pw bob

pm sent

Game Settings

Open, Potluck, 24 turns, 36W x 32H maps and 1400 points.

I suggest setting your army as player B. That allows your opponent to accept the challenge and move to deployment immediately.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.

Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.

Restart

Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Responding to Challenges

IF PLAYER A HAS NOT ACCEPTED A CHALLENGE AFTER 2 WEEKS AND THE PERSON RUNNING THE PERIOD AND THEIR OPPONENT (PLAYER B) HAVE NOT BEEN CONTACTED, PLAYER B NEEDS TO CONTACT PLAYER A AND THE ORGANISER. THIS WILL ALLOW THE ORGANISER TO CONTACT PLAYER A AND TO DETERMINE IF PLAYER B CAN CLAIM THAT GAME AS A 40 - 15 OUTRIGHT VICTORY

Divisions

Div 1
1 tyronec Byzantine 963-987 + Arab (Syria/Iraq)
2 Kroche Khorasanian 821-1003AD w Dailami
3 random27 indian (rajput) 650-1049 AD
4 Morat Frankish 751-887 with Saxon (Continental)
5 frederic02 Anglo saxons 950-1016AD with viking
6 Trogdor666 Ghaznavid
7 Nosferatu German 888-932 + French 888-1049
8 Rob123 Dailami 928-1055AD with Khorasanian
9 Bagatrix1805 Arab conquest 638-684
10 Garokan Arab Umayyad 685-750AD

Div 2

11 rexhurley Andalusian 756-1049AD
12 alexhstandish Ghaznavid 962-1187
13 heidipie irish w Viking (ireland)
14 phlewis Indian Rajput 650-1049
15 ulysisgrunt Avar (632-826) with Bulgar (Danube)
16 mh5064 AXUMITE 100-1070 AD
17 keksoid Polish 966 AD w/ Viking
18 Indibil Byzantine 988-1041
19 rockmanbob123 Vikings900-1049 w French
20 gort7078 Magyar 830-1049 AD
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TDC VI Later Medieval - Challenges

Post by Karvon »

Please post your challenges for TDC VI Later Medieval here. Divisions and armies are listed below. Each player plays every other player in their division once. Post your challenge and send a PM to your opponent including the password you used. You may post multiple challenges in a single post.

Requested Challenge format

Division 1

Tom's Early Crusaders challenges Bob's Tauregs

pw bob

pm sent

Game Settings

Open, Potluck, 24 turns, 32W x 32H maps and 1200 points. (Custom Battle Medium Default)

I suggest setting your army as player B. That allows your opponent to accept the challenge and move to deployment immediately.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.

Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.

Restart

Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Responding to Challenges

IF PLAYER A HAS NOT ACCEPTED A CHALLENGE AFTER 2 WEEKS AND THE PERSON RUNNING THE PERIOD AND THEIR OPPONENT (PLAYER B) HAVE NOT BEEN CONTACTED, PLAYER B NEEDS TO CONTACT PLAYER A AND THE ORGANISER. THIS WILL ALLOW THE ORGANISER TO CONTACT PLAYER A AND TO DETERMINE IF PLAYER B CAN CLAIM THAT GAME AS A 40 - 15 OUTRIGHT VICTORY

Divisions

Division 1
1 Nosy_Rat Ottoman Turkish 1430-1500
2 harveylh Catalan Company 1380-1388 AD
3 TaBai Ottoman Turkish 1362-1419 AD with Albanian
4 Rosedelio German (City) (SE) 1450-1487 AD with Swiss 1476-1477
5 ericdoman1 Indian Muslim 1440
6 carpenkm French 1480 1483
7 Stew101 Aragonese 1400 - 1449
8 random27 German City NW 1488-1500 with German feudal
9 anderarcos11 Castilian 1476-1497 AD
10 Aetius39 Polish 1386-1454

Division 2
10 Captainwaltersavage Order of St John 1450-1500
11 Morat Neapolitan 1443-1500 with Venetian
12 frederic02 Ottomans turkish 1430-1500AD
13 gfs26 Low Countries 1488 - 1500
14 Bagatrix1805 German City NW 1488-1500 with German feudal
15 angusosborne Castillian 1476-1497
16 GraftMalt Germany (Imperial) 14488-1500
17 heidipie catalan company 1380
18 ulysisgrunt Florentine 1424

Division 3
19 mcfcivo Aragonese 1450 -1479
20 fogman Naples 1440-1500
21 IMC Florentine 1424 with Neopolitan
22 mh5064 OREDER OF ST. JOHN 1450-1500AD
23 ThatUglyGuy Georgian 1300-1500 AD
24 KossTia Polish 1455 – 1500
25 Indibil Castilian 1476-1497
26 rockmanbob123 swiss 1491-1500
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TDC VI Classical - Challenges

Post by Karvon »

Please post your challenges for TDC VI Classical here. Divisions and armies are listed below. Each player plays every other player in their division once. Post your challenge and send a PM to your opponent including the password you used. You may post multiple challenges in a single post.

Requested Challenge format

Division 1

Tom's Early Crusaders challenges Bob's Tauregs

pw bob

pm sent

Game Settings

Open, Potluck, 24 turns, 40W x 32H maps and 1600 points. (Custom Battle Large Default)

I suggest setting your army as player B. That allows your opponent to accept the challenge and move to deployment immediately.

Slitherine Ranked Games

1. Players are NOT to unilaterally set up matches as Slitherine ranked games.
2. If you wish to rank a game, first contact your opponent and see if they are interested in doing so.
3. If both players are in agreement, matches can be set up as Slitherine ranked games.
4. If a match has been set up as a ranked game unilaterally by your opponent, you are free to set up a new match unranked without this counting as your reroll. However, if you accept a ranked match, and then decide you want to reset it, that will count as your reroll. It's very clear in the challenge screen that a match is ranked; there is a special icon and the ELO ranking of the poster is plainly listed.

Rerolls

Either player may unilaterally require a reroll after viewing the map in the initial deployment phase. Each player is allowed one such reroll. If each player has used their permitted reroll then both players may mutually agree to a third and final reroll. The player requiring the reroll should surrender the match. The player requiring the reroll should repost the challenge making sure to set the parameters correctly in regards to lists, points and map size. No rerolls are allowed after the first turn is played.

Restart

Players may mutually agree to abandon a game and restart until the 3rd turn for whatever reasons they might have. From the 4th turn, games must be played to conclusion. No rerolls are allowed in restarted games; you must play on whatever map is rolled.

If the challenge has been incorrectly set-up, then the player who did not set-up the game will have the choice to restart but only by Turn 3. A game that has reached Turn 4 will become fixed and must be played to conclusion.

Responding to Challenges

IF PLAYER A HAS NOT ACCEPTED A CHALLENGE AFTER 2 WEEKS AND THE PERSON RUNNING THE PERIOD AND THEIR OPPONENT (PLAYER B) HAVE NOT BEEN CONTACTED, PLAYER B NEEDS TO CONTACT PLAYER A AND THE ORGANISER. THIS WILL ALLOW THE ORGANISER TO CONTACT PLAYER A AND TO DETERMINE IF PLAYER B CAN CLAIM THAT GAME AS A 40 - 15 OUTRIGHT VICTORY

Divisions - to be posted a bit later today
Chaos Tourney and Little Wars Organizer, TDC IX Dark Ages Coordinator. WTC US Team Hell on Wheels Captain.
Karvon
Major-General - Tiger I
Major-General - Tiger I
Posts: 2443
Joined: Fri Jan 27, 2012 12:36 pm
Location: Osaka, Japan

TDC VI Bronze and Iron Age - Results

Post by Karvon »

It is the winner's duty to report results (or higher scorer in a draw). Please report results in this format. Please use the results from the top left corner of the screen from the final turn. Do not use the scores from the final game summary screen which show the losses suffered by type.

Division A

Stilicho (Roman) defeats Alaric (Visigoths) 55-3

Division 1
1 harveylh Sumerian/Akkadian 2192-1762 BC w/Elamite 1800-
2 Triarii Hebrew 800-682BC w Egyptian 945
3 Aetius39 Philistine 1166-801BC w/ Neo-Hittite/Aramean 890
4 Stones1985 Aramean 890-700BC
5 rafydedel Mycenaean 1250
6 SpeedyCM Sea Peoples 1208 - 1176 BC
7 ianiow Minoan 1600BC
8 Karvon Babylonian 890-729BC
9 random27 Syro-Canaanite 1207-1100 BC w/ Egyptian
10 batesmotel Assyrian 704-682 BC

Division 2
11 ulysisgrunt Lydian 687-551 BC
12 anderarcos11 Egyptian 945-720 BC
13 tmac11 Hittite 1275 - 1180
14 IMC Assyrian 890-746BC w Neo-Hittite 890
15 Bagatrix1805 Philistine 800-600 w/ Egyptian
16 Trogdor666 Egyptian 1149
17 phlewis Sea Peoples 1208-1176 BC
18 principesromanes Cimmerian 750-600 BC with Mannaean
19 Rob123 Babylonian 890-729BC with Assyrian

Division 3
20 SawyerK Babylonian wt NeoHittite 890BC
21 cnzmur Egyptian 1276-1201
22 Chris Townsend Egyptian 945-720 BC with Philistine 800
23 ThatUglyGuy Sherden 1278-1209 BC and Lybian
24 sunnyboy Assyrian 704-682 BC
25 GrimGrom Assyrian 745-705 BC
26 mh5064 URATIAN 749-585 BC W/MEDIAN 836
27 Indibil Philistine 800-600 w Egyptian 945-720
28 RussellGardener1964 Syro-Canaanite 1207 - 1100
Chaos Tourney and Little Wars Organizer, TDC IX Dark Ages Coordinator. WTC US Team Hell on Wheels Captain.
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