Search found 12 matches
- Sun Mar 15, 2015 10:03 pm
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 38630
Re: Vietnam 65 unbiased comment
I'm sure your list is long but here's a couple more quick ideas to consider: 1. Special Forces should be able to gather INTEL from villages just like any other Army unit. All Army units gather INTEL when they can and Special Forces are extremely good at it. 2. Supply drops in other hexes. I.E. let a...
- Sat Mar 14, 2015 4:54 pm
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 38630
Re: Vietnam 65 unbiased comment
Thank you...I (and others) are looking forward to it.
- Sat Mar 14, 2015 3:15 pm
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 38630
Re: Vietnam 65 unbiased comment
One idea: If resupply can't be toggled, how about unit attrition without resupply? i.e. 75%, 50%, 25%, etc. instead of the unreal instant death? Or possibly resupply drops on selected nearby tiles. Once your unit gets there, there is a chance it won't still be there (Taken by OPFOR or locals) or you...
- Fri Mar 13, 2015 10:00 pm
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 38630
Re: Toggle Supply on or off? Please Consider!
It completely takes the fun out of the game for me. I feel more like a Supply Sergeant than an Infantry Commander. I think you have too many troops in the field I appreciate the help but for me it's deeper than that. Some people love the constant logistics issues as part of their gameplay...me, not...
- Fri Mar 13, 2015 7:04 pm
- Forum: Vietnam '65
- Topic: Vietnam 65 unbiased comment
- Replies: 150
- Views: 38630
Toggle Supply on or off? Please Consider!
Any consideration for a button to toggle supply on or off? Others may like supply and disagree with me. It completely takes the fun out of the game for me. I feel more like a Supply Sergeant than an Infantry Commander. I understand logistics often win the war but it seems like I spend 90% of the tim...
- Wed Dec 21, 2011 1:11 am
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #08 Ilovlya
- Replies: 17
- Views: 5449
DV Turn 14 Playability- Excellent! No Bugs/issues Loved the T34/43 as they are almost an even match at 12/15 (Hard Attack/Defense) to the PanzerIVG at 13/14 a good balance. The attack group NE of Solodcha had a T-90 SPAA that didn't rush my Panzers this time to die (not sure if this was programming ...
- Tue Dec 20, 2011 8:23 pm
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #07 Novoanninsky
- Replies: 20
- Views: 4671
DV - Turn 13 Gameplay- No bugs/issues Pretty straightforward scenario. I liked the attack/counter-attack by Major Viegor (15 STR KV1A) along with the group of Guards and other units North of Novoanninsky. Like some here, I think the armor should be upgraded (BT-5's at Sulyaevskiy) were too weak to p...
- Mon Dec 19, 2011 2:25 am
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #06 Voronezh
- Replies: 20
- Views: 10451
Veronezh
DV turn 13 Basically the same general experience as others posting here. Playability: Excellent, no bugs or issues. This scenario (to me) was well done and has a perfect setup for the inclusion of a Soviet Airborne counter-attack in turn 9-10? that I believe would give it some much-needed "scen...
- Mon Dec 19, 2011 12:19 am
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #05 Sevastopol Assault
- Replies: 18
- Views: 8634
Assault
Another great scenario with good balance. Playability: Excellent, no bugs/issues. DV turn 15 with 2609 PP As mentioned above, I'd also like to capture a KV-2 as the KV1's were the only unit I had (other than Karl and the Rail Gun) that could make a dent in the forts. Otherwise a very well engineered...
- Mon Dec 19, 2011 12:02 am
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #03 Simferopol
- Replies: 25
- Views: 6235
Rest For The Weary?
As others have posted...this scenario seemed to be mostly a rest for the weary. Certainly fun, a steady advance down to the city practically "in-line" the whole way. Enjoyable and allowed for some rest and retrofit, I would like to see an armor upgrade (as mentioned in the previous post) t...
- Sun Dec 18, 2011 11:51 pm
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #02 Kharkov42
- Replies: 36
- Views: 12043
Great Scenario
Everyone else pretty well covered this battle in their posts. Another great scenario for a great game! No bugs...playability excellent again. I too found it easy to advance rapidly (somewhat with the rain) to the Donets river and hold them from advancing. The KV's are brutal but personally I'd like ...
- Sun Dec 18, 2011 7:40 pm
- Forum: Panzer Corps Open Beta
- Topic: DLC 42 #01 Vitebsk
- Replies: 59
- Views: 19322
Vitebsk Report
Excellent Scenario - Soviet Partisans w/AA were a nice addition to make the start challenging and East/West attacks kept it very interesting. Starting Prestige: 5474 before upgrades Ending Prestige: 232 DV- Turn13 System Issues: None (Installed/Loaded fine) Playability: Excellent Text on completion ...