Search found 17 matches

by orgit
Mon Oct 02, 2023 4:11 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: Victory object
Replies: 3
Views: 3538

Re: Victory object

First of all, thanks for your reply. I am trying to put on maps only things that I can do but this time I am stucked and looking at the vanilla mission code is not so simple for me. I hope on your patience. So, 1) I would like to know if I need some other script line for what I want to achieve, or w...
by orgit
Sun Oct 01, 2023 9:33 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: Victory object
Replies: 3
Views: 3538

Victory object

Hi, I am looking for some help. I am working on a small campaign and I am at my second mission. I have placed three objective (called A-B-C) that are in player hand (wolf army). I need to write on the editor a script that if the enemy (player one - ork) get the objective B they get the victory. If t...
by orgit
Sat Apr 03, 2021 12:14 pm
Forum: Panzer Corps 2
Topic: TIPS FOR DEFENCE ON RANDOM SCENARIO
Replies: 1
Views: 581

TIPS FOR DEFENCE ON RANDOM SCENARIO

Hello Guys, I have just installed PC2 and after the tutorial I wanted to give a try to the random scenario. Well, let's say that is a difficult game (for me). I have choosen to play german against britain (AI), medium map, target: defence (german), year 1939. I have left all my german unit that the ...
by orgit
Thu Nov 07, 2019 3:49 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Hello,
is there a chance to know where I can find the script related to add and/or reduce the fog of war?
Thanks
by orgit
Tue Nov 05, 2019 4:27 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Hi,
In the Function DoDropPod the Dreadnought is identified by the id (15, 15, 0, 0, 0 "dreadnought"). Where can I find the other unit id?.
Thanks.
by orgit
Thu Oct 31, 2019 8:41 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

If I can ask a more question, could you please explain the script you have sent it and why have you added Orgit to that function?

Thanks a lot Pip.

Bye.
by orgit
Thu Oct 31, 2019 6:04 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Great Pip!, I have not got any more error, thanks for your help....... , but the fact is that I can't notice a big difference with this script. I mean, I have got 1 unit distant 3 squares on the left hand side of my unit and this one advance and attacks. The other 2 enemy units on the left hand side...
by orgit
Thu Oct 31, 2019 9:23 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Thi is the script:
Immagine.jpg
Immagine.jpg (206.48 KiB) Viewed 7121 times
by orgit
Wed Oct 30, 2019 8:44 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Thanks for your reply. There is something wrong somewhere, my script is composed of just few lines, but I got this new error: Error: Script Error in C:/Users/pc/Documents/MyGames/SANCTUS/CAMPAIGNS/MYCAMPAIGN/SCENARIO/MISS01.BSF: Failed to find variable IsProjWeapon:: Did you forget to predefine it? ...
by orgit
Wed Oct 30, 2019 7:04 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Ops..sorry. Error: Script Error in C:/Users/pc/Documents/MyGames/SANCTUS/CAMPAIGNS/MYCAMPAIGN/SCENARIO/MISS01.BSF: Failed to find variable MoveTeamCoord: Did you forget to predefine it? Context: FUNCTION StartTurn MoveTeamCoord(1,1,-1,-1,8); } else { MoveTeamCoord(1,1,32,27,16); } } } That is it.
by orgit
Tue Oct 29, 2019 8:43 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

I have read some of the scenario guide by Paul59.
I have tried to write a script and of course I got an error.
What I would like to achieve is : enemy units (team 1) attack victory point 16.
Here is the script:
Immagine.jpg
Immagine.jpg (204.71 KiB) Viewed 7183 times
I have missed part of the script but I do not know wich part.
by orgit
Mon Oct 28, 2019 6:03 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Thanks for your prompt reply.
I will try.

Bye.
by orgit
Mon Oct 28, 2019 4:11 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

I have tested one more time. if I put enemy units quite close to my units (3 tiles away) they see my unit and attack them, the others enemy unit (farther than the privious one) start to goes up and down without finding my units that are one tile far from the VP16, and I have set all enemy unit as te...
by orgit
Mon Oct 28, 2019 3:59 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Well, I have seen the script of the first mission stormclaw....and it is not an easy task. I have already designed a map and placed unit (without using script) but I need some help: 1) in the "custom AI data dialog" under "target AI point" it is possibile to set a number. But I d...
by orgit
Mon Oct 28, 2019 3:40 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

I have just found the solution, many thanks for your reply in any case.
by orgit
Mon Oct 28, 2019 3:19 pm
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

Re: How to open .BSF file

Hello,
I have found a post by Paul59 talking about a "SCENARIOTEMPLATE.BSF" that he has found in field of glory II files, but that seems it is not present in sanctus reach files.
Is there a chance to find a copy somewhere?.
Thanks.
by orgit
Sat Oct 26, 2019 6:27 am
Forum: Sanctus Reach Mods and Scenario Design
Topic: How to open .BSF file
Replies: 22
Views: 11899

How to open .BSF file

Hello everyone,
I can not find a solution, I would like to see campaign script, most of all AI script (and how they works) but I do not know how to open .bsf file, and so have the possibility to edit them.
Can you help me?.
Waiting for a reply, kind regards.

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