Search found 27 matches

by kokubokan25
Fri Feb 27, 2015 6:05 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: [BUG] Multiplayer 1.1.55
Replies: 13
Views: 5770

Re: [BUG] Multiplayer 1.1.55

VPaulus wrote:Could you start a new game and check if you experience similar issues?
As i said before, i can start new games, but cannot rejoin those new games after sending the first turn.
by kokubokan25
Fri Feb 27, 2015 1:53 pm
Forum: Buzz Aldrin's Space Program Manager : Tech Support
Topic: [BUG] Multiplayer 1.1.55
Replies: 13
Views: 5770

Re: [BUG] Multiplayer 1.1.55

Hello. I'm sorry, don't see this post. This is my problem: Playing STEAM version 1.1.55. I'm played multiplayer games without problems in previous versions. However, after the last beta patch something don't work for me. Can open games in any kind of MP, and can join other games created by other pla...
by kokubokan25
Thu Jan 15, 2015 8:43 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Ideas for the future of SPM
Replies: 59
Views: 22987

Re: Ideas for the future of SPM

Kalesin wrote:As I like to show ideas with pictures, and now I have no time, I put "fan-art" I did a while, while I am designing ideas.

I have read very good ideas here.

Image

Fantastic!!
by kokubokan25
Sun Jan 11, 2015 5:19 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Ideas for the future of SPM
Replies: 59
Views: 22987

Re: Ideas for the future of SPM

1-Detailed information about failures during and after flights. 2-Possibility to rename missions before flight (no more Pioneer 4 launched before Pioneer 2) 3-A better and improved campaign to make useful do two o more flights previously accomplished. In the actual state of the game is useless fly a...
by kokubokan25
Fri Oct 31, 2014 5:58 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Astronauts number
Replies: 6
Views: 1997

Re: Astronauts number

Or simply make the backup crew a must in a future patch. With this you need double astronauts by mission.
by kokubokan25
Thu Sep 04, 2014 11:41 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Soviet probe missions
Replies: 6
Views: 2076

Re: Soviet probe missions

Thanks. Sad but logical.
by kokubokan25
Wed Sep 03, 2014 10:01 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Soviet probe missions
Replies: 6
Views: 2076

Soviet probe missions

Hello.

In the actual state of the game, IMHO, we have only a few soviet probe missions.
Four Lunar, three on Mars and Venus.

We will see more missions in the future?

More Luna types like Lunojods?

Thanks.
by kokubokan25
Thu May 29, 2014 12:32 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: Preview of the Game
Replies: 3
Views: 1072

Re: Preview of the Game

Mmmm, would be very interesting if Ignacio explain the picture attached... :mrgreen:
Very strange russian rocket and spaceship there.
by kokubokan25
Thu May 22, 2014 7:22 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Feedback wanted: personnel management screen
Replies: 26
Views: 9307

Re: Feedback wanted: personnel management screen

Thanks.

If the SET's ratios show in your picture will be the "normal", that would be great also! :D

Crack people there!
by kokubokan25
Thu May 22, 2014 6:19 am
Forum: Buzz Aldrin's Space Program Manager
Topic: Feedback wanted: personnel management screen
Replies: 26
Views: 9307

Re: Feedback wanted: personnel management screen

I' like it but when you say "one screen" you mean to ALL personnel? SET, CM and Astronauts?
If you answer is YES, then I don't like...I prefer one screen SET, another CM, etc..
by kokubokan25
Tue May 20, 2014 6:23 am
Forum: Buzz Aldrin's Space Program Manager
Topic: A Question on Mission Names
Replies: 4
Views: 1318

Re: A Question on Mission Names

I think this improvement it's very easy to adding. When you are playing the game, just before a launch, when the game shows: "Launch the mission/scrub mission", simply add a third option like this: "Name the mission". You write as you want and the launch proceeds normally/or scru...
by kokubokan25
Tue May 20, 2014 6:19 am
Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
Topic: Catastrophic missions
Replies: 7
Views: 1947

Re: Catastrophic missions

Yes, the multiple dice along a mission is the cause the REAL % was below. May be this problem can be fixed with more good random dice by CM personnel or re-rolls. The money continues being a great problem in the game. I'm now making testings changing the initial budget and the seasonal budget. With ...
by kokubokan25
Mon May 19, 2014 5:47 pm
Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
Topic: Catastrophic missions
Replies: 7
Views: 1947

Re: Catastrophic missions

+1 with this remark. I think the penalization would be around 10-20% in catastrophic failures. BTW, IMHO, it's excessive greater the number of failures in this game. With safety 90% or more, it's usual a failure (with luck only a minor glitch). Normal would be a failure each 10 missions but this is ...
by kokubokan25
Thu Jan 16, 2014 6:31 pm
Forum: Buzz Aldrin's Space Program Manager
Topic: [GMP-SUGGESTION] Troublesome (random) events on hard level
Replies: 4
Views: 1436

Re: troublesome events on hard level

Weather effects and some "side" issues as suggested i think will be implemented when the detailed failures information is finished.
I'm now working in some of this "side" events.
by kokubokan25
Sun Jan 05, 2014 7:54 pm
Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
Topic: [SUGGESTION] - Allowing the ENTER key to skip screens
Replies: 5
Views: 1440

Re: [SUGGESTION] - Allowing the ENTER key to skip screens

IndigoCypher00 wrote:I agree. And maybe while the devs are at it they could add an option to skip some of the mission-launch screens? I don't need to see my X-15 detach from the drop plane 3 times.
You had a button to skip the entire animation and go to result.
by kokubokan25
Sun Dec 29, 2013 7:30 pm
Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
Topic: Astronaut for uncrewed mission?
Replies: 1
Views: 810

Re: Astronaut for uncrewed mission?

Hi, I wanna schedule the mercury uncrewed mission. But it is not possible because all my astronauts are currently in advanced training. Is it reasonable that I need an astronaut for such kind of mission or just a bug? Bye for now Munin This is not a bug. The uncrewed missions in Mercury and Gemini ...
by kokubokan25
Fri Dec 20, 2013 4:48 pm
Forum: Buzz Aldrin's Space Program Manager : Early Access Beta Forum
Topic: [SUGGESTION] - Less fussy mission control operators
Replies: 7
Views: 2206

Re: [SUGGESTION] - Less fussy mission control operators

Also, mission failures should lower the morale of assigned MCs, and a catastrophic failure should have serious consequences at this level (as said Gene Kranz after the Apollo 1 disaster, "it was getting back to work after the Week-End or quit that job forever"). be careful with penalties ...

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