Search found 10 matches
- Mon Oct 09, 2023 3:57 am
- Forum: Multiplayer Beta
- Topic: End screen issue checking objectives / commanders issue
- Replies: 7
- Views: 10569
Re: End screen issue checking objectives / commanders issue
As far as I can tell this commander issue is still around in v10 in 2023. Even using 4K, I only see 5 commanders I can assign. I can shrink them to see a huge list, but they are not assignable when shrunk. Once you have 5 wounded/jailed you can not assign any commanders. It can't be that hard to ...
- Sun Oct 08, 2023 6:19 pm
- Forum: Close Combat - Panthers in the Fog
- Topic: Map scroll speed issues, unplayable
- Replies: 7
- Views: 25107
Re: Map scroll speed issues, unplayable
I am playing multiplayer Forgotten Armies. We are playing both sides. In the one where I am the British, I randomly see during the last turn playback the scrolling around the screen slow down and become jerky. When it comes times to do my turns I can barely control the mouse or track its movement ...
- Sun May 23, 2021 4:04 am
- Forum: Order of Battle : World War II - Multiplayer
- Topic: Looking for 2vsAI Scenario
- Replies: 0
- Views: 926
Looking for 2vsAI Scenario
I noticed someone on the PBEM++ is playing a scenario called:
2vsAI_Operation_Anvill_Dragoon_... and maybe something more that is hidden by the width of the column.
Can anyone tell me where I can find this scenario? A friend and I have been enjoying playing together against the AI rather than each ...
2vsAI_Operation_Anvill_Dragoon_... and maybe something more that is hidden by the width of the column.
Can anyone tell me where I can find this scenario? A friend and I have been enjoying playing together against the AI rather than each ...
- Tue Mar 16, 2021 6:26 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2929
- Views: 978032
Re: Erik's campaigns
Re: Sealion - #7 Luton
Thanks for fixing the Gravesend scenario. It works fine now. In regards to #7 Luton. The scenario plays well but an just an observation I made while going through it. In the pincer movement to surround London the right pincer has the ability to cut the supply of the major ...
Thanks for fixing the Gravesend scenario. It works fine now. In regards to #7 Luton. The scenario plays well but an just an observation I made while going through it. In the pincer movement to surround London the right pincer has the ability to cut the supply of the major ...
- Tue Mar 16, 2021 6:15 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2929
- Views: 978032
Re: Erik's campaigns
Re: Sealion - #22 Oxford
I managed to capture all of the primary objectives and all of the secondary. The turn overview shows this, but the scenario won't end. Here is the turn 20 results, before I click my way to end.
I managed to capture all of the primary objectives and all of the secondary. The turn overview shows this, but the scenario won't end. Here is the turn 20 results, before I click my way to end.
- Thu Mar 04, 2021 11:44 pm
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2929
- Views: 978032
Re: Erik's campaigns
Thanks Erik. I'll give it a try soon.
- Tue Mar 02, 2021 6:00 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2929
- Views: 978032
Re: Erik's campaigns
Erik,
Sealion - Gravesend
I have continued to the scenario Gravesend. I do my initial deployment the carry out my first turn actions. The AI then begins it's actions and I watch it take its turn. The AI Turn In Progress - Thinking... progress bar goes about 80% of the way across with actual things ...
Sealion - Gravesend
I have continued to the scenario Gravesend. I do my initial deployment the carry out my first turn actions. The AI then begins it's actions and I watch it take its turn. The AI Turn In Progress - Thinking... progress bar goes about 80% of the way across with actual things ...
- Tue Feb 16, 2021 12:26 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Elijah's MP Scenarios
- Replies: 17
- Views: 6879
Re: Elijah's MP Scenarios
Thanks.
- Tue Feb 16, 2021 12:22 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Erik's campaigns, mods and multiplayer scenarios
- Replies: 2929
- Views: 978032
Re: Erik's campaigns
Hi Erik,
I want to thank you for all of your work on your campaigns. I am fairly new to Order of Battle and I am trying out different campaigns as I learn the game's intricacies. Currently, I am going through the Sealion Campaign you made and I am now at the Canterbury scenario where you do an air ...
I want to thank you for all of your work on your campaigns. I am fairly new to Order of Battle and I am trying out different campaigns as I learn the game's intricacies. Currently, I am going through the Sealion Campaign you made and I am now at the Canterbury scenario where you do an air ...
- Mon Feb 15, 2021 2:52 am
- Forum: Order of Battle : World War II - Scenario Design
- Topic: Elijah's MP Scenarios
- Replies: 17
- Views: 6879
Re: Elijah's MP Scenarios
The link to the files in Dropbox says the files have been deleted. Any chance these can be restored. Thanks.