Search found 5 matches

by Hub
Fri Sep 03, 2010 5:50 pm
Forum: Battle Academy
Topic: Hedgerows
Replies: 17
Views: 3669

I've created a map using the method above and have been experimenting with a handful of units to see how it feels. Personally, I think it recreates the feel of what it must have been like fighting in the bocage better than just putting down a "rat's maze" of hedgerow sides. The only proble...
by Hub
Thu Sep 02, 2010 2:07 pm
Forum: Battle Academy
Topic: Hedgerows
Replies: 17
Views: 3669

What I've done is to just lay down a strip of Forest tiles. This prevents vehicles from moving through but will allow leg units to hide within or pass through. Then on random tiles I've placed a block tree. This will give intermittent sight lines through the strip. I then tarted up the strip with va...
by Hub
Tue Aug 31, 2010 5:30 pm
Forum: Battle Academy
Topic: Hedgerows
Replies: 17
Views: 3669

Have I been through bocage hedgerows? Yes I have. Difficult, yes - very. Impossible, no.

I'll explore other options...
by Hub
Tue Aug 31, 2010 2:17 pm
Forum: Battle Academy
Topic: Hedgerows
Replies: 17
Views: 3669

Impassible to vehicles would be OK, but I still think leg units should be able to make it through, albeit with a lot of difficulty (all their AP points).
by Hub
Tue Aug 31, 2010 4:59 am
Forum: Battle Academy
Topic: Hedgerows
Replies: 17
Views: 3669

Hedgerows

Excellent game. Two things I wouldn't mind seeing regarding hedgerow terrain: 1) Infantry that can normally move on it's own should be able to move through a hedgerow grid-side. Perhaps using all of it's AP to do so. So, the unit would have to start it's turn adjacent to the hedgerow, move through, ...

Go to advanced search