CoW is still my favorite of the Slitherine releases, even though it could stand to benefit from some of the options added in the later games. Besides a general interest in the time period, I like the fact that cities aren't limited by some arbitrary "brick" level.
Judging by the previews of the ...
Search found 20 matches
- Tue May 08, 2007 1:37 pm
- Forum: Chariots of War
- Topic: Does anyone still plays CoW?
- Replies: 24
- Views: 24853
- Mon Dec 18, 2006 11:52 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Mon Dec 18, 2006 11:46 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Mon Dec 18, 2006 11:36 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Mon Dec 18, 2006 7:22 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Mon Dec 18, 2006 7:21 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
after testing your roman mod of chariot of war,i made some modifications that refers LEGION about recruit cost and maintenance cost base on their power and unit strength so there can be a balance.I made the egyptian cost so cheap becoz of their population and production(same as teheru spearman of ...
- Sun Dec 17, 2006 10:09 am
- Forum: Chariots of War
- Topic: Patch 1.14 = Wrong Nations
- Replies: 10
- Views: 10135
- Sat Dec 16, 2006 4:13 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
THAT TESTUDO/TURTLE FORMATION,I FOUND OUT FROM ROME-TOTAL WAR(I JUST PLAYED IT).I LIKE IT,PERHAPS YOU GUYS(OF COZ I MEAN YOU DEVELOPERS SHOULD TRY IT OUT AT FREE TIME,BECOZ IT GOT NAVAL BATTLE AND IT ONLY CAN SOLVE WITH AI AUTOMATICALLY LIKE NAVAL BATTLE IN IMPERIALISM 2 BY SSI).PERHAPS WILL GET ...
- Sat Dec 16, 2006 4:09 am
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Sun Dec 03, 2006 5:29 pm
- Forum: Legion & Legion Gold
- Topic: An Exploit I have found
- Replies: 6
- Views: 9215
- Sun Dec 03, 2006 4:52 pm
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Sun Dec 03, 2006 12:55 pm
- Forum: Game Ideas
- Topic: Crusades
- Replies: 12
- Views: 12548
- Wed Nov 29, 2006 7:08 pm
- Forum: Game Ideas
- Topic: Feudal Japan
- Replies: 19
- Views: 23003
- Wed Nov 29, 2006 10:12 am
- Forum: Chariots of War
- Topic: Man, these skirmishers are hard!!!!
- Replies: 6
- Views: 9491
for me,you guys need to learn one thing,war got casualties.You need to sacrifice 1 or 2 of your squads to draw the "attention of enemy arrows and javelins,at the same time the main army holds(hold long) behind.This tactics are very useful when your leading 1st or 2nd squads face enemy infantry,enemy ...
- Tue Nov 28, 2006 5:45 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6986
- Tue Nov 28, 2006 5:42 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6986
- Mon Nov 27, 2006 6:58 pm
- Forum: Chariots of War
- Topic: Roman Mod for CoW
- Replies: 15
- Views: 42634
- Mon Nov 27, 2006 6:36 pm
- Forum: Game Ideas
- Topic: After roman,middle east,are there going to be a war at asia?
- Replies: 0
- Views: 3530
After roman,middle east,are there going to be a war at asia?
After roman,middle east,are there going to be a war at asia?
Of course i am talking about war in ancient china,west china,india,mongolian mangudai,korea,japan,south asia and around those area.It better seperated into many age;like age around 770BC to 476BC(china are seperated to many minor naions ...
Of course i am talking about war in ancient china,west china,india,mongolian mangudai,korea,japan,south asia and around those area.It better seperated into many age;like age around 770BC to 476BC(china are seperated to many minor naions ...
- Mon Nov 27, 2006 6:09 pm
- Forum: Game Ideas
- Topic: convert the imperialism 2 into chariot of war
- Replies: 5
- Views: 6986
convert the imperialism 2 into chariot of war
i am thinking that the playing method of chariot of war is similiar with imperialism 2 from SSI
.It just the differences melee combat turn into battle of fire arm;cannons, musketeers,early rifles fight with red indian like tribe,conquering the new world.The technology trees in imperialism 2 were my ...
.It just the differences melee combat turn into battle of fire arm;cannons, musketeers,early rifles fight with red indian like tribe,conquering the new world.The technology trees in imperialism 2 were my ...
- Tue Nov 14, 2006 4:27 pm
- Forum: Legion & Legion Gold
- Topic: An Exploit I have found
- Replies: 6
- Views: 9215
me also using this tactics,it can hold off siege of enemy large army at least three times.i will form the formation base on garrisoning units,if cavalry,i will choose to place them at left and right bhind my infantry lines and order charge so those cavalry will flanking left and right side of enemy ...