Search found 487 matches
- Wed Jun 04, 2025 1:39 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Problem with modified equipment file
- Replies: 7
- Views: 316
Re: Problem with modified equipment file
Hmm, very curious. Only other thing I can think to try would be to make the file changes manually (not using GME). Meaning, rename or move the original eq file (the one game insists on using) and then add in your modified file manually. Then start up a new scenario and see what happens. If you're wi...
- Tue Jun 03, 2025 12:59 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Problem with modified equipment file
- Replies: 7
- Views: 316
Re: Problem with modified equipment file
A few questions: Is the game crashing or you're just not seeing the file changes show up in your game? Is the game still using the old eq file? And are you starting a new scenario with your updated file?
- Sun May 11, 2025 7:53 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Can't Upgrade Naval Units?
- Replies: 3
- Views: 196
Re: Can't Upgrade Naval Units?
I was working on implementing purchasable naval units in the game and discovered that naval units don't seem to be upgradable. Can anyone else confirm this? AFAIK, you are correct and naval units cannot be upgraded. You could set up a multiple-switch system (to a class that can be upgraded and then...
- Thu Feb 13, 2025 4:24 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.30
- Replies: 5350
- Views: 968310
Re: New Projekt: Phcas & AKRebels "PAK"-Mod - RELEASE v3.20
I wrote both large scenarios Europe at War and World at War with the intention that they would be scenarios for a 1 vs 1 game. This is absolutely not a scenario for a human vs AI Unfortunately, as it turned out, people do not play 1 vs 1, and playing with a computer makes no sense. And time. One tu...
- Wed Jan 01, 2025 8:12 pm
- Forum: Panzer Corps : Scenario Design
- Topic: DMP Ostfront 4.12 mod
- Replies: 16
- Views: 5546
Re: DMP Ostfront 4.12 mod
You're welcome 

- Wed Jan 01, 2025 5:05 pm
- Forum: Panzer Corps : Scenario Design
- Topic: DMP Ostfront 4.12 mod
- Replies: 16
- Views: 5546
Re: DMP Ostfront 4.12 mod
Happy New Year to everyone! At the beginning of Rschew-Olenino scenario I've used all eqp cheat code and upgraded all my tanks to SE version, Panzer IVF to SE Panzer IVF and Panzer IIIJ to SE Panzer IIIJ. Problem now is that I can no longer upgrade those tanks to anything else. Simply, when I selec...
- Sat Dec 21, 2024 4:11 am
- Forum: Panzer Corps : Scenario Design
- Topic: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
- Replies: 136
- Views: 8499
Re: Wonder Weapons (Wunderwaffen), Monsters, Walker and Cultists...
Fun stuff! Thanks for posting 

- Thu Dec 19, 2024 3:21 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Equipment tool
- Replies: 1
- Views: 720
Re: Equipment tool
Hi there All, Is there any software to edit units stats, icons and sounds as we have for PG2 and PeG from Luis Guzman? Also, which file in game folder is exact equipment file? Thanks for answers in advance. The equipment file is "equipment.pzeqp" located in the data folder. On each line (...
- Mon Dec 16, 2024 3:25 pm
- Forum: Panzer Corps : Scenario Design
- Topic: How is it Determined which Artillery Unit Provides Defensive Fire
- Replies: 8
- Views: 693
Re: How is it Determined which Artillery Unit Provides Defensive Fire
Interesting question! I ran several tests and these are my conclusions. All the artillery units that are adjacent to a unit that is under attack will use supporting fire. The firing order of those artillery units is not effected by the size of the guns, strength points of the artillery or by its Ro...
- Sun Dec 15, 2024 1:13 pm
- Forum: Panzer Corps : Scenario Design
- Topic: How is it Determined which Artillery Unit Provides Defensive Fire
- Replies: 8
- Views: 693
Re: How is it Determined which Artillery Unit Provides Defensive Fire
This is definitely a real pity for game logic / realism. That's true but honestly I had never noticed it before. Usually I have, at most, 2-3 artillery units in a support position. So I guess it makes sense to not spend a lot of time trying to code any kind of realism into those situations. But now...
- Sun Dec 15, 2024 2:06 am
- Forum: Panzer Corps : Scenario Design
- Topic: How is it Determined which Artillery Unit Provides Defensive Fire
- Replies: 8
- Views: 693
Re: How is it Determined which Artillery Unit Provides Defensive Fire
Interesting question! I ran several tests and these are my conclusions. All the artillery units that are adjacent to a unit that is under attack will use supporting fire. The firing order of those artillery units is not effected by the size of the guns, strength points of the artillery or by its RoF...
- Thu Oct 31, 2024 2:22 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3832
- Views: 1091293
Re: Battlefield: Europe MOD v2.4
As far as I remember it is a vanilla game feature. If an over strength unit gets an upgrade, it loses the extra strength points over 10. However, it may only affect non-family upgrades, like Pz.III to Pz.IV, I am not so sure about that right now. Perhaps more experienced players can confirm it. It ...
- Tue Oct 29, 2024 2:34 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Battlefield: Europe MOD v2.4
- Replies: 3832
- Views: 1091293
Re: Battlefield: Europe MOD v2.4
Second: If I upgrade a strength 12 Pz III to Pz IV I get a strength 10 tank. Why this? As far as I remember it is a vanilla game feature. If an over strength unit gets an upgrade, it loses the extra strength points over 10. However, it may only affect non-family upgrades, like Pz.III to Pz.IV, I am...
- Mon Oct 28, 2024 3:07 pm
- Forum: Panzer Corps : Scenario Design
- Topic: New Map=New Scenario
- Replies: 76
- Views: 17622
- Tue Oct 15, 2024 11:46 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Birgeria's new PZC units
- Replies: 1192
- Views: 185917
- Sun Sep 22, 2024 4:02 am
- Forum: Panzer Corps : Scenario Design
- Topic: Editor probability 80% ??
- Replies: 2
- Views: 1534
Re: Editor probability 80% ??
I forgot you also have to add a Time Condition for turn 2.
- Sun Sep 22, 2024 4:00 am
- Forum: Panzer Corps : Scenario Design
- Topic: Editor probability 80% ??
- Replies: 2
- Views: 1534
Re: Editor probability 80% ??
Place the desired unit on the map. Then shift + left-click on the unit; that brings up a new window. Select "Edit Trigger", then "Add Random Condition" and finally enter "80" under Probability.
- Sat Sep 21, 2024 7:08 pm
- Forum: Panzer Corps : Scenario Design
- Topic: Birgeria's new PZC units
- Replies: 1192
- Views: 185917
Re: Birgeria's new PZC units
Very cool!!
- Wed Sep 18, 2024 12:58 am
- Forum: Panzer Corps : Scenario Design
- Topic: Bypass opening video?
- Replies: 4
- Views: 1483
Re: Bypass opening video?
I thought I might be misunderstanding
Look for this file:
Slitherine/Panzer Corps/Expansion/pc/Video/intro
All you need to do is re-name the "intro" file. That should make the game skip over the intro video. At least, it does for me.

Look for this file:
Slitherine/Panzer Corps/Expansion/pc/Video/intro
All you need to do is re-name the "intro" file. That should make the game skip over the intro video. At least, it does for me.
- Tue Sep 17, 2024 3:40 am
- Forum: Panzer Corps : Scenario Design
- Topic: Bypass opening video?
- Replies: 4
- Views: 1483
Re: Bypass opening video?
If you mean manually bypassing the video, I usually just left-click. Pressing "ENTER" or "ESC" will also work.Der_Kuenstler wrote: ↑Tue Sep 17, 2024 12:17 am I'm reinstalling this game after a break and forgot what to do to bypass the opening video when loading the game. Can anybody help? Thanks.