Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   31.0.15.3598
Begin MonoManager ReloadAssembly
- Completed reload, in  0.144 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.519700 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Instance id is 8556
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Using Photon v1.99
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (0.1807874)] - GameEvents is awake! BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[InControl] Joystick 1: "Saitek Pro Flight Rudder Pedals"
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (0.307553)] - Loaded 0 replays
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0.3124632)] - Culture is 'en-CA' (English (Canada))
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.3331554)] - Expiry date disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.3332633)] - Start serial check
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No serial file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.333554)] - Serial check failed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.4927219)] - Steam check ok!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create new DLC Platform for STEAM
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 692080 'Battlestar Galactica Deadlock: Reinforcement Pack' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 726560 'Battlestar Galactica Deadlock: The Broken Alliance' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 879240 'Battlestar Galactica Deadlock: Anabasis' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1001150 'Battlestar Galactica Deadlock: Sin & Sacrifice' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1083890 'Battlestar Galactica Deadlock: Resurrection' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1143820 'Battlestar Galactica Deadlock: Ghost Fleet Offensive' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1315350 'Battlestar Galactica Deadlock: Armistice' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1353080 'Battlestar Galactica Deadlock: Modern Ships Pack' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0.62692)] - D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'battle_shared'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (1.7931)] - Destroying XboxLiveAPI 8658
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (1.822097)] - Loading config file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (1.822934)] - Config file was found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (1.832251)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnReadGraphicsSettings : Success = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply graphics settings, preset 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Getting auth ticket
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Got auth ticket of size 234. Begining auth session.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] BeginAuthSession result: k_EBeginAuthSessionResultOK
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 3] - Platform set to DFFEDICDMFE
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1083890 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1143820 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1315350 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1353080 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Scene was unloaded : _startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.792300 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Loaded 0 gallery screenshots
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1001150 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CinematicsTracker:CinematicsTracker:CinematicsTracker (3.132606)] - Loaded 1 cinematics
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now 'main_menu'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 11561.
Total: 3.948700 ms (FindLiveObjects: 0.480500 ms CreateObjectMapping: 0.106100 ms MarkObjects: 3.338200 ms  DeleteObjects: 0.023600 ms)

New Xbox 360 Controller
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (3.25422)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (3.25431)] - LoadingScreen:CanFadeBackIn()
JCGEBHEHOGH:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (3.258793)] - Achievement platform initialised
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 726560 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 879240 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 692080 return False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.5.113
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (3.272395)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (3.272631)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - got the stats!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - enemy_destroyed=13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - friendly_lost=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_caused=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_received=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - xp=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - elo=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_lost=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_highscore=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] OnValidateAuthTicketResponse: SteamID=76561197971553541, eAuthSessionReponse=k_EAuthSessionResponseOK, OwnerSteamID=76561197971553541
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (3.394825)] - No campaigns loaded into any slot
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (3.394903)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (3.397441)] - AchievementManager started ok
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - got the stats!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - enemy_destroyed=13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - friendly_lost=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_caused=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_received=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - xp=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - elo=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_lost=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_highscore=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (3.47406)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 2560 x 1440 @ 23Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.258559)] - Transition to scene 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.259251)] - Start transition to multiplayer_setup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.771967)] - Load loading screen scene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Scene was unloaded : main_menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 7.239300 ms

Unloading 331 unused Assets to reduce memory usage. Loaded Objects now: 5373.
Total: 4.952800 ms (FindLiveObjects: 0.352300 ms CreateObjectMapping: 0.082100 ms MarkObjects: 2.771100 ms  DeleteObjects: 1.747100 ms)

RefMan:Clear has 3 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.838516)] - Start first memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Releasing asset bundles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Asset bundles released
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 5343.
Total: 3.599700 ms (FindLiveObjects: 0.288400 ms CreateObjectMapping: 0.071900 ms MarkObjects: 2.630100 ms  DeleteObjects: 0.609100 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RefMan:Clear has 1 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.861144)] - Load scene 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.243200 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MPSetupInputManager found 13 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'main_menu'. Now 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:OptionsPanel:OptionsPanel (7.682285)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:OptionsPanel:OptionsPanel (7.682362)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 567] - connected is False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 567] - Connecting to master server
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.5.113
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Connected with version 1.5.113
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 567] - subscribing to events
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (7.691314)] - Set context to MPSetupConnecting (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (7.692365)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (7.69242)] - LoadingScreen:CanFadeBackIn()
CLDOMDIBJPA:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 19646.
Total: 8.651600 ms (FindLiveObjects: 0.975900 ms CreateObjectMapping: 0.233200 ms MarkObjects: 7.392700 ms  DeleteObjects: 0.049400 ms)

[LoadingScreen:LoadingScreen:LoadingScreen (7.717297)] - Second memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

[Canvas:OptionsPanel:OptionsPanel (7.732071)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 2560 x 1440 @ 23Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object 'Wall3 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 03') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall4 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Floor (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 01') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Roof') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 05') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 02') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Bridge') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 04') is missing!
 
(Filename:  Line: 294)

Unloading 10 Unused Serialized files (Serialized files now loaded: 1)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Connected to Photon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 25761.
Total: 13.971300 ms (FindLiveObjects: 1.181800 ms CreateObjectMapping: 0.279000 ms MarkObjects: 12.478400 ms  DeleteObjects: 0.031700 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 629] - Connected to master 79.133.126.228:4530
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (8.808915)] - Start third memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 642] - Joined lobby 'pc'. Rooms available : 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Show landing (Current context is MPSetupConnecting)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (8.817724)] - Set context to MPSetupLanding (from MPSetupConnecting)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextConnecting (8.817832)] - Exit
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 642] - Room list updated. There are 0 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25762.
Total: 10.815000 ms (FindLiveObjects: 1.090700 ms CreateObjectMapping: 0.210400 ms MarkObjects: 9.495700 ms  DeleteObjects: 0.018000 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (9.358122)] - End scene transition
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (11.54962)] - Set context to MPPracticeInitial (from MPSetupLanding)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (16.11073)] - Set context to MPFleetEdit (from MPPracticeInitial)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (17.34904)] - Set context to MPPlayerProfile (from MPFleetEdit)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (18.46768)] - Set context to MPFleetEdit (from MPPlayerProfile)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (20.61682)] - Set context to MPPracticeInitial (from MPFleetEdit)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (22.94736)] - Set context to MPPublicLobby (from MPPracticeInitial)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (22.95268)] - Updating room list with 0 rooms
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (23.9904)] - Transition to scene 'main_menu'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (23.99047)] - Start transition to main_menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2793] - Left lobby
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2793] - Disconnected from Photon! bye!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (24.49606)] - Load loading screen scene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : multiplayer_setup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene was unloaded : skirmish1_sp_preview
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 10.637600 ms

Unloading 2779 unused Assets to reduce memory usage. Loaded Objects now: 6662.
Total: 8.094000 ms (FindLiveObjects: 0.536300 ms CreateObjectMapping: 0.141000 ms MarkObjects: 4.491200 ms  DeleteObjects: 2.925300 ms)

RefMan:Clear has 4 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (24.58499)] - Start first memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Releasing asset bundles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Asset bundles released
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 6624.
Total: 5.887000 ms (FindLiveObjects: 0.353700 ms CreateObjectMapping: 0.102200 ms MarkObjects: 4.765900 ms  DeleteObjects: 0.664900 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RefMan:Clear has 1 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (24.60668)] - Load scene 'main_menu'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.278500 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (25.30962)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (25.36864)] - An instance of 'MusicTrackUnlockManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (25.37163)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'multiplayer_setup'. Now 'main_menu'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (25.58579)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (25.58589)] - LoadingScreen:CanFadeBackIn()
JCGEBHEHOGH:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.5.113
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (25.58901)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (25.58904)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 14516.
Total: 8.629400 ms (FindLiveObjects: 0.741800 ms CreateObjectMapping: 0.161100 ms MarkObjects: 7.694000 ms  DeleteObjects: 0.031900 ms)

[SaveAgent:SaveAgent:SaveAgent (25.61097)] - No campaigns loaded into any slot
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (25.61101)] - Second memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 1 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14516.
Total: 8.467800 ms (FindLiveObjects: 0.991100 ms CreateObjectMapping: 0.159400 ms MarkObjects: 7.305700 ms  DeleteObjects: 0.011300 ms)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (25.64116)] - Resolution is 2560 x 1440 @ 144Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 2560 x 1440 @ 23Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (25.78994)] - Start third memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14516.
Total: 7.895600 ms (FindLiveObjects: 0.736800 ms CreateObjectMapping: 0.155800 ms MarkObjects: 6.992300 ms  DeleteObjects: 0.010400 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (26.33121)] - End scene transition
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Starting new campaign in Normal difficulty
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignManager-Deadlock:CampaignManager (52.7072)] - Start campaign action 00-Intro [PlayCinematicSequenceCampaignAction]  (Set 0, index 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (52.70836)] - Transition to scene 'intro'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (52.7084)] - Start transition to intro
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (53.2139)] - Load loading screen scene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Scene was unloaded : main_menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 4.625400 ms

Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 6712.
Total: 6.195100 ms (FindLiveObjects: 0.405500 ms CreateObjectMapping: 0.110800 ms MarkObjects: 4.927000 ms  DeleteObjects: 0.751400 ms)

RefMan:Clear has 2 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (53.29233)] - Start first memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Releasing asset bundles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Asset bundles released
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6704.
Total: 5.808900 ms (FindLiveObjects: 0.316200 ms CreateObjectMapping: 0.095300 ms MarkObjects: 5.389300 ms  DeleteObjects: 0.007800 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RefMan:Clear has 1 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (53.31027)] - Load scene 'intro'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.239100 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was ''. Now 'intro'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProVideo] Initialising AVPro Video (script v1.9.12 plugin v1.9.12) on NVIDIA GeForce RTX 2070 SUPER/Direct3D 11.0 [level 11.1] (MT True) on WindowsPlayer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProVideo] Opening D:/Steam Library 1/steamapps/common/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\movies/intro.mp4 (offset 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Crash!!!
SymInit: Symbol-SearchPath: '.;D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock;D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Leon'
OS-Version: 10.0.0
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\BSG.exe:BSG.exe (003B0000), size: 798720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2018.4.3.38153
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (773E0000), size: 1720320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (76FE0000), size: 983040 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (75DB0000), size: 2334720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (73DD0000), size: 655360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\SYSTEM32\AcLayers.DLL:AcLayers.DLL (73610000), size: 2641920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2846
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (76090000), size: 782336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546
C:\WINDOWS\System32\USER32.dll:USER32.dll (75BE0000), size: 1687552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\System32\win32u.dll:win32u.dll (75FF0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (761B0000), size: 147456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (761E0000), size: 937984 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (75280000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (772B0000), size: 1179648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (76890000), size: 5988352 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (75530000), size: 282624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2075
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (763B0000), size: 614400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.985
C:\WINDOWS\System32\combase.dll:combase.dll (75960000), size: 2621440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (75430000), size: 782336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (76450000), size: 4407296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2193
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (754F0000), size: 241664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1620
C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (753B0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2486
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (73DB0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1806
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (007E0000), size: 12288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2075
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (74DD0000), size: 471040 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (73DA0000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2311
C:\WINDOWS\System32\IMM32.DLL:IMM32.DLL (75D80000), size: 151552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2673
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\UnityPlayer.dll:UnityPlayer.dll (61DE0000), size: 18530304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2018.4.3.38153
C:\WINDOWS\System32\ole32.dll:ole32.dll (75780000), size: 929792 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (75270000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (770D0000), size: 507904 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\sechost.dll:sechost.dll (76010000), size: 483328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (76E60000), size: 405504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (77150000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2965
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (74B20000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (6E6B0000), size: 1060864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2193
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (75100000), size: 827392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2673
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (733C0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (6DE60000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\WindowsCodecs.dll:WindowsCodecs.dll (64D20000), size: 1511424 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1706
C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (74DC0000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (6E100000), size: 258048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2193
C:\WINDOWS\System32\bcryptprimitives.dll:bcryptprimitives.dll (75900000), size: 389120 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2486
C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (73990000), size: 1347584 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.9.11.89
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (753D0000), size: 24576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (6BF90000), size: 19349504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.9.11.89
C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (76FB0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1415
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (75200000), size: 208896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (6FB10000), size: 626688 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.9.11.89
C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (6F5B0000), size: 557056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.9.11.89
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (74420000), size: 335872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (73C50000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (74480000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2130
C:\WINDOWS\System32\shcore.dll:shcore.dll (756F0000), size: 552960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1645
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL:CRYPTBASE.DLL (74D30000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (74410000), size: 61440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (74D40000), size: 475136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2193
C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (74500000), size: 6344704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (744D0000), size: 151552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (744B0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (619A0000), size: 4423680 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (76ED0000), size: 868352 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2673
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (6DC40000), size: 1966080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (726B0000), size: 794624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2311
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3c2bd4a1ec6d228e\nvldumd.dll:nvldumd.dll (686F0000), size: 606208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.15.3598
C:\WINDOWS\SYSTEM32\msasn1.dll:msasn1.dll (74B10000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2251
C:\WINDOWS\SYSTEM32\cryptnet.dll:cryptnet.dll (73D30000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.906
C:\WINDOWS\SYSTEM32\drvstore.dll:drvstore.dll (73AE0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2546
C:\WINDOWS\SYSTEM32\devobj.dll:devobj.dll (73C00000), size: 147456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1620
C:\WINDOWS\System32\wintrust.dll:wintrust.dll (753E0000), size: 311296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74040000), size: 77824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (73D60000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1052
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3c2bd4a1ec6d228e\nvwgf2um.dll:nvwgf2um.dll (5D7E0000), size: 61169664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.15.3598
C:\WINDOWS\system32\nvspcap.dll:nvspcap.dll (64EF0000), size: 2240512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.25.1.27
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (743E0000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (71930000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (11340000), size: 516096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (743D0000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1320
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (74360000), size: 458752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1566
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (74350000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1320
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (74280000), size: 823296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (74260000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2075
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (751D0000), size: 151552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.572
C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.23050.3-0\X86\MpOav.dll:MpOav.dll (6BD50000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.18.23050.3
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (69DA0000), size: 602112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll:ColorAdapterClient.dll (69D90000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (69D50000), size: 253952 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (6BE20000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2075
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (6BC10000), size: 1269760 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1741
C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (73CE0000), size: 278528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (73D90000), size: 53248 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (73C70000), size: 61440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (138F0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.944.0
C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (70FC0000), size: 761856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\WINDOWS\System32\CoreUIComponents.dll:CoreUIComponents.dll (714F0000), size: 2613248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\CoreMessaging.dll:CoreMessaging.dll (71770000), size: 634880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2193
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (71960000), size: 897024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\WINDOWS\System32\NSI.dll:NSI.dll (76E50000), size: 28672 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (718C0000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2673
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (733A0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2673
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\CSteamworks.dll:CSteamworks.dll (71C30000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.29.0.0
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\steam_api.dll:steam_api.dll (68DD0000), size: 233472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.75.32.7
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (71820000), size: 593920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2546
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (71810000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (71BD0000), size: 364544 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2913
C:\Program Files (x86)\Steam\steam.dll:steam.dll (64A40000), size: 1019904 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\SYSTEM32\DbgHelp.dll:DbgHelp.dll (73EA0000), size: 1605632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1052
C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (73E70000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2788
C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (68AF0000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.50.0.0
C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (6BAD0000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\Windows\System32\InputHost.dll:InputHost.dll (71A40000), size: 970752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1741
C:\Windows\System32\WindowManagementAPI.dll:WindowManagementAPI.dll (6BA50000), size: 471040 (result: 0), SymType: '-deferred-', PDB: ''
C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (72F30000), size: 794624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.1741
C:\WINDOWS\SYSTEM32\twinapi.appcore.dll:twinapi.appcore.dll (6D940000), size: 1634304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1865
C:\WINDOWS\system32\napinsp.dll:napinsp.dll (6D710000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (6D6F0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\system32\wshbth.dll:wshbth.dll (71B70000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (6D6D0000), size: 90112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\winrnr.dll:winrnr.dll (718E0000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\AVProVideo.dll:AVProVideo.dll (648F0000), size: 761856 (result: 0), SymType: '-deferred-', PDB: ''
D:\Steam Library 1\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\Audio360.dll:Audio360.dll (61800000), size: 1654784 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\SYSTEM32\MFPlat.dll:MFPlat.dll (61680000), size: 1544192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1865
C:\WINDOWS\SYSTEM32\RTWorkQ.DLL:RTWorkQ.DLL (64EC0000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1741
C:\Windows\System32\MFMediaEngine.dll:MFMediaEngine.dll (5CF50000), size: 3678208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1865
C:\Windows\System32\XmlLite.dll:XmlLite.dll (648C0000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546

========== OUTPUTTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5CFCF012)
0x5CFCF012 (MFMediaEngine) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5CFD0431)
0x5CFD0431 (MFMediaEngine) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5CFCEDCA)
0x5CFCEDCA (MFMediaEngine) (function-name not available)
0x64902D38 (AVProVideo) UnityRenderEvent
0x649037B4 (AVProVideo) UnityRenderEvent
0x648F5F4D (AVProVideo) OpenSource
0x1DEFFEF0 (Mono JIT Code) (wrapper managed-to-native) RenderHeads.Media.AVProVideo.LJPFMMANIKJ/FGLMGLGLKBB:CLLOOFGMFDG (intptr,string,int,bool,bool,bool,bool,string,bool,bool,int,intptr[],uint,int,uint,uint)
0x1DEFFC74 (Mono JIT Code) RenderHeads.Media.AVProVideo.LJPFMMANIKJ:LBKGPHCAOFO (string,long,string,uint,uint,int)
0x1DF0F0AD (Mono JIT Code) RenderHeads.Media.AVProVideo.MediaPlayer:LBKGPHCAOFO ()
0x1DF0DD6C (Mono JIT Code) RenderHeads.Media.AVProVideo.MediaPlayer:Start ()
0x13491DDB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x61AA06AF (mono-2.0-bdwgc) mono_get_runtime_build_info
0x61A388B7 (mono-2.0-bdwgc) mono_perfcounters_init
0x61A3F4E6 (mono-2.0-bdwgc) mono_runtime_invoke
0x624E1D2F (UnityPlayer) UnityMain
0x624DFBA9 (UnityPlayer) UnityMain
0x624D1F97 (UnityPlayer) UnityMain
0x624D2002 (UnityPlayer) UnityMain
0x624D3717 (UnityPlayer) UnityMain
0x624D4197 (UnityPlayer) UnityMain
0x6241AC53 (UnityPlayer) UnityMain
0x6241ACD0 (UnityPlayer) UnityMain
0x6241C554 (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 6225A552)
0x6225A552 (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 622590D8)
0x622590D8 (UnityPlayer) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 6225D141)
0x6225D141 (UnityPlayer) (function-name not available)
0x6225FFD5 (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 003B1015)
0x003B1015 (BSG) (function-name not available)
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 003B11D1)
0x003B11D1 (BSG) (function-name not available)
0x770000C9 (KERNEL32) BaseThreadInitThunk
0x77447B4E (ntdll) RtlGetAppContainerNamedObjectPath
0x77447B1E (ntdll) RtlGetAppContainerNamedObjectPath

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/agrip/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock/Crashes
