﻿// NAME
scenario_name = [1v1] Bootcamp Battle v2

// DESCRIPTION
scenario_descr = Japanese forces have invaded Boot Camp Island!

// BRIEFINGS
briefing_2_0 = Japanese forces have invaded Boot Camp Island.||Take back the island by capturing all Victory Points!||Seizing both enemy ports grants you an instant Victory!
briefing_3_0 = Our forces have invaded Boot Camp Island.||Complete the conquest by capturing all enemy Victory Points!||Seizing both enemy ports grants you an instant Victory!

// OBJECTIVES
objective_2_0 = Seize enemy ports
objective_2_0_award = Taking enemy ports grants an instant Victory!
objective_2_1 = Capture all VPs
objective_2_1_award = Control all objectives to win.|
objective_3_0 = Seize enemy ports
objective_3_0_award = Taking enemy ports grants you an instant Victory!
objective_3_1 = Capture all VPs
objective_3_1_award = Control all objectives to win.

// UNIT NAMES

// HEX NAMES

// SPAWNED UNIT NAMES

// TRIGGER TEXTS

// OUTCOME EVENTS
