Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 8.17.12.5933]
    Renderer: NVIDIA GeForce GT 420
    Vendor:   NVIDIA
    VRAM:     993 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\HOTween.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\HOTween.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\P31RestKit.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.123 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\System.Xml.dll (this message is harmless)
GameWorld Awake called at: 22.78858
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Setting the language to: EN
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

SceneOrchestrator Start called at: 0.01951683
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Pushing SCENE SERIAL KEY VALIDATION at: 0.02341565
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/SerialKeyValidationBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Validation passed.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Scene orchestrator loading time: 0.6691508
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 945.
Total: 6.499378 ms (FindLiveObjects: 0.039585 ms CreateObjectMapping: 0.070741 ms MarkObjects: 0.410151 ms  DeleteObjects: 5.451824 ms)

Instantiating BaseScreens/IntroBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No audio category with name MissionAnimations
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No audio category with name SndFX
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Duration: 107.29
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Size: 1280x720
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Is ready to play: True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/LoadingScreenBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: Music/MainPlaylist
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/MainMenu-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: MainMenu-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 975.
Total: 7.908334 ms (FindLiveObjects: 0.043984 ms CreateObjectMapping: 0.071840 ms MarkObjects: 0.575091 ms  DeleteObjects: 6.680445 ms)

Adding asset bundle entry: NewsItems
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-GSA.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: SpaceComplex-GSA
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-NASA.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: SpaceComplex-NASA
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/SpaceComplex-Soviet.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: SpaceComplex-Soviet
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/In-gameBasescreen-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: In-gameBasescreen-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Assignments.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: Assignments
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/ProgramCategories.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: ProgramCategories
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Programs.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: Programs
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/MissionConfigurations.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: MissionConfigurations
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/MissionComponents.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: MissionComponents
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Goals.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: Goals
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/IconsAndButtons.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: IconsAndButtons
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/RDResultsThumbnails.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: RDResultsThumbnails
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults1-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: RDResults1-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults2-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: RDResults2-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults3-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: RDResults3-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loading asset bundle from: file://C:/Program Files (x86)/Slitherine/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/RDResults4-16.9.unity3d
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding asset bundle entry: RDResults4-16.9
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/MainMenuBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Playing MainTheme
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 1146.
Total: 2.559505 ms (FindLiveObjects: 0.074406 ms CreateObjectMapping: 0.151745 ms MarkObjects: 1.352143 ms  DeleteObjects: 0.124621 ms)

Moving overlay MainMenu to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is MainMenuBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 1218.
Total: 2.783091 ms (FindLiveObjects: 0.169705 ms CreateObjectMapping: 0.137083 ms MarkObjects: 1.528079 ms  DeleteObjects: 0.107760 ms)

Moving overlay MainMenu to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is MainMenuBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot0.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot1.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot2.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot3.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot4.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot5.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot6.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot7.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot8.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Looking for C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM/SaveSlot9.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 2798.
Total: 6.052573 ms (FindLiveObjects: 0.176669 ms CreateObjectMapping: 0.165306 ms MarkObjects: 4.790963 ms  DeleteObjects: 0.085402 ms)

Loading slot C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM\AutoSave-2014-09-06-150253-1957-1.xml
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving new topmost overlay to UI overlays camera: Overlays/MainMenu/SinglePlayerOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving new topmost overlay to UI overlays camera: Overlays/MainMenu/MainMenuOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling MissionComponentsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling ProgramsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Missions Simulations Manager initialized.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling GoalsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling TasksManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling PersonnelManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling SpaceComplexDataManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling ConstantsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Finishing loading all managers in 0.5496235. Current time is 16.59236
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unmarshalled player at C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/WorldMapBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Playing MusicWorldMap
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 659 unused Assets to reduce memory usage. Loaded Objects now: 1796.
Total: 6.153736 ms (FindLiveObjects: 0.144414 ms CreateObjectMapping: 0.256207 ms MarkObjects: 4.406103 ms  DeleteObjects: 0.512414 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 2757.
Total: 8.156844 ms (FindLiveObjects: 0.190231 ms CreateObjectMapping: 0.333179 ms MarkObjects: 6.332605 ms  DeleteObjects: 0.446071 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

End season!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 1865.
Total: 6.106453 ms (FindLiveObjects: 0.168972 ms CreateObjectMapping: 0.220653 ms MarkObjects: 4.590103 ms  DeleteObjects: 0.271968 ms)

Ending season.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Saved autosave info at C:/Users/Richard/AppData/LocalLow/MatrixGames/BASPM
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Playing RDResults.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 2075.
Total: 7.644796 ms (FindLiveObjects: 0.156509 ms CreateObjectMapping: 0.313752 ms MarkObjects: 5.837051 ms  DeleteObjects: 0.454135 ms)

Clicked MsnCmpID: EXPLORER_I
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Clicked MsnCmpID: JUPITER-C
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Clicked MsnCmpID: X-15
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 1575.
Total: 4.747346 ms (FindLiveObjects: 0.085035 ms CreateObjectMapping: 0.135617 ms MarkObjects: 3.688796 ms  DeleteObjects: 0.258772 ms)

Launching mission.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 1624.
Total: 3.870963 ms (FindLiveObjects: 0.077338 ms CreateObjectMapping: 0.091633 ms MarkObjects: 3.067155 ms  DeleteObjects: 0.073673 ms)

Moving new topmost overlay to UI overlays camera: Overlays/EndTurn/LaunchSchedMsns/ETLaunchSchedMsnsOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/MissionSimBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling MissionsSimulationsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

0 - Takeoff
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1 - Pre-launch
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

2 - Launch from drop plane
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

3 - Ascent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

4 - Peak altitude
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

5 - Descent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

6 - Landing
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Takeoff
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Pre-launch
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Launch from drop plane
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Ascent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Peak altitude
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fetching mission step: Descent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving on to the next mission step.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Processing mission successful.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Updating mission component: X-15
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Updating mission component X-15. Performance: MSN_CMP_USED_PERF_SUCCESS
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling MissionsSimulationsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

0 - Takeoff
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1 - Pre-launch
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

2 - Launch from drop plane
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

3 - Ascent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

4 - Peak altitude
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

5 - Descent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

6 - Landing
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Num goals achieved for step ID 0 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

MsnCmpID: X-15 - Inv: 100
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Calling MissionsSimulationsManager::UpdateLanguageChange.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

0 - Takeoff
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1 - Pre-launch
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

2 - Launch from drop plane
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

3 - Ascent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

4 - Peak altitude
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

5 - Descent
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

6 - Landing
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Num goals achieved for step ID 0 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

MsnCmpID: X-15 - Inv: 100
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Viewing Mission Components.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

MsnCmpID: X-15 - Inv: 100
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Num goals achieved for step ID 0 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

MsnCmpID: X-15 - Inv: 100
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving new topmost overlay to UI overlays camera: Overlays/Common/MsnCnfgInfoOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1734 unused Assets to reduce memory usage. Loaded Objects now: 2051.
Total: 5.141370 ms (FindLiveObjects: 0.173370 ms CreateObjectMapping: 0.418581 ms MarkObjects: 3.210103 ms  DeleteObjects: 0.810406 ms)

Moving new topmost overlay to UI overlays camera: Overlays/Common/MsnCnfgInfoOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Playing Interseason News.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 1626.
Total: 5.982198 ms (FindLiveObjects: 0.198294 ms CreateObjectMapping: 0.151378 ms MarkObjects: 4.610629 ms  DeleteObjects: 0.171171 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Instantiating BaseScreens/WorldMapBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Playing MusicWorldMap
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 601 unused Assets to reduce memory usage. Loaded Objects now: 1840.
Total: 5.931617 ms (FindLiveObjects: 0.187665 ms CreateObjectMapping: 0.155410 ms MarkObjects: 4.244828 ms  DeleteObjects: 0.500685 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 2640.
Total: 8.079871 ms (FindLiveObjects: 0.344175 ms CreateObjectMapping: 0.259505 ms MarkObjects: 6.161067 ms  DeleteObjects: 0.433609 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2641.
Total: 7.984206 ms (FindLiveObjects: 0.204159 ms CreateObjectMapping: 0.225051 ms MarkObjects: 6.930788 ms  DeleteObjects: 0.014294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2645.
Total: 7.582119 ms (FindLiveObjects: 0.192430 ms CreateObjectMapping: 0.305322 ms MarkObjects: 6.453561 ms  DeleteObjects: 0.023458 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2653.
Total: 7.473991 ms (FindLiveObjects: 0.188031 ms CreateObjectMapping: 0.221019 ms MarkObjects: 6.447696 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 5.301912 ms (FindLiveObjects: 0.252541 ms CreateObjectMapping: 0.132318 ms MarkObjects: 4.531824 ms  DeleteObjects: 0.016494 ms)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 2753.
Total: 8.060445 ms (FindLiveObjects: 0.204892 ms CreateObjectMapping: 0.233482 ms MarkObjects: 6.671649 ms  DeleteObjects: 0.114358 ms)

Moving new topmost overlay to UI overlays camera: Overlays/ManagePersonnel/Main/ManagePersonnelMainOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hire more ASTRONAUTS personnel.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Filling entries for type ASTRONAUTS
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 196
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 83
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 124
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 133
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 176
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 53
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 24
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 132
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 131
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding candidate ID: 119
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 4174.
Total: 12.897959 ms (FindLiveObjects: 0.372764 ms CreateObjectMapping: 0.257673 ms MarkObjects: 10.989784 ms  DeleteObjects: 0.350039 ms)

Moving new topmost overlay to UI overlays camera: Overlays/ManagePersonnel/Main/ManagePersonnelMainOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 1839.
Total: 6.766947 ms (FindLiveObjects: 0.150645 ms CreateObjectMapping: 0.236780 ms MarkObjects: 5.422501 ms  DeleteObjects: 0.329880 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.027649 ms (FindLiveObjects: 0.158709 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.098852 ms  DeleteObjects: 0.011729 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 2644.
Total: 8.233449 ms (FindLiveObjects: 0.207091 ms CreateObjectMapping: 0.334278 ms MarkObjects: 6.387585 ms  DeleteObjects: 0.449370 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2646.
Total: 8.286597 ms (FindLiveObjects: 0.284796 ms CreateObjectMapping: 0.223952 ms MarkObjects: 7.156939 ms  DeleteObjects: 0.014294 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 1842.
Total: 5.087856 ms (FindLiveObjects: 0.110326 ms CreateObjectMapping: 0.123521 ms MarkObjects: 4.343792 ms  DeleteObjects: 0.159808 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.873338 ms (FindLiveObjects: 0.163107 ms CreateObjectMapping: 0.141115 ms MarkObjects: 4.949306 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.022884 ms (FindLiveObjects: 0.166406 ms CreateObjectMapping: 0.142581 ms MarkObjects: 5.059999 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.050374 ms (FindLiveObjects: 0.167139 ms CreateObjectMapping: 0.142215 ms MarkObjects: 5.113513 ms  DeleteObjects: 0.013928 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.214947 ms (FindLiveObjects: 0.162374 ms CreateObjectMapping: 0.143681 ms MarkObjects: 5.288716 ms  DeleteObjects: 0.012462 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.771075 ms (FindLiveObjects: 0.167505 ms CreateObjectMapping: 0.141482 ms MarkObjects: 4.838979 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.923553 ms (FindLiveObjects: 0.168605 ms CreateObjectMapping: 0.146613 ms MarkObjects: 4.973131 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.275425 ms (FindLiveObjects: 0.158709 ms CreateObjectMapping: 0.125354 ms MarkObjects: 5.412238 ms  DeleteObjects: 0.015027 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.658820 ms (FindLiveObjects: 0.193529 ms CreateObjectMapping: 0.146613 ms MarkObjects: 5.696669 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.138708 ms (FindLiveObjects: 0.170071 ms CreateObjectMapping: 0.144780 ms MarkObjects: 5.201848 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.812860 ms (FindLiveObjects: 0.167139 ms CreateObjectMapping: 0.144047 ms MarkObjects: 4.878932 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.968637 ms (FindLiveObjects: 0.169705 ms CreateObjectMapping: 0.142948 ms MarkObjects: 5.023712 ms  DeleteObjects: 0.010629 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.790501 ms (FindLiveObjects: 0.165673 ms CreateObjectMapping: 0.143314 ms MarkObjects: 4.857673 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.563075 ms (FindLiveObjects: 0.112159 ms CreateObjectMapping: 0.077705 ms MarkObjects: 3.034533 ms  DeleteObjects: 0.005864 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.992828 ms (FindLiveObjects: 0.161641 ms CreateObjectMapping: 0.141482 ms MarkObjects: 5.061465 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.344063 ms (FindLiveObjects: 0.136350 ms CreateObjectMapping: 0.111426 ms MarkObjects: 4.604764 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.092892 ms (FindLiveObjects: 0.167139 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.157864 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.995394 ms (FindLiveObjects: 0.167505 ms CreateObjectMapping: 0.144047 ms MarkObjects: 5.054868 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.981099 ms (FindLiveObjects: 0.163107 ms CreateObjectMapping: 0.143314 ms MarkObjects: 5.053035 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.183521 ms (FindLiveObjects: 0.143681 ms CreateObjectMapping: 0.122055 ms MarkObjects: 4.381912 ms  DeleteObjects: 0.009896 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.995760 ms (FindLiveObjects: 0.164207 ms CreateObjectMapping: 0.148446 ms MarkObjects: 5.062565 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.018119 ms (FindLiveObjects: 0.173003 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.077226 ms  DeleteObjects: 0.010629 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.675967 ms (FindLiveObjects: 0.109960 ms CreateObjectMapping: 0.080270 ms MarkObjects: 3.106007 ms  DeleteObjects: 0.016127 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.584047 ms (FindLiveObjects: 0.163840 ms CreateObjectMapping: 0.144047 ms MarkObjects: 5.635457 ms  DeleteObjects: 0.014294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.745975 ms (FindLiveObjects: 0.107760 ms CreateObjectMapping: 0.078071 ms MarkObjects: 3.206071 ms  DeleteObjects: 0.006231 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.951410 ms (FindLiveObjects: 0.166772 ms CreateObjectMapping: 0.141482 ms MarkObjects: 5.013083 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.811218 ms (FindLiveObjects: 0.140382 ms CreateObjectMapping: 0.085768 ms MarkObjects: 3.235760 ms  DeleteObjects: 0.008430 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.085194 ms (FindLiveObjects: 0.170071 ms CreateObjectMapping: 0.144047 ms MarkObjects: 5.145402 ms  DeleteObjects: 0.013928 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 4.597067 ms (FindLiveObjects: 0.125354 ms CreateObjectMapping: 0.101163 ms MarkObjects: 3.933274 ms  DeleteObjects: 0.009163 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.452557 ms (FindLiveObjects: 0.166039 ms CreateObjectMapping: 0.135984 ms MarkObjects: 4.569210 ms  DeleteObjects: 0.009896 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.241704 ms (FindLiveObjects: 0.420780 ms CreateObjectMapping: 0.141115 ms MarkObjects: 5.054135 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.385481 ms (FindLiveObjects: 0.137083 ms CreateObjectMapping: 0.110326 ms MarkObjects: 4.624924 ms  DeleteObjects: 0.017227 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.266724 ms (FindLiveObjects: 0.144780 ms CreateObjectMapping: 0.116924 ms MarkObjects: 4.502868 ms  DeleteObjects: 0.010629 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.435234 ms (FindLiveObjects: 0.168972 ms CreateObjectMapping: 0.144047 ms MarkObjects: 5.451457 ms  DeleteObjects: 0.013561 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 4.056796 ms (FindLiveObjects: 0.116557 ms CreateObjectMapping: 0.092733 ms MarkObjects: 3.488302 ms  DeleteObjects: 0.007697 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.322708 ms (FindLiveObjects: 0.171904 ms CreateObjectMapping: 0.142215 ms MarkObjects: 5.385481 ms  DeleteObjects: 0.013195 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.136876 ms (FindLiveObjects: 0.174836 ms CreateObjectMapping: 0.144780 ms MarkObjects: 5.195983 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.988429 ms (FindLiveObjects: 0.168972 ms CreateObjectMapping: 0.143681 ms MarkObjects: 5.049736 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.041577 ms (FindLiveObjects: 0.172637 ms CreateObjectMapping: 0.145880 ms MarkObjects: 5.103983 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.272860 ms (FindLiveObjects: 0.169338 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.338198 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.747888 ms (FindLiveObjects: 0.162374 ms CreateObjectMapping: 0.142581 ms MarkObjects: 5.806262 ms  DeleteObjects: 0.014294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.907426 ms (FindLiveObjects: 0.169338 ms CreateObjectMapping: 0.144414 ms MarkObjects: 4.976796 ms  DeleteObjects: 0.010996 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.940780 ms (FindLiveObjects: 0.164573 ms CreateObjectMapping: 0.141115 ms MarkObjects: 5.008685 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.132844 ms (FindLiveObjects: 0.170071 ms CreateObjectMapping: 0.145880 ms MarkObjects: 5.190485 ms  DeleteObjects: 0.013195 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.815792 ms (FindLiveObjects: 0.164573 ms CreateObjectMapping: 0.141115 ms MarkObjects: 4.884430 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.130645 ms (FindLiveObjects: 0.179968 ms CreateObjectMapping: 0.141115 ms MarkObjects: 5.190485 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.193322 ms (FindLiveObjects: 0.170438 ms CreateObjectMapping: 0.142948 ms MarkObjects: 5.260127 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.958740 ms (FindLiveObjects: 0.170804 ms CreateObjectMapping: 0.147346 ms MarkObjects: 5.022979 ms  DeleteObjects: 0.010262 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 2643.
Total: 8.228318 ms (FindLiveObjects: 0.191697 ms CreateObjectMapping: 0.333912 ms MarkObjects: 6.426804 ms  DeleteObjects: 0.429577 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2648.
Total: 7.691346 ms (FindLiveObjects: 0.175936 ms CreateObjectMapping: 0.230549 ms MarkObjects: 6.656987 ms  DeleteObjects: 0.014294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 7.598246 ms (FindLiveObjects: 0.186565 ms CreateObjectMapping: 0.221386 ms MarkObjects: 6.554358 ms  DeleteObjects: 0.020525 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.330039 ms (FindLiveObjects: 0.166406 ms CreateObjectMapping: 0.219920 ms MarkObjects: 5.092987 ms  DeleteObjects: 0.241179 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.896063 ms (FindLiveObjects: 0.155043 ms CreateObjectMapping: 0.143681 ms MarkObjects: 4.974597 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.803330 ms (FindLiveObjects: 0.158342 ms CreateObjectMapping: 0.143681 ms MarkObjects: 4.878565 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.928318 ms (FindLiveObjects: 0.167139 ms CreateObjectMapping: 0.143314 ms MarkObjects: 4.993290 ms  DeleteObjects: 0.010996 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.606868 ms (FindLiveObjects: 0.153211 ms CreateObjectMapping: 0.134517 ms MarkObjects: 4.739282 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 4.247027 ms (FindLiveObjects: 0.117290 ms CreateObjectMapping: 0.083936 ms MarkObjects: 3.693195 ms  DeleteObjects: 0.009163 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 4.144031 ms (FindLiveObjects: 0.124254 ms CreateObjectMapping: 0.080270 ms MarkObjects: 3.586167 ms  DeleteObjects: 0.008430 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.702724 ms (FindLiveObjects: 0.151378 ms CreateObjectMapping: 0.086868 ms MarkObjects: 3.107840 ms  DeleteObjects: 0.007330 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.590932 ms (FindLiveObjects: 0.105195 ms CreateObjectMapping: 0.080270 ms MarkObjects: 3.069720 ms  DeleteObjects: 0.006231 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.977704 ms (FindLiveObjects: 0.141115 ms CreateObjectMapping: 0.119123 ms MarkObjects: 6.191489 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 3.776764 ms (FindLiveObjects: 0.102262 ms CreateObjectMapping: 0.080637 ms MarkObjects: 3.254820 ms  DeleteObjects: 0.007330 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.921354 ms (FindLiveObjects: 0.156876 ms CreateObjectMapping: 0.143314 ms MarkObjects: 5.004286 ms  DeleteObjects: 0.010629 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.983298 ms (FindLiveObjects: 0.160908 ms CreateObjectMapping: 0.151745 ms MarkObjects: 5.014916 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.327107 ms (FindLiveObjects: 0.156509 ms CreateObjectMapping: 0.143681 ms MarkObjects: 5.396477 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.526501 ms (FindLiveObjects: 0.153944 ms CreateObjectMapping: 0.141482 ms MarkObjects: 5.545290 ms  DeleteObjects: 0.012462 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.095091 ms (FindLiveObjects: 0.153944 ms CreateObjectMapping: 0.142948 ms MarkObjects: 5.184987 ms  DeleteObjects: 0.013928 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.967537 ms (FindLiveObjects: 0.158342 ms CreateObjectMapping: 0.144780 ms MarkObjects: 5.048270 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.128812 ms (FindLiveObjects: 0.194996 ms CreateObjectMapping: 0.142948 ms MarkObjects: 5.175091 ms  DeleteObjects: 0.012095 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.939314 ms (FindLiveObjects: 0.156509 ms CreateObjectMapping: 0.155410 ms MarkObjects: 5.003553 ms  DeleteObjects: 0.013195 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.951043 ms (FindLiveObjects: 0.157609 ms CreateObjectMapping: 0.141482 ms MarkObjects: 5.031043 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.263330 ms (FindLiveObjects: 0.259505 ms CreateObjectMapping: 0.145513 ms MarkObjects: 5.243633 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.429736 ms (FindLiveObjects: 0.315952 ms CreateObjectMapping: 0.144047 ms MarkObjects: 5.344796 ms  DeleteObjects: 0.013195 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.987696 ms (FindLiveObjects: 0.161274 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.069163 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.925752 ms (FindLiveObjects: 0.157976 ms CreateObjectMapping: 0.141848 ms MarkObjects: 4.996955 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.105720 ms (FindLiveObjects: 0.170071 ms CreateObjectMapping: 0.148446 ms MarkObjects: 5.161163 ms  DeleteObjects: 0.012462 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.842916 ms (FindLiveObjects: 0.168239 ms CreateObjectMapping: 0.144047 ms MarkObjects: 4.916318 ms  DeleteObjects: 0.010996 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.995027 ms (FindLiveObjects: 0.157243 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.055967 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.914390 ms (FindLiveObjects: 0.159808 ms CreateObjectMapping: 0.140382 ms MarkObjects: 4.998788 ms  DeleteObjects: 0.010996 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.932350 ms (FindLiveObjects: 0.159442 ms CreateObjectMapping: 0.141482 ms MarkObjects: 5.012716 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.023983 ms (FindLiveObjects: 0.162374 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.084924 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.956175 ms (FindLiveObjects: 0.153944 ms CreateObjectMapping: 0.142948 ms MarkObjects: 4.989625 ms  DeleteObjects: 0.011362 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.940414 ms (FindLiveObjects: 0.156509 ms CreateObjectMapping: 0.141115 ms MarkObjects: 5.020414 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 5.973035 ms (FindLiveObjects: 0.160175 ms CreateObjectMapping: 0.144414 ms MarkObjects: 5.054868 ms  DeleteObjects: 0.011729 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 2204.
Total: 7.309051 ms (FindLiveObjects: 0.188031 ms CreateObjectMapping: 0.309721 ms MarkObjects: 5.658182 ms  DeleteObjects: 0.311553 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.655155 ms (FindLiveObjects: 0.267936 ms CreateObjectMapping: 0.148079 ms MarkObjects: 5.553720 ms  DeleteObjects: 0.010629 ms)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 2441.
Total: 7.354135 ms (FindLiveObjects: 0.192796 ms CreateObjectMapping: 0.156509 ms MarkObjects: 6.051107 ms  DeleteObjects: 0.116557 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2441.
Total: 7.767585 ms (FindLiveObjects: 0.188764 ms CreateObjectMapping: 0.154310 ms MarkObjects: 6.225577 ms  DeleteObjects: 0.024557 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2441.
Total: 7.049545 ms (FindLiveObjects: 0.190231 ms CreateObjectMapping: 0.154310 ms MarkObjects: 6.011155 ms  DeleteObjects: 0.020159 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2443.
Total: 6.946182 ms (FindLiveObjects: 0.188764 ms CreateObjectMapping: 0.157609 ms MarkObjects: 5.967171 ms  DeleteObjects: 0.020892 ms)

Moving new topmost overlay to UI overlays camera: Overlays/HQ/SolarSystem/HQSolarSystemOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.896700 ms (FindLiveObjects: 0.195729 ms CreateObjectMapping: 0.222486 ms MarkObjects: 5.791601 ms  DeleteObjects: 0.076239 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 7.032318 ms (FindLiveObjects: 0.234581 ms CreateObjectMapping: 0.147713 ms MarkObjects: 5.761912 ms  DeleteObjects: 0.021625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 7.612908 ms (FindLiveObjects: 0.185099 ms CreateObjectMapping: 0.157243 ms MarkObjects: 6.262597 ms  DeleteObjects: 0.023091 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.401513 ms (FindLiveObjects: 0.188764 ms CreateObjectMapping: 0.148446 ms MarkObjects: 5.450358 ms  DeleteObjects: 0.011729 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.947649 ms (FindLiveObjects: 0.181067 ms CreateObjectMapping: 0.148812 ms MarkObjects: 5.783904 ms  DeleteObjects: 0.013928 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.693641 ms (FindLiveObjects: 0.188764 ms CreateObjectMapping: 0.148446 ms MarkObjects: 5.650852 ms  DeleteObjects: 0.019792 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.706103 ms (FindLiveObjects: 0.183633 ms CreateObjectMapping: 0.152478 ms MarkObjects: 5.672477 ms  DeleteObjects: 0.020525 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2209.
Total: 6.615202 ms (FindLiveObjects: 0.182900 ms CreateObjectMapping: 0.149179 ms MarkObjects: 5.581210 ms  DeleteObjects: 0.019792 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2210.
Total: 6.682278 ms (FindLiveObjects: 0.185466 ms CreateObjectMapping: 0.222486 ms MarkObjects: 5.639489 ms  DeleteObjects: 0.018693 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 1841.
Total: 6.091059 ms (FindLiveObjects: 0.172637 ms CreateObjectMapping: 0.142581 ms MarkObjects: 5.094087 ms  DeleteObjects: 0.060478 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 533 unused Assets to reduce memory usage. Loaded Objects now: 2643.
Total: 8.303457 ms (FindLiveObjects: 0.185832 ms CreateObjectMapping: 0.343808 ms MarkObjects: 6.500844 ms  DeleteObjects: 0.427744 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2659.
Total: 7.806804 ms (FindLiveObjects: 0.184733 ms CreateObjectMapping: 0.297625 ms MarkObjects: 6.687043 ms  DeleteObjects: 0.013928 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 8.019394 ms (FindLiveObjects: 0.179968 ms CreateObjectMapping: 0.225051 ms MarkObjects: 6.986501 ms  DeleteObjects: 0.021992 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 7.860318 ms (FindLiveObjects: 0.177768 ms CreateObjectMapping: 0.226517 ms MarkObjects: 6.816063 ms  DeleteObjects: 0.020525 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 7.795075 ms (FindLiveObjects: 0.192063 ms CreateObjectMapping: 0.232748 ms MarkObjects: 6.748621 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 7.566358 ms (FindLiveObjects: 0.188031 ms CreateObjectMapping: 0.227984 ms MarkObjects: 6.522103 ms  DeleteObjects: 0.020892 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 7.856286 ms (FindLiveObjects: 0.178135 ms CreateObjectMapping: 0.221386 ms MarkObjects: 6.830724 ms  DeleteObjects: 0.021992 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2663.
Total: 7.645896 ms (FindLiveObjects: 0.189497 ms CreateObjectMapping: 0.226517 ms MarkObjects: 6.613370 ms  DeleteObjects: 0.013561 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2663.
Total: 8.106629 ms (FindLiveObjects: 0.182900 ms CreateObjectMapping: 0.227617 ms MarkObjects: 6.947649 ms  DeleteObjects: 0.024191 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2663.
Total: 7.510278 ms (FindLiveObjects: 0.181434 ms CreateObjectMapping: 0.226884 ms MarkObjects: 6.478119 ms  DeleteObjects: 0.021258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2663.
Total: 8.071075 ms (FindLiveObjects: 0.188031 ms CreateObjectMapping: 0.226151 ms MarkObjects: 7.015091 ms  DeleteObjects: 0.014294 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UpdateSpaceCenterWorldMap.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 1842.
Total: 6.295585 ms (FindLiveObjects: 0.166406 ms CreateObjectMapping: 0.215521 ms MarkObjects: 5.024445 ms  DeleteObjects: 0.203792 ms)

Instantiating BaseScreens/InGameBaseScreen. Parent transform Anchor (UnityEngine.Transform)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Clicking SOLAR_SYSTEM_ELEMENT_EARTH
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 2205.
Total: 7.279728 ms (FindLiveObjects: 0.185832 ms CreateObjectMapping: 0.236414 ms MarkObjects: 5.673210 ms  DeleteObjects: 0.319984 ms)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Image clicked!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving new topmost overlay to UI overlays camera: Overlays/HQ/SolarSystem/HQSolarSystemOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Clicked PgmCtgID: 26 PgmID: 00
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 2603.
Total: 8.204493 ms (FindLiveObjects: 0.336111 ms CreateObjectMapping: 0.317418 ms MarkObjects: 6.293019 ms  DeleteObjects: 0.370565 ms)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Clicked PgmCtgID: 26 PgmID: 00 MsnCnfgID: 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

No overlays. Disabling the overlay camera and re-enabling the default one.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Filling elements of SOLAR_SYSTEM_ELEMENT_EARTH. Selected program category ID is 26, selected pgm ID is 00 and selected msn cnfg ID is 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Populating mission components required.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 691 unused Assets to reduce memory usage. Loaded Objects now: 2636.
Total: 8.661926 ms (FindLiveObjects: 0.262804 ms CreateObjectMapping: 0.269402 ms MarkObjects: 6.677513 ms  DeleteObjects: 0.589752 ms)

Moving overlay InGameScreen to default camera.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Parent overlay is InGameBaseScreen-16.9 (UnityEngine.GameObject)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Populating mission components required.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Moving new topmost overlay to UI overlays camera: Overlays/HQ/MsnCnfgs/HQMsnCnfgsOverlay
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.977242 ms (FindLiveObjects: 0.185832 ms CreateObjectMapping: 0.369832 ms MarkObjects: 6.469688 ms  DeleteObjects: 0.079171 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.611808 ms (FindLiveObjects: 0.187665 ms CreateObjectMapping: 0.162007 ms MarkObjects: 6.645258 ms  DeleteObjects: 0.012828 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.910533 ms (FindLiveObjects: 0.194629 ms CreateObjectMapping: 0.163107 ms MarkObjects: 6.917959 ms  DeleteObjects: 0.024557 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.744493 ms (FindLiveObjects: 0.183633 ms CreateObjectMapping: 0.161274 ms MarkObjects: 6.768414 ms  DeleteObjects: 0.021992 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.586884 ms (FindLiveObjects: 0.182900 ms CreateObjectMapping: 0.163474 ms MarkObjects: 6.602007 ms  DeleteObjects: 0.021992 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.708939 ms (FindLiveObjects: 0.192430 ms CreateObjectMapping: 0.164940 ms MarkObjects: 6.727728 ms  DeleteObjects: 0.014661 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2637.
Total: 7.388589 ms (FindLiveObjects: 0.195729 ms CreateObjectMapping: 0.162741 ms MarkObjects: 6.403346 ms  DeleteObjects: 0.019792 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2637.
Total: 8.026358 ms (FindLiveObjects: 0.192430 ms CreateObjectMapping: 0.162374 ms MarkObjects: 7.040382 ms  DeleteObjects: 0.022725 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2637.
Total: 7.527505 ms (FindLiveObjects: 0.189497 ms CreateObjectMapping: 0.238980 ms MarkObjects: 6.461258 ms  DeleteObjects: 0.019792 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.581752 ms (FindLiveObjects: 0.188398 ms CreateObjectMapping: 0.160541 ms MarkObjects: 6.596876 ms  DeleteObjects: 0.020525 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.605210 ms (FindLiveObjects: 0.196828 ms CreateObjectMapping: 0.164940 ms MarkObjects: 6.604939 ms  DeleteObjects: 0.021258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.814136 ms (FindLiveObjects: 0.190964 ms CreateObjectMapping: 0.162374 ms MarkObjects: 6.824860 ms  DeleteObjects: 0.021625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.517975 ms (FindLiveObjects: 0.202326 ms CreateObjectMapping: 0.160908 ms MarkObjects: 6.536398 ms  DeleteObjects: 0.015027 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2638.
Total: 7.675585 ms (FindLiveObjects: 0.203426 ms CreateObjectMapping: 0.164207 ms MarkObjects: 6.661019 ms  DeleteObjects: 0.023458 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.576254 ms (FindLiveObjects: 0.193163 ms CreateObjectMapping: 0.171171 ms MarkObjects: 6.569386 ms  DeleteObjects: 0.022725 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 8.117990 ms (FindLiveObjects: 0.189497 ms CreateObjectMapping: 0.162374 ms MarkObjects: 7.120286 ms  DeleteObjects: 0.022725 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.487186 ms (FindLiveObjects: 0.195729 ms CreateObjectMapping: 0.162741 ms MarkObjects: 6.500477 ms  DeleteObjects: 0.023091 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 8.039186 ms (FindLiveObjects: 0.207091 ms CreateObjectMapping: 0.167505 ms MarkObjects: 7.041481 ms  DeleteObjects: 0.021625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.419011 ms (FindLiveObjects: 0.186565 ms CreateObjectMapping: 0.163107 ms MarkObjects: 6.415808 ms  DeleteObjects: 0.020892 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.639298 ms (FindLiveObjects: 0.200127 ms CreateObjectMapping: 0.174103 ms MarkObjects: 6.634262 ms  DeleteObjects: 0.021258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.627202 ms (FindLiveObjects: 0.193529 ms CreateObjectMapping: 0.241179 ms MarkObjects: 6.559856 ms  DeleteObjects: 0.021258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2639.
Total: 7.780780 ms (FindLiveObjects: 0.192430 ms CreateObjectMapping: 0.159442 ms MarkObjects: 6.799569 ms  DeleteObjects: 0.021625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2640.
Total: 4.631521 ms (FindLiveObjects: 0.141482 ms CreateObjectMapping: 0.103729 ms MarkObjects: 4.024541 ms  DeleteObjects: 0.014294 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2640.
Total: 7.572589 ms (FindLiveObjects: 0.193163 ms CreateObjectMapping: 0.163474 ms MarkObjects: 6.579649 ms  DeleteObjects: 0.020892 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2640.
Total: 7.396653 ms (FindLiveObjects: 0.196095 ms CreateObjectMapping: 0.162374 ms MarkObjects: 6.401147 ms  DeleteObjects: 0.021258 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 19 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2641.
Total: 7.574055 ms (FindLiveObjects: 0.190231 ms CreateObjectMapping: 0.163107 ms MarkObjects: 6.587712 ms  DeleteObjects: 0.020159 ms)

