﻿// NAME
scenario_name = Battle of the Bulge

// DESCRIPTION
scenario_descr = Belgium - December 1944,||In a last-ditch effort to stop the Allies on the western front Germany launches a large winter offensive against unprepared US forces in the Ardennes.

// BRIEFINGS
briefing_2_0 = What a mess, Sir. Nobody expected the Wehrmacht to mount such an offensive anymore, and yet 2 days ago our lines have come under massive attacks in the densely forested Ardennes region between Belgium and Luxembourg. The enemy is probably hoping to reach the Meuse river or even the crucial port of Antwerp.
briefing_2_1 = Initial attacks surprised our ill-prepared forces, and made quite some progress already. ||We are scrambling to rush in reinforcements to stop the Germans, but your forces will be limited first since we need some time to mobilize our reserves.
briefing_2_2 = Your first priority should be to delay the enemy onslaught at St. Vith. ||Hold or retake other key objectives in this region, especially Bastogne, which grants access to a number of important road connections.
briefing_2_3 = Air operations are currently restricted due to bad weather, so watch out for updates when the weather improves. No doubt the Luftwaffe will also take notice...

// OBJECTIVES
objective_2_0 = Never lose the Meuse crossings
objective_2_1 = Hold or retake Givet and Dinant
objective_2_2 = Hold or retake Luxembourg
objective_2_3 = Hold or retake Bastogne
objective_2_4 = Endure German offensive
objective2_2_0 = Hold St. Vith for 5 turns
objective2_2_0_award = Perform a delaying action at St. Vith before troops from other areas could assemble defensive positions.||+500 RP
objective2_2_1 = Never lose Bastogne
objective2_2_1_award = Bastogne is a communication crossroad, holding it would certainly disrupt German advances.||+2 SP
objective_3_0 = AI VICTORY

// UNIT NAMES

// HEX NAMES
hex_180 = Charleroi
hex_226 = Charleroi
hex_227 = Charleroi
hex_228 = Charleroi
hex_275 = Charleroi
hex_489 = Mezieres
hex_490 = Mezieres
hex_648 = Givet
hex_661 = Namur
hex_662 = Namur
hex_709 = Namur
hex_749 = Dinant
hex_757 = Namur
hex_774 = Sedan
hex_1129 = Rochefort
hex_1142 = Huy
hex_1143 = Huy
hex_1262 = Libramont
hex_1275 = Marche
hex_1356 = Neufchâteau
hex_1429 = Ouffet
hex_1461 = Ortheuville
hex_1516 = Hotton
hex_1531 = Liege
hex_1532 = Liege
hex_1561 = La Roche
hex_1578 = Liege
hex_1661 = Manhay
hex_1665 = Werbomont
hex_1699 = Bastogne
hex_1708 = Baraque de Fraiture
hex_1735 = Attert
hex_1751 = Houffalize
hex_1764 = Stoumont
hex_1782 = Arlon
hex_1856 = Trois-Ponts
hex_1859 = La Gleize
hex_1864 = Verviers
hex_1865 = Verviers
hex_1901 = Vielsalm
hex_1910 = Spa
hex_1953 = Stavelot
hex_2032 = Wiltz
hex_2050 = Malmedy
hex_2084 = Clerf
hex_2096 = Ligneuville
hex_2107 = Eupen
hex_2115 = Luxembourg
hex_2120 = Mersch
hex_2124 = Ettelbruck
hex_2164 = Luxembourg
hex_2189 = St. Vith
hex_2221 = Diekirch
hex_2223 = Vianden
hex_2228 = Dasburg
hex_2242 = Butgenbach
hex_2245 = Elsenborn
hex_2296 = Monschau
hex_2331 = Bleialf
hex_2385 = Büllingen
hex_2394 = Simmerath
hex_2432 = Losheimergraben
hex_2434 = Krinkelt
hex_2459 = Echternach
hex_2475 = Prum
hex_2483 = Rocherat
hex_2502 = Grevenmacher
hex_2528 = Losheim
hex_2552 = Wasserbillig
hex_2583 = Schleiden
hex_2609 = Bitburg
hex_2623 = Stadtkyll
hex_2746 = Trier
hex_2825 = Mechernich
hex_2972 = Euskirchen

// SPAWNED UNIT NAMES

// TRIGGER TEXTS
dialog_trigger_32_52_title = BASTOGNE ENCIRCLED
dialog_trigger_32_52_text = German emissaries are sending a message offering honorable surrender of the encircled town. Do you wish to surrender Bastogne?
event_trigger_34_53_title = NUTS!
event_trigger_34_53_text = Reply was kindly delivered to emissaries saying:||"To the German Commander||NUTS!||The American Commander"
event_trigger_43_66_title = REINFORCEMENTS
event_trigger_43_66_text = Command Points available. ||More troops can be deployed and committed to a battle.
event_trigger_44_69_title = REINFORCEMENTS
event_trigger_44_69_text = Command Points available. ||More troops can be deployed and committed to a battle.
event_trigger_45_72_title = REINFORCEMENTS
event_trigger_45_72_text = Command Points available. ||More troops can be deployed and committed to a battle.
event_trigger_46_75_title = REINFORCEMENTS
event_trigger_46_75_text = Command Points available. ||More troops can be deployed and committed to a battle.
event_trigger_92_188_title = AIR SUPPORT!
event_trigger_92_188_text = The USAAF is ready to deploy more air squadrons. +12 Air CP
event_trigger_93_190_title = AIR SUPPORT!
event_trigger_93_190_text = The RAF is ready to deploy more air squadrons. +12 Air CP
event_trigger_54_84_title = DECEPTION
event_trigger_54_84_text = We are getting reports about German units using American equipment as a deception measure. Keep your eyes open and make a distinction between friend and foe.
dialog_trigger_61_102_title = VICTORY?
dialog_trigger_61_102_text = You held your line for sufficient time. Choose to end the mission now or rout the Krauts. Do you wish to end the mission now?
dialog_trigger_101_213_title = END EARLY?
dialog_trigger_101_213_text = You held your line for sufficient time, and you have retaken Bastogne despite having lost it once. Choose to end the mission now or rout the Krauts. Do you wish to end the mission now?
event_trigger_73_131_title = AIR RAID!
event_trigger_73_131_text = Operation Bodenplatte, a series of massive air raids by German fighter-bombers against Allied airfields in the Low Countries begins!

// OUTCOME EVENTS
outcome_2_0_title = DEFEAT
outcome_2_0_text = The German offensive has come as a nasty surprise, since nobody expected the Wehrmacht to still be able to mount such a fulminant attack in the west. While the Allies race to bring in reinforcements to stabilize the front SHAEF was quick to blame you for this disaster, and removed you from your post.
outcome_2_1_title = DEFEAT
outcome_2_1_text = The German offensive has come as a nasty surprise, since nobody expected the Wehrmacht to still be able to mount such a fulminant attack in the west. While the Allies race to bring in reinforcements to stabilize the front SHAEF was quick to blame you for this disaster, and removed you from your post.
outcome_2_2_title = DEFEAT
outcome_2_2_text = The German offensive has come as a nasty surprise, since nobody expected the Wehrmacht to still be able to mount such a fulminant attack in the west. While the Allies race to bring in reinforcements to stabilize the front SHAEF was quick to blame you for this disaster, and removed you from your post.
outcome_2_3_title = VICTORY
outcome_2_3_text = The German offensive has come as a nasty surprise, and initially threw a large part of our frontline units into disarray. Your skilled actions saved our defences from total collapse, although we still suffered substantial losses. However, as the enemy onslaught runs out of steam we hope to resume our own offensive operations soon...
outcome_2_4_title = MAJOR VICTORY
outcome_2_4_text = The German offensive has come as a nasty surprise, but your excellent defensive actions quickly turned the tide, and prevented the enemy from making decisive progress. As the German onslaught runs out of steam we are confident to resume our own offensive operations soon...||
