Initialize engine version: 2018.4.12f1 (59ddc4c59b4f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
    Vendor:   
    VRAM:     11048 MB
    Driver:   26.21.14.3648
Begin MonoManager ReloadAssembly
- Completed reload, in  0.143 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.391000 ms
Searching for compatible XInput library...
Found Xinput1_4.dll.
The file 'C:/Steam/steamapps/common/Fantasy General II/FG2_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 220)

[<Start>d__51.Start] Starting 01.01.09586
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Start>d__51.PrintSystemInformation] 
                    Desktop
                    OS:  Windows Windows 10  (10.0.0) 64bit
                    CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz Cores: 16 Frequency: 3600
                    GPU: Direct3D11 NVIDIA NVIDIA GeForce RTX 2080 Ti 
                    API: Direct3D 11.0 [level 11.1]
                    RAM: 24507 MB
                    BAT: Charging -1
                    
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Start>d__51.Start] Steam Integration
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
[StopwatchProfiling.Dispose] Load Packages took 00:00:00.3340578
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<PostInitialize>d__35.PostInitialize] Set language to EN from saved settings
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 0.847000 ms

Unloading 71114 unused Assets to reduce memory usage. Loaded Objects now: 15092.
Total: 51.815600 ms (FindLiveObjects: 2.649900 ms CreateObjectMapping: 5.965000 ms MarkObjects: 17.111800 ms  DeleteObjects: 26.088600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 4)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15092.
Total: 20.074200 ms (FindLiveObjects: 0.768000 ms CreateObjectMapping: 1.175100 ms MarkObjects: 18.105500 ms  DeleteObjects: 0.025200 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
UnloadTime: 0.357500 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 34399.
Total: 50.419200 ms (FindLiveObjects: 1.405800 ms CreateObjectMapping: 1.374800 ms MarkObjects: 47.544200 ms  DeleteObjects: 0.093900 ms)

[<Start>d__51.GameStart] GameRoot Startup took: 00:00:10.3344975
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 8 worker threads for Enlighten.
  Thread -> id: 19c8 -> priority: 1 
  Thread -> id: 2adc -> priority: 1 
  Thread -> id: 14f8 -> priority: 1 
  Thread -> id: 35b0 -> priority: 1 
  Thread -> id: 32dc -> priority: 1 
  Thread -> id: 87c -> priority: 1 
  Thread -> id: 5034 -> priority: 1 
  Thread -> id: 3838 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at OwnedByGravity.FG2.UI.Tooltips.ATooltipBehaviour`1[T].Hide () [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.TooltipManager.HideTooltip (System.Type tooltipType) [0x0005c] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].UnsetTooltip () [0x0003b] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].OnPointerExit (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerExitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <32bd6c8a2dd3414ca080d595da90bbab>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <32bd6c8a2dd3414ca080d595da90bbab>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.BaseInputModule:HandlePointerExitAndEnter(PointerEventData, GameObject)
Rewired.Integration.UnityUI.RewiredPointerInputModule:ClearSelection()
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:DeactivateModule()
UnityEngine.EventSystems.EventSystem:OnDisable()
 
(Filename: <a7157596fad942a88f7d79457cf17ad2> Line: 0)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at OwnedByGravity.FG2.UI.Tooltips.ATooltipBehaviour`1[T].Hide () [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.TooltipManager.HideTooltip (System.Type tooltipType) [0x0005c] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].UnsetTooltip () [0x0003b] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].OnDeselect (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IDeselectHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in <32bd6c8a2dd3414ca080d595da90bbab>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <32bd6c8a2dd3414ca080d595da90bbab>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.EventSystem:SetSelectedGameObject(GameObject, BaseEventData)
Rewired.Integration.UnityUI.RewiredPointerInputModule:ClearSelection()
Rewired.Integration.UnityUI.RewiredStandaloneInputModule:DeactivateModule()
UnityEngine.EventSystems.EventSystem:OnDisable()
 
(Filename: <a7157596fad942a88f7d79457cf17ad2> Line: 0)

Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library C:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at OwnedByGravity.FG2.UI.Tooltips.ATooltipBehaviour`1[T].Hide () [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.TooltipManager.HideTooltip (System.Type tooltipType) [0x0005c] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].UnsetTooltip () [0x0003b] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].OnDisable () [0x00008] in <a7157596fad942a88f7d79457cf17ad2>:0 
 
(Filename: <a7157596fad942a88f7d79457cf17ad2> Line: 0)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  at OwnedByGravity.FG2.UI.Tooltips.ATooltipBehaviour`1[T].Hide () [0x00000] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.TooltipManager.HideTooltip (System.Type tooltipType) [0x0005c] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].UnsetTooltip () [0x0003b] in <a7157596fad942a88f7d79457cf17ad2>:0 
  at OwnedByGravity.FG2.UI.Tooltips.AHoverTooltip`1[T].OnDestroy () [0x00008] in <a7157596fad942a88f7d79457cf17ad2>:0 
 
(Filename: <a7157596fad942a88f7d79457cf17ad2> Line: 0)

