Initialize engine version: 2017.4.21f1 (de35fe252486)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
    Vendor:   NVIDIA
    VRAM:     5991 MB
    Driver:   26.21.14.4166
Begin MonoManager ReloadAssembly
- Completed reload, in  0.990 seconds
OnLevelWasLoaded was found on LineManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.928500 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.476300 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2749.
Total: 8.027300 ms (FindLiveObjects: 0.209600 ms CreateObjectMapping: 0.057200 ms MarkObjects: 7.748600 ms  DeleteObjects: 0.011700 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.973200 ms

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 77656.
Total: 40.644700 ms (FindLiveObjects: 4.021700 ms CreateObjectMapping: 2.862800 ms MarkObjects: 33.614100 ms  DeleteObjects: 0.145800 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Serialization depth limit 7 exceeded at 'AAA_Object._Icon'. There may be an object composition cycle in one or more of your serialized classes.

Serialization hierarchy:
8: AAA_Object._Icon

 
(Filename:  Line: 76)

UnloadTime: 21.321300 ms

Unloading 653 unused Assets to reduce memory usage. Loaded Objects now: 70470.
Total: 36.200100 ms (FindLiveObjects: 3.447300 ms CreateObjectMapping: 2.435600 ms MarkObjects: 27.436500 ms  DeleteObjects: 2.880300 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.879200 ms
NullReferenceException: Object reference not set to an instance of an object
  at Assets.AdAstra.Scripts.Player.AAA_Player.AssignResearchProyect (Assets.AdAstra.Scripts.Research.AAA_Tech tech, Boolean saveTechID) [0x00000] in <filename unknown>:0 
  at Assets.AdAstra.Scripts.Player.AAA_Player.LoadPlayerData () [0x00000] in <filename unknown>:0 
  at Assets.AdAstra.Scripts.AAA_DataManager.LoadPlayersData () [0x00000] in <filename unknown>:0 
  at AAA_GameManager.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)


Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 189824.
Total: 119.839300 ms (FindLiveObjects: 11.292900 ms CreateObjectMapping: 5.503800 ms MarkObjects: 102.590500 ms  DeleteObjects: 0.452000 ms)

Setting up 6 worker threads for Enlighten.
  Thread -> id: 1b6c -> priority: 1 
  Thread -> id: 2afc -> priority: 1 
  Thread -> id: 24a8 -> priority: 1 
  Thread -> id: 1bbc -> priority: 1 
  Thread -> id: 1a08 -> priority: 1 
  Thread -> id: f6c -> priority: 1 
