Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   26.21.14.3615
Begin MonoManager ReloadAssembly
- Completed reload, in  2.012 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.454397 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Instance id is 8392
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Using Photon v1.99
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (0.4319806)] - GameEvents is awake! BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (0.6691748)] - Loaded 14 replays
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0.6736349)] - Culture is 'en-GB' (English (United Kingdom))
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.7005408)] - Expiry date disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.7006872)] - Start serial check
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

No serial file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0.7010113)] - Serial check failed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (2.032511)] - Steam check ok!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create new DLC Platform for STEAM
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 692080 'Battlestar Galactica Deadlock: Reinforcement Pack' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 726560 'Battlestar Galactica Deadlock: The Broken Alliance' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 879240 'Battlestar Galactica Deadlock: Anabasis' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1001150 'Battlestar Galactica Deadlock: Sin & Sacrifice' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1083890 'Battlestar Galactica Deadlock: Resurrection' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

DLC 1143820 'Battlestar Galactica Deadlock: Ghost Fleet Offensive' available : True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (2.045137)] - C:\Program Files (x86)\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (2.046063)] - Destroying XboxLiveAPI 8494
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (2.072006)] - Loading config file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (2.072967)] - Config file was found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (2.080557)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnReadGraphicsSettings : Success = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply graphics settings, preset 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Getting auth ticket
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Got auth ticket of size 270. Begining auth session.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] BeginAuthSession result: k_EBeginAuthSessionResultOK
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 3] - Platform set to DFFEDICDMFE
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1083890 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Scene was unloaded : _startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.983601 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MainMenuManager:MainMenuManager:TutorialCompletionTracker (5.381694)] - Loaded tutorial.txt. story missions completed = 13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1001150 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CinematicsTracker:CinematicsTracker:CinematicsTracker (5.548523)] - Loaded 3 cinematics
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now 'main_menu_02'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18139.
Total: 8.833124 ms (FindLiveObjects: 0.853857 ms CreateObjectMapping: 0.335172 ms MarkObjects: 7.589157 ms  DeleteObjects: 0.054352 ms)

New Xbox 360 Controller
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (5.699763)] - Success : True  Slot 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (5.78814)] - Success : True  Slot 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (5.979933)] - Success : True  Slot 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.088058)] - Success : True  Slot 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.140573)] - Success : True  Slot 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.226981)] - Success : True  Slot 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.291203)] - Success : True  Slot 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.345532)] - Success : True  Slot 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.397077)] - Success : True  Slot 9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.560376)] - Success : True  Slot 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.707178)] - Success : True  Slot 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SaveAgent:SaveAgent:SaveAgent (6.849782)] - Success : True  Slot 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.989885)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (6.989978)] - LoadingScreen:CanFadeBackIn()
JCGEBHEHOGH:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (6.998921)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (6.999319)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.4.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 879240 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 692080 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 726560 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (7.034493)] - Achievement platform initialised
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DLCPlatformSteam] - check for DLC package 1143820 return True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] OnValidateAuthTicketResponse: SteamID=76561197970433969, eAuthSessionReponse=k_EAuthSessionResponseOK, OwnerSteamID=76561197970433969
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - got the stats!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_played=253
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_won=190
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - enemy_destroyed=1587
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - friendly_lost=12588
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_caused=207410.9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_received=142275.2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - xp=11557
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - elo=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_won=3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_lost=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_highscore=1127195
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] OnValidateAuthTicketResponse: SteamID=76561197970433969, eAuthSessionReponse=k_EAuthSessionResponseOK, OwnerSteamID=76561197970433969
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1014 -> priority: 1 
  Thread -> id: 874 -> priority: 1 
[MPPlatformSteam] - got the stats!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_played=253
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - public_games_won=190
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - enemy_destroyed=1587
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - friendly_lost=12588
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_caused=207410.9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - damage_received=142275.2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - xp=11557
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - elo=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_won=3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_lost=1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - survival_highscore=1127195
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:LatestNewsPanel:LatestNewsPanel (8.885825)] - Retrieved news: [
{"Headline":"'Ghost Fleet Offensive' is out now!","Detail":"Take the fight to the Cylons behind enemies lines in the 10-mission story campaign. New ships include the Orion and the Defender. Click to learn more", "URL":"https://store.steampowered.com/app/1143820/Battlestar_Galactica_Deadlock_Ghost_Fleet_Offensive/"},
{"Headline":"The Fleet Admiral Update is available now.","Detail":"The latest free update includes a new difficulty setting, improved officer portraits, and a lot more. Click to see the full change list.", "URL":"https://steamcommunity.com/games/544610/announcements/detail/1690476459108571059"},
{"Headline":"Dev Diary #24 - Ghost Fleet Offensive","Detail":"The latest Dev Diary has details about the new Cylon ship and munitions in the Ghost Fleet Offensive expansion. Click for more.", "URL":"https://t.co/YLGoBFdv7A"},
{"Headline":"Join our Discord","Detail":"Looking for a multiplayer game? Need advice on surviving Anabasis? Join our Discord community!","URL":"https://discord.gg/y8U5SWx"},
]




 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:LatestNewsPanel:LatestNewsPanel (8.893924)] - Write complete (latest_news.txt). Success=True. Errorcode=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (8.895989)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (8.900322)] - AchievementManager started ok
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-MainMenu:OptionsPanel:OptionsPanel (8.921177)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (12.16369)] - Transition to scene 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (12.1645)] - Start transition to multiplayer_setup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (12.66992)] - Load loading screen scene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : main_menu_02
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 10.310863 ms

Unloading 566 unused Assets to reduce memory usage. Loaded Objects now: 5276.
Total: 8.805947 ms (FindLiveObjects: 0.276145 ms CreateObjectMapping: 0.160719 ms MarkObjects: 3.854337 ms  DeleteObjects: 4.514454 ms)

RefMan:Clear has 3 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (12.75876)] - Start first memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Releasing asset bundles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Asset bundles released
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 5245.
Total: 4.987553 ms (FindLiveObjects: 0.297184 ms CreateObjectMapping: 0.145816 ms MarkObjects: 3.892617 ms  DeleteObjects: 0.651935 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RefMan:Clear has 1 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (12.79097)] - Load scene 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.289002 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MPSetupInputManager found 13 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'main_menu_02'. Now 'multiplayer_setup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:OptionsPanel:OptionsPanel (14.65722)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:OptionsPanel:OptionsPanel (14.65727)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2104] - connected is False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2104] - Connecting to master server
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.4.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Connected with version 1.4.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2104] - subscribing to events
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (14.66832)] - Set context to MPSetupConnecting (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (14.66964)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (14.66975)] - LoadingScreen:CanFadeBackIn()
CLDOMDIBJPA:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 18555.
Total: 13.031692 ms (FindLiveObjects: 1.021589 ms CreateObjectMapping: 0.429266 ms MarkObjects: 11.499892 ms  DeleteObjects: 0.080067 ms)

[LoadingScreen:LoadingScreen:LoadingScreen (14.70809)] - Second memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:OptionsPanel:OptionsPanel (14.71452)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object 'Wall3 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall2 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 03') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall4 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Floor (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 01') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Roof') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 05') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 02') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Bridge') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Mid Ground Asteroids 04') is missing!
 
(Filename:  Line: 294)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Connected to Photon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

[NetworkGameManager 2256] - Connected to master 92.38.154.34:5055
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2257] - Joined lobby 'pc'. Rooms available : 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Show landing (Current context is MPSetupConnecting)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (15.38209)] - Set context to MPSetupLanding (from MPSetupConnecting)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextConnecting (15.38217)] - Exit
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 2257] - Room list updated. There are 0 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 24668.
Total: 15.490110 ms (FindLiveObjects: 1.228186 ms CreateObjectMapping: 0.396830 ms MarkObjects: 13.810157 ms  DeleteObjects: 0.054645 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (15.53343)] - Start third memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24669.
Total: 17.649883 ms (FindLiveObjects: 1.211530 ms CreateObjectMapping: 0.530373 ms MarkObjects: 15.864732 ms  DeleteObjects: 0.042664 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (16.06685)] - End scene transition
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (16.69685)] - Set context to MPFleetEdit (from MPSetupLanding)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

[NetworkGameManager 16886] - Room list updated. There are 1 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 23018] - Room list updated. There are 0 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (261.2754)] - Set context to MPPublicLobby (from MPFleetEdit)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (261.2898)] - Updating room list with 0 rooms
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 107666] - Room list updated. There are 1 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (368.6879)] - Updating room list with 1 rooms
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (368.6879)] - props count is 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (368.6879)] - Room does not have player0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 108002] - Room list updated. There are 1 room(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (369.7411)] - Updating room list with 1 rooms
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:MPSetupInputContextPublicLobby (369.7411)] - props count is 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas:PublicLobbyPanel:PublicLobbyPanel (384.3373)] - Clicked in a match 6dec31ef-8088-4d4d-9580-72c1ac106038
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (384.3374)] - Set context to MPJoinMatch (from MPPublicLobby)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Player has joined a photon room
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112819] - Left lobby
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - Player properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - Room properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - Joined a room '6dec31ef-8088-4d4d-9580-72c1ac106038'. Player count is 2. Host=False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - Battle type is MultiplayerSkirmish_PvP
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - Room properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:MPSetupInputManager:InputManagerMPSetup (385.7955)] - Set context to MPPreGame (from MPJoinMatch)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] Player has joined a photon room
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112905] - ELO for player 1 is 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112906] - ELO for player 0 is 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 112906] - Match type is Casual
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 115681] - Sending fleet to other player(s)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 115681] - Player 2 sent there fleet : {"PlayerCreated":false,"FleetId":2,"Name":"8k Virus Cerb 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ssiles":35,"MissilesRemaining":2147483647},{"MissileType":14,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":17,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":18,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":19,"MaxMissiles":12,"MissilesRemaining":2147483647},{"MissileType":23,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":24,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":25,"MaxMissiles":2,"MissilesRemaining":2147483647},{"MissileType":26,"MaxMissiles":24,"MissilesRemaining":2147483647},{"MissileType":27,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":28,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":29,"MaxMissiles":8,"MissilesRemaining":2147483647}],"Squadrons":[{"SquadronType":101,"MaxFighters":16,"FightersRemaining":2147483647},{"SquadronType":102,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":103,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":100,"MaxFighters":12,"FightersRemaining":2147483647},{"SquadronType":107,"MaxFighters":1,"FightersRemaining":2147483647},{"SquadronType":110,"MaxFighters":4,"FightersRemaining":2147483647}],"PlatingAvailable":2147483647,"UnlimitedMode":true},"HullDamage":0.0,"ArmorDamageList":null,"DamageDecalList":null,"MunitionStockCounts":null,"SquadronHullHealths":null,"Survivors":0,"IsSurvivalShip":false,"Stats":null,"AttachedCharacters":null,"CrewVeterancyXP":0,"CylonVeterancyRank":0,"RelayOrdersAvailable":0,"JoinGhostFleet":false},{"ShipType":112,"Name":"Bern\r","ShipPosition":{"x":150.0144,"y":0.0,"z":300.0},"FTLCooldownTimer":100,"ShipId":215,"CanBeRenamed":true,"PreventTransferring":false,"AlwaysFlagship":false,"PlayerAssignedFlagship":false,"ActiveMunitions":[3],"ActiveSquadrons":[110],"SquadronGroupNumbers":[-1],"StockData":{"Munitions":[{"MissileType":1,"MaxMissiles":36,"MissilesRemaining":2147483647},{"MissileType":8,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":6,"MaxMissiles":32,"MissilesRemaining":2147483647},{"MissileType":3,"MaxMissiles":98,"MissilesRemaining":2147483647},{"MissileType":5,"MaxMissiles":35,"MissilesRemaining":2147483647},{"MissileType":14,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":17,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":18,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":19,"MaxMissiles":12,"MissilesRemaining":2147483647},{"MissileType":23,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":24,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":25,"MaxMissiles":2,"MissilesRemaining":2147483647},{"MissileType":26,"MaxMissiles":24,"MissilesRemaining":2147483647},{"MissileType":27,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":28,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":29,"MaxMissiles":8,"MissilesRemaining":2147483647}],"Squadrons":[{"SquadronType":101,"MaxFighters":16,"FightersRemaining":2147483647},{"SquadronType":102,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":103,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":100,"MaxFighters":12,"FightersRemaining":2147483647},{"SquadronType":107,"MaxFighters":1,"FightersRemaining":2147483647},{"SquadronType":110,"MaxFighters":4,"FightersRemaining":2147483647}],"PlatingAvailable":2147483647,"UnlimitedMode":true},"HullDamage":0.0,"ArmorDamageList":null,"DamageDecalList":null,"MunitionStockCounts":null,"SquadronHullHealths":null,"Survivors":0,"IsSurvivalShip":false,"Stats":null,"AttachedCharacters":null,"CrewVeterancyXP":0,"CylonVeterancyRank":0,"RelayOrdersAvailable":0,"JoinGhostFleet":false},{"ShipType":112,"Name":"Maat\r","ShipPosition":{"x":0.3969283,"y":0.0,"z":300.0},"FTLCooldownTimer":100,"ShipId":216,"CanBeRenamed":true,"PreventTransferring":false,"AlwaysFlagship":false,"PlayerAssignedFlagship":false,"ActiveMunitions":[3],"ActiveSquadrons":[110],"SquadronGroupNumbers":[-1],"StockData":{"Munitions":[{"MissileType":1,"MaxMissiles":36,"MissilesRemaining":2147483647},{"MissileType":8,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":6,"MaxMissiles":32,"MissilesRemaining":2147483647},{"MissileType":3,"MaxMissiles":98,"MissilesRemaining":2147483647},{"MissileType":5,"MaxMissiles":35,"MissilesRemaining":2147483647},{"MissileType":14,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":17,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":18,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":19,"MaxMissiles":12,"MissilesRemaining":2147483647},{"MissileType":23,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":24,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":25,"MaxMissiles":2,"MissilesRemaining":2147483647},{"MissileType":26,"MaxMissiles":24,"MissilesRemaining":2147483647},{"MissileType":27,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":28,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":29,"MaxMissiles":8,"MissilesRemaining":2147483647}],"Squadrons":[{"SquadronType":101,"MaxFighters":16,"FightersRemaining":2147483647},{"SquadronType":102,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":103,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":100,"MaxFighters":12,"FightersRemaining":2147483647},{"SquadronType":107,"MaxFighters":1,"FightersRemaining":2147483647},{"SquadronType":110,"MaxFighters":4,"FightersRemaining":2147483647}],"PlatingAvailable":2147483647,"UnlimitedMode":true},"HullDamage":0.0,"ArmorDamageList":null,"DamageDecalList":null,"MunitionStockCounts":null,"SquadronHullHealths":null,"Survivors":0,"IsSurvivalShip":false,"Stats":null,"AttachedCharacters":null,"CrewVeterancyXP":0,"CylonVeterancyRank":0,"RelayOrdersAvailable":0,"JoinGhostFleet":false},{"ShipType":112,"Name":"Pegasus\r","ShipPosition":{"x":-149.8758,"y":0.0,"z":300.0},"FTLCooldownTimer":100,"ShipId":217,"CanBeRenamed":true,"PreventTransferring":false,"AlwaysFlagship":false,"PlayerAssignedFlagship":false,"ActiveMunitions":[3],"ActiveSquadrons":[110],"SquadronGroupNumbers":[-1],"StockData":{"Munitions":[{"MissileType":1,"MaxMissiles":36,"MissilesRemaining":2147483647},{"MissileType":8,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":6,"MaxMissiles":32,"MissilesRemaining":2147483647},{"MissileType":3,"MaxMissiles":98,"MissilesRemaining":2147483647},{"MissileType":5,"MaxMissiles":35,"MissilesRemaining":2147483647},{"MissileType":14,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":17,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":18,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":19,"MaxMissiles":12,"MissilesRemaining":2147483647},{"MissileType":23,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":24,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":25,"MaxMissiles":2,"MissilesRemaining":2147483647},{"MissileType":26,"MaxMissiles":24,"MissilesRemaining":2147483647},{"MissileType":27,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":28,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":29,"MaxMissiles":8,"MissilesRemaining":2147483647}],"Squadrons":[{"SquadronType":101,"MaxFighters":16,"FightersRemaining":2147483647},{"SquadronType":102,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":103,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":100,"MaxFighters":12,"FightersRemaining":2147483647},{"SquadronType":107,"MaxFighters":1,"FightersRemaining":2147483647},{"SquadronType":110,"MaxFighters":4,"FightersRemaining":2147483647}],"PlatingAvailable":2147483647,"UnlimitedMode":true},"HullDamage":0.0,"ArmorDamageList":null,"DamageDecalList":null,"MunitionStockCounts":null,"SquadronHullHealths":null,"Survivors":0,"IsSurvivalShip":false,"Stats":null,"AttachedCharacters":null,"CrewVeterancyXP":0,"CylonVeterancyRank":0,"RelayOrdersAvailable":0,"JoinGhostFleet":false},{"ShipType":105,"Name":"Halsey\r","ShipPosition":{"x":0.3989687,"y":100.0,"z":300.0},"FTLCooldownTimer":100,"ShipId":218,"CanBeRenamed":true,"PreventTransferring":false,"AlwaysFlagship":false,"PlayerAssignedFlagship":false,"ActiveMunitions":[1],"ActiveSquadrons":[],"SquadronGroupNumbers":[],"StockData":{"Munitions":[{"MissileType":1,"MaxMissiles":36,"MissilesRemaining":2147483647},{"MissileType":8,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":6,"MaxMissiles":32,"MissilesRemaining":2147483647},{"MissileType":3,"MaxMissiles":98,"MissilesRemaining":2147483647},{"MissileType":5,"MaxMissiles":35,"MissilesRemaining":2147483647},{"MissileType":14,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":17,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":18,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":19,"MaxMissiles":12,"MissilesRemaining":2147483647},{"MissileType":23,"MaxMissiles":10,"MissilesRemaining":2147483647},{"MissileType":24,"MaxMissiles":8,"MissilesRemaining":2147483647},{"MissileType":25,"MaxMissiles":2,"MissilesRemaining":2147483647},{"MissileType":26,"MaxMissiles":24,"MissilesRemaining":2147483647},{"MissileType":27,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":28,"MaxMissiles":1,"MissilesRemaining":2147483647},{"MissileType":29,"MaxMissiles":8,"MissilesRemaining":2147483647}],"Squadrons":[{"SquadronType":101,"MaxFighters":16,"FightersRemaining":2147483647},{"SquadronType":102,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":103,"MaxFighters":2,"FightersRemaining":2147483647},{"SquadronType":100,"MaxFighters":12,"FightersRemaining":2147483647},{"SquadronType":107,"MaxFighters":1,"FightersRemaining":2147483647},{"SquadronType":110,"MaxFighters":4,"FightersRemaining":2147483647}],"PlatingAvailable":2147483647,"UnlimitedMode":true},"HullDamage":0.0,"ArmorDamageList":null,"DamageDecalList":null,"MunitionStockCounts":null,"SquadronHullHealths":null,"Survivors":0,"IsSurvivalShip":false,"Stats":null,"AttachedCharacters":null,"CrewVeterancyXP":0,"CylonVeterancyRank":0,"RelayOrdersAvailable":0,"JoinGhostFleet":false}],"AnchorPointId":0,"Commander":null,"FleetGroupSize":0,"FleetTemplateTier":0,"FleetTemplateIndex":0,"AIData":null,"HasSupplyCosts":true,"CanBeRenamed":true,"CanBeAttacked":true,"CanStartResourceMissions":true,"CanHaveShipsTransferred":true,"CanHaveOfficersTransferred":true,"PreventAutoResolve":false,"AlwaysActiveFleet":false,"AlwaysTopOfList":false}
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116949] - Room properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116950] - Room properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116964] - Got 2000 random numbers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116964] - Starting the battle (MultiplayerSkirmish_PvP)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116964] - Found fleet 'fleet0'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 116964] - Found fleet 'fleet1'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (401.0989)] - Start transition to battle
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (401.573)] - Load loading screen scene
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : multiplayer_setup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene was unloaded : skirmish1_sp_preview
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 46.908947 ms

Unloading 2628 unused Assets to reduce memory usage. Loaded Objects now: 6577.
Total: 22.067906 ms (FindLiveObjects: 1.025096 ms CreateObjectMapping: 0.333127 ms MarkObjects: 14.561446 ms  DeleteObjects: 6.147653 ms)

RefMan:Clear has 4 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (401.7265)] - Start first memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Releasing asset bundles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Asset bundles released
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 6537.
Total: 18.756800 ms (FindLiveObjects: 0.858240 ms CreateObjectMapping: 0.269131 ms MarkObjects: 17.112497 ms  DeleteObjects: 0.516931 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RefMan:Clear has 1 objects to release
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (401.7817)] - Load scene 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.449721 ms
Resetting UniqueIds
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BattleInputManager found 26 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (404.1472)] - Set context to None (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipSelectorPanel:ShipSelectorPanel (404.2133)] - **** ShipSelector Awake ****
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'battle_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProMovieCapture] Init plugin version: 3.6.8 (script v3.6.8) with GPU NVIDIA GeForce GTX 970 Direct3D 11.0 [level 11.0]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (405.8773)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:TutorialManager:TutorialCompletionTracker (406.1169)] - Loaded tutorial.txt. story missions completed = 13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'battle_fleet_chatter'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (408.3753)] - An instance of 'MusicTrackUnlockManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (408.3945)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'multiplayer_setup'. Now 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 93402.
Total: 65.166056 ms (FindLiveObjects: 4.527312 ms CreateObjectMapping: 3.882098 ms MarkObjects: 56.595051 ms  DeleteObjects: 0.160427 ms)

[Managers & Data-Battle:BattleManager:BattleManager (409.8572)] - Active Scene is 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (409.9926)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (409.9927)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (410.0059)] - >>_Initialise
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Async load asset bundle request for 'battle_shared'  (410.0063)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path C:/Program Files (x86)/Steam/steamapps/common/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\battle_shared
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (410.1894)] - Second memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'BackgroundCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'MidgroundCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'PositioningCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 3 Unused Serialized files (Serialized files now loaded: 2)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 100387.
Total: 76.945892 ms (FindLiveObjects: 4.832386 ms CreateObjectMapping: 4.101552 ms MarkObjects: 67.932471 ms  DeleteObjects: 0.078898 ms)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (410.3496)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset battle_shared (411.7202)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (411.7202)] - >> Load environment 'skirmish8_sp'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (MidGroundBaker.ClusterDebug) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object 'Ambrosia_Nebula') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1 (1)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'ST_PRI_LOD1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1 (3)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Wall1 (2)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Floor Asteroids') is missing!
 
(Filename:  Line: 294)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 388)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 390)

[Managers & Data-Battle:BattleManager:BattleManager (414.6091)] - Setting team to 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleManager] - Add fleet 1 (team 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleManager] - Add fleet 2 (team 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6104)] - Starting to configure celestial bodies
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6169)] - Sun initialised (direction = (-61.4, 1130.2, -403.2), range = 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6229)] - Adding sun to planet positioner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6233)] - There are 0 planets in this scenario
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6468)] - Active Scene is 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6469)] - Setting AI target bias to None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.6469)] - Player team is 1. Fleet Id is 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.4.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (414.6502)] - Connecting to chat...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.685)] - Advancing phase. Current stage is Initialising. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (414.714)] - New phase is Initialising
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path C:/Program Files (x86)/Steam/steamapps/common/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\cyloncerberus
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (414.9148)] - Chat state has changed to 'ConnectedToNameServer'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (415.0335)] - Chat state has changed to 'Authenticated'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Chat Debug Info: Received your UserID from server. Updating local value to: Sir Wagglepuss III
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (415.2476)] - Chat state has changed to 'ConnectedToFrontEnd'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (415.2479)] - Chat connected, subscribing to channel...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:MPChatPanel:MPChatPanel (415.3039)] - Chat Channel '6dec31ef-8088-4d4d-9580-72c1ac106038' connected to. Opening window...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset cyloncerberus (415.7951)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cyloncerberus'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonraidermki'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonwardriver'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path C:/Program Files (x86)/Steam/steamapps/common/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\cylonphobos
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset cylonphobos (420.0631)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonphobos'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonbomber'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path C:/Program Files (x86)/Steam/steamapps/common/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\cylonnemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset cylonnemesis (421.5683)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonnemesis'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonscorpion'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Configuring objective 0 : EliminateAllTargets 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:ObjectivesAgent (426.601)] - Activate objective 0 (play SFX is False)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 119127] - Photon Event 'ShipSpawned' from 2 = (null)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 119127] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 119127] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 119174] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 121934] - Photon Event 'ShipSpawned' from 1 = (null)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (438.8931)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (438.8933)] - LoadingScreen:CanFadeBackIn()
BattleManager:LFJJONNHJOM()
BattleManager:BeginFTL()
NetworkedGameManager:RPC_BeginFTL()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
EANDNKMFJOE:IKFHOJLBPKG(Hashtable, Int32)
EANDNKMFJOE:KELEGMMBDJN(PhotonView, String, CAFPMEPBAOL, OENBNONHBHG, Boolean, Object[])
CBIFPCNHLMI:KELEGMMBDJN(PhotonView, String, CAFPMEPBAOL, Boolean, Object[])
PhotonView:RPC(String, CAFPMEPBAOL, Object[])
NetworkedGameManager:MKGCPOIHKEE(Byte, Object, Int32)
CBIFPCNHLMI:IKBLIDIMJAF(Byte, Object, Int32)
EANDNKMFJOE:OnEvent(EventData)
ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(StreamBuffer)
ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands()
ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands()
PhotonHandler:Update()

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (438.8935)] - Set stage FTL
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>>> Ftl jump bark
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (438.896)] - play ftl bark returned False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 121934] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 121934] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'FTLCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<<< Ftl jump bark done!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (438.9871)] - Start third memory cleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>> DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading unused assets
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 18 Unused Serialized files (Serialized files now loaded: 10)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297128.
Total: 375.326808 ms (FindLiveObjects: 15.500922 ms CreateObjectMapping: 7.351878 ms MarkObjects: 352.233806 ms  DeleteObjects: 0.238741 ms)

[NetworkGameManager 121957] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Collecting garbage
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<< DebugUtils.MemoryCleanup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (439.8552)] - End scene transition
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (439.9675)] - Begin FTL for CylonCarrierCerberus_0169
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (440.9662)] - Begin FTL for CylonCruiserPhobos_0386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (441.9658)] - Begin FTL for CylonCarrierCerberus_0102
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (442.968)] - Begin FTL for CylonCarrierCerberus_0269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (443.9687)] - Begin FTL for CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (444.9686)] - Begin FTL for CylonSupportNemesis_0168
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (445.9676)] - Begin FTL for CylonCarrierCerberus_0319
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (446.9685)] - Begin FTL for CylonCruiserPhobos_0158
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (447.9664)] - Begin FTL for CylonCruiserPhobos_0163
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (448.9683)] - Begin FTL for CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (449.9655)] - Begin FTL for CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (450.9683)] - Begin FTL for CylonCarrierCerberus_0219
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (451.9683)] - Begin FTL for CylonCarrierCerberus_0051
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'OrbitCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (454.964)] - Advancing phase. Current stage is FTLIn. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (454.9683)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (454.9769)] - Set context to PrePlanning (from None)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (454.9778)] - Advancing phase. Current stage is PrePlanning. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (454.9909)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (455.0293)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (455.0294)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0001:CylonRaiderMk1_0059:ShipProjection (455.0319)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0003:CylonRaiderMk1_0060:ShipProjection (455.0324)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0005:CylonRaiderMk1_0061:ShipProjection (455.0329)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonWardriverSquadron_0007:CylonUtilityWardriver_0062:ShipProjection (455.0334)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0009:CylonRaiderMk1_0063:ShipProjection (455.0339)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0011:CylonRaiderMk1_0064:ShipProjection (455.0344)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0013:CylonRaiderMk1_0065:ShipProjection (455.0348)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonWardriverSquadron_0015:CylonUtilityWardriver_0066:ShipProjection (455.0353)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0017:CylonRaiderMk1_0067:ShipProjection (455.0359)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0019:CylonRaiderMk1_0068:ShipProjection (455.0364)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0021:CylonRaiderMk1_0069:ShipProjection (455.037)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonWardriverSquadron_0023:CylonUtilityWardriver_0070:ShipProjection (455.0374)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonBomberSquadron_0025:CylonBomber_0071:ShipProjection (455.0381)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonBomberSquadron_0027:CylonBomber_0072:ShipProjection (455.0387)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonBomberSquadron_0029:CylonBomber_0073:ShipProjection (455.0391)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0031:CylonRaiderMk1_0074:ShipProjection (455.0396)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0033:CylonRaiderMk1_0075:ShipProjection (455.04)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0035:CylonRaiderMk1_0076:ShipProjection (455.0406)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonScorpionSentry_0037:CylonSentryScorpion_0077:ShipProjection (455.0411)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0039:CylonRaiderMk1_0078:ShipProjection (455.0417)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0041:CylonRaiderMk1_0079:ShipProjection (455.0422)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0043:CylonRaiderMk1_0080:ShipProjection (455.0426)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonScorpionSentry_0045:CylonSentryScorpion_0081:ShipProjection (455.0431)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0047:CylonRaiderMk1_0082:ShipProjection (455.0437)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0049:CylonRaiderMk1_0083:ShipProjection (455.0441)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0051:CylonRaiderMk1_0084:ShipProjection (455.0446)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonScorpionSentry_0053:CylonSentryScorpion_0085:ShipProjection (455.045)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0055:CylonRaiderMk1_0086:ShipProjection (455.0456)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0057:CylonRaiderMk1_0087:ShipProjection (455.046)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0059:CylonRaiderMk1_0088:ShipProjection (455.0465)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonScorpionSentry_0061:CylonSentryScorpion_0089:ShipProjection (455.0469)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0063:CylonRaiderMk1_0090:ShipProjection (455.0475)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonRaiderMk1Squadron_0065:CylonRaiderMk1_0091:ShipProjection (455.0481)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (455.0496)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126175] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126175] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126184] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126184] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (277.8, 100.0, -1633.2) instead of position (277.8, 100.0, -1633.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (277.8, 100.0, -1483.3) instead of position (277.8, 100.0, -1483.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0102' is at position (277.8, 100.0, -1333.1) instead of position (277.8, 100.0, -1333.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (878.7, 0.0, -1633.0) instead of position (878.7, 0.0, -1633.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (878.7, 0.0, -1483.4) instead of position (878.7, 0.0, -1483.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (878.7, 0.0, -1333.1) instead of position (878.7, 0.0, -1333.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (879.9, 100.0, -1483.4) instead of position (879.8, 100.0, -1483.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2719.1, 0.0, -1786.0) instead of position (2719.2, 0.0, -1786.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2719.2, 0.0, -1604.8) instead of position (2719.2, 0.0, -1604.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2719.1, 0.0, -1425.7) instead of position (2719.2, 0.0, -1425.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at position (2719.1, 0.0, -1246.2) instead of position (2719.2, 0.0, -1246.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2537.0, 0.0, -1577.5) instead of position (2537.0, 0.0, -1577.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2535.4, 0.0, -1455.9) instead of position (2535.4, 0.0, -1455.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 0 instead of index 1344. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126195] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 126225] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (462.1781)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (464.2953)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (473.4613)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'ShipFocusCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (478.4818)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (479.6267)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (483.7752)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (485.1873)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (493.1523)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (494.447)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (500.6529)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (506.758)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (517.8539)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (520.139)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (532.7076)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (536.5859)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (538.0847)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (543.084)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (548.9786)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (552.9428)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (555.879)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161180] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161180] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161207] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (629.6539)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (629.6641)] - Advancing phase. Current stage is Planning. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161611] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161611] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161611] - Player 2 : Sent 60 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (629.7012)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161655] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161655] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - ProcessBattleCommands will process 120 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4401)] - Processing Posture and Subsystem Power commands. Coumt is 120
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4411)] - Processing MP commands. Count is 43
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4412)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (361.8, 122.8, -1693.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4415)] - End position of path for CylonCarrierCerberus_0000 is (361.8, 122.8, -1693.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4416)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (381.3, 122.8, -1483.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4419)] - End position of path for CylonCarrierCerberus_0051 is (381.3, 122.8, -1483.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4419)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (361.8, 122.8, -1272.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4423)] - End position of path for CylonCarrierCerberus_0102 is (361.8, 122.8, -1272.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4423)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (1085.5, -44.8, -1643.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4426)] - End position of path for CylonCruiserPhobos_0153 is (1085.5, -44.8, -1643.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4426)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (1085.5, -44.8, -1493.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4429)] - End position of path for CylonCruiserPhobos_0158 is (1085.5, -44.8, -1493.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.443)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (1085.5, -44.8, -1343.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4434)] - End position of path for CylonCruiserPhobos_0163 is (1085.5, -44.8, -1343.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4434)] - Creating a movement path for remote ship 'CylonSupportNemesis_0168' to (1227.7, 168.6, -1492.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4437)] - End position of path for CylonSupportNemesis_0168 is (1224.8, 168.6, -1491.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4437)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2505.0, -44.8, -1422.4) when it should be (2504.9, -44.8, -1422.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (630.4437)] - Processing complete. Commands for simulation : 30
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (630.444)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (630.4454)] - Before
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCruiserPhobos_0386 (131491) - LaunchFighters
CylonCruiserPhobos_0369 (131473) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (630.4457)] - After
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0000 (131073) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0051 (131128) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0102 (131183) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0169 (131257) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0219 (131311) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0269 (131365) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCarrierCerberus_0319 (131419) - LaunchFighters
CylonCruiserPhobos_0369 (131473) - LaunchFighters
CylonCruiserPhobos_0386 (131491) - LaunchFighters

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (630.4701)] - Invoke Simulation coroutine at 610.7404
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161764] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161768] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161775] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161775] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 161814] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163374] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163374] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163392] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (644.4556)] - Advancing phase. Current stage is CommandExecution. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (644.4556)] - Combat report: Total Hits 0. Total Misses 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (644.4562)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (644.4627)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (644.4665)] - Advancing phase. Current stage is PrePlanning. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (644.4697)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (644.4934)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (644.4935)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-0.5, 0.0, 0.9) instead of inertia (-0.5, 0.0, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2700.8, -22.8, -1591.6) instead of position (2700.8, -22.8, -1591.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-0.5, 0.0, 0.9) instead of inertia (-0.5, 0.0, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-0.5, 0.0, 0.9) instead of inertia (-0.5, 0.0, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at inertia (-0.5, 0.0, 0.9) instead of inertia (-0.5, 0.0, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at inertia (-0.2, 0.0, 1.0) instead of inertia (-0.2, 0.0, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (468.3, 122.6, -1668.0) instead of position (469.3, 122.7, -1671.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (455.5, 120.8, -1643.9) instead of position (456.9, 121.0, -1646.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (463.9, 123.0, -1657.3) instead of position (465.1, 123.0, -1660.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (468.3, 122.8, -1668.2) instead of position (469.2, 122.9, -1670.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (487.4, 122.9, -1461.6) instead of position (488.7, 122.9, -1463.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (481.9, 122.0, -1452.7) instead of position (483.9, 122.2, -1455.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (470.4, 122.0, -1444.1) instead of position (472.7, 122.2, -1446.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (487.2, 122.8, -1458.8) instead of position (488.5, 122.8, -1460.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (469.0, 122.8, -1252.5) instead of position (469.8, 122.8, -1253.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (467.8, 122.7, -1248.9) instead of position (468.7, 122.7, -1250.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (464.0, 122.5, -1245.4) instead of position (465.9, 122.6, -1246.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (468.7, 122.9, -1249.4) instead of position (469.6, 122.9, -1250.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2808.2, -22.8, -1748.5) instead of position (2808.5, -22.8, -1750.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2808.9, -22.8, -1751.2) instead of position (2809.1, -22.8, -1752.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2807.0, -22.8, -1743.9) instead of position (2807.4, -22.8, -1745.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (2531.2, -25.9, -1586.8) instead of position (2529.1, -26.2, -1584.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2808.9, -22.8, -1570.0) instead of position (2809.1, -22.8, -1571.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2808.2, -22.8, -1567.3) instead of position (2808.5, -22.8, -1568.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2807.4, -22.8, -1564.5) instead of position (2807.8, -22.8, -1566.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (2469.0, -34.5, -1506.8) instead of position (2466.5, -34.8, -1505.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2808.9, -22.8, -1390.9) instead of position (2809.1, -22.8, -1392.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2808.2, -22.8, -1388.1) instead of position (2808.5, -22.8, -1389.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2807.4, -22.8, -1385.4) instead of position (2807.8, -22.8, -1387.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (2456.7, -36.1, -1492.9) instead of position (2453.7, -36.5, -1493.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2807.0, -22.8, -1204.0) instead of position (2807.4, -22.8, -1205.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2808.9, -22.8, -1211.4) instead of position (2809.1, -22.8, -1213.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2808.2, -22.8, -1208.6) instead of position (2808.5, -22.8, -1210.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (2517.8, -27.7, -1431.5) instead of position (2515.6, -28.0, -1433.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2558.8, -44.7, -1498.1) instead of position (2559.5, -44.8, -1498.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2557.1, -44.8, -1376.0) instead of position (2557.8, -44.8, -1376.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (644.502)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163592] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163592] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 163618] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (648.6247)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (652.3327)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (660.0684)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (661.277)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (665.3044)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (666.3974)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (671.504)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (674.9275)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (680.5273)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (681.3452)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171266] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171266] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171291] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (701.2016)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.2094)] - Advancing phase. Current stage is Planning. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171908] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171908] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171908] - Player 2 : Sent 45 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.2411)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171918] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171918] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - ProcessBattleCommands will process 76 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5905)] - Processing Posture and Subsystem Power commands. Coumt is 76
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5905)] - Processing MP commands. Count is 76
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5905)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (485.7, 145.6, -1486.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5908)] - End position of path for CylonCarrierCerberus_0051 is (485.7, 145.6, -1486.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5909)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (457.1, 145.6, -1736.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5911)] - End position of path for CylonCarrierCerberus_0000 is (457.1, 145.6, -1736.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5912)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (457.1, 145.6, -1230.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5915)] - End position of path for CylonCarrierCerberus_0102 is (457.1, 145.6, -1230.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5916)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (1294.2, -89.6, -1497.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5919)] - End position of path for CylonCruiserPhobos_0158 is (1294.2, -89.6, -1497.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5919)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (1294.2, -89.6, -1647.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5922)] - End position of path for CylonCruiserPhobos_0153 is (1294.2, -89.6, -1647.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5923)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (1294.2, -89.6, -1347.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5927)] - End position of path for CylonCruiserPhobos_0163 is (1294.2, -89.6, -1347.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5927)] - Creating a movement path for remote ship 'CylonSupportNemesis_0168' to (1572.8, 237.2, -1497.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5931)] - End position of path for CylonSupportNemesis_0168 is (1572.8, 237.2, -1497.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5931)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2501.6, -89.6, -1376.8) when it should be (2501.8, -89.6, -1376.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (701.5931)] - Processing complete. Commands for simulation : 63
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (701.5932)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (701.5937)] - Before
CylonWardriverSquadron_0023 (131187) - AutoFire
CylonWardriverSquadron_0023 (131187) - FighterDefend
CylonWardriverSquadron_0015 (131132) - AutoFire
CylonWardriverSquadron_0015 (131132) - FighterDefend
CylonWardriverSquadron_0007 (131077) - AutoFire
CylonWardriverSquadron_0007 (131077) - FighterDefend
CylonRaiderMk1Squadron_0013 (131131) - AutoFire
CylonRaiderMk1Squadron_0013 (131131) - FighterDefend
CylonRaiderMk1Squadron_0001 (131074) - AutoFire
CylonRaiderMk1Squadron_0001 (131074) - FighterDefend
CylonRaiderMk1Squadron_0003 (131075) - AutoFire
CylonRaiderMk1Squadron_0003 (131075) - FighterDefend
CylonRaiderMk1Squadron_0005 (131076) - AutoFire
CylonRaiderMk1Squadron_0005 (131076) - FighterDefend
CylonRaiderMk1Squadron_0009 (131129) - AutoFire
CylonRaiderMk1Squadron_0009 (131129) - FighterDefend
CylonRaiderMk1Squadron_0011 (131130) - AutoFire
CylonRaiderMk1Squadron_0011 (131130) - FighterDefend
CylonRaiderMk1Squadron_0017 (131184) - AutoFire
CylonRaiderMk1Squadron_0017 (131184) - FighterDefend
CylonRaiderMk1Squadron_0019 (131185) - AutoFire
CylonRaiderMk1Squadron_0019 (131185) - FighterDefend
CylonRaiderMk1Squadron_0021 (131186) - AutoFire
CylonRaiderMk1Squadron_0021 (131186) - FighterDefend
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (701.594)] - After
CylonRaiderMk1Squadron_0001 (131074) - AutoFire
CylonRaiderMk1Squadron_0003 (131075) - AutoFire
CylonRaiderMk1Squadron_0005 (131076) - AutoFire
CylonWardriverSquadron_0007 (131077) - AutoFire
CylonRaiderMk1Squadron_0009 (131129) - AutoFire
CylonRaiderMk1Squadron_0011 (131130) - AutoFire
CylonRaiderMk1Squadron_0013 (131131) - AutoFire
CylonWardriverSquadron_0015 (131132) - AutoFire
CylonRaiderMk1Squadron_0017 (131184) - AutoFire
CylonRaiderMk1Squadron_0019 (131185) - AutoFire
CylonRaiderMk1Squadron_0021 (131186) - AutoFire
CylonWardriverSquadron_0023 (131187) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonScorpionSentry_0037 (131261) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0001 (131074) - FighterDefend
CylonRaiderMk1Squadron_0003 (131075) - FighterDefend
CylonRaiderMk1Squadron_0005 (131076) - FighterDefend
CylonWardriverSquadron_0007 (131077) - FighterDefend
CylonRaiderMk1Squadron_0009 (131129) - FighterDefend
CylonRaiderMk1Squadron_0011 (131130) - FighterDefend
CylonRaiderMk1Squadron_0013 (131131) - FighterDefend
CylonWardriverSquadron_0015 (131132) - FighterDefend
CylonRaiderMk1Squadron_0017 (131184) - FighterDefend
CylonRaiderMk1Squadron_0019 (131185) - FighterDefend
CylonRaiderMk1Squadron_0021 (131186) - FighterDefend
CylonWardriverSquadron_0023 (131187) - FighterDefend
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (701.6228)] - Invoke Simulation coroutine at 681.8951
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171967] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171972] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171972] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171997] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 171997] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173321] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173321] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173340] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (715.604)] - Advancing phase. Current stage is CommandExecution. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (715.6041)] - Combat report: Total Hits 0. Total Misses 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (715.6045)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (715.6116)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (715.6156)] - Advancing phase. Current stage is PrePlanning. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (715.6192)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (715.6409)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (715.6409)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (457.1, 145.6, -1736.3) instead of position (457.1, 145.6, -1736.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (1294.2, -89.6, -1647.4) instead of position (1294.2, -89.6, -1647.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (1.0, 0.0, 0.0) instead of inertia (1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2716.3, -43.0, -1669.6) instead of position (2716.3, -43.0, -1669.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (0.5, 0.0, 0.8) instead of inertia (0.5, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0169:ShipStalk(Clone):ShipStalk (715.6469)] - Ship stalk position is (2716.3, -129.6, -1669.6), when it should be (2716.3, -129.6, -1669.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2716.3, -43.0, -1488.4) instead of position (2716.3, -43.0, -1488.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (0.5, 0.0, 0.8) instead of inertia (0.5, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2716.3, -43.0, -1309.3) instead of position (2716.3, -43.0, -1309.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (0.5, 0.0, 0.8) instead of inertia (0.5, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0269:ShipStalk(Clone):ShipStalk (715.6479)] - Ship stalk position is (2716.3, -129.6, -1309.3), when it should be (2716.3, -129.6, -1309.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at position (2716.3, -43.0, -1129.8) instead of position (2716.3, -43.0, -1129.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at inertia (0.5, 0.0, 0.8) instead of inertia (0.5, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2503.3, -89.6, -1498.5) instead of position (2503.0, -89.6, -1498.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at inertia (0.0, 0.0, 1.0) instead of inertia (0.0, 0.0, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (897.2, 157.3, -1632.8) instead of position (900.7, 157.7, -1632.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (867.1, 156.7, -1594.4) instead of position (870.7, 157.2, -1594.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (894.5, 174.4, -1606.5) instead of position (898.1, 174.8, -1606.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (853.3, 156.3, -1628.1) instead of position (856.3, 156.7, -1627.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (923.1, 161.9, -1512.9) instead of position (926.7, 162.4, -1513.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (893.4, 154.2, -1493.2) instead of position (897.0, 154.6, -1493.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (877.9, 160.1, -1472.8) instead of position (881.3, 160.5, -1473.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (864.1, 159.7, -1505.9) instead of position (867.0, 160.1, -1506.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (877.0, 162.5, -1393.3) instead of position (880.5, 163.0, -1394.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (869.4, 152.6, -1370.7) instead of position (872.9, 153.0, -1371.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (854.6, 158.4, -1349.1) instead of position (857.9, 158.8, -1350.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (863.3, 162.1, -1425.9) instead of position (866.2, 162.5, -1426.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2456.7, -18.7, -1557.3) instead of position (2453.6, -19.0, -1555.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2468.1, -47.4, -1570.7) instead of position (2464.9, -47.3, -1569.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2442.3, -46.5, -1543.8) instead of position (2439.0, -46.3, -1542.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (2393.8, -30.9, -1476.6) instead of position (2393.8, -30.8, -1476.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2438.3, -48.4, -1513.4) instead of position (2435.0, -48.2, -1512.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2420.0, -47.7, -1494.6) instead of position (2416.5, -47.4, -1494.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2396.4, -46.7, -1487.7) instead of position (2393.1, -47.5, -1488.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (2391.1, -33.8, -1476.2) instead of position (2391.1, -33.8, -1476.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2431.4, -52.3, -1467.1) instead of position (2428.0, -52.0, -1467.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2408.0, -40.8, -1457.9) instead of position (2404.7, -40.8, -1458.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2418.2, -50.0, -1437.6) instead of position (2414.8, -49.8, -1438.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (2390.6, -30.4, -1474.6) instead of position (2390.6, -30.4, -1474.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2452.1, -48.1, -1368.8) instead of position (2449.0, -47.8, -1370.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2454.5, -53.4, -1408.2) instead of position (2451.1, -53.1, -1409.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2471.0, -53.8, -1385.0) instead of position (2468.1, -53.5, -1386.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (2393.2, -32.8, -1473.2) instead of position (2393.2, -32.7, -1473.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (715.6504)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173521] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173521] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 173540] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (721.173)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (721.1828)] - Action Menu, Target Enemy: CylonSupportNemesis_0168 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (721.981)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (724.3459)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (726.8915)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (727.2236)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (729.4943)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (738.8622)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (742.5577)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (745.7936)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (750.4465)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (756.1909)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (758.6404)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (822.1058)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (824.0286)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (834.6215)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 190298] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 190298] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 190331] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (840.6405)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (854.8014)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (854.8033)] - Advancing phase. Current stage is Planning. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192754] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192754] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192754] - Player 2 : Sent 36 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (854.8385)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192760] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192760] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192781] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192781] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192781] - ProcessBattleCommands will process 70 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0334)] - Processing Posture and Subsystem Power commands. Coumt is 70
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0334)] - Processing MP commands. Count is 47
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0335)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (572.7, 122.8, -1430.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0339)] - End position of path for CylonCarrierCerberus_0051 is (572.7, 122.8, -1430.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0339)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (544.7, 122.8, -1679.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0342)] - End position of path for CylonCarrierCerberus_0000 is (544.7, 122.8, -1679.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0343)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (544.7, 122.8, -1173.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0346)] - End position of path for CylonCarrierCerberus_0102 is (544.7, 122.8, -1173.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0346)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (1427.0, -134.4, -1336.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.035)] - End position of path for CylonCruiserPhobos_0158 is (1427.0, -134.4, -1336.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.035)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (1427.0, -134.4, -1486.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0353)] - End position of path for CylonCruiserPhobos_0153 is (1427.0, -134.4, -1486.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0353)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (1427.0, -134.4, -1186.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0356)] - End position of path for CylonCruiserPhobos_0163 is (1427.0, -134.4, -1186.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0357)] - Creating a movement path for remote ship 'CylonSupportNemesis_0168' to (1895.7, 305.9, -1367.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.036)] - End position of path for CylonSupportNemesis_0168 is (1895.7, 305.9, -1367.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.036)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2503.6, -134.4, -1330.9) when it should be (2504.1, -134.4, -1331.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (855.0361)] - Processing complete. Commands for simulation : 34
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (855.0361)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (855.0365)] - Before
CylonCruiserPhobos_0158 (131244) - FireMissiles
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonCruiserPhobos_0163 (131250) - FireMissiles
CylonSupportNemesis_0168 (131256) - FireMissiles
CylonCruiserPhobos_0369 (131473) - FireMissiles
CylonCruiserPhobos_0386 (131491) - FireMissiles
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (855.0367)] - After
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonCruiserPhobos_0158 (131244) - FireMissiles
CylonCruiserPhobos_0163 (131250) - FireMissiles
CylonSupportNemesis_0168 (131256) - FireMissiles
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonCruiserPhobos_0369 (131473) - FireMissiles
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation
CylonCruiserPhobos_0386 (131491) - FireMissiles
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (855.0645)] - Invoke Simulation coroutine at 835.3383
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192781] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192788] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192788] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192812] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192812] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192812] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 192840] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

destination is (1732.3, -123.9, -1602.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

destination is (1720.2, 200.8, -1439.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (858.7543)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (858.8512)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (858.8514)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (858.9554)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (858.9556)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.053)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.0532)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.1515)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.2502)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.2503)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.358)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.3582)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.4579)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.458)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.5502)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.6505)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.6507)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.753)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.7532)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.8528)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (859.9578)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.455)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.4552)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.5544)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.6545)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.6547)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.7554)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.857)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.8572)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (860.9487)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.0516)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.0518)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.1539)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.2542)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.2544)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.3552)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.4572)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (861.5553)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (862.0524)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (862.1514)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0389
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0388
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 193963] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 193963] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 193981] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0384
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (869.056)] - Advancing phase. Current stage is CommandExecution. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (869.0561)] - Combat report: Total Hits 11. Total Misses 18
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (869.0566)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (869.063)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (869.067)] - Advancing phase. Current stage is PrePlanning. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (869.0706)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (869.0955)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (869.0956)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2505.1, -134.4, -1452.5) instead of position (2504.6, -134.4, -1452.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at inertia (0.1, 0.0, 1.0) instead of inertia (0.1, 0.0, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (1312.0, 214.8, -1542.9) instead of position (1315.3, 215.3, -1541.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (1285.0, 215.6, -1520.8) instead of position (1288.3, 216.1, -1519.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (1316.3, 231.5, -1520.3) instead of position (1319.7, 232.0, -1519.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (1250.0, 214.0, -1499.6) instead of position (1253.5, 214.5, -1498.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (1349.3, 224.7, -1477.1) instead of position (1352.7, 225.3, -1476.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (1319.8, 216.2, -1472.2) instead of position (1323.3, 216.8, -1471.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (1297.3, 220.7, -1456.3) instead of position (1300.7, 221.2, -1455.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (1264.4, 219.3, -1433.4) instead of position (1268.0, 219.8, -1432.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (1305.4, 224.8, -1425.4) instead of position (1309.0, 225.4, -1424.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (1294.7, 209.2, -1406.4) instead of position (1298.2, 209.7, -1405.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (1271.0, 216.8, -1388.7) instead of position (1274.6, 217.3, -1388.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (1267.8, 223.1, -1403.6) instead of position (1271.4, 223.7, -1402.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2152.1, 141.8, -1493.4) instead of position (2151.9, 141.8, -1493.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2160.2, 121.8, -1494.8) instead of position (2160.0, 121.9, -1494.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2142.0, 121.3, -1495.8) instead of position (2141.8, 121.5, -1495.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2162.7, 138.4, -1485.1) instead of position (2162.7, 138.7, -1485.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2150.4, 128.5, -1484.0) instead of position (2150.5, 128.5, -1484.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2145.5, 127.9, -1484.5) instead of position (2145.6, 128.0, -1484.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2146.9, 111.9, -1481.2) instead of position (2146.8, 111.9, -1481.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2149.8, 131.3, -1481.4) instead of position (2149.8, 131.3, -1481.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2138.0, 124.8, -1470.6) instead of position (2137.8, 124.8, -1470.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2151.2, 132.2, -1465.2) instead of position (2151.0, 132.5, -1465.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2161.4, 129.7, -1473.7) instead of position (2161.5, 129.9, -1473.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2163.7, 117.5, -1477.3) instead of position (2163.4, 117.4, -1477.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2137.5, 140.8, -1483.5) instead of position (2137.4, 140.7, -1483.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2147.9, 128.5, -1480.6) instead of position (2148.0, 128.5, -1480.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 996 instead of index 1249. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (869.1023)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 194115] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 194115] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 194148] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (872.3723)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (872.3746)] - Action Menu, Target Enemy: CylonSupportNemesis_0168 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (873.0766)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (887.2581)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (888.6368)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (900.7174)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (904.228)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (918.8005)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (925.038)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 204376] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 204376] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 204398] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (971.6273)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.6369)] - Advancing phase. Current stage is Planning. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206433] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206433] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206433] - Player 2 : Sent 40 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.6714)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206437] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206437] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206454] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206454] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206454] - ProcessBattleCommands will process 52 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8568)] - Processing Posture and Subsystem Power commands. Coumt is 52
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8569)] - Processing MP commands. Count is 41
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8569)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (668.6, 100.0, -1391.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8572)] - End position of path for CylonCarrierCerberus_0051 is (668.6, 100.0, -1391.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8572)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (642.7, 100.0, -1643.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8576)] - End position of path for CylonCarrierCerberus_0000 is (641.8, 100.0, -1643.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8576)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (641.7, 100.0, -1134.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8579)] - End position of path for CylonCarrierCerberus_0102 is (640.8, 100.0, -1134.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8579)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (1601.7, -179.2, -1222.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8582)] - End position of path for CylonCruiserPhobos_0158 is (1601.7, -179.2, -1222.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8583)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (1601.7, -179.2, -1371.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8586)] - End position of path for CylonCruiserPhobos_0153 is (1601.7, -179.2, -1371.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8586)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (1601.7, -179.2, -1072.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8589)] - End position of path for CylonCruiserPhobos_0163 is (1601.7, -179.2, -1072.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8589)] - Creating a movement path for remote ship 'CylonSupportNemesis_0168' to (1652.2, 237.3, -1119.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8592)] - End position of path for CylonSupportNemesis_0168 is (1652.2, 237.3, -1119.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8593)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2506.1, -179.2, -1242.2) when it should be (2505.4, -179.2, -1242.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (971.8593)] - Processing complete. Commands for simulation : 28
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (971.8593)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (971.8597)] - Before
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (971.8599)] - After
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (971.8877)] - Invoke Simulation coroutine at 952.1618
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206454] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206457] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206457] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206471] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206471] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206482] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 206494] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0382
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonGuidedBallistic_0473
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'Custom Camera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonGuidedBallistic_0470
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonGuidedBallistic_0472
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonGuidedBallistic_0471
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0333
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0334
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0335
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0336
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0342
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (980.9069)] - Dealing with a dead ship : CylonSupportNemesis_0168
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 0.3 damage to CanceranDiplomaticStation
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207322] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207322] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207337] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (985.882)] - Advancing phase. Current stage is CommandExecution. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (985.8821)] - Combat report: Total Hits 503. Total Misses 140
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (985.8827)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (985.8907)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (985.897)] - Advancing phase. Current stage is PrePlanning. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (985.9023)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (985.9225)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (985.9225)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (641.8, 100.0, -1643.4) instead of position (642.7, 100.0, -1643.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (1.0, 0.0, -0.1) instead of inertia (1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (1601.7, -179.2, -1371.9) instead of position (1601.7, -179.2, -1371.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (1684.2, 220.5, -1051.2) instead of position (1689.0, 220.6, -1047.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at rotation (-0.1, -0.8, 0.1, 0.6) instead of rotation (-0.1, -0.7, 0.1, 0.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (985.9351)] - Ship stalk position is (1685.7, -259.0, -1021.0), when it should be (1689.0, -259.7, -1047.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (985.9352)] - Ship stalk rotation is (0.0, 262.9, 3.2), when it should be (0.0, 191.5, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' has 3.656335 subsystem health instead of 3.688244 for subsystem type Navigation. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2828.2, -88.6, -1720.5) instead of position (2828.2, -88.6, -1720.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2828.2, -88.6, -1539.3) instead of position (2828.2, -88.6, -1539.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2828.2, -88.6, -1360.2) instead of position (2828.2, -88.6, -1360.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at position (2828.2, -88.6, -1180.7) instead of position (2828.2, -88.6, -1180.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2506.7, -179.2, -1363.7) instead of position (2507.5, -179.2, -1363.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at inertia (0.0, 0.0, 1.0) instead of inertia (0.0, 0.0, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (1361.7, 209.7, -1457.0) instead of position (1358.3, 209.1, -1458.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (1335.5, 212.2, -1441.1) instead of position (1332.1, 211.5, -1442.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (1372.6, 230.9, -1435.4) instead of position (1369.2, 230.5, -1436.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (1373.1, 212.6, -1432.1) instead of position (1369.8, 211.9, -1433.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (1407.1, 221.1, -1356.5) instead of position (1403.6, 220.5, -1356.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (1376.4, 210.5, -1361.2) instead of position (1372.8, 209.8, -1361.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (1347.4, 215.4, -1351.3) instead of position (1343.9, 214.7, -1351.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (1385.1, 216.1, -1343.2) instead of position (1381.7, 215.4, -1343.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (1381.3, 229.7, -1282.2) instead of position (1377.9, 229.1, -1281.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (1369.2, 203.5, -1270.4) instead of position (1365.7, 202.9, -1269.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (1343.9, 208.8, -1252.1) instead of position (1340.4, 208.2, -1251.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (1418.8, 230.4, -1275.3) instead of position (1415.5, 229.7, -1275.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (1824.1, 247.4, -1357.8) instead of position (1820.5, 247.4, -1357.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (1850.6, 219.2, -1362.1) instead of position (1847.1, 219.2, -1362.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (1812.5, 219.4, -1361.4) instead of position (1808.8, 219.3, -1361.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (1855.0, 244.5, -1344.9) instead of position (1851.5, 244.4, -1345.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (1830.6, 228.1, -1344.1) instead of position (1827.0, 228.1, -1344.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (1790.6, 230.4, -1346.8) instead of position (1786.9, 230.3, -1347.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (1822.1, 205.2, -1336.7) instead of position (1818.5, 205.2, -1336.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (1824.6, 254.6, -1329.5) instead of position (1821.1, 254.5, -1329.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (1795.0, 215.3, -1329.7) instead of position (1791.3, 215.2, -1329.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (1832.3, 235.8, -1316.8) instead of position (1828.8, 235.7, -1316.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (1856.1, 231.7, -1320.7) instead of position (1852.7, 231.6, -1320.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (1852.4, 210.8, -1335.2) instead of position (1848.9, 210.7, -1335.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (1799.3, 250.2, -1338.7) instead of position (1795.6, 250.1, -1338.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (1811.6, 226.5, -1317.0) instead of position (1807.9, 226.5, -1317.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 0 instead of index 932. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (985.941)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207451] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207451] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 207473] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (993.1226)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (996.3878)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1000.304)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1002.433)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1009.86)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1011.79)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1019.473)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1022.143)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1042.584)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1045.041)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1048.798)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1055.65)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1061.832)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1064.004)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1065.139)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1066.344)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1070.629)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1072.957)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1087.145)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1087.147)] - Action Menu, Target Enemy: CylonCruiserPhobos_0153 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1088.228)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1101.012)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1103.466)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222311] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222311] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222328] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1125.838)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1127.426)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1130.628)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1130.636)] - Advancing phase. Current stage is Planning. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222859] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222859] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222859] - Player 2 : Sent 101 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1130.671)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222863] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222863] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222899] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222899] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222899] - ProcessBattleCommands will process 134 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - Processing Posture and Subsystem Power commands. Coumt is 134
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - Processing MP commands. Count is 116
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (749.2, 122.8, -1456.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - End position of path for CylonCarrierCerberus_0051 is (749.2, 122.8, -1456.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (721.2, 122.8, -1712.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - End position of path for CylonCarrierCerberus_0000 is (720.8, 122.8, -1711.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.07)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (721.0, 122.8, -1201.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.071)] - End position of path for CylonCarrierCerberus_0102 is (721.0, 122.8, -1201.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.071)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (2473.5, -324.0, -837.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.072)] - End position of path for CylonCruiserPhobos_0153 is (2473.3, -324.0, -837.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.072)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (2595.7, -324.0, -893.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.072)] - End position of path for CylonCruiserPhobos_0158 is (2595.4, -324.0, -893.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.072)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (2566.9, -324.0, -683.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.073)] - End position of path for CylonCruiserPhobos_0163 is (2566.7, -324.0, -683.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.073)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2508.7, -224.0, -1192.7) when it should be (2508.8, -224.0, -1192.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1131.073)] - Processing complete. Commands for simulation : 104
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1131.073)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1131.074)] - Before
CylonWardriverSquadron_0015 (131132) - Jam
CylonWardriverSquadron_0023 (131187) - Jam
CylonWardriverSquadron_0007 (131077) - Jam
CylonCruiserPhobos_0158 (131244) - FireMissiles
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonCruiserPhobos_0163 (131250) - FireMissiles
CylonCruiserPhobos_0158 (131244) - LaunchFighters
CylonCruiserPhobos_0153 (131238) - LaunchFighters
CylonCruiserPhobos_0163 (131250) - LaunchFighters
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonCarrierCerberus_0319 (131419) - Repairs
CylonCruiserPhobos_0369 (131473) - FireMissiles
CylonCruiserPhobos_0386 (131491) - FireMissiles
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation
CylonScorpionSentry_0053 (131369) - FireMissiles
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonScorpionSentry_0061 (131423) - FireMissiles
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1131.074)] - After
CylonWardriverSquadron_0007 (131077) - Jam
CylonWardriverSquadron_0015 (131132) - Jam
CylonWardriverSquadron_0023 (131187) - Jam
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0033 (131259) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonRaiderMk1Squadron_0035 (131260) - AutoFire
CylonScorpionSentry_0037 (131261) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0041 (131313) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonRaiderMk1Squadron_0043 (131314) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0049 (131367) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonRaiderMk1Squadron_0051 (131368) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonCarrierCerberus_0319 (131419) - Repairs
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0057 (131421) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonRaiderMk1Squadron_0059 (131422) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonRaiderMk1Squadron_0065 (131492) - AutoFire
CylonCruiserPhobos_0153 (131238) - LaunchFighters
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonCruiserPhobos_0158 (131244) - FireMissiles
CylonCruiserPhobos_0158 (131244) - LaunchFighters
CylonCruiserPhobos_0163 (131250) - LaunchFighters
CylonCruiserPhobos_0163 (131250) - FireMissiles
CylonRaiderMk1Squadron_0031 (131258) - MoveToLocation
CylonRaiderMk1Squadron_0033 (131259) - MoveToLocation
CylonRaiderMk1Squadron_0035 (131260) - MoveToLocation
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonRaiderMk1Squadron_0039 (131312) - MoveToLocation
CylonRaiderMk1Squadron_0041 (131313) - MoveToLocation
CylonRaiderMk1Squadron_0043 (131314) - MoveToLocation
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonRaiderMk1Squadron_0047 (131366) - MoveToLocation
CylonRaiderMk1Squadron_0049 (131367) - MoveToLocation
CylonRaiderMk1Squadron_0051 (131368) - MoveToLocation
CylonScorpionSentry_0053 (131369) - FireMissiles
CylonRaiderMk1Squadron_0055 (131420) - MoveToLocation
CylonRaiderMk1Squadron_0057 (131421) - MoveToLocation
CylonRaiderMk1Squadron_0059 (131422) - MoveToLocation
CylonScorpionSentry_0061 (131423) - FireMissiles
CylonCruiserPhobos_0369 (131473) - FireMissiles
CylonRaiderMk1Squadron_0063 (131474) - MoveToLocation
CylonCruiserPhobos_0386 (131491) - FireMissiles
CylonRaiderMk1Squadron_0065 (131492) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1131.102)] - Invoke Simulation coroutine at 1111.374
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222899] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222905] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222905] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222905] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222905] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222920] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 222920] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

destination is (1835.2, 147.4, -1108.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

destination is (1804.1, -205.7, -1298.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Can not play a disabled audio source
 
(Filename:  Line: 2197)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1137.891)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1137.891)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.097)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.097)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.097)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.289)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.289)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.289)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.496)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.496)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.496)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.691)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.691)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.692)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.898)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1138.898)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.094)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.292)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.494)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.693)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.694)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.694)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.895)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.896)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1139.896)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.099)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.099)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.099)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.295)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.295)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.295)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.501)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.501)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.695)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1140.892)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1141.294)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1141.495)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0327
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0325
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223815] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223815] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223826] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0311
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0305
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1145.1)] - Advancing phase. Current stage is CommandExecution. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1145.1)] - Combat report: Total Hits 515. Total Misses 168
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1145.1)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1145.112)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1145.116)] - Advancing phase. Current stage is PrePlanning. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1145.12)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1145.142)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1145.142)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (720.8, 122.8, -1711.5) instead of position (721.2, 122.8, -1712.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (0.4, 0.0, -0.9) instead of inertia (0.4, 0.0, -0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2473.3, -324.0, -837.5) instead of position (2473.5, -324.0, -837.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (1.0, 0.0, 0.1) instead of inertia (1.0, 0.0, 0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (2595.4, -324.0, -893.0) instead of position (2595.7, -324.0, -893.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at inertia (0.9, 0.0, 0.3) instead of inertia (0.9, 0.0, 0.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (2566.7, -324.0, -683.4) instead of position (2566.9, -324.0, -683.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at inertia (1.0, 0.0, 0.2) instead of inertia (1.0, 0.0, 0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (1340.2, 126.6, -849.2) instead of position (1348.1, 126.6, -840.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2815.3, -109.0, -1801.9) instead of position (2815.3, -109.0, -1801.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2815.3, -109.0, -1620.7) instead of position (2815.3, -109.0, -1620.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0219:ShipStalk(Clone):ShipStalk (1145.149)] - Ship stalk position is (2815.3, -364.0, -1620.7), when it should be (2815.3, -364.0, -1620.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2815.3, -109.0, -1441.6) instead of position (2815.3, -109.0, -1441.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0319' is at position (2815.3, -108.9, -1262.1) instead of position (2815.3, -108.9, -1262.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2510.1, -224.0, -1313.8) instead of position (2509.9, -224.0, -1313.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at inertia (0.1, 0.0, 1.0) instead of inertia (0.1, 0.0, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (971.0, 146.9, -1653.6) instead of position (967.9, 146.5, -1655.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (953.9, 151.8, -1638.6) instead of position (950.8, 151.5, -1640.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (995.7, 166.3, -1624.4) instead of position (992.7, 165.9, -1626.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (991.1, 156.2, -1649.2) instead of position (987.8, 156.0, -1650.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (1001.1, 154.4, -1453.2) instead of position (997.7, 154.1, -1454.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (956.9, 139.3, -1464.7) instead of position (953.6, 139.0, -1465.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (932.4, 147.1, -1463.0) instead of position (929.0, 146.8, -1464.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (968.0, 152.1, -1481.3) instead of position (964.5, 151.7, -1482.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (964.0, 159.3, -1266.8) instead of position (960.5, 158.9, -1267.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (945.8, 140.7, -1261.4) instead of position (942.2, 140.4, -1262.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (917.2, 144.5, -1255.6) instead of position (913.7, 144.2, -1256.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (978.8, 161.9, -1298.0) instead of position (975.0, 161.5, -1298.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0025' is at position (2417.3, -313.0, -818.9) instead of position (2419.9, -313.4, -817.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0027' is at position (2538.6, -312.6, -888.3) instead of position (2541.0, -313.0, -886.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0029' is at position (2510.5, -312.9, -668.6) instead of position (2513.1, -313.3, -666.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2139.3, 51.2, -1330.9) instead of position (2141.6, 49.8, -1330.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2162.5, 29.5, -1320.7) instead of position (2162.6, 29.5, -1320.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2141.0, 31.5, -1328.3) instead of position (2142.8, 30.5, -1328.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2164.1, 38.1, -1320.2) instead of position (2164.9, 37.7, -1320.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2154.3, 35.9, -1325.4) instead of position (2155.6, 35.2, -1325.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2113.1, 47.4, -1328.8) instead of position (2116.0, 46.0, -1328.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2157.3, 24.9, -1317.8) instead of position (2157.9, 24.6, -1317.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2144.6, 51.5, -1313.3) instead of position (2146.7, 50.2, -1313.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2131.4, 36.9, -1312.7) instead of position (2133.8, 35.8, -1312.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2152.9, 35.4, -1308.3) instead of position (2154.0, 34.8, -1308.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2163.2, 30.3, -1316.8) instead of position (2163.2, 30.3, -1316.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2164.5, 28.4, -1318.8) instead of position (2164.6, 28.3, -1318.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2117.7, 62.3, -1315.9) instead of position (2120.4, 60.6, -1315.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1152 instead of index 1155. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1145.152)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223926] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223926] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 223942] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1149.761)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1151.067)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1153.937)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1181.235)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1184.089)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1184.092)] - Action Menu, Target Enemy: CylonCruiserPhobos_0158 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1184.749)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1194.16)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1195.804)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1198.247)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1199.443)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1202.273)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1206.775)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1207.462)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1208.789)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1229.506)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1229.509)] - Action Menu, Target Enemy: CylonCruiserPhobos_0153 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1230.194)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1246.746)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1248.846)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 234669] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 234669] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1252.164)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 234691] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1253.133)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1254.675)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1265.728)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1268.21)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1270.509)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1272.183)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1274.051)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1275.728)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1282.487)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1282.489)] - Action Menu, Target Enemy: CylonCruiserPhobos_0158 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1283.252)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1311.744)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1311.755)] - Advancing phase. Current stage is Planning. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240292] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240292] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240292] - Player 2 : Sent 76 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1311.794)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240296] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240296] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240313] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240332] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240332] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240332] - ProcessBattleCommands will process 115 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.215)] - Processing Posture and Subsystem Power commands. Coumt is 115
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.215)] - Processing MP commands. Count is 85
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.215)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (839.0, 100.0, -1509.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.215)] - End position of path for CylonCarrierCerberus_0051 is (839.0, 100.0, -1509.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.215)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (809.1, 100.0, -1765.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - End position of path for CylonCarrierCerberus_0000 is (808.2, 100.0, -1765.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (810.8, 100.0, -1254.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - End position of path for CylonCarrierCerberus_0102 is (810.8, 100.0, -1254.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0163' to (2735.5, -368.8, -806.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - End position of path for CylonCruiserPhobos_0163 is (2735.5, -368.8, -806.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.216)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (2518.6, -330.4, -830.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - End position of path for CylonCruiserPhobos_0153 is (2518.6, -330.4, -830.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0158' to (2779.3, -368.8, -992.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - End position of path for CylonCruiserPhobos_0158 is (2778.3, -368.8, -990.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2655.5, -368.8, -696.4) when it should be (2655.5, -368.8, -696.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2682.4, -362.2, -913.6) when it should be (2682.4, -362.2, -913.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1312.217)] - Processing complete. Commands for simulation : 73
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1312.217)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1312.218)] - Before
CylonBomberSquadron_0025 (131239) - Bomb
CylonBomberSquadron_0027 (131245) - Bomb
CylonBomberSquadron_0029 (131251) - Bomb
CylonCruiserPhobos_0163 (131250) - Hack
CylonCruiserPhobos_0153 (131238) - Hack
CylonCruiserPhobos_0158 (131244) - Hack
CylonCruiserPhobos_0163 (131250) - TargetEnemy
CylonCruiserPhobos_0153 (131238) - TargetEnemy
CylonCruiserPhobos_0158 (131244) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCruiserPhobos_0369 (131473) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonCruiserPhobos_0386 (131491) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1312.218)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonCruiserPhobos_0153 (131238) - Hack
CylonCruiserPhobos_0153 (131238) - TargetEnemy
CylonBomberSquadron_0025 (131239) - Bomb
CylonCruiserPhobos_0158 (131244) - TargetEnemy
CylonCruiserPhobos_0158 (131244) - Hack
CylonBomberSquadron_0027 (131245) - Bomb
CylonCruiserPhobos_0163 (131250) - TargetEnemy
CylonCruiserPhobos_0163 (131250) - Hack
CylonBomberSquadron_0029 (131251) - Bomb
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - AutoFire
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - AutoFire
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - AutoFire
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - AutoFire
CylonCruiserPhobos_0369 (131473) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonCruiserPhobos_0386 (131491) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1312.245)] - Invoke Simulation coroutine at 1292.52
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240332] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240332] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240336] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240336] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240348] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 240351] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hacker - CylonCruiserPhobos_0153 - Initiating a hack attack against CylonCruiserPhobos_0386 (ShipInfo), in mode None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hacker - CylonCruiserPhobos_0158 - Initiating a hack attack against CylonCruiserPhobos_0386 (ShipInfo), in mode None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hacker - CylonCruiserPhobos_0163 - Initiating a hack attack against CylonCruiserPhobos_0386 (ShipInfo), in mode None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0293
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0163
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1317.068)] - Handling simulation collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0163
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CylonCruiserPhobos_0369-3 CylonCruiserPhobos_0163-3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0163 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1317.068)] - Handling simulation collision between CylonCruiserPhobos_0163 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1317.149)] - *** Do damage ****  (Tick 29)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply force to CylonCruiserPhobos_0369 of (-2.1, 0.0, -2.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply force to CylonCruiserPhobos_0163 of (1.3, 0.0, 1.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1317.546)] - Dealing with a dead ship : CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1317.546)] - Dealing with a dead ship : CylonCruiserPhobos_0163
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.607)] - Handling simulation collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.608)] - Handling simulation collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.624)] - Handling simulation collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.624)] - Handling simulation collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.719)] - Handling simulation collision between CylonCruiserPhobos_0369 and CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1319.719)] - Handling simulation collision between CylonCruiserPhobos_0153 and CylonCruiserPhobos_0369
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.14)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.238)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.339)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.446)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.548)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.747)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.845)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1320.942)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.042)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.144)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.758)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.853)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0386 and CylonCruiserPhobos_0158
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1321.875)] - Handling simulation collision between CylonCruiserPhobos_0386 and CylonCruiserPhobos_0158
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CylonCruiserPhobos_0386-3 CylonCruiserPhobos_0158-3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Got a collision between CylonCruiserPhobos_0158 and CylonCruiserPhobos_0386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1321.875)] - Handling simulation collision between CylonCruiserPhobos_0158 and CylonCruiserPhobos_0386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:CollisionResolutionAgent (1321.957)] - *** Do damage ****  (Tick 77)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.959)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply force to CylonCruiserPhobos_0386 of (-2.6, 0.2, -1.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Apply force to CylonCruiserPhobos_0158 of (1.8, -0.1, 1.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1321.965)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1321.966)] - Dealing with a dead ship : CylonCruiserPhobos_0386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1321.966)] - Dealing with a dead ship : CylonCruiserPhobos_0158
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1322.743)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.36)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.443)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.656)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.75)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.858)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1323.943)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.046)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.251)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.251)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.349)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.35)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.449)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241133] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241133] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.547)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241142] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.648)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.745)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.843)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.941)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1324.941)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.041)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.252)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.38)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.442)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.552)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.654)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.857)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1325.956)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1326.261)] - Advancing phase. Current stage is CommandExecution. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1326.261)] - Combat report: Total Hits 558. Total Misses 225
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1326.261)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1326.275)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1326.279)] - Advancing phase. Current stage is PrePlanning. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1326.282)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1326.302)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1326.302)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (808.2, 100.0, -1765.3) instead of position (809.1, 100.0, -1765.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (1.0, 0.0, -0.1) instead of inertia (1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2518.6, -330.4, -830.4) instead of position (2518.6, -330.4, -830.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (1.0, 0.0, 0.2) instead of inertia (1.0, 0.0, 0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (2805.8, -361.5, -878.1) instead of position (2791.0, -378.0, -975.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at rotation (0.0, 0.6, 0.0, 0.8) instead of rotation (0.0, 0.6, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0158:ShipStalk(Clone):ShipStalk (1326.307)] - Ship stalk position is (2789.7, -417.5, -969.0), when it should be (2791.0, -418.0, -975.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0158:ShipStalk(Clone):ShipStalk (1326.308)] - Ship stalk rotation is (0.0, 78.2, 350.7), when it should be (0.0, 78.2, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' has 0 subsystem health instead of 20 for subsystem type Engineering. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (2736.0, -334.0, -582.4) instead of position (2770.1, -367.4, -720.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at rotation (0.0, 0.6, 0.0, 0.8) instead of rotation (0.0, 0.6, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0163:ShipStalk(Clone):ShipStalk (1326.308)] - Ship stalk position is (2769.6, -407.3, -718.1), when it should be (2770.1, -407.4, -720.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0163:ShipStalk(Clone):ShipStalk (1326.308)] - Ship stalk rotation is (0.0, 80.2, 356.4), when it should be (0.0, 80.2, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' has 0 subsystem health instead of 20 for subsystem type Armoury. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (1102.2, 42.9, -701.2) instead of position (1111.1, 44.2, -697.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2397.4, -330.1, -900.7) instead of position (2610.8, -367.4, -661.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at rotation (0.0, 0.2, -0.1, 1.0) instead of rotation (0.0, 0.2, -0.1, 1.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at yaw 26.55255 instead of yaw 25.58008. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1326.309)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0369 is trying to jump when it still has 4 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0369:ShipStalk(Clone):ShipStalk (1326.309)] - Ship stalk position is (2596.1, -506.4, -654.8), when it should be (2610.8, -507.4, -661.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0369:ShipStalk(Clone):ShipStalk (1326.309)] - Ship stalk rotation is (0.0, 25.6, 353.3), when it should be (0.0, 25.6, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' has 0 subsystem health instead of 20 for subsystem type Hangar. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2549.0, -344.6, -1030.0) instead of position (2677.0, -370.1, -915.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at rotation (-0.1, 0.4, -0.1, 0.9) instead of rotation (-0.1, 0.4, -0.1, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at yaw 52.71679 instead of yaw 52.02287. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1326.309)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0386 is trying to jump when it still has 4 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (1326.309)] - Ship stalk position is (2660.1, -507.3, -893.4), when it should be (2677.0, -510.0, -915.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (1326.309)] - Ship stalk rotation is (0.0, 52.0, 348.7), when it should be (0.0, 52.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' has 0 subsystem health instead of 20 for subsystem type Hangar. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (1314.5, 69.9, -1424.9) instead of position (1317.6, 69.0, -1423.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (1290.8, 78.6, -1408.0) instead of position (1293.8, 77.8, -1406.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (1335.2, 83.8, -1395.3) instead of position (1338.3, 82.9, -1393.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (1252.0, 82.2, -1391.9) instead of position (1255.1, 81.5, -1389.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (1365.6, 69.5, -1268.1) instead of position (1368.8, 68.6, -1266.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (1327.9, 61.5, -1280.9) instead of position (1331.1, 60.6, -1279.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (1294.8, 70.8, -1286.4) instead of position (1298.0, 70.0, -1285.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (1257.6, 74.0, -1267.3) instead of position (1261.0, 73.2, -1265.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (1359.1, 74.0, -1145.9) instead of position (1362.5, 73.1, -1144.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (1338.8, 52.1, -1142.4) instead of position (1342.1, 51.2, -1141.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (1301.9, 59.6, -1141.3) instead of position (1305.3, 58.8, -1140.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (1323.0, 77.2, -1124.5) instead of position (1326.5, 76.4, -1123.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0025' is at position (2702.2, -363.0, -954.1) instead of position (2705.4, -364.2, -953.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0027' is at position (2774.9, -390.8, -980.6) instead of position (2777.8, -392.1, -980.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0029' is at position (2678.0, -357.7, -958.8) instead of position (2680.1, -358.8, -960.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2348.9, -154.6, -1053.9) instead of position (2350.8, -156.4, -1051.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2376.6, -196.8, -1034.9) instead of position (2378.5, -198.6, -1032.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2348.0, -194.7, -1042.5) instead of position (2349.9, -196.5, -1040.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (2557.8, -157.4, -1224.2) instead of position (2557.8, -157.4, -1224.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2384.0, -172.9, -1026.2) instead of position (2385.9, -174.8, -1023.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2363.6, -175.1, -1047.6) instead of position (2365.5, -176.9, -1045.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2328.3, -173.0, -1049.2) instead of position (2330.3, -174.8, -1046.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (2555.4, -159.8, -1224.2) instead of position (2555.5, -159.8, -1224.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2366.4, -210.5, -1013.1) instead of position (2368.4, -212.3, -1010.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2361.7, -166.5, -1018.2) instead of position (2363.6, -168.4, -1015.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2346.1, -187.2, -1017.8) instead of position (2348.1, -189.1, -1015.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (2548.9, -151.4, -1227.7) instead of position (2549.5, -151.9, -1227.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2365.1, -190.2, -995.5) instead of position (2367.0, -192.0, -993.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2387.7, -190.4, -1000.9) instead of position (2389.7, -192.3, -998.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2394.9, -209.8, -1012.0) instead of position (2396.8, -211.7, -1009.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (2556.8, -158.6, -1221.9) instead of position (2556.8, -158.6, -1221.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2336.9, -157.5, -1028.4) instead of position (2338.8, -159.4, -1026.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2179.5, -163.2, -905.4) instead of position (2182.6, -164.8, -904.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 564 instead of index 677. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1326.31)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241225] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241225] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 241238] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1352.178)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1352.181)] - Action Menu, Target Enemy: CylonBomberSquadron_0029 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1353.072)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 244340] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 244340] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 244359] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1390.727)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1393.124)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1416.368)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.376)] - Advancing phase. Current stage is Planning. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249228] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249228] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249228] - Player 2 : Sent 33 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.41)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249233] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249233] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249247] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249247] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249247] - ProcessBattleCommands will process 40 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.627)] - Processing Posture and Subsystem Power commands. Coumt is 40
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.627)] - Processing MP commands. Count is 40
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.627)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (930.0, 77.2, -1458.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.628)] - End position of path for CylonCarrierCerberus_0051 is (929.5, 77.2, -1459.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.628)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (899.5, 77.2, -1713.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.628)] - End position of path for CylonCarrierCerberus_0000 is (899.5, 77.2, -1713.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.628)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (900.6, 77.2, -1203.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.629)] - End position of path for CylonCarrierCerberus_0102 is (900.6, 77.2, -1203.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.629)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (2554.2, -336.8, -858.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.629)] - End position of path for CylonCruiserPhobos_0153 is (2554.2, -336.8, -858.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.629)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2772.9, -153.8, -1254.8) when it should be (2772.9, -153.8, -1254.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1416.629)] - Processing complete. Commands for simulation : 32
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1416.629)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1416.629)] - Before
CylonBomberSquadron_0025 (131239) - AutoFire
CylonBomberSquadron_0025 (131239) - RecallFighters
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonCarrierCerberus_0319 (131419) - Repairs

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1416.63)] - After
CylonBomberSquadron_0025 (131239) - AutoFire
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - Repairs
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonCruiserPhobos_0153 (131238) - FireMissiles
CylonBomberSquadron_0025 (131239) - RecallFighters

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1416.657)] - Invoke Simulation coroutine at 1396.933
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249247] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249250] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249250] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249263] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249263] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249280] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 249285] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonBomberMissile_0415
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1421.058)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonBomberMissile_0278
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonBomberMissile_0390
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1422.659)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0227
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0225
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0226
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0224
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0217
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonTorpedo_0210
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1427.768)] - Dealing with a dead ship : CylonBomber_0164
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1428.462)] - Dealing with a dead ship : CylonBomber_0165
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250114] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250114] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1429.059)] - Dealing with a dead ship : CylonBomber_0166
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250123] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1429.659)] - Dealing with a dead ship : CylonBomberSquadron_0029
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1429.66)] - Dealing with a dead ship : CylonBomber_0167
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1429.66)] - Dealing with a dead ship : CylonBomberSquadron_0029
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonBomberMissile_0269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1430.687)] - Advancing phase. Current stage is CommandExecution. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1430.687)] - Combat report: Total Hits 976. Total Misses 1018
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1430.687)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1430.698)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1430.702)] - Advancing phase. Current stage is PrePlanning. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1430.705)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1430.723)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1430.723)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (899.5, 77.2, -1713.1) instead of position (899.5, 77.2, -1713.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2554.2, -336.8, -858.7) instead of position (2554.2, -336.8, -858.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (0.4, 0.0, -0.9) instead of inertia (0.4, 0.0, -0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (2968.0, -398.4, -866.1) instead of position (2938.7, -441.0, -1104.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (2888.6, -381.8, -607.3) instead of position (2931.0, -419.7, -760.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (968.6, -28.9, -616.4) instead of position (970.2, -29.5, -612.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2772.9, -153.9, -1794.6) instead of position (2772.9, -153.9, -1794.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2772.9, -153.9, -1613.4) instead of position (2772.9, -153.9, -1613.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2772.9, -153.9, -1434.3) instead of position (2772.9, -153.9, -1434.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2427.0, -352.9, -837.5) instead of position (2662.2, -419.7, -573.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at yaw 127.0376 instead of yaw 25.58008. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1430.73)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0369 is trying to jump when it still has 3 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2419.0, -344.4, -1074.1) instead of position (2727.2, -425.1, -793.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at yaw -106.8545 instead of yaw 52.02287. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1430.73)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0386 is trying to jump when it still has 3 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (1698.4, -44.6, -1259.3) instead of position (1701.7, -45.7, -1258.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (1673.8, -37.3, -1248.1) instead of position (1677.2, -38.5, -1247.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (1717.0, -35.9, -1232.6) instead of position (1720.3, -37.0, -1231.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (1661.7, -21.7, -1245.5) instead of position (1665.2, -22.7, -1245.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (1760.6, -52.9, -1144.6) instead of position (1764.0, -54.0, -1143.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (1725.1, -54.6, -1156.4) instead of position (1728.5, -55.7, -1155.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (1693.1, -46.9, -1166.7) instead of position (1696.6, -48.1, -1166.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (1680.4, -31.8, -1159.9) instead of position (1683.9, -32.8, -1159.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (1769.6, -51.0, -1069.9) instead of position (1773.2, -52.2, -1069.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (1744.1, -68.6, -1066.6) instead of position (1747.5, -69.7, -1066.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (1709.7, -56.0, -1068.6) instead of position (1713.1, -57.1, -1068.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (1754.7, -35.2, -1059.2) instead of position (1758.3, -36.3, -1059.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0025' is at position (2564.2, -337.6, -855.1) instead of position (2564.3, -337.6, -854.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0029' is at position (2756.6, -411.2, -1090.8) instead of position (2814.7, -422.0, -1058.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2687.5, -338.0, -1049.6) instead of position (2689.1, -338.6, -1048.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2714.8, -374.5, -1047.0) instead of position (2716.5, -375.2, -1046.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2687.2, -373.1, -1045.9) instead of position (2688.8, -373.8, -1045.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2721.4, -351.1, -1035.0) instead of position (2723.1, -351.8, -1034.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2702.2, -354.5, -1051.1) instead of position (2703.9, -355.2, -1050.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2668.6, -356.0, -1046.8) instead of position (2670.1, -356.6, -1046.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2701.4, -382.9, -1026.0) instead of position (2703.2, -383.5, -1025.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2700.1, -342.9, -1025.0) instead of position (2701.9, -343.6, -1024.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2678.5, -364.5, -1023.8) instead of position (2680.1, -365.3, -1023.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2698.2, -362.5, -1010.9) instead of position (2700.0, -363.2, -1010.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2722.4, -364.7, -1014.9) instead of position (2724.2, -365.5, -1014.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2732.0, -382.3, -1029.4) instead of position (2733.9, -383.0, -1028.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2676.0, -339.9, -1026.3) instead of position (2677.5, -340.5, -1025.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2571.7, -321.2, -984.7) instead of position (2575.1, -322.4, -984.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 500 instead of index 756. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1430.731)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250219] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250219] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 250230] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1436.651)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1436.653)] - Action Menu, Target Enemy: CylonCruiserPhobos_0153 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1437.3)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1444.64)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1444.642)] - Action Menu, Target Enemy: CylonCruiserPhobos_0153 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1446.248)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1447.297)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1447.299)] - Action Menu, Target Enemy: CylonCruiserPhobos_0153 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1447.978)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1467.735)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1469.08)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 254913] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 254913] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 254926] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1503.821)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1503.823)] - Advancing phase. Current stage is Planning. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256934] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256934] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256934] - Player 2 : Sent 16 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1503.859)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256938] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256938] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256959] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256962] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256962] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256962] - ProcessBattleCommands will process 41 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - Processing Posture and Subsystem Power commands. Coumt is 41
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - Processing MP commands. Count is 41
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1027.9, 54.4, -1424.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - End position of path for CylonCarrierCerberus_0051 is (1027.9, 54.4, -1424.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (997.0, 54.4, -1678.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - End position of path for CylonCarrierCerberus_0000 is (996.0, 54.4, -1678.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.136)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (999.1, 54.4, -1168.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.137)] - End position of path for CylonCarrierCerberus_0102 is (999.1, 54.4, -1168.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.137)] - Creating a movement path for remote ship 'CylonCruiserPhobos_0153' to (2533.6, -343.2, -899.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.137)] - End position of path for CylonCruiserPhobos_0153 is (2533.9, -343.2, -899.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.137)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2803.1, -175.5, -1165.2) when it should be (2803.1, -175.5, -1165.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1504.137)] - Processing complete. Commands for simulation : 33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1504.137)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1504.138)] - Before
CylonCruiserPhobos_0153 (131238) - LaunchFighters
CylonBomberSquadron_0027 (131245) - AutoFire
CylonBomberSquadron_0027 (131245) - MoveToLocation
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonScorpionSentry_0061 (131423) - FireMissiles
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonScorpionSentry_0053 (131369) - FireMissiles

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1504.138)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonBomberSquadron_0027 (131245) - AutoFire
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonCruiserPhobos_0153 (131238) - LaunchFighters
CylonBomberSquadron_0027 (131245) - MoveToLocation
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonScorpionSentry_0053 (131369) - FireMissiles
CylonScorpionSentry_0061 (131423) - FireMissiles

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1504.165)] - Invoke Simulation coroutine at 1484.441
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256967] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256967] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256975] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256975] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256989] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 256992] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 3 damage to CylonBomberMissile_0398
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1507.072)] - Dealing with a dead ship : CylonBomber_0159
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1507.474)] - Dealing with a dead ship : CylonBomber_0160
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1507.869)] - Dealing with a dead ship : CylonBomber_0161
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1508.571)] - Dealing with a dead ship : CylonBomberSquadron_0027
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1508.571)] - Dealing with a dead ship : CylonBomber_0162
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1508.572)] - Dealing with a dead ship : CylonBomberSquadron_0027
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257808] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257808] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257828] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1517.066)] - Dealing with a dead ship : CylonCruiserPhobos_0153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1518.169)] - Advancing phase. Current stage is CommandExecution. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1518.169)] - Combat report: Total Hits 1752. Total Misses 1364
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1518.169)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1518.179)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1518.184)] - Advancing phase. Current stage is PrePlanning. Round 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1518.187)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1518.202)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1518.202)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (996.0, 54.4, -1678.1) instead of position (997.0, 54.4, -1678.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (1.0, 0.0, -0.1) instead of inertia (1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (1518.209)] - Ship stalk position is (997.0, -447.8, -1678.2), when it should be (997.0, -447.8, -1678.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2533.6, -343.4, -899.4) instead of position (2533.6, -343.4, -899.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at rotation (-0.1, 0.8, 0.1, -0.5) instead of rotation (-0.1, 0.8, 0.1, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0153:ShipStalk(Clone):ShipStalk (1518.209)] - Ship stalk rotation is (0.0, 244.9, 0.0), when it should be (0.0, 247.3, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' has 6.107681 subsystem health instead of 6.847604 for subsystem type Armoury. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3065.2, -472.3, -1026.5) instead of position (3044.7, -503.1, -1197.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3011.8, -448.0, -682.8) instead of position (3041.1, -474.2, -787.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.2, -92.1, -589.3) instead of position (930.5, -92.8, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1518.21)] - Ship stalk position is (930.5, -573.1, -588.0), when it should be (930.5, -573.1, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2803.1, -175.6, -1705.0) instead of position (2803.1, -175.6, -1705.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (0.7, 0.0, 0.7) instead of inertia (0.7, 0.0, 0.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2803.1, -175.6, -1523.8) instead of position (2803.1, -175.6, -1523.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (0.7, 0.0, 0.7) instead of inertia (0.7, 0.0, 0.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2803.1, -175.6, -1344.7) instead of position (2803.1, -175.6, -1344.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (0.7, 0.0, 0.7) instead of inertia (0.7, 0.0, 0.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2537.0, -391.2, -692.8) instead of position (2697.3, -474.2, -512.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at yaw 85.16014 instead of yaw 25.58008. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1518.212)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0369 is trying to jump when it still has 2 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2543.1, -390.1, -906.9) instead of position (2763.3, -481.5, -706.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at yaw -41.9577 instead of yaw 52.02287. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1518.212)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0386 is trying to jump when it still has 2 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (1982.4, -78.9, -1384.8) instead of position (1985.2, -79.2, -1385.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (1952.7, -79.1, -1377.1) instead of position (1954.9, -79.3, -1377.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (1986.5, -68.5, -1355.1) instead of position (1989.0, -68.8, -1356.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (1928.4, -76.8, -1403.9) instead of position (1930.8, -77.2, -1405.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2034.0, -83.9, -1299.7) instead of position (2037.2, -84.3, -1301.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (1994.8, -84.6, -1300.5) instead of position (1996.9, -84.9, -1301.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (1974.4, -83.9, -1322.4) instead of position (1976.6, -84.1, -1323.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (1943.1, -80.5, -1342.3) instead of position (1945.2, -80.9, -1343.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (2090.7, -85.9, -1278.4) instead of position (2093.8, -86.3, -1280.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2026.5, -103.5, -1249.7) instead of position (2029.4, -103.8, -1251.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (1991.8, -86.6, -1248.7) instead of position (1993.9, -86.8, -1249.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (2030.7, -77.2, -1272.1) instead of position (2033.6, -77.6, -1274.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0025' is at position (2568.5, -298.9, -889.1) instead of position (2568.9, -299.0, -891.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0027' is at position (2902.4, -430.8, -969.7) instead of position (2899.1, -430.8, -967.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2499.8, -315.2, -1029.9) instead of position (2497.0, -313.5, -1031.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2556.0, -365.1, -1001.3) instead of position (2553.5, -363.6, -1002.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2505.8, -372.9, -1023.9) instead of position (2503.1, -370.9, -1025.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2566.8, -327.6, -1000.3) instead of position (2564.6, -326.2, -1002.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2559.1, -345.9, -976.4) instead of position (2559.1, -344.9, -974.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2501.7, -360.4, -1004.2) instead of position (2502.6, -359.5, -1002.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2558.5, -386.5, -984.7) instead of position (2558.6, -385.2, -983.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2553.4, -331.2, -994.5) instead of position (2553.4, -330.5, -992.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2517.5, -384.1, -1014.7) instead of position (2518.3, -383.3, -1013.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2549.9, -361.4, -1005.4) instead of position (2550.0, -360.3, -1003.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2578.3, -351.4, -980.4) instead of position (2578.3, -350.3, -978.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2588.7, -367.4, -971.2) instead of position (2588.4, -366.3, -969.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2512.6, -336.2, -1017.4) instead of position (2513.5, -335.8, -1015.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2470.9, -354.3, -1027.7) instead of position (2472.0, -353.7, -1026.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 0 instead of index 191. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1518.213)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257915] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257915] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 257930] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1523.491)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1523.494)] - Action Menu, Target Enemy: CylonRaiderMk1Squadron_0017 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1524.207)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1536.162)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1536.164)] - Action Menu, Target Enemy: CylonRaiderMk1Squadron_0009 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1536.918)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1544.574)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1545.953)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1549.965)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1551.063)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1551.481)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1552.113)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1556.161)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1556.164)] - Action Menu, Target Enemy: CylonRaiderMk1Squadron_0017 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1556.867)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 261876] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 261876] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 261893] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1575.09)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1575.092)] - Action Menu, Target Enemy: CylonBomberSquadron_0025 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1575.826)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1583.374)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

6 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1583.376)] - Action Menu, Target Enemy: 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1584.224)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1595.038)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.047)] - Advancing phase. Current stage is Planning. Round 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265170] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265170] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265170] - Player 2 : Sent 36 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.083)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265174] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265174] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265192] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265192] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265192] - ProcessBattleCommands will process 58 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - Processing Posture and Subsystem Power commands. Coumt is 58
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - Processing MP commands. Count is 58
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1118.0, 31.6, -1371.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - End position of path for CylonCarrierCerberus_0051 is (1118.0, 31.6, -1371.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1086.0, 31.6, -1627.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - End position of path for CylonCarrierCerberus_0000 is (1086.0, 31.6, -1627.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.316)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1088.6, 31.6, -1116.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.317)] - End position of path for CylonCarrierCerberus_0102 is (1088.6, 31.6, -1116.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1595.317)] - Processing complete. Commands for simulation : 51
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1595.317)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1595.317)] - Before
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonBomberSquadron_0025 (131239) - Bomb
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1595.318)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonBomberSquadron_0025 (131239) - Bomb
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1595.346)] - Invoke Simulation coroutine at 1575.621
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265192] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265197] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265197] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265219] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265219] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265219] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 265234] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1599.653)] - Dealing with a dead ship : CylonBomber_0154
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1599.853)] - Dealing with a dead ship : CylonBomber_0155
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1600.146)] - Dealing with a dead ship : CylonBomber_0156
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1600.557)] - Dealing with a dead ship : CylonBomberSquadron_0025
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1600.557)] - Dealing with a dead ship : CylonBomber_0157
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1600.557)] - Dealing with a dead ship : CylonBomberSquadron_0025
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1604.042)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1604.045)] - Dealing with a dead ship : CylonRaiderMk1_0387
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1604.348)] - Dealing with a dead ship : CylonRaiderMk1_0103
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1606.148)] - Dealing with a dead ship : CylonRaiderMk1_0104
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1606.438)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1606.44)] - Dealing with a dead ship : CylonRaiderMk1_0388
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1606.649)] - Dealing with a dead ship : CylonRaiderMk1_0105
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1607.047)] - Dealing with a dead ship : CylonRaiderMk1_0106
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1607.149)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1607.151)] - Dealing with a dead ship : CylonRaiderMk1_0170
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1607.544)] - Dealing with a dead ship : CylonRaiderMk1_0107
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266099] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266099] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1607.744)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1607.747)] - Dealing with a dead ship : CylonRaiderMk1_0389
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1607.841)] - Dealing with a dead ship : CylonRaiderMk1_0108
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266109] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1608.54)] - Dealing with a dead ship : CylonRaiderMk1_0109
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1608.74)] - Dealing with a dead ship : CylonRaiderMk1_0110
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1609.049)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.052)] - Dealing with a dead ship : CylonRaiderMk1_0390
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.347)] - Advancing phase. Current stage is CommandExecution. Round 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.347)] - Combat report: Total Hits 2268. Total Misses 2523
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.348)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1609.358)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.362)] - Advancing phase. Current stage is PrePlanning. Round 9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1609.365)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1609.383)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1609.383)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1086.0, 31.6, -1627.0) instead of position (1086.0, 31.6, -1627.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (0.6, 0.0, 0.8) instead of inertia (0.6, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (1609.388)] - Ship stalk position is (1086.0, -312.4, -1627.0), when it should be (1086.0, -312.4, -1627.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2494.5, -351.6, -924.1) instead of position (2494.0, -352.1, -924.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3120.9, -545.3, -1150.2) instead of position (3108.8, -564.5, -1253.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3084.3, -516.7, -745.7) instead of position (3100.1, -531.4, -801.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -151.4, -588.0) instead of position (930.5, -152.3, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1609.388)] - Ship stalk position is (930.5, -632.6, -588.0), when it should be (930.5, -632.6, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2630.6, -431.6, -576.3) instead of position (2716.1, -531.4, -480.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at yaw 81.71095 instead of yaw 25.58008. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1609.388)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0369 is trying to jump when it still has 1 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2652.5, -437.0, -774.4) instead of position (2785.1, -539.4, -653.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at yaw -99.12106 instead of yaw 52.02287. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle/BattleManager:BattleManager (1609.389)] - [CreateMoveToLocationCommand] Capital Ship CylonCruiserPhobos_0386 is trying to jump when it still has 1 cooldown turns left. Command has been prevented.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2272.1, -212.2, -1171.6) instead of position (2273.5, -212.8, -1170.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2236.3, -198.6, -1184.0) instead of position (2237.8, -199.2, -1182.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2285.0, -208.3, -1150.8) instead of position (2286.6, -208.9, -1149.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (2194.5, -192.6, -1173.1) instead of position (2197.3, -193.6, -1170.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2322.1, -234.2, -1122.0) instead of position (2323.5, -234.7, -1120.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2287.9, -218.7, -1132.5) instead of position (2289.6, -219.3, -1131.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (2258.4, -208.5, -1149.4) instead of position (2259.9, -209.1, -1148.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (2231.4, -204.7, -1135.5) instead of position (2233.4, -205.2, -1135.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (2340.0, -232.2, -1110.6) instead of position (2340.9, -233.1, -1109.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0017' has 18.10009 hull points instead of 16.60009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2328.9, -237.4, -1101.8) instead of position (2330.7, -237.8, -1101.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (2293.2, -222.5, -1111.7) instead of position (2295.0, -223.2, -1111.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (2317.3, -212.6, -1119.8) instead of position (2318.9, -213.5, -1119.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonBomberSquadron_0025' is at position (2631.0, -272.8, -959.7) instead of position (2630.9, -272.8, -959.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2340.0, -228.6, -1112.1) instead of position (2339.5, -226.3, -1113.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2395.4, -248.9, -1095.7) instead of position (2393.8, -248.5, -1096.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2357.0, -242.3, -1111.9) instead of position (2355.5, -241.6, -1112.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2383.7, -229.5, -1103.9) instead of position (2381.9, -229.5, -1104.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2384.1, -237.7, -1066.2) instead of position (2382.6, -237.4, -1067.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2354.4, -240.9, -1086.9) instead of position (2353.2, -240.4, -1088.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2385.8, -259.7, -1075.2) instead of position (2384.4, -259.1, -1076.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2379.3, -222.1, -1083.5) instead of position (2377.7, -222.1, -1084.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2371.0, -257.0, -1097.0) instead of position (2369.5, -256.3, -1097.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2373.5, -240.7, -1087.7) instead of position (2371.9, -240.3, -1088.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2406.1, -231.2, -1080.1) instead of position (2404.5, -231.0, -1081.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2408.6, -251.5, -1069.4) instead of position (2407.2, -251.2, -1070.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2359.9, -227.4, -1102.2) instead of position (2358.2, -227.4, -1103.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2343.7, -239.3, -1103.5) instead of position (2342.7, -238.5, -1104.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 610 instead of index 1114. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.39)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1609.392)] - Dealing with a dead ship : CylonRaiderMk1_0111
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266215] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266215] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 266229] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1615.533)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1615.536)] - Action Menu, Target Enemy: CylonWardriverSquadron_0015 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1616.13)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1618.21)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1618.212)] - Action Menu, Target Enemy: CylonWardriverSquadron_0007 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1618.923)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1630.5)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1630.502)] - Action Menu, Target Enemy: CylonWardriverSquadron_0023 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1631.172)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1637.057)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1638.399)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1644.928)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1644.931)] - Action Menu, Target Enemy: CylonWardriverSquadron_0023 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1645.583)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1647.357)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1648.133)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271510] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271510] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271529] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1666.982)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1666.984)] - Advancing phase. Current stage is Planning. Round 9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271783] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271783] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271783] - Player 2 : Sent 40 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.019)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271786] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271786] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271805] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271805] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271805] - ProcessBattleCommands will process 51 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - Processing Posture and Subsystem Power commands. Coumt is 51
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - Processing MP commands. Count is 51
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1215.3, 8.8, -1336.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - End position of path for CylonCarrierCerberus_0051 is (1214.3, 8.8, -1336.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1182.3, 8.8, -1591.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - End position of path for CylonCarrierCerberus_0000 is (1182.3, 8.8, -1591.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.256)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1186.8, 8.8, -1081.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.257)] - End position of path for CylonCarrierCerberus_0102 is (1186.8, 8.8, -1081.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.257)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2821.8, -215.9, -1006.9) when it should be (2821.8, -215.9, -1006.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1667.257)] - Processing complete. Commands for simulation : 44
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1667.257)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1667.257)] - Before
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1667.257)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1667.285)] - Invoke Simulation coroutine at 1647.56
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271805] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271810] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271810] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271821] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271821] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271827] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 271836] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1670.382)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1670.384)] - Dealing with a dead ship : CylonRaiderMk1_0391
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1671.581)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1671.583)] - Dealing with a dead ship : CylonRaiderMk1_0171
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1672.984)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1672.986)] - Dealing with a dead ship : CylonRaiderMk1_0172
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1674.073)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1674.075)] - Dealing with a dead ship : CylonRaiderMk1_0173
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1674.185)] - Dealing with a dead ship : CylonUtilityWardriver_0049
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1674.586)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1674.589)] - Dealing with a dead ship : CylonRaiderMk1_0174
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1674.976)] - Dealing with a dead ship : CylonUtilityWardriver_0100
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1675.086)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1675.089)] - Dealing with a dead ship : CylonRaiderMk1_0392
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1675.277)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1675.28)] - Dealing with a dead ship : CylonRaiderMk1_0270
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1675.578)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1675.58)] - Dealing with a dead ship : CylonRaiderMk1_0175
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.282)] - Dealing with a dead ship : CylonWardriverSquadron_0007
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.282)] - Dealing with a dead ship : CylonUtilityWardriver_0050
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.282)] - Dealing with a dead ship : CylonWardriverSquadron_0007
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1676.775)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.778)] - Dealing with a dead ship : CylonRaiderMk1_0135
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.778)] - Dealing with a dead ship : CylonRaiderMk1_0119
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1676.778)] - Dealing with a dead ship : CylonRaiderMk1_0393
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1677.585)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1677.589)] - Dealing with a dead ship : CylonRaiderMk1_0176
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1678.776)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1678.778)] - Dealing with a dead ship : CylonRaiderMk1_0394
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1679.074)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1679.077)] - Dealing with a dead ship : CylonRaiderMk1_0395
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1679.185)] - Dealing with a dead ship : CylonWardriverSquadron_0015
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1679.185)] - Dealing with a dead ship : CylonUtilityWardriver_0101
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1679.185)] - Dealing with a dead ship : CylonWardriverSquadron_0015
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272658] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272658] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1679.774)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1679.777)] - Dealing with a dead ship : CylonRaiderMk1_0396
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272670] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1680.181)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1680.182)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1680.184)] - Dealing with a dead ship : CylonRaiderMk1_0177
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1680.184)] - Dealing with a dead ship : CylonRaiderMk1_0397
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1680.571)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1680.574)] - Dealing with a dead ship : CylonRaiderMk1_0112
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1680.574)] - Dealing with a dead ship : CylonRaiderMk1_0178
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1680.878)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1680.881)] - Dealing with a dead ship : CylonRaiderMk1_0398
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1681.069)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.073)] - Dealing with a dead ship : CylonRaiderMk1_0179
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.282)] - Advancing phase. Current stage is CommandExecution. Round 9
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.282)] - Combat report: Total Hits 2818. Total Misses 3880
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.282)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1681.292)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.297)] - Advancing phase. Current stage is PrePlanning. Round 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1681.3)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1681.318)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1681.318)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1182.3, 8.8, -1591.5) instead of position (1182.3, 8.8, -1591.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (1.0, 0.0, -0.1) instead of inertia (1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2465.4, -373.6, -942.5) instead of position (2465.2, -374.1, -942.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3134.5, -617.3, -1237.5) instead of position (3130.1, -624.0, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3107.9, -586.9, -793.9) instead of position (3110.5, -589.9, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -210.7, -588.0) instead of position (930.5, -211.3, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1681.325)] - Ship stalk position is (930.5, -691.6, -588.0), when it should be (930.5, -691.6, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2704.3, -475.8, -491.4) instead of position (2719.4, -589.9, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at yaw 72.08821 instead of yaw 25.58008. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2748.2, -485.7, -676.0) instead of position (2792.3, -597.8, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at yaw -124.9249 instead of yaw 52.02287. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2347.4, -161.0, -1218.9) instead of position (2346.6, -159.6, -1217.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2354.2, -128.8, -1212.9) instead of position (2352.7, -128.1, -1211.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2314.1, -155.4, -1109.7) instead of position (2314.2, -154.4, -1111.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0007' is at position (2324.0, -180.5, -1129.7) instead of position (2324.0, -180.5, -1129.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2346.2, -212.5, -1164.4) instead of position (2348.0, -213.2, -1165.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2337.8, -192.4, -1153.7) instead of position (2339.4, -193.1, -1154.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (2307.6, -189.2, -1125.4) instead of position (2309.1, -189.9, -1126.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0015' is at position (2297.0, -160.4, -1217.9) instead of position (2325.8, -160.8, -1231.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (2323.7, -193.8, -1115.7) instead of position (2323.7, -192.3, -1116.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2375.7, -212.3, -1162.3) instead of position (2377.4, -213.1, -1163.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (2357.5, -269.6, -1213.5) instead of position (2359.9, -269.1, -1213.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (2324.0, -140.4, -1155.1) instead of position (2323.8, -138.9, -1156.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2319.0, -113.5, -1177.3) instead of position (2319.1, -111.7, -1178.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0031' has 15.40009 hull points instead of 15.10009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2388.9, -199.3, -1147.7) instead of position (2391.3, -199.0, -1148.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2322.0, -231.4, -1161.2) instead of position (2323.5, -230.2, -1161.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2323.1, -221.6, -1102.3) instead of position (2323.1, -219.8, -1103.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2366.6, -207.1, -1159.1) instead of position (2368.5, -208.0, -1159.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2356.5, -208.4, -1154.0) instead of position (2357.9, -208.8, -1154.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2361.6, -241.4, -1049.3) instead of position (2363.2, -242.4, -1047.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2363.3, -228.0, -1087.4) instead of position (2363.6, -227.6, -1089.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2334.0, -240.5, -1201.5) instead of position (2334.7, -242.2, -1203.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2405.8, -211.1, -1165.0) instead of position (2407.8, -212.3, -1165.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2328.9, -290.9, -1158.4) instead of position (2329.8, -290.3, -1160.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2308.6, -165.6, -1111.2) instead of position (2309.4, -165.0, -1112.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2360.0, -189.1, -1093.7) instead of position (2358.3, -189.4, -1094.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2458.4, -250.6, -1206.8) instead of position (2456.1, -251.0, -1207.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1888 instead of index 0. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1681.327)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272778] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272778] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 272796] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1689.871)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1691.15)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1694.105)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1694.108)] - Action Menu, Target Enemy: CylonWardriverSquadron_0023 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1694.805)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1699.569)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1699.575)] - initial Target is: CylonRaiderMk1Squadron_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1704.015)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 276067] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 276067] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 276083] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1729.926)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1730.967)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1770.974)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1772.033)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1779.355)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.357)] - Advancing phase. Current stage is Planning. Round 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282257] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282257] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282257] - Player 2 : Sent 42 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.393)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282261] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282261] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282284] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282284] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282284] - ProcessBattleCommands will process 69 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - Processing Posture and Subsystem Power commands. Coumt is 69
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - Processing MP commands. Count is 63
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1303.6, -14.0, -1283.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - End position of path for CylonCarrierCerberus_0051 is (1303.1, -14.0, -1284.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1271.1, -14.0, -1539.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - End position of path for CylonCarrierCerberus_0000 is (1270.6, -14.0, -1540.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.671)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1276.6, -14.0, -1027.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.672)] - End position of path for CylonCarrierCerberus_0102 is (1276.6, -14.0, -1027.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.672)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2631.7, -279.2, -755.7) when it should be (2635.7, -279.2, -750.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.672)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2626.6, -279.2, -1033.4) when it should be (2633.6, -279.2, -1015.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.672)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2766.4, -234.7, -963.5) when it should be (2766.4, -234.7, -963.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1779.672)] - Processing complete. Commands for simulation : 54
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1779.672)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1779.672)] - Before
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1779.673)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0017 (131184) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0031 (131258) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - AutoFire
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0065 (131492) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0017 (131184) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0031 (131258) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0065 (131492) - FightersAttack
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1779.7)] - Invoke Simulation coroutine at 1759.975
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282284] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282288] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282288] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282300] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282300] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282305] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 282315] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1782.006)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1782.009)] - Dealing with a dead ship : CylonRaiderMk1_0180
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 10000 damage to CylonVirusMine_0583
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Applying 10000 damage to CylonVirusMine_0582
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1782.806)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1782.809)] - Dealing with a dead ship : CylonRaiderMk1_0399
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1783.104)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1783.106)] - Dealing with a dead ship : CylonRaiderMk1_0181
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1783.602)] - Dealing with a dead ship : CylonRaiderMk1_0113
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1783.708)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1783.71)] - Dealing with a dead ship : CylonRaiderMk1_0400
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1783.896)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1783.898)] - Dealing with a dead ship : CylonRaiderMk1_0401
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1784.107)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.112)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0065
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.112)] - Dealing with a dead ship : CylonRaiderMk1_0402
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.112)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0065
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1784.496)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.499)] - Dealing with a dead ship : CylonRaiderMk1_0114
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.499)] - Dealing with a dead ship : CylonRaiderMk1_0182
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1784.803)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1784.806)] - Dealing with a dead ship : CylonRaiderMk1_0186
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1785.502)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1785.504)] - Dealing with a dead ship : CylonRaiderMk1_0183
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1785.7)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1785.703)] - Dealing with a dead ship : CylonRaiderMk1_0236
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1786.002)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.004)] - Dealing with a dead ship : CylonRaiderMk1_0184
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1786.397)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.399)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0031
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.399)] - Dealing with a dead ship : CylonRaiderMk1_0185
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.4)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0031
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.513)] - Dealing with a dead ship : CylonRaiderMk1_0115
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1786.607)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.609)] - Dealing with a dead ship : CylonRaiderMk1_0187
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1786.995)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1786.998)] - Dealing with a dead ship : CylonRaiderMk1_0252
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1787.204)] - Dealing with a dead ship : CylonUtilityWardriver_0151
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1787.307)] - Dealing with a dead ship : CylonRaiderMk1_0116
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1787.396)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1787.398)] - Dealing with a dead ship : CylonRaiderMk1_0202
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1787.903)] - Dealing with a dead ship : CylonRaiderMk1_0117
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.498)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0017
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.498)] - Dealing with a dead ship : CylonRaiderMk1_0118
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.498)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0017
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.695)] - Dealing with a dead ship : CylonRaiderMk1_0033
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1788.793)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.796)] - Dealing with a dead ship : CylonRaiderMk1_0220
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1788.995)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.998)] - Dealing with a dead ship : CylonRaiderMk1_0084
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1788.998)] - Dealing with a dead ship : CylonRaiderMk1_0188
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1789.999)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1790.001)] - Dealing with a dead ship : CylonRaiderMk1_0203
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1790.693)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1790.695)] - Dealing with a dead ship : CylonRaiderMk1_0189
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1791.505)] - Dealing with a dead ship : CylonWardriverSquadron_0023
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1791.505)] - Dealing with a dead ship : CylonUtilityWardriver_0152
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1791.505)] - Dealing with a dead ship : CylonWardriverSquadron_0023
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1792.001)] - Dealing with a dead ship : CylonRaiderMk1_0068
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283202] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283202] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283216] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1792.399)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1792.401)] - Dealing with a dead ship : CylonRaiderMk1_0085
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1792.401)] - Dealing with a dead ship : CylonRaiderMk1_0190
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1792.604)] - Dealing with a dead ship : CylonRaiderMk1_0017
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1793.698)] - Advancing phase. Current stage is CommandExecution. Round 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1793.698)] - Combat report: Total Hits 3564. Total Misses 5266
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1793.698)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1793.706)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1793.711)] - Advancing phase. Current stage is PrePlanning. Round 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1793.713)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1793.733)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1793.733)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1270.6, -14.0, -1540.5) instead of position (1271.1, -14.0, -1539.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (0.6, 0.0, 0.8) instead of inertia (0.6, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2446.9, -408.9, -954.2) instead of position (2446.5, -409.9, -954.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -682.4, -1271.9) instead of position (3130.1, -683.8, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -648.3, -804.0) instead of position (3110.5, -649.7, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -269.6, -588.0) instead of position (930.5, -271.1, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1793.739)] - Ship stalk position is (930.5, -751.4, -588.0), when it should be (930.5, -751.4, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2766.6, -234.8, -1503.9) instead of position (2766.6, -234.8, -1503.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2766.6, -234.8, -1322.7) instead of position (2766.6, -234.8, -1322.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2767.8, -234.8, -1143.9) instead of position (2768.4, -234.8, -1144.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.2) instead of inertia (-1.0, 0.0, 0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -531.5, -474.4) instead of position (2719.4, -649.7, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0369:ShipStalk(Clone):ShipStalk (1793.741)] - Ship stalk rotation is (0.0, 25.6, 0.0), when it should be (0.0, 53.9, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -539.4, -635.7) instead of position (2792.3, -657.6, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (1793.742)] - Ship stalk rotation is (0.0, 52.0, 0.0), when it should be (0.0, 331.6, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2352.6, -131.0, -1225.0) instead of position (2351.4, -129.6, -1225.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2325.9, -119.8, -1246.4) instead of position (2325.1, -118.5, -1246.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2382.3, -147.7, -1183.0) instead of position (2384.9, -150.0, -1181.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2353.6, -78.3, -1242.2) instead of position (2354.7, -78.3, -1244.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2345.8, -51.2, -1256.0) instead of position (2348.1, -49.2, -1257.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (2311.3, -69.6, -1240.5) instead of position (2311.7, -71.4, -1241.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' is at position (2310.6, -117.5, -1177.4) instead of position (2340.3, -142.8, -1165.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0017' has attack direction (0.9, -0.5, 0.0) instead of (0.9, -0.5, 0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2360.1, -83.1, -1231.1) instead of position (2361.0, -82.9, -1232.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (2358.6, -97.9, -1229.1) instead of position (2359.3, -97.5, -1230.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' is at position (2274.0, -35.7, -1252.8) instead of position (2274.0, -35.7, -1252.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonWardriverSquadron_0023' has defend angle 297 instead of 296. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' is at position (2271.4, -60.3, -1176.8) instead of position (2279.9, -54.5, -1178.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0031' has attack direction (-0.5, 0.6, 0.2) instead of (-0.6, 0.6, 0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2374.3, -81.0, -1264.6) instead of position (2376.9, -81.1, -1267.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2281.0, -46.6, -1264.5) instead of position (2281.8, -47.9, -1264.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (2269.0, -131.1, -1260.6) instead of position (2266.0, -130.9, -1260.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2344.7, -88.5, -1176.9) instead of position (2347.0, -89.8, -1174.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2327.0, -95.5, -1243.4) instead of position (2327.0, -97.7, -1243.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2312.6, -74.7, -1243.0) instead of position (2313.0, -76.5, -1243.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (2233.2, -153.4, -1261.5) instead of position (2230.2, -153.2, -1261.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2348.9, -128.0, -1175.9) instead of position (2350.6, -129.2, -1175.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2350.2, -112.9, -1193.1) instead of position (2351.8, -114.0, -1192.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2309.8, -76.1, -1227.7) instead of position (2309.6, -75.3, -1229.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (2233.2, -120.0, -1259.6) instead of position (2230.2, -119.8, -1259.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2320.3, -76.8, -1218.4) instead of position (2319.8, -76.3, -1219.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2347.1, -124.2, -1188.9) instead of position (2348.7, -125.6, -1188.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2322.2, -112.0, -1203.9) instead of position (2321.6, -110.6, -1205.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (2247.2, -136.7, -1232.6) instead of position (2244.2, -136.5, -1233.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2341.2, -61.5, -1236.3) instead of position (2344.4, -61.2, -1238.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0065' is at position (2416.5, -228.3, -1185.3) instead of position (2418.7, -229.7, -1186.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1388 instead of index 1566. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1793.743)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283329] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283329] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 283344] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1796.665)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1796.67)] - initial Target is: CylonRaiderMk1Squadron_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1804.086)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1808.483)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1808.489)] - initial Target is: CylonRaiderMk1Squadron_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1811.791)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1814.062)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1815.067)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1816.103)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1816.108)] - initial Target is: CylonCarrierCerberus_0051
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1820.605)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1824.557)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 286665] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 286665] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 286696] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1825.914)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1831.972)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1831.98)] - Advancing phase. Current stage is Planning. Round 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287467] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287467] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287467] - Player 2 : Sent 42 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1831.982)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287471] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287471] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287487] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287487] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287487] - ProcessBattleCommands will process 61 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - Processing Posture and Subsystem Power commands. Coumt is 61
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - Processing MP commands. Count is 61
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1366.2, -36.8, -1201.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - End position of path for CylonCarrierCerberus_0051 is (1366.2, -36.8, -1201.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1334.2, -36.8, -1456.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.175)] - End position of path for CylonCarrierCerberus_0000 is (1334.2, -36.8, -1456.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1339.8, -36.8, -944.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - End position of path for CylonCarrierCerberus_0102 is (1339.8, -36.8, -944.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2630.6, -279.2, -751.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2633.6, -279.2, -1015.8) when it should be (2633.6, -279.2, -1015.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2697.4, -253.3, -959.9) when it should be (2697.4, -253.3, -959.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1832.176)] - Processing complete. Commands for simulation : 52
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1832.176)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1832.177)] - Before
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1832.177)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonRaiderMk1Squadron_0033 (131259) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - AutoFire
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0033 (131259) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1832.205)] - Invoke Simulation coroutine at 1812.48
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287487] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287491] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287491] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287507] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287507] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287507] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 287525] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1835.595)] - Dealing with a dead ship : CylonRaiderMk1_0136
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1836.206)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1836.209)] - Dealing with a dead ship : CylonRaiderMk1_0191
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1836.497)] - Dealing with a dead ship : CylonRaiderMk1_0086
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1837.392)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1837.395)] - Dealing with a dead ship : CylonRaiderMk1_0192
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1838.003)] - Dealing with a dead ship : CylonRaiderMk1_0087
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1838.201)] - Dealing with a dead ship : CylonRaiderMk1_0137
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1838.797)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1838.799)] - Dealing with a dead ship : CylonRaiderMk1_0193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1838.996)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1838.999)] - Dealing with a dead ship : CylonRaiderMk1_0194
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1839.099)] - Dealing with a dead ship : CylonRaiderMk1_0138
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1839.099)] - Dealing with a dead ship : CylonRaiderMk1_0088
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1839.494)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1839.497)] - Dealing with a dead ship : CylonRaiderMk1_0195
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1839.795)] - Dealing with a dead ship : CylonRaiderMk1_0139
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1839.891)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1839.894)] - Dealing with a dead ship : CylonRaiderMk1_0196
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1840.397)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1840.4)] - Dealing with a dead ship : CylonRaiderMk1_0089
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1840.4)] - Dealing with a dead ship : CylonRaiderMk1_0197
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1840.999)] - Dealing with a dead ship : CylonRaiderMk1_0140
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1841.19)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1841.192)] - Dealing with a dead ship : CylonRaiderMk1_0198
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1841.395)] - Dealing with a dead ship : CylonRaiderMk1_0090
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1842.001)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.004)] - Dealing with a dead ship : CylonRaiderMk1_0199
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.102)] - Dealing with a dead ship : CylonRaiderMk1_0141
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1842.197)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.199)] - Dealing with a dead ship : CylonRaiderMk1_0200
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1842.296)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.298)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0033
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.298)] - Dealing with a dead ship : CylonRaiderMk1_0201
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1842.299)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0033
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1843.293)] - Dealing with a dead ship : CylonRaiderMk1_0091
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1843.399)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1843.401)] - Dealing with a dead ship : CylonRaiderMk1_0336
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1843.693)] - Dealing with a dead ship : CylonRaiderMk1_0092
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1843.891)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1843.894)] - Dealing with a dead ship : CylonRaiderMk1_0286
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1844.195)] - Dealing with a dead ship : CylonRaiderMk1_0093
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1844.397)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1844.4)] - Dealing with a dead ship : CylonRaiderMk1_0352
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288458] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288458] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1844.495)] - Dealing with a dead ship : CylonRaiderMk1_0142
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288470] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1845.1)] - Dealing with a dead ship : CylonRaiderMk1_0143
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1845.191)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1845.194)] - Dealing with a dead ship : CylonRaiderMk1_0094
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1845.194)] - Dealing with a dead ship : CylonRaiderMk1_0237
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1845.69)] - Dealing with a dead ship : CylonRaiderMk1_0144
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1846.196)] - Advancing phase. Current stage is CommandExecution. Round 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1846.197)] - Combat report: Total Hits 4049. Total Misses 6109
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1846.23)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1846.24)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1846.244)] - Advancing phase. Current stage is PrePlanning. Round 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1846.247)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1846.273)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1846.273)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1334.2, -36.8, -1456.6) instead of position (1334.2, -36.8, -1456.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (0.6, 0.0, 0.8) instead of inertia (0.6, 0.0, 0.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (1846.278)] - Ship stalk position is (1334.2, -297.6, -1456.6), when it should be (1334.2, -297.6, -1456.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.5, -458.0, -959.5) instead of position (2438.4, -459.1, -959.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -742.2, -1271.9) instead of position (3130.1, -743.4, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -708.1, -804.0) instead of position (3110.5, -709.3, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -329.4, -588.0) instead of position (930.5, -330.7, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1846.278)] - Ship stalk position is (930.5, -811.0, -588.0), when it should be (930.5, -811.0, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2662.3, -257.6, -1498.6) instead of position (2662.3, -257.6, -1498.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2662.3, -257.6, -1317.4) instead of position (2662.3, -257.6, -1317.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2664.1, -257.6, -1138.7) instead of position (2664.1, -257.6, -1138.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' has 75 armor points instead of 74.7 for armor quadrant Top. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -591.3, -474.4) instead of position (2719.4, -709.3, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0369:ShipStalk(Clone):ShipStalk (1846.28)] - Ship stalk rotation is (0.0, 53.9, 0.0), when it should be (0.0, 49.5, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -599.2, -635.7) instead of position (2792.3, -717.2, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (1846.281)] - Ship stalk rotation is (0.0, 331.6, 0.0), when it should be (0.0, 351.5, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2398.3, -66.0, -1312.7) instead of position (2401.4, -64.4, -1311.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2352.2, -107.4, -1352.1) instead of position (2353.6, -108.3, -1353.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2389.5, -49.1, -1334.9) instead of position (2390.6, -49.2, -1336.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2348.7, -94.6, -1369.7) instead of position (2350.1, -95.6, -1371.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2348.0, -86.1, -1345.2) instead of position (2348.9, -87.2, -1346.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (2397.6, -110.8, -1398.5) instead of position (2397.8, -109.2, -1398.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2399.6, -36.0, -1335.9) instead of position (2402.5, -33.5, -1335.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (2353.6, -93.6, -1331.1) instead of position (2354.6, -94.3, -1332.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0021' has 14.50009 hull points instead of 14.20009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0033' is at position (2330.1, -42.2, -1312.0) instead of position (2329.8, -41.1, -1312.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2319.3, -103.4, -1296.9) instead of position (2320.7, -103.0, -1298.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (1914.9, -143.8, -1286.1) instead of position (1912.0, -143.9, -1286.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2347.1, -83.8, -1316.9) instead of position (2347.7, -85.0, -1318.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2427.8, -48.2, -1379.6) instead of position (2425.7, -49.5, -1378.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0041' has 45.10002 hull points instead of 44.80002. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2403.6, -63.3, -1350.6) instead of position (2402.0, -64.3, -1349.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (1871.4, -161.0, -1287.8) instead of position (1868.4, -161.1, -1288.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2363.0, -101.2, -1348.9) instead of position (2364.0, -101.5, -1350.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2374.9, -95.6, -1369.4) instead of position (2376.3, -96.1, -1370.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0049' has 50.5 hull points instead of 50.2. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2420.0, -103.5, -1411.1) instead of position (2422.8, -102.2, -1413.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (1871.4, -133.1, -1286.6) instead of position (1868.3, -133.3, -1286.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2407.5, -32.0, -1397.3) instead of position (2407.3, -33.5, -1397.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2368.7, -115.0, -1368.3) instead of position (2370.1, -115.2, -1369.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2365.0, -106.1, -1382.0) instead of position (2366.6, -106.3, -1383.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (1891.6, -147.7, -1266.0) instead of position (1888.6, -147.8, -1266.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2365.5, -59.2, -1305.1) instead of position (2367.9, -56.8, -1303.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 254 instead of index 1002. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1846.281)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288592] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288592] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 288609] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1848.621)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1848.627)] - initial Target is: CylonRaiderMk1Squadron_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1854.597)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1858.018)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1858.024)] - initial Target is: CylonRaiderMk1Squadron_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1863.709)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1867.215)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1868.602)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1884.167)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1885.73)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1889.135)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 293199] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 293199] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 293235] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1894.364)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1896.961)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1898.398)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1900.841)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1902.259)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1906.02)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1907.14)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1912.362)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.37)] - Advancing phase. Current stage is Planning. Round 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295838] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295838] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295838] - Player 2 : Sent 43 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.407)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295842] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295842] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295857] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295861] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295861] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295861] - ProcessBattleCommands will process 62 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - Processing Posture and Subsystem Power commands. Coumt is 62
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - Processing MP commands. Count is 56
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1439.6, -59.6, -1128.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - End position of path for CylonCarrierCerberus_0051 is (1439.6, -59.6, -1128.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1407.6, -59.6, -1383.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - End position of path for CylonCarrierCerberus_0000 is (1407.6, -59.6, -1383.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1413.8, -59.6, -871.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.615)] - End position of path for CylonCarrierCerberus_0102 is (1413.8, -59.6, -871.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.616)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.616)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2633.8, -279.2, -1016.1) when it should be (2633.6, -279.2, -1015.7)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.616)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2601.7, -275.8, -988.2) when it should be (2600.9, -275.8, -988.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1912.616)] - Processing complete. Commands for simulation : 47
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1912.616)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1912.616)] - Before
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonCarrierCerberus_0319 (131419) - Repairs
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1912.616)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0013 (131131) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0021 (131186) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - AutoFire
CylonCarrierCerberus_0319 (131419) - Repairs
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0013 (131131) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0021 (131186) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1912.643)] - Invoke Simulation coroutine at 1892.919
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295865] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295865] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295881] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295881] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295889] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 295900] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1914.947)] - Dealing with a dead ship : CylonRaiderMk1_0145
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1915.039)] - Dealing with a dead ship : CylonRaiderMk1_0095
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1917.646)] - Dealing with a dead ship : CylonRaiderMk1_0096
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1918.136)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1918.139)] - Dealing with a dead ship : CylonRaiderMk1_0146
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1918.139)] - Dealing with a dead ship : CylonRaiderMk1_0204
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1919.236)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1919.239)] - Dealing with a dead ship : CylonRaiderMk1_0205
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1920.037)] - Dealing with a dead ship : CylonRaiderMk1_0147
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1920.443)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1920.446)] - Dealing with a dead ship : CylonRaiderMk1_0206
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1921.239)] - Dealing with a dead ship : CylonRaiderMk1_0148
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1921.738)] - Dealing with a dead ship : CylonRaiderMk1_0097
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1921.941)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1921.944)] - Dealing with a dead ship : CylonRaiderMk1_0207
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.241)] - Dealing with a dead ship : CylonRaiderMk1_0098
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.445)] - Dealing with a dead ship : CylonRaiderMk1_0149
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1922.844)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.847)] - Dealing with a dead ship : CylonRaiderMk1_0208
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.94)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.94)] - Dealing with a dead ship : CylonRaiderMk1_0099
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1922.94)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1923.345)] - Dealing with a dead ship : CylonRaiderMk1_0052
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1923.64)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1923.643)] - Dealing with a dead ship : CylonRaiderMk1_0209
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.036)] - Dealing with a dead ship : CylonRaiderMk1_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1924.541)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.543)] - Dealing with a dead ship : CylonRaiderMk1_0210
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 296897] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 296897] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1925.036)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1925.036)] - Dealing with a dead ship : CylonRaiderMk1_0150
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1925.036)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 296910] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1925.141)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1925.144)] - Dealing with a dead ship : CylonRaiderMk1_0211
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1925.942)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1925.944)] - Dealing with a dead ship : CylonRaiderMk1_0212
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.142)] - Dealing with a dead ship : CylonRaiderMk1_0053
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.641)] - Advancing phase. Current stage is CommandExecution. Round 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.641)] - Combat report: Total Hits 4607. Total Misses 7085
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.641)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1926.649)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.652)] - Advancing phase. Current stage is PrePlanning. Round 13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1926.655)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1926.677)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1926.677)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1407.6, -59.6, -1383.6) instead of position (1407.6, -59.6, -1383.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (1926.681)] - Ship stalk position is (1407.6, -320.1, -1383.6), when it should be (1407.6, -320.1, -1383.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -517.5, -959.8) instead of position (2438.0, -518.3, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -802.3, -1271.9) instead of position (3130.1, -803.1, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -768.2, -804.0) instead of position (3110.5, -769.0, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -389.6, -588.0) instead of position (930.5, -390.4, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (1926.681)] - Ship stalk position is (930.5, -870.7, -588.0), when it should be (930.5, -870.7, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2566.6, -280.1, -1526.9) instead of position (2567.3, -280.1, -1526.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-0.9, 0.0, -0.4) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2566.6, -280.1, -1345.7) instead of position (2567.3, -280.1, -1345.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-0.9, 0.0, -0.4) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2567.7, -280.1, -1167.3) instead of position (2568.4, -280.1, -1167.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-0.9, 0.0, -0.4) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -650.4, -474.4) instead of position (2719.4, -769.0, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0369:ShipStalk(Clone):ShipStalk (1926.683)] - Ship stalk rotation is (0.0, 49.5, 0.0), when it should be (0.0, 49.2, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -658.3, -635.7) instead of position (2792.3, -776.9, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2337.3, -86.1, -1387.4) instead of position (2335.5, -86.3, -1387.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2324.4, -98.8, -1401.7) instead of position (2322.5, -98.7, -1401.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2312.0, -85.8, -1411.4) instead of position (2310.1, -86.0, -1410.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2395.9, -110.4, -1414.6) instead of position (2394.0, -110.0, -1414.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0009' has 45.10002 hull points instead of 44.80002. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2300.6, -88.2, -1398.6) instead of position (2298.9, -88.4, -1398.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' is at position (2478.1, -127.3, -1443.9) instead of position (2477.6, -127.0, -1444.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0013' has attack direction (0.8, -0.4, -0.4) instead of (0.8, -0.4, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2333.5, -76.4, -1403.6) instead of position (2331.7, -76.7, -1403.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' is at position (2345.8, -92.9, -1323.6) instead of position (2346.0, -93.3, -1318.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0021' has attack direction (0.1, -0.1, 0.9) instead of (0.1, -0.1, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2288.0, -90.0, -1400.7) instead of position (2289.5, -89.8, -1400.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0035' has 12.70009 hull points instead of 12.40009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (1639.6, -161.1, -1262.6) instead of position (1639.5, -161.1, -1262.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2343.3, -84.2, -1386.9) instead of position (2341.0, -84.7, -1387.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2386.0, -74.5, -1328.2) instead of position (2384.7, -74.8, -1329.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2354.3, -87.8, -1381.8) instead of position (2352.7, -87.8, -1382.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (1635.8, -162.9, -1262.2) instead of position (1635.8, -162.9, -1262.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2421.3, -113.9, -1412.5) instead of position (2419.6, -113.8, -1412.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2409.3, -108.8, -1416.6) instead of position (2407.0, -108.9, -1416.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2371.8, -114.0, -1380.9) instead of position (2370.3, -112.8, -1381.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (1636.2, -159.1, -1262.5) instead of position (1636.2, -159.1, -1262.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2412.5, -68.8, -1498.1) instead of position (2410.4, -67.0, -1500.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2377.6, -97.5, -1400.6) instead of position (2375.9, -96.6, -1400.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2470.4, -78.4, -1485.4) instead of position (2470.9, -76.5, -1488.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (1637.7, -161.2, -1259.5) instead of position (1637.7, -161.2, -1259.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2353.7, -86.4, -1365.7) instead of position (2352.5, -86.4, -1366.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1568 instead of index 1648. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.684)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 297054] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 297054] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 297074] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1930.525)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1930.531)] - initial Target is: CylonRaiderMk1Squadron_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1939.524)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1942.833)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1942.838)] - initial Target is: CylonRaiderMk1Squadron_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1944.713)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1948.645)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1948.651)] - initial Target is: CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1953.543)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1954.739)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1956.052)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1956.439)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1957.513)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1960.874)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1963.569)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1968.49)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1968.493)] - Action Menu, Target Enemy: CylonCarrierCerberus_0051 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1969.443)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1970.264)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (1970.267)] - Action Menu, Target Enemy: CylonCarrierCerberus_0051 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1971.107)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1984.53)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1984.536)] - initial Target is: CylonRaiderMk1Squadron_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1988.93)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2000.659)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2000.661)] - Advancing phase. Current stage is Planning. Round 13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 305979] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 305979] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 305979] - Player 2 : Sent 46 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2000.697)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 305986] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 305986] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306012] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306470] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306470] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - ProcessBattleCommands will process 70 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.471)] - Processing Posture and Subsystem Power commands. Coumt is 70
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.471)] - Processing MP commands. Count is 46
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.471)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.471)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.1, -279.2, -1016.1) when it should be (2633.8, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.471)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1462.3, -71.0, -1126.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.472)] - End position of path for CylonCarrierCerberus_0051 is (1462.3, -71.0, -1126.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.472)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1430.3, -71.0, -1381.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.472)] - End position of path for CylonCarrierCerberus_0000 is (1430.4, -71.0, -1381.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.472)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1436.6, -71.0, -869.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.472)] - End position of path for CylonCarrierCerberus_0102 is (1436.6, -71.0, -869.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2005.473)] - Processing complete. Commands for simulation : 37
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2005.473)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2005.473)] - Before
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonScorpionSentry_0053 (131369) - FireMissiles
CylonScorpionSentry_0061 (131423) - FireMissiles
CylonCarrierCerberus_0000 (131073) - TargetEnemy
CylonCarrierCerberus_0051 (131128) - TargetEnemy
CylonCarrierCerberus_0102 (131183) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2005.473)] - After
CylonCarrierCerberus_0000 (131073) - TargetEnemy
CylonCarrierCerberus_0051 (131128) - TargetEnemy
CylonCarrierCerberus_0102 (131183) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0035 (131260) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonScorpionSentry_0037 (131261) - FireMissiles
CylonScorpionSentry_0045 (131315) - FireMissiles
CylonScorpionSentry_0053 (131369) - FireMissiles
CylonScorpionSentry_0061 (131423) - FireMissiles

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2005.499)] - Invoke Simulation coroutine at 1985.776
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306490] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306496] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306496] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306504] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 306510] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2007.89)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2007.892)] - Dealing with a dead ship : CylonRaiderMk1_0213
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2007.994)] - Dealing with a dead ship : CylonRaiderMk1_0034
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2009.493)] - Dealing with a dead ship : CylonRaiderMk1_0054
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2009.993)] - Dealing with a dead ship : CylonRaiderMk1_0035
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2010.586)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2010.589)] - Dealing with a dead ship : CylonRaiderMk1_0214
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2010.693)] - Dealing with a dead ship : CylonRaiderMk1_0036
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2010.693)] - Dealing with a dead ship : CylonRaiderMk1_0055
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2012.088)] - Dealing with a dead ship : CylonRaiderMk1_0037
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2012.195)] - Dealing with a dead ship : CylonRaiderMk1_0056
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2012.391)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2012.393)] - Dealing with a dead ship : CylonRaiderMk1_0215
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2012.994)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2012.997)] - Dealing with a dead ship : CylonRaiderMk1_0057
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2012.997)] - Dealing with a dead ship : CylonRaiderMk1_0216
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2013.399)] - Dealing with a dead ship : CylonRaiderMk1_0058
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2013.496)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2013.499)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0035
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2013.499)] - Dealing with a dead ship : CylonRaiderMk1_0217
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2013.499)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0035
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2013.792)] - Dealing with a dead ship : CylonRaiderMk1_0038
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2014.596)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2014.599)] - Dealing with a dead ship : CylonRaiderMk1_0302
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2014.895)] - Dealing with a dead ship : CylonRaiderMk1_0059
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2016.292)] - Dealing with a dead ship : CylonRaiderMk1_0039
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2016.489)] - Dealing with a dead ship : CylonRaiderMk1_0060
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2016.993)] - Dealing with a dead ship : CylonRaiderMk1_0061
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307570] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307570] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2017.593)] - Dealing with a dead ship : CylonRaiderMk1_0062
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307585] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2017.79)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2017.792)] - Dealing with a dead ship : CylonRaiderMk1_0320
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2017.896)] - Dealing with a dead ship : CylonRaiderMk1_0063
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2018.493)] - Dealing with a dead ship : CylonRaiderMk1_0040
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2018.598)] - Dealing with a dead ship : CylonRaiderMk1_0064
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2018.997)] - Dealing with a dead ship : CylonRaiderMk1_0065
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.291)] - Dealing with a dead ship : CylonRaiderMk1_0066
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.495)] - Advancing phase. Current stage is CommandExecution. Round 13
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.495)] - Combat report: Total Hits 5200. Total Misses 8038
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.495)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2019.505)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.51)] - Advancing phase. Current stage is PrePlanning. Round 14
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2019.513)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2019.533)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2019.533)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1430.4, -71.0, -1381.8) instead of position (1430.3, -71.0, -1381.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at inertia (0.9, 0.0, -0.5) instead of inertia (0.9, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' has 31.30001 armor points instead of 29.20001 for armor quadrant Bottom. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -577.1, -959.8) instead of position (2438.0, -577.9, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -861.9, -1271.9) instead of position (3130.1, -862.8, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -827.8, -804.0) instead of position (3110.5, -828.7, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -449.1, -588.0) instead of position (930.5, -450.0, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2019.543)] - Ship stalk position is (930.5, -930.3, -588.0), when it should be (930.5, -930.3, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2467.3, -302.6, -1547.7) instead of position (2467.3, -302.6, -1547.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2467.3, -302.6, -1366.5) instead of position (2467.3, -302.6, -1366.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2468.4, -302.6, -1188.1) instead of position (2468.4, -302.6, -1188.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -710.2, -474.4) instead of position (2719.4, -828.6, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -718.1, -635.7) instead of position (2792.3, -836.6, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (2019.546)] - Ship stalk rotation is (0.0, 351.5, 0.0), when it should be (0.0, 351.9, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2296.5, -82.2, -1481.4) instead of position (2294.8, -82.3, -1480.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2312.8, -87.7, -1528.5) instead of position (2311.3, -87.3, -1527.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2423.9, -57.3, -1526.4) instead of position (2425.1, -56.9, -1525.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2133.0, -89.3, -1394.1) instead of position (2129.5, -89.8, -1393.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0009' has 1.100079 hull points instead of 0.200079. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2151.3, -92.9, -1415.6) instead of position (2147.9, -93.4, -1414.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2392.0, -65.5, -1455.3) instead of position (2390.1, -65.4, -1455.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0035' is at position (2322.5, -63.3, -1457.3) instead of position (2322.6, -63.3, -1457.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2442.4, -51.5, -1514.0) instead of position (2441.2, -51.9, -1514.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2373.8, -63.0, -1507.0) instead of position (2375.6, -62.8, -1507.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2380.1, -79.7, -1466.4) instead of position (2381.2, -79.2, -1467.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2239.0, -76.2, -1421.9) instead of position (2237.0, -76.5, -1421.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2300.8, -103.2, -1410.9) instead of position (2298.8, -103.1, -1410.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2289.1, -82.6, -1477.1) instead of position (2287.4, -82.6, -1476.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2263.6, -74.5, -1488.6) instead of position (2262.0, -74.6, -1487.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2301.4, -61.1, -1437.3) instead of position (2299.5, -61.4, -1436.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2268.0, -75.2, -1430.0) instead of position (2266.2, -75.4, -1429.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2387.6, -62.6, -1525.2) instead of position (2389.7, -62.3, -1525.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1679 instead of index 886. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2019.547)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307721] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307721] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 307745] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 315248] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 315248] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 315266] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2143.849)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2143.854)] - initial Target is: CylonRaiderMk1Squadron_0005
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2151.018)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2152.463)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2152.468)] - initial Target is: CylonRaiderMk1Squadron_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2154.381)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2159.103)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2159.108)] - initial Target is: CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2161.425)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2163.724)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2165.019)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2171.285)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.287)] - Advancing phase. Current stage is Planning. Round 14
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325751] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325751] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325751] - Player 2 : Sent 30 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.322)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325758] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325758] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325776] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325776] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325776] - ProcessBattleCommands will process 45 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.539)] - Processing Posture and Subsystem Power commands. Coumt is 45
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.539)] - Processing MP commands. Count is 45
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.539)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1471.1, -82.4, -1147.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - End position of path for CylonCarrierCerberus_0051 is (1471.1, -82.4, -1147.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1439.0, -82.4, -1402.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - End position of path for CylonCarrierCerberus_0000 is (1439.0, -82.4, -1402.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1445.4, -82.4, -890.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - End position of path for CylonCarrierCerberus_0102 is (1445.4, -82.4, -890.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.3, -279.2, -1016.2) when it should be (2634.1, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2397.2, -321.1, -1008.3) when it should be (2397.2, -321.1, -1008.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2171.54)] - Processing complete. Commands for simulation : 36
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2171.54)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2171.541)] - Before
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2171.541)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131129) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0009 (131129) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2171.568)] - Invoke Simulation coroutine at 2151.844
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325776] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325783] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325783] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325794] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325794] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325805] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 325816] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2174.463)] - Dealing with a dead ship : CylonRaiderMk1_0041
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2175.268)] - Dealing with a dead ship : CylonRaiderMk1_0069
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2175.371)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2175.373)] - Dealing with a dead ship : CylonRaiderMk1_0238
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2176.867)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2176.867)] - Dealing with a dead ship : CylonRaiderMk1_0067
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2176.867)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2177.069)] - Dealing with a dead ship : CylonRaiderMk1_0070
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2177.368)] - Dealing with a dead ship : CylonRaiderMk1_0120
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2178.473)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2178.476)] - Dealing with a dead ship : CylonRaiderMk1_0239
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2179.168)] - Dealing with a dead ship : CylonRaiderMk1_0071
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2180.065)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2180.067)] - Dealing with a dead ship : CylonRaiderMk1_0240
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2181.476)] - Dealing with a dead ship : CylonRaiderMk1_0002
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2181.572)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2181.574)] - Dealing with a dead ship : CylonRaiderMk1_0241
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2182.073)] - Dealing with a dead ship : CylonRaiderMk1_0072
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2182.677)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2182.68)] - Dealing with a dead ship : CylonRaiderMk1_0242
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2183.775)] - Dealing with a dead ship : CylonRaiderMk1_0073
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326826] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326826] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326838] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2184.171)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2184.173)] - Dealing with a dead ship : CylonRaiderMk1_0121
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2184.174)] - Dealing with a dead ship : CylonRaiderMk1_0243
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2184.48)] - Dealing with a dead ship : CylonRaiderMk1_0074
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.281)] - Dealing with a dead ship : CylonRaiderMk1_0075
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2185.477)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.48)] - Dealing with a dead ship : CylonRaiderMk1_0244
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.578)] - Advancing phase. Current stage is CommandExecution. Round 14
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.578)] - Combat report: Total Hits 5767. Total Misses 8995
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.579)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2185.588)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.594)] - Advancing phase. Current stage is PrePlanning. Round 15
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2185.597)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2185.616)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2185.617)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1439.0, -82.4, -1402.9) instead of position (1439.0, -82.4, -1402.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (2185.626)] - Ship stalk position is (1439.0, -365.4, -1402.9), when it should be (1439.0, -365.4, -1402.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -636.7, -959.8) instead of position (2438.0, -637.7, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -921.6, -1271.9) instead of position (3130.1, -922.5, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -887.4, -804.0) instead of position (3110.5, -888.4, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -508.8, -588.0) instead of position (930.5, -509.8, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2185.627)] - Ship stalk position is (930.5, -990.1, -588.0), when it should be (930.5, -990.1, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2362.8, -325.4, -1546.6) instead of position (2362.8, -325.4, -1546.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2362.8, -325.4, -1365.4) instead of position (2362.8, -325.4, -1365.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2363.9, -325.4, -1187.1) instead of position (2363.9, -325.4, -1187.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -769.9, -474.4) instead of position (2719.4, -888.4, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -777.8, -635.7) instead of position (2792.3, -896.3, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (2185.63)] - Ship stalk rotation is (0.0, 351.9, 0.0), when it should be (0.0, 352.3, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2233.2, -227.7, -1482.3) instead of position (2234.5, -228.4, -1481.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2252.9, -166.5, -1447.7) instead of position (2253.3, -168.3, -1448.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2280.9, -152.7, -1456.7) instead of position (2281.0, -154.5, -1456.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0009' is at position (2200.3, -81.6, -1425.1) instead of position (2200.3, -81.6, -1425.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2253.3, -185.4, -1438.6) instead of position (2254.0, -187.3, -1439.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0011' has 19.00008 hull points instead of 18.40009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2270.1, -163.2, -1444.5) instead of position (2270.5, -165.1, -1444.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2266.2, -124.4, -1437.7) instead of position (2266.3, -121.0, -1436.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2282.0, -254.2, -1461.1) instead of position (2280.7, -253.4, -1461.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2221.3, -185.4, -1470.4) instead of position (2221.8, -187.3, -1470.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2189.1, -142.6, -1441.4) instead of position (2190.7, -143.7, -1441.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2247.8, -172.3, -1436.2) instead of position (2248.6, -174.2, -1436.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2218.2, -151.0, -1454.1) instead of position (2219.6, -152.3, -1453.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2203.1, -123.6, -1412.7) instead of position (2204.3, -125.1, -1413.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2265.6, -101.8, -1423.3) instead of position (2265.3, -103.7, -1423.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2254.7, -142.0, -1424.9) instead of position (2254.6, -143.9, -1425.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2244.1, -141.0, -1446.2) instead of position (2244.6, -142.9, -1446.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1870 instead of index 676. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2185.631)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326973] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326973] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 326995] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2192.897)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2194.344)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2195.035)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2195.787)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2218.411)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2218.417)] - initial Target is: CylonRaiderMk1Squadron_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2221.46)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 332379] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 332379] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 332402] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2236.625)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2236.631)] - initial Target is: CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2240.327)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2242.124)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2242.129)] - initial Target is: CylonRaiderMk1Squadron_0011
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2245.468)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2248.608)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2248.613)] - initial Target is: CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2253.036)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2255.035)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2255.041)] - initial Target is: CylonRaiderMk1Squadron_0011
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2256.705)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2284.797)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2284.799)] - Advancing phase. Current stage is Planning. Round 15
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339489] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339489] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339489] - Player 2 : Sent 30 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2284.835)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339495] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339495] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339510] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339510] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339510] - ProcessBattleCommands will process 43 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - Processing Posture and Subsystem Power commands. Coumt is 43
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - Processing MP commands. Count is 43
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1431.2, -93.8, -908.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - End position of path for CylonCarrierCerberus_0102 is (1431.4, -93.8, -908.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1456.9, -93.8, -1165.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - End position of path for CylonCarrierCerberus_0051 is (1456.9, -93.8, -1165.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.026)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1424.9, -93.8, -1420.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.027)] - End position of path for CylonCarrierCerberus_0000 is (1424.9, -93.8, -1420.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.027)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.027)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.3, -279.2, -1015.8) when it should be (2634.3, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.027)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2292.8, -344.0, -1006.3) when it should be (2292.8, -344.0, -1006.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.027)] - Processing complete. Commands for simulation : 34
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2285.027)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2285.027)] - Before
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2285.027)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0005 (131076) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0005 (131076) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2285.053)] - Invoke Simulation coroutine at 2265.331
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339510] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339514] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339514] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339526] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339526] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339541] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 339542] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2287.639)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2287.641)] - Dealing with a dead ship : CylonRaiderMk1_0245
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2287.843)] - Dealing with a dead ship : CylonRaiderMk1_0042
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2288.043)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2288.046)] - Dealing with a dead ship : CylonRaiderMk1_0246
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2288.444)] - Dealing with a dead ship : CylonRaiderMk1_0043
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2288.848)] - Dealing with a dead ship : CylonRaiderMk1_0044
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2288.946)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2288.948)] - Dealing with a dead ship : CylonRaiderMk1_0247
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2289.543)] - Dealing with a dead ship : CylonRaiderMk1_0045
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.144)] - Dealing with a dead ship : CylonRaiderMk1_0046
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.249)] - Dealing with a dead ship : CylonRaiderMk1_0047
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.249)] - Dealing with a dead ship : CylonRaiderMk1_0076
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.545)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0005
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.545)] - Dealing with a dead ship : CylonRaiderMk1_0048
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.545)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0005
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2290.951)] - Dealing with a dead ship : CylonRaiderMk1_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2291.35)] - Dealing with a dead ship : CylonRaiderMk1_0018
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2292.75)] - Dealing with a dead ship : CylonRaiderMk1_0077
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2293.047)] - Dealing with a dead ship : CylonRaiderMk1_0019
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2294.646)] - Dealing with a dead ship : CylonRaiderMk1_0004
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2294.76)] - Dealing with a dead ship : CylonRaiderMk1_0020
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2294.76)] - Dealing with a dead ship : CylonCarrierCerberus_0051
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2295.046)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2295.048)] - Dealing with a dead ship : CylonRaiderMk1_0248
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2295.652)] - Dealing with a dead ship : CylonRaiderMk1_0078
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2295.759)] - Dealing with a dead ship : CylonRaiderMk1_0005
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2296.048)] - Dealing with a dead ship : CylonRaiderMk1_0079
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 340950] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 340950] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2297.457)] - Dealing with a dead ship : CylonRaiderMk1_0080
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 340967] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2297.651)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2297.653)] - Dealing with a dead ship : CylonRaiderMk1_0249
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2297.951)] - Dealing with a dead ship : CylonRaiderMk1_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2298.963)] - Dealing with a dead ship : CylonRaiderMk1_0006
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2299.061)] - Advancing phase. Current stage is CommandExecution. Round 15
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2299.061)] - Combat report: Total Hits 6256. Total Misses 9805
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2299.061)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2299.07)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2299.076)] - Advancing phase. Current stage is PrePlanning. Round 16
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2299.079)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2299.099)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2299.099)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1424.9, -93.8, -1420.8) instead of position (1424.9, -93.8, -1420.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (1457.9, -96.4, -1166.7) instead of position (1457.9, -96.5, -1166.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at rotation (0.1, -0.8, -0.1, 0.6) instead of rotation (0.1, -0.8, -0.1, 0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0051:ShipStalk(Clone):ShipStalk (2299.109)] - Ship stalk rotation is (0.0, 246.8, 0.0), when it should be (0.0, 265.3, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -696.8, -959.8) instead of position (2438.0, -697.6, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -981.6, -1271.9) instead of position (3130.1, -982.4, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -947.5, -804.0) instead of position (3110.5, -948.3, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -568.9, -588.0) instead of position (930.5, -569.6, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2299.11)] - Ship stalk position is (930.5, -1050.0, -588.0), when it should be (930.5, -1050.0, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2258.4, -348.2, -1544.6) instead of position (2258.4, -348.2, -1544.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2258.4, -348.2, -1363.4) instead of position (2258.4, -348.2, -1363.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2259.5, -348.2, -1185.1) instead of position (2259.5, -348.2, -1184.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -829.3, -474.4) instead of position (2719.4, -948.3, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -837.2, -635.7) instead of position (2792.3, -956.2, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (2299.113)] - Ship stalk rotation is (0.0, 352.3, 0.0), when it should be (0.0, 352.8, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0001' is at position (2314.5, -308.9, -1441.5) instead of position (2314.6, -311.6, -1439.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0001' has 27.70006 hull points instead of 27.40006. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2268.1, -260.9, -1464.4) instead of position (2267.1, -262.1, -1463.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' is at position (2282.2, -200.2, -1461.4) instead of position (2282.1, -203.8, -1461.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0005' has attack direction (0.3, -0.1, -0.8) instead of (0.0, 1.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2277.8, -269.4, -1475.9) instead of position (2277.1, -270.8, -1475.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2302.5, -235.8, -1483.2) instead of position (2301.4, -237.2, -1482.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2281.4, -234.5, -1471.0) instead of position (2280.6, -235.9, -1470.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2232.9, -330.7, -1419.0) instead of position (2229.8, -335.9, -1414.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2290.8, -251.2, -1454.0) instead of position (2291.7, -253.1, -1453.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2340.3, -175.6, -1511.1) instead of position (2342.3, -173.3, -1512.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2290.5, -256.4, -1482.3) instead of position (2289.4, -257.9, -1481.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2356.0, -264.7, -1443.2) instead of position (2353.8, -264.8, -1443.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2272.0, -256.4, -1468.4) instead of position (2270.7, -257.9, -1467.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2253.5, -238.5, -1487.4) instead of position (2250.4, -236.8, -1488.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2350.0, -232.9, -1439.9) instead of position (2348.2, -233.4, -1440.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2373.4, -255.1, -1441.6) instead of position (2372.1, -256.4, -1441.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1106 instead of index 228. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2299.113)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 341148] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 341148] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 341170] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2302.55)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2302.555)] - initial Target is: CylonRaiderMk1Squadron_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2308.375)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2311.162)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2311.167)] - initial Target is: CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2314.165)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2315.461)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2317.025)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2320.459)] - Set context to Choose3DLocation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2327.394)] - Set context to ChooseAction (from Choose3DLocation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 345716] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 345716] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 345739] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2350.588)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.591)] - Advancing phase. Current stage is Planning. Round 16
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347467] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347467] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347467] - Player 2 : Sent 38 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.627)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347471] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347471] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347487] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347494] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347494] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347494] - ProcessBattleCommands will process 49 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - Processing Posture and Subsystem Power commands. Coumt is 49
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - Processing MP commands. Count is 49
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0051' to (1456.9, -93.8, -1165.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - End position of path for CylonCarrierCerberus_0051 is (1456.8, -93.8, -1165.6)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1402.4, -105.2, -1417.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - End position of path for CylonCarrierCerberus_0000 is (1402.4, -105.2, -1417.0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.867)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1420.6, -105.2, -928.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.868)] - End position of path for CylonCarrierCerberus_0102 is (1420.6, -105.2, -928.1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.868)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.868)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.6, -279.2, -1016.2) when it should be (2634.3, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.868)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2188.4, -366.8, -1002.5) when it should be (2188.4, -366.8, -1002.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2350.868)] - Processing complete. Commands for simulation : 40
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2350.868)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2350.868)] - Before
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - AutoFire
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - AutoFire
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - AutoFire
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2350.869)] - After
CylonRaiderMk1Squadron_0001 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0003 (131075) - TargetEnemy
CylonRaiderMk1Squadron_0011 (131130) - TargetEnemy
CylonRaiderMk1Squadron_0019 (131185) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonScorpionSentry_0037 (131261) - AutoFire
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0041 (131313) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - AutoFire
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - AutoFire
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - AutoFire
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131074) - FightersAttack
CylonRaiderMk1Squadron_0003 (131075) - FightersAttack
CylonRaiderMk1Squadron_0011 (131130) - FightersAttack
CylonRaiderMk1Squadron_0019 (131185) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0041 (131313) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonScorpionSentry_0037 (131261) - MoveToLocation
CylonScorpionSentry_0045 (131315) - MoveToLocation
CylonScorpionSentry_0053 (131369) - MoveToLocation
CylonScorpionSentry_0061 (131423) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2350.894)] - Invoke Simulation coroutine at 2331.172
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347501] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347501] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347521] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347521] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347521] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 347544] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2353.187)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2353.189)] - Dealing with a dead ship : CylonRaiderMk1_0250
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2353.986)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2353.988)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0041
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2353.988)] - Dealing with a dead ship : CylonRaiderMk1_0251
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2353.988)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0041
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2354.097)] - Dealing with a dead ship : CylonRaiderMk1_0007
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2355.295)] - Dealing with a dead ship : CylonRaiderMk1_0008
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2356.294)] - Dealing with a dead ship : CylonRaiderMk1_0009
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2356.487)] - Dealing with a dead ship : CylonRaiderMk1_0010
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2356.69)] - Dealing with a dead ship : CylonRaiderMk1_0011
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2357.088)] - Dealing with a dead ship : CylonRaiderMk1_0081
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2357.088)] - Dealing with a dead ship : CylonRaiderMk1_0012
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2357.887)] - Dealing with a dead ship : CylonRaiderMk1_0013
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2359.088)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.092)] - Dealing with a dead ship : CylonRaiderMk1_0287
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2359.287)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.289)] - Dealing with a dead ship : CylonRaiderMk1_0321
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.505)] - Dealing with a dead ship : CylonRaiderMk1_0014
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.594)] - Dealing with a dead ship : CylonRaiderMk1_0015
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.993)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.993)] - Dealing with a dead ship : CylonRaiderMk1_0016
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2359.993)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2361.193)] - Dealing with a dead ship : CylonRaiderMk1_0022
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2361.791)] - Dealing with a dead ship : CylonRaiderMk1_0023
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2361.889)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2361.892)] - Dealing with a dead ship : CylonRaiderMk1_0288
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.491)] - Dealing with a dead ship : CylonRaiderMk1_0082
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.691)] - Dealing with a dead ship : CylonRaiderMk1_0024
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.989)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0011
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.989)] - Dealing with a dead ship : CylonRaiderMk1_0083
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.989)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0011
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2362.989)] - Dealing with a dead ship : CylonRaiderMk1_0122
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 348802] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 348802] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 348825] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2363.59)] - Dealing with a dead ship : CylonRaiderMk1_0025
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2363.993)] - Dealing with a dead ship : CylonRaiderMk1_0026
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.191)] - Dealing with a dead ship : CylonRaiderMk1_0027
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.797)] - Dealing with a dead ship : CylonRaiderMk1_0028
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.896)] - Advancing phase. Current stage is CommandExecution. Round 16
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.896)] - Combat report: Total Hits 6733. Total Misses 10641
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.897)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2364.902)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.908)] - Advancing phase. Current stage is PrePlanning. Round 17
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2364.911)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2364.93)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2364.93)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (1442.3, -118.4, -1180.6) instead of position (1442.2, -118.9, -1181.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at inertia (0.5, 0.0, 0.9) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -756.6, -959.8) instead of position (2438.0, -757.4, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -1041.4, -1271.9) instead of position (3130.1, -1042.2, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -1007.3, -804.0) instead of position (3110.5, -1008.1, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -628.6, -588.0) instead of position (930.5, -629.4, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2364.939)] - Ship stalk position is (930.5, -1109.8, -588.0), when it should be (930.5, -1109.8, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2154.0, -371.0, -1540.7) instead of position (2153.9, -371.0, -1540.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, 0.1) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2154.0, -371.0, -1359.5) instead of position (2153.9, -371.0, -1359.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, 0.1) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2155.1, -371.0, -1181.2) instead of position (2155.1, -371.0, -1181.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.1) instead of inertia (-1.0, 0.0, 0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -889.3, -474.4) instead of position (2719.4, -1008.1, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -897.2, -635.7) instead of position (2792.3, -1016.0, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2244.9, -280.8, -1360.3) instead of position (2244.0, -281.6, -1359.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonRaiderMk1Squadron_0003' has 11.80009 hull points instead of 11.50009. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0011' is at position (2283.5, -293.6, -1395.6) instead of position (2283.6, -293.7, -1395.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2359.1, -317.0, -1465.8) instead of position (2360.1, -317.9, -1466.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0037' is at position (1432.1, -137.6, -1397.5) instead of position (1432.1, -137.6, -1397.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2265.6, -297.4, -1379.3) instead of position (2264.1, -296.5, -1377.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0041' is at position (2220.1, -332.7, -1410.9) instead of position (2223.3, -325.3, -1403.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2300.0, -340.3, -1374.8) instead of position (2298.7, -338.9, -1374.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0045' is at position (1428.9, -139.5, -1396.5) instead of position (1428.9, -139.5, -1396.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2244.2, -278.2, -1493.3) instead of position (2246.6, -279.1, -1492.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2386.0, -341.7, -1484.4) instead of position (2385.0, -340.7, -1483.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2288.5, -323.1, -1396.9) instead of position (2287.2, -322.0, -1396.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0053' is at position (1428.9, -135.6, -1396.7) instead of position (1428.9, -135.6, -1396.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2209.8, -311.8, -1321.2) instead of position (2210.7, -311.0, -1322.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2269.5, -290.8, -1393.7) instead of position (2268.2, -290.1, -1392.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2286.3, -302.0, -1387.4) instead of position (2285.0, -301.2, -1386.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonScorpionSentry_0061' is at position (1430.8, -137.4, -1393.8) instead of position (1430.8, -137.4, -1393.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (2355.0, -314.2, -1462.8) instead of position (2356.4, -315.2, -1463.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 698 instead of index 1786. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2364.943)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 349035] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 349035] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 349065] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2368.638)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (2368.641)] - Action Menu, Target Enemy: CylonCarrierCerberus_0000 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2369.695)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 352809] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 352809] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 352841] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2402.802)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2402.807)] - initial Target is: CylonRaiderMk1Squadron_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2409.649)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2413.523)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2414.421)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2415.963)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2415.969)] - initial Target is: CylonCarrierCerberus_0102
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2418.228)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2419.837)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2421.079)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2429.429)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.431)] - Advancing phase. Current stage is Planning. Round 17
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 357954] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 357954] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 357954] - Player 2 : Sent 32 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.47)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 357962] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 357962] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358003] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358003] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358003] - ProcessBattleCommands will process 34 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.751)] - Processing Posture and Subsystem Power commands. Coumt is 34
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.751)] - Processing MP commands. Count is 34
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.751)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1394.8, -93.8, -1395.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.751)] - End position of path for CylonCarrierCerberus_0000 is (1394.8, -93.8, -1395.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.751)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1431.4, -116.6, -948.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.752)] - End position of path for CylonCarrierCerberus_0102 is (1431.4, -116.6, -948.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.752)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.752)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.6, -279.2, -1015.8) when it should be (2634.6, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.752)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (2084.5, -344.0, -998.3) when it should be (2084.5, -344.0, -998.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2429.752)] - Processing complete. Commands for simulation : 26
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2429.752)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2429.752)] - Before
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2429.752)] - After
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2429.777)] - Invoke Simulation coroutine at 2410.056
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358003] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358010] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358010] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358031] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358031] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358041] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 358063] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2432.775)] - Dealing with a dead ship : CylonRaiderMk1_0029
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2432.968)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2432.972)] - Dealing with a dead ship : CylonRaiderMk1_0289
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2433.272)] - Dealing with a dead ship : CylonRaiderMk1_0030
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2433.977)] - Dealing with a dead ship : CylonRaiderMk1_0123
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2434.674)] - Dealing with a dead ship : CylonRaiderMk1_0031
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2434.977)] - Dealing with a dead ship : CylonRaiderMk1_0124
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2436.177)] - Dealing with a dead ship : CylonRaiderMk1_0125
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2436.977)] - Dealing with a dead ship : CylonRaiderMk1_0126
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2437.379)] - Dealing with a dead ship : CylonRaiderMk1_0127
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2437.576)] - Dealing with a dead ship : CylonRaiderMk1_0128
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2438.08)] - Dealing with a dead ship : CylonRaiderMk1_0129
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2438.28)] - Dealing with a dead ship : CylonRaiderMk1_0130
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2438.979)] - Dealing with a dead ship : CylonRaiderMk1_0131
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.375)] - Dealing with a dead ship : CylonRaiderMk1_0132
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2439.679)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.682)] - Dealing with a dead ship : CylonRaiderMk1_0290
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.682)] - Dealing with a dead ship : CylonRaiderMk1_0133
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.877)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0019
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.877)] - Dealing with a dead ship : CylonRaiderMk1_0134
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2439.877)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0019
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (2440.281)] - Could not find destroyed bark for ship CylonRaiderMk1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2440.283)] - Dealing with a dead ship : CylonRaiderMk1_0322
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2441.082)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2441.082)] - Dealing with a dead ship : CylonRaiderMk1_0032
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2441.082)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359605] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359605] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359626] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2443.785)] - Advancing phase. Current stage is CommandExecution. Round 17
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2443.785)] - Combat report: Total Hits 7125. Total Misses 11253
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2443.786)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2443.792)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2443.797)] - Advancing phase. Current stage is PrePlanning. Round 18
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2443.801)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2443.822)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2443.822)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (1430.9, -151.2, -1191.0) instead of position (1430.9, -151.7, -1191.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at inertia (0.5, 0.0, 0.9) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -816.6, -959.8) instead of position (2438.0, -817.2, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -1101.4, -1271.9) instead of position (3130.1, -1102.0, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -1067.3, -804.0) instead of position (3110.5, -1067.9, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -688.7, -588.0) instead of position (930.5, -689.2, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2443.831)] - Ship stalk position is (930.5, -1169.5, -588.0), when it should be (930.5, -1169.5, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (2049.6, -348.3, -1536.4) instead of position (2049.6, -348.3, -1536.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (2049.6, -348.3, -1355.2) instead of position (2049.6, -348.3, -1354.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (2050.7, -348.3, -1176.9) instead of position (2050.7, -348.3, -1176.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.0) instead of inertia (-1.0, 0.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -948.8, -474.4) instead of position (2719.4, -1067.8, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -956.7, -635.7) instead of position (2792.3, -1075.8, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCruiserPhobos_0386:ShipStalk(Clone):ShipStalk (2443.834)] - Ship stalk rotation is (0.0, 352.8, 0.0), when it should be (0.0, 353.2, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' is at position (2341.4, -296.2, -1391.5) instead of position (2341.4, -296.2, -1391.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0003' has attack direction (0.3, -1.0, 0.1) instead of (0.3, -1.0, 0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0019' is at position (2326.5, -238.2, -1398.7) instead of position (2326.5, -238.2, -1398.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (2267.6, -306.7, -1401.2) instead of position (2264.2, -307.9, -1400.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (2250.9, -318.9, -1374.0) instead of position (2247.4, -319.9, -1374.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (2276.9, -294.9, -1339.0) instead of position (2274.5, -296.0, -1336.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (2263.4, -285.8, -1320.8) instead of position (2261.0, -287.1, -1318.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (2295.0, -298.9, -1328.1) instead of position (2292.5, -299.8, -1325.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (2297.1, -229.0, -1328.5) instead of position (2296.0, -230.3, -1325.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (2273.8, -286.1, -1362.1) instead of position (2273.0, -286.7, -1358.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (2304.0, -271.8, -1301.9) instead of position (2302.7, -272.6, -1298.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 1314 instead of index 848. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2443.835)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359830] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359830] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 359866] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 362544] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 362544] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 362571] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2464.83)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (2464.833)] - Action Menu, Target Enemy: CylonCarrierCerberus_0102 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2465.436)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2469.243)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2471.039)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2472.976)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2472.981)] - initial Target is: CylonCarrierCerberus_0102
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2473.953)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2476.994)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2478.151)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2479.015)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (2479.018)] - Action Menu, Target Enemy: CylonCarrierCerberus_0000 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2479.742)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2482.374)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2486.624)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2488.253)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2491.396)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2493.283)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2498.593)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2500.389)] - Set context to CylonSystemProcesses (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AvailabilityInfo] Set IsAvailable to false without any additional information
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2523.619)] - Set context to ChooseAction (from CylonSystemProcesses)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2536.975)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2536.978)] - Advancing phase. Current stage is Planning. Round 18
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373042] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373042] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373042] - Player 2 : Sent 53 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.014)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373046] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373046] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373068] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373069] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373069] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373069] - ProcessBattleCommands will process 55 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.215)] - Processing Posture and Subsystem Power commands. Coumt is 55
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.215)] - Processing MP commands. Count is 31
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1410.0, -82.4, -1378.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - End position of path for CylonCarrierCerberus_0000 is (1410.0, -82.4, -1378.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1437.3, -128.0, -970.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - End position of path for CylonCarrierCerberus_0102 is (1437.3, -128.0, -970.2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.6, -279.2, -1015.8) when it should be (2634.6, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2537.216)] - Processing complete. Commands for simulation : 23
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2537.217)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2537.217)] - Before
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - Repairs

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2537.217)] - After
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - TargetEnemy
CylonRaiderMk1Squadron_0043 (131314) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonRaiderMk1Squadron_0047 (131366) - TargetEnemy
CylonRaiderMk1Squadron_0049 (131367) - TargetEnemy
CylonRaiderMk1Squadron_0051 (131368) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - Repairs
CylonRaiderMk1Squadron_0055 (131420) - TargetEnemy
CylonRaiderMk1Squadron_0057 (131421) - TargetEnemy
CylonRaiderMk1Squadron_0059 (131422) - TargetEnemy
CylonRaiderMk1Squadron_0063 (131474) - TargetEnemy
CylonRaiderMk1Squadron_0039 (131312) - FightersAttack
CylonRaiderMk1Squadron_0043 (131314) - FightersAttack
CylonRaiderMk1Squadron_0047 (131366) - FightersAttack
CylonRaiderMk1Squadron_0049 (131367) - FightersAttack
CylonRaiderMk1Squadron_0051 (131368) - FightersAttack
CylonRaiderMk1Squadron_0055 (131420) - FightersAttack
CylonRaiderMk1Squadron_0057 (131421) - FightersAttack
CylonRaiderMk1Squadron_0059 (131422) - FightersAttack
CylonRaiderMk1Squadron_0063 (131474) - FightersAttack

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2537.243)] - Invoke Simulation coroutine at 2517.52
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373078] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373078] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373088] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373088] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373104] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 373121] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374548] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374548] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374570] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2551.252)] - Advancing phase. Current stage is CommandExecution. Round 18
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2551.252)] - Combat report: Total Hits 7190. Total Misses 11304
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2551.252)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2551.258)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2551.264)] - Advancing phase. Current stage is PrePlanning. Round 19
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2551.267)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2551.286)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2551.286)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (1423.9, -194.3, -1197.4) instead of position (1424.0, -194.9, -1197.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at inertia (0.5, 0.0, 0.9) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -876.3, -959.8) instead of position (2438.0, -876.9, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -1161.2, -1271.9) instead of position (3130.1, -1161.7, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -1127.0, -804.0) instead of position (3110.5, -1127.6, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -748.4, -588.0) instead of position (930.5, -749.0, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2551.295)] - Ship stalk position is (930.5, -1229.3, -588.0), when it should be (930.5, -1229.3, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (1946.5, -371.0, -1546.4) instead of position (1947.3, -371.0, -1546.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, -0.2) instead of inertia (-1.0, 0.0, -0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (1946.5, -371.0, -1365.1) instead of position (1947.3, -371.0, -1365.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, -0.2) instead of inertia (-1.0, 0.0, -0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (1949.2, -371.0, -1155.9) instead of position (1950.1, -371.0, -1156.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-0.9, 0.0, 0.3) instead of inertia (-0.9, 0.0, 0.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -1008.7, -474.4) instead of position (2719.4, -1127.6, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -1016.6, -635.7) instead of position (2792.3, -1135.5, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (1895.2, -226.9, -1207.7) instead of position (1892.1, -226.3, -1206.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (1871.2, -232.2, -1184.6) instead of position (1868.0, -231.5, -1183.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (1886.1, -223.5, -1162.4) instead of position (1882.8, -222.9, -1160.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (1869.4, -208.1, -1144.5) instead of position (1866.1, -207.5, -1143.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (1915.9, -224.9, -1160.3) instead of position (1912.7, -224.3, -1159.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (1905.9, -181.5, -1159.0) instead of position (1902.5, -181.0, -1157.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (1896.8, -208.2, -1183.8) instead of position (1893.6, -207.5, -1182.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (1910.3, -204.2, -1140.8) instead of position (1906.9, -203.7, -1139.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (1964.4, -197.7, -1209.7) instead of position (1961.2, -197.3, -1208.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 414 instead of index 254. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2551.298)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374733] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374733] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 374762] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2556.244)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2557.05)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2564.666)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2565.869)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2568.115)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2569.139)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2587.42)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2587.427)] - Advancing phase. Current stage is Planning. Round 19
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379745] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379745] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379745] - Player 2 : Sent 6 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2587.429)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379749] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379749] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 379770] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384851] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384851] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384851] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384851] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384851] - ProcessBattleCommands will process 8 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - Processing Posture and Subsystem Power commands. Coumt is 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - Processing MP commands. Count is 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.6, -279.2, -1015.8) when it should be (2634.6, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (1882.3, -366.8, -955.9) when it should be (1881.4, -366.8, -955.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0000' to (1464.3, -59.6, -1289.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - End position of path for CylonCarrierCerberus_0000 is (1464.3, -59.6, -1289.3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.671)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1447.0, -139.4, -990.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.672)] - End position of path for CylonCarrierCerberus_0102 is (1447.0, -139.4, -990.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2621.672)] - Processing complete. Commands for simulation : 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2621.672)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2621.672)] - Before

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2621.672)] - After

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2621.7)] - Invoke Simulation coroutine at 2601.976
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384857] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384857] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384871] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384871] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384871] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384876] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 384895] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2628.595)] - Dealing with a dead ship : CylonCarrierCerberus_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386119] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386119] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386131] - Status for 1 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2635.711)] - Advancing phase. Current stage is CommandExecution. Round 19
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2635.711)] - Combat report: Total Hits 7484. Total Misses 11376
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2635.743)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2635.752)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2635.756)] - Advancing phase. Current stage is PrePlanning. Round 20
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2635.758)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2635.781)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2635.781)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at position (1483.2, -54.1, -1301.5) instead of position (1483.8, -54.3, -1301.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0000' is at rotation (0.0, 0.4, 0.1, 0.9) instead of rotation (0.0, 0.4, 0.1, 0.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (2635.784)] - Ship stalk position is (1589.1, -347.4, -1406.7), when it should be (1483.8, -382.9, -1301.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonCarrierCerberus_0000:ShipStalk(Clone):ShipStalk (2635.784)] - Ship stalk rotation is (360.0, 44.9, 26.9), when it should be (0.0, 324.0, 0.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at position (1421.3, -247.7, -1199.8) instead of position (1421.4, -248.3, -1199.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0051' is at inertia (0.5, 0.0, 0.9) instead of inertia (-0.9, 0.0, -0.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at position (2438.0, -935.9, -959.8) instead of position (2438.0, -936.5, -959.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0153' is at inertia (-0.8, 0.0, -0.5) instead of inertia (-0.8, 0.0, -0.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at position (3130.1, -1220.8, -1271.9) instead of position (3130.1, -1221.3, -1271.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0158' is at yaw 78.4521 instead of yaw 78.22446. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at position (3110.5, -1186.6, -804.0) instead of position (3110.5, -1187.2, -804.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0163' is at yaw 80.286 instead of yaw 80.17268. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonSupportNemesis_0168' is at position (930.5, -808.0, -588.0) instead of position (930.5, -808.5, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0168:ShipStalk(Clone):ShipStalk (2635.785)] - Ship stalk position is (930.5, -1288.8, -588.0), when it should be (930.5, -1288.8, -588.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at position (1844.4, -348.3, -1563.7) instead of position (1844.4, -348.3, -1563.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0169' is at inertia (-1.0, 0.0, -0.1) instead of inertia (-1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at position (1844.4, -348.3, -1382.5) instead of position (1844.4, -348.3, -1382.5). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0219' is at inertia (-1.0, 0.0, -0.1) instead of inertia (-1.0, 0.0, -0.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at position (1850.1, -348.3, -1125.8) instead of position (1850.1, -348.3, -1125.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCarrierCerberus_0269' is at inertia (-1.0, 0.0, 0.2) instead of inertia (-1.0, 0.0, 0.2). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0369' is at position (2719.4, -1068.6, -474.4) instead of position (2719.4, -1187.1, -474.4). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Ship 'CylonCruiserPhobos_0386' is at position (2792.3, -1076.5, -635.7) instead of position (2792.3, -1195.1, -635.7). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0039' is at position (1540.5, -172.7, -1082.1) instead of position (1537.8, -173.1, -1084.3). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0043' is at position (1500.4, -181.0, -1107.4) instead of position (1497.6, -181.5, -1109.8). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0047' is at position (1520.0, -179.9, -1086.9) instead of position (1517.5, -180.4, -1089.6). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0049' is at position (1500.6, -158.0, -1110.1) instead of position (1498.4, -158.2, -1112.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0051' is at position (1558.0, -169.3, -1056.6) instead of position (1555.6, -169.7, -1059.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0055' is at position (1533.6, -133.6, -1082.5) instead of position (1531.2, -133.5, -1085.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0057' is at position (1526.7, -152.4, -1091.4) instead of position (1523.8, -152.6, -1093.9). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0059' is at position (1542.0, -157.2, -1066.3) instead of position (1539.8, -157.3, -1069.1). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Squadron 'CylonRaiderMk1Squadron_0063' is at position (1582.0, -152.4, -1045.2) instead of position (1579.9, -152.4, -1047.0). Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

RandomEx.Index is at index 996 instead of index 956. Something has gone wrong. Resyncing...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2635.787)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386283] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386283] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 386298] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2639.703)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

14 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (2639.705)] - Action Menu, Target Enemy: CylonCarrierCerberus_0102 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2640.522)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2643.603)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2644.957)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2646.703)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2647.893)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2651.254)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Open Menu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

10 actions found!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipMenu:ActionMenu (2651.256)] - Action Menu, Target Enemy: CylonCarrierCerberus_0102 (ShipInfo)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2651.993)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Hide actionmenu
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 389581] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 389581] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 389600] - Status for 1 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2673.26)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.268)] - Advancing phase. Current stage is Planning. Round 20
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391007] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391007] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391007] - Player 2 : Sent 14 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.27)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391011] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391011] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391031] - Processing battle command list...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391031] - Deserializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391031] - ProcessBattleCommands will process 21 commands
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - Processing Posture and Subsystem Power commands. Coumt is 21
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - Processing MP commands. Count is 15
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - Creating a movement path for remote ship 'CylonCarrierCerberus_0102' to (1473.3, -162.2, -1091.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - End position of path for CylonCarrierCerberus_0102 is (1473.3, -162.2, -1091.9)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - The movement commmand for ship 'CylonCruiserPhobos_0369' has an end point of (2629.9, -279.2, -751.5) when it should be (2629.9, -279.2, -751.5)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - The movement commmand for ship 'CylonCruiserPhobos_0386' has an end point of (2634.6, -279.2, -1015.8) when it should be (2634.6, -279.2, -1015.8)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - The movement commmand for ship 'CylonCarrierCerberus_0319' has an end point of (1782.2, -344.0, -932.7) when it should be (1781.4, -344.0, -932.4)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2673.454)] - Processing complete. Commands for simulation : 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2673.454)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2673.455)] - Before
CylonScorpionSentry_0061 (131423) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonCarrierCerberus_0169 (131257) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2673.455)] - After
CylonCarrierCerberus_0169 (131257) - TargetEnemy
CylonScorpionSentry_0037 (131261) - TargetEnemy
CylonCarrierCerberus_0219 (131311) - TargetEnemy
CylonScorpionSentry_0045 (131315) - TargetEnemy
CylonCarrierCerberus_0269 (131365) - TargetEnemy
CylonScorpionSentry_0053 (131369) - TargetEnemy
CylonCarrierCerberus_0319 (131419) - TargetEnemy
CylonScorpionSentry_0061 (131423) - TargetEnemy

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2673.479)] - Invoke Simulation coroutine at 2653.759
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391031] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391036] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391036] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391048] - Photon Event 'PlayerStatusChange' from 1 = (System.String)player=(System.Int32)1, (System.String)status=(System.Int32)4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391048] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391056] - Status for 2 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 391070] - Status for 1 is now Simulating
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 392206] - Room properties changed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.4)] - Dealing with a dead ship : CylonCarrierCerberus_0102
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.492)] - Advancing phase. Current stage is CommandExecution. Round 20
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.492)] - Combat report: Total Hits 7717. Total Misses 11455
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.492)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2687.502)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.508)] - Advancing phase. Current stage is PrePlanning. Round 21
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2687.511)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2687.531)] - Start FadeIn
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (2687.531)] - LoadingScreen:CanFadeBackIn()
BattleManager:LKNIDMNOABN()
BattleManager:HLCBGEKPGBG()
AKACPGNCBGP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2687.541)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 392369] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 392369] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 392386] - Status for 2 is now Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2741.699)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2743.445)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2744.739)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2745.451)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2748.665)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2748.669)] - Advancing phase. Current stage is Planning. Round 21
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400736] - Sending commands to master client...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400736] - Serializing Command List...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400736] - Player 2 : Sent 4 commands to master client
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2748.704)] - New phase is Syncing
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400742] - Photon Event 'PlayerStatusChange' from 2 = (System.String)player=(System.Int32)2, (System.String)status=(System.Int32)2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400742] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 400764] - Status for 2 is now Ready
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 436594] - Leaving the room (6dec31ef-8088-4d4d-9580-72c1ac106038)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ShipStatsManager:ShipStatsManager (2994.464)] - Ships IN fleet 2 destroyed : 101
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ShipStatsManager:ShipStatsManager (2994.464)] - Ships destroyed BY fleet 2 : 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 436594] - Completing battle. IsHost: False, Reconnecting: False, Dialog Visible: False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cannot send op: 254 Not connected. PeerState: Disconnected
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 436594] - Updating players stats
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MPPlatformSteam] - saving stats to Steam servers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (2995.227)] - GameEvents disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (2995.228)] - GameEvents destroyed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Resetting UniqueIds
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Mike/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release depth buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release normal buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release mask buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release depth buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release normal buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release mask buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release depth buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release normal buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Release mask buffer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate camera
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Terminate
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

AssetBundleObjectFactory::OnDestroy (ShipFactory)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonraidermki'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonraidermki'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonnemesis'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonnemesis'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonwardriver'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonwardriver'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cyloncerberus'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cyloncerberus'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonphobos'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonphobos'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonscorpion'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonscorpion'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request to unload asset bundle 'cylonbomber'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading asset bundle 'cylonbomber'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

