Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6938)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   26.20.15002.61
Begin MonoManager ReloadAssembly
- Completed reload, in  0.077 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.416100 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Instance id is 8294
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Using Photon v1.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (0)] - GameEvents is awake! BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (0)] - Loaded 0 replays
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Galaxy SDK was initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0)] - Culture is 'en-US' (English (United States))
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0)] - Expiry date disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0)] - E:\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (0)] - Destroying XboxLiveAPI 8396
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Loading config file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Config file was found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 3] - Platform set to PMFPPPJHJMH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Scene was unloaded : _startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 1.095000 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now 'main_menu_02'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 17488.
Total: 8.042500 ms (FindLiveObjects: 0.562500 ms CreateObjectMapping: 0.254900 ms MarkObjects: 7.201200 ms  DeleteObjects: 0.023300 ms)

New Xbox 360 Controller
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (0.2886641)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (0.2886641)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.2886641)] - Achievement platform initialised
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProVideo] Initialising AVPro Video (script v1.9.12 plugin v1.9.12) on AMD Radeon (TM) R9 380 Series/Direct3D 11.0 [level 11.1] (MT True) on WindowsPlayer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] User has successfully signed in and is also logged on.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] Successfully requested user stats and achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1d98 -> priority: 1 
  Thread -> id: 3454 -> priority: 1 
[Canvas-2D:OptionsPanel:OptionsPanel (0.3633616)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] Successfully retrieved user stats and achievements.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.3986578)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.3986578)] - AchievementManager started ok
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (998.0748)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (1559.858)] - Save tracks operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1559.858)] - Transition to scene 'war_room'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : main_menu_02
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 10.046100 ms

Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 5163.
Total: 6.946400 ms (FindLiveObjects: 0.287500 ms CreateObjectMapping: 0.139800 ms MarkObjects: 2.452900 ms  DeleteObjects: 4.065900 ms)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 5132.
Total: 3.340500 ms (FindLiveObjects: 0.238200 ms CreateObjectMapping: 0.116300 ms MarkObjects: 2.301300 ms  DeleteObjects: 0.684500 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.274200 ms
WarRoomInputManager found 12 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'strategy_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (1562.82)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (1562.82)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'main_menu_02'. Now 'war_room'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (1562.82)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (1562.82)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1562.82)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_0:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_1:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_2:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_3:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_0:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_1:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_2:CommanderSelectWidget (1562.82)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1562.82)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:MissionMarkerManager (1562.82)] - Creating marker at anchor 17
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:MissionMarkerManager (1562.82)] - Creating marker at anchor 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialCorvetteManticore
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialSupportCelestra
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialAssaultBerserk
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonGunshipCerastes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportTalon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonGunshipCerastes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportTalon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1562.82)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 47497.
Total: 27.455200 ms (FindLiveObjects: 2.333700 ms CreateObjectMapping: 1.086300 ms MarkObjects: 23.930700 ms  DeleteObjects: 0.103900 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46272.
Total: 27.807000 ms (FindLiveObjects: 2.376300 ms CreateObjectMapping: 1.351500 ms MarkObjects: 24.037500 ms  DeleteObjects: 0.041100 ms)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (1562.846)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1563.07)] - Set context to ProcessBattleQueue (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46344.
Total: 23.995800 ms (FindLiveObjects: 1.813000 ms CreateObjectMapping: 0.537900 ms MarkObjects: 21.596800 ms  DeleteObjects: 0.047400 ms)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1570.437)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (1570.437)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] -Movement option for fleet Cylon Fleet
 13 is Dispersion
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] Alpha = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] Beta = 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] Gamma = 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] Delta = 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] - Least popular star is Gamma
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] - FindPathToAnchor from 34 to 42
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PathFinder] - FindPath from node index 5 to 15
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Found a path with 3 nodes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] - Path has 2 steps remaining
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GoalWin] - Using next node in path for Cylon Fleet
 31 (1 steps remaining)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1570.437)] - Set context to ChooseAction (from ProcessBattleQueue)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1574.872)] - Focus on Libran (zoom 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1584.789)] - Set context to Options (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1585.388)] - Set context to ChooseAction (from Options)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1625.157)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1626.74)] - Create FTL path for fleet Delta Def Force to Aerilon. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Delta Def Force
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1629.724)] - Create FTL path for fleet Delta Def Force to Aerilon. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1629.724)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1632.491)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1633.707)] - Create FTL path for fleet Colonial Fleet
 28 to Aerilon. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Colonial Fleet
 28
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1635.991)] - Create FTL path for fleet Colonial Fleet
 28 to Aerilon. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1635.991)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1647.541)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1651.758)] - Create FTL path for fleet Colonial Diplo 1 to Ragnar. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Colonial Diplo 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1653.642)] - Create FTL path for fleet Colonial Diplo 1 to Ragnar. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1653.642)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1666.026)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1667.876)] - Create FTL path for fleet Colonial Diplo 1 to Naucratis. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Colonial Diplo 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1670.543)] - Create FTL path for fleet Colonial Diplo 1 to Naucratis. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1670.543)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1704.695)] - Set context to Options (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1705.229)] - Set context to ChooseAction (from Options)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1714.462)] - Set context to TyliumReport (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1714.462)] - Focus on Caprica (zoom 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1714.462)] - Focus on TyliumReportHoloNode (zoom 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1719.712)] - Set context to ChooseAction (from TyliumReport)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1719.712)] - Focus on Caprica (zoom 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1720.129)] - Set context to Options (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1720.695)] - Set context to ChooseAction (from Options)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1722.162)] - Focus on Aerilon (zoom 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1732.213)] - Set context to FleetGroupAcademy (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1732.213)] - Focus on FleetGroupAcademyHoloNode (zoom 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1734.481)] - Set context to ChooseAction (from FleetGroupAcademy)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1734.481)] - Focus on 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1739.064)] - Set context to FleetGroupAcademy (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1739.064)] - Focus on FleetGroupAcademyHoloNode (zoom 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1768.215)] - Set context to ChooseAction (from FleetGroupAcademy)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1768.215)] - Focus on 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (1776.499)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1792.783)] - Set context to BuildShips (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1792.783)] - Focus on BuildShipsHoloNode (zoom 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1794.549)] - Set context to ChooseAction (from BuildShips)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WarRoomCamera:WarRoomCamera:HolographCamera (1794.549)] - Focus on 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1795.4)] - Set context to Options (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1797)] - Set context to SaveGame (from Options)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saving game!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1799.416)] - Set context to Options (from SaveGame)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1800.05)] - Set context to ChooseAction (from Options)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1804.717)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1808.918)] - Create FTL path for fleet Alpha Def Force to Zeus. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Alpha Def Force
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1811.084)] - Create FTL path for fleet Alpha Def Force to Zeus. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1811.084)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1813.767)] - Set context to SelectJumpDestination (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1815.351)] - Create FTL path for fleet Fleet Group Daidalos to Persphone. Confirmed is 'False'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create a jump command for Fleet Group Daidalos
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:FleetIconPositioner (1817.451)] - Create FTL path for fleet Fleet Group Daidalos to Persphone. Confirmed is 'True'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1817.451)] - Set context to ChooseAction (from SelectJumpDestination)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1857.67)] - Set context to Simulation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:BattleQueueGenerator (1869.787)] - Added a skirmish mission at 10
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:BattleQueueGenerator (1869.787)] - Added a skirmish mission at 33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:BattleQueueGenerator (1869.787)] - Added a skirmish mission at 34
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1869.854)] - Set context to ProcessBattleQueue (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialAssaultBerserk
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonGunshipCerastes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialAssaultBerserk
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialAssaultBerserk
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (1899.989)] - Set context to ProcessBattleQueue (from ProcessBattleQueue)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Processing battle : CampaignRandomEncounter
Fleet 29 Faction ColonialColonialFrigateAdamant - Hathor
 (id:80)
ColonialViperMk2Squadron, ColonialGuidedBallistic, ColonialFrigateAdamant - Hatmehit
 (id:101)
ColonialViperMk2Squadron, ColonialGuidedBallistic, 
Fleet 3 Faction CylonCylonSupportNemesis - Cy-5 (id:5)
 - No fighters - 
CylonGuidedBallistic, CylonSupportNemesis - Cy-6 (id:6)
 - No fighters - 
CylonGuidedBallistic, CylonSupportNemesis - Cy-7 (id:7)
 - No fighters - 
CylonGuidedBallistic, 

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (1921.14)] - Transition to scene 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
AssetBundleObjectFactory::OnDestroy (ShipFactory)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene was unloaded : war_room
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 33.403000 ms

Unloading 4507 unused Assets to reduce memory usage. Loaded Objects now: 6630.
Total: 20.938300 ms (FindLiveObjects: 1.044400 ms CreateObjectMapping: 0.363100 ms MarkObjects: 6.761700 ms  DeleteObjects: 12.768400 ms)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'strategy_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 6575.
Total: 7.867200 ms (FindLiveObjects: 0.575300 ms CreateObjectMapping: 0.193900 ms MarkObjects: 6.653800 ms  DeleteObjects: 0.443500 ms)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.399800 ms
Resetting UniqueIds
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

BattleInputManager found 25 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1924.553)] - Set context to None (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Battle:ShipSelectorPanel:ShipSelectorPanel (1924.553)] - **** ShipSelector Awake ****
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'battle_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProMovieCapture] Init plugin version: 3.6.8 (script v3.6.8) with GPU AMD Radeon (TM) R9 380 Series Direct3D 11.0 [level 11.1]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (1924.553)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'battle_fleet_chatter'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (1924.553)] - An instance of 'MusicTrackUnlockManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (1924.553)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'war_room'. Now 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.553)] - Active Scene is 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (1924.553)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (1924.553)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.553)] - >>_Initialise
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Async load asset bundle request for 'battle_shared'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path E:/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\battle_shared
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'BackgroundCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'MidgroundCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'PositioningCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 97959.
Total: 56.123900 ms (FindLiveObjects: 4.231900 ms CreateObjectMapping: 3.876300 ms MarkObjects: 47.893500 ms  DeleteObjects: 0.121700 ms)

Added asset battle_shared
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.573)] - >> Load environment 'resource_skirmish'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-Battle:OptionsPanel:OptionsPanel (1924.581)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 11 Unused Serialized files (Serialized files now loaded: 3)
Request for asset bundle 'resource_missions'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 102614.
Total: 60.582800 ms (FindLiveObjects: 4.398200 ms CreateObjectMapping: 4.758300 ms MarkObjects: 51.264500 ms  DeleteObjects: 0.161300 ms)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Setting team to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleManager] - Add fleet 29 (team 0)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleManager] - Add fleet 3 (team 1)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Scenario planet created (type=Zeus, direction=(0.4, -0.2, -0.9), size=0.8519269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Scenario sun created (direction=(-0.2, 0.1, 1.0), size=0.5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Starting to configure celestial bodies
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Sun initialised (direction = (-0.2, 0.1, 1.0), range = 0.5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Adding sun to planet positioner
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - There are 1 planets in this scenario
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1924.993)] - Adding planet (type = Zeus, direction = (0.4, -0.2, -0.9), size = 0.8519269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'zeus'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path E:/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\safespace_skybox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'genericmoon'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path E:/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\cylonnemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset safespace_skybox
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'safespace_skybox'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset cylonnemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'cylonnemesis'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.288)] - Active Scene is 'battle'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.288)] - Setting AI target bias to Strongest
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.288)] - Player team is 0. Fleet Id is 29
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.288)] - Advancing phase. Current stage is Initialising. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1926.288)] - Set context to PositionShips (from None)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1926.288)] - New phase is Positioning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 8 Unused Serialized files (Serialized files now loaded: 8)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 126922.
Total: 87.172100 ms (FindLiveObjects: 6.631300 ms CreateObjectMapping: 5.928100 ms MarkObjects: 74.510300 ms  DeleteObjects: 0.102000 ms)

[Managers & Data-Battle:BattleManager:BattleManager (1943.374)] - Advancing phase. Current stage is Positioning. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1943.374)] - New phase is Positioning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Load from path E:/Battlestar Galactica Deadlock/BSG_Data/StreamingAssets\colonialadamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Added asset colonialadamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'colonialadamant'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'colonialvipermkii'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Configuring objective 0 : EliminateAllTargets 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:ObjectivesAgent (1944.678)] - Activate objective 0 (play SFX is False)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1944.689)] - Set stage FTL
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

>>> Ftl jump bark
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleBarkAgent:BattleBarkAgent:BattleBarkAgent (1944.689)] - play ftl bark returned True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'FTLCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

<<< Ftl jump bark done!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1949.875)] - Begin FTL for ColonialFrigateAdamant_0012
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1950.892)] - Begin FTL for ColonialFrigateAdamant_0003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'OrbitCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1953.874)] - Advancing phase. Current stage is FTLIn. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1953.874)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1953.874)] - Set context to PrePlanning (from PositionShips)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1953.874)] - Advancing phase. Current stage is PrePlanning. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1953.874)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ColonialViperMk2Squadron_0001:ColonialFighterViperMk2_0014:ShipProjection (1953.874)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ColonialViperMk2Squadron_0003:ColonialFighterViperMk2_0015:ShipProjection (1953.874)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1953.874)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1967.109)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1971.509)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1976.558)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1976.558)] - Advancing phase. Current stage is Planning. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1976.558)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1976.558)] - Before
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
CylonSupportNemesis_0000 (131073) - TargetEnemy
CylonSupportNemesis_0001 (131074) - TargetEnemy
CylonSupportNemesis_0002 (131075) - TargetEnemy
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - LaunchFighters
ColonialFrigateAdamant_0003 (131076) - LaunchFighters
ColonialFrigateAdamant_0012 (131086) - ChangePosture
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1976.558)] - After
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0012 (131086) - ChangePosture
CylonSupportNemesis_0000 (131073) - TargetEnemy
CylonSupportNemesis_0001 (131074) - TargetEnemy
CylonSupportNemesis_0002 (131075) - TargetEnemy
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - LaunchFighters
ColonialFrigateAdamant_0012 (131086) - LaunchFighters
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (1976.558)] - Invoke Simulation coroutine at 1976.558
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1976.558)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1988.636)] - Advancing phase. Current stage is CommandExecution. Round 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1988.636)] - Combat report: Total Hits 0. Total Misses 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1988.636)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1988.636)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1988.636)] - Advancing phase. Current stage is PrePlanning. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1988.636)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (1988.636)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1997.561)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (1997.561)] - initial Target is: CylonSupportNemesis_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (1998.493)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2001.81)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2001.81)] - initial Target is: CylonSupportNemesis_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2002.676)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2009.129)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2015.895)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2017.328)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2021.927)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2025.478)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2025.478)] - Advancing phase. Current stage is Planning. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2025.478)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2025.478)] - Before
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - FightersAttack
ColonialViperMk2Squadron_0003 (131087) - TargetEnemy
ColonialViperMk2Squadron_0003 (131087) - FightersAttack
ColonialFrigateAdamant_0012 (131086) - ChangePosture
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2025.478)] - After
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0012 (131086) - ChangePosture
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - TargetEnemy
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialViperMk2Squadron_0003 (131087) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - FightersAttack
ColonialViperMk2Squadron_0003 (131087) - FightersAttack
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2025.478)] - Invoke Simulation coroutine at 2025.478
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2025.478)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2032.411)] - [Play Fleet Chatter] Not playing a line for ship ColonialViperMk2Squadron_0001 (ShipInfo) since it has no active reaction triggers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'Custom Camera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2037.535)] - Advancing phase. Current stage is CommandExecution. Round 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2037.535)] - Combat report: Total Hits 15. Total Misses 12
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2037.535)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2037.535)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2037.535)] - Advancing phase. Current stage is PrePlanning. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2037.535)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2037.535)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2047.413)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2047.413)] - initial Target is: CylonSupportNemesis_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2048.312)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2048.312)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2058.137)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2063.264)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2064.731)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2067.731)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2070.781)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2070.781)] - Advancing phase. Current stage is Planning. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2070.781)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2070.781)] - Before
CylonSupportNemesis_0000 (131073) - FireMissiles
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - FireMissiles
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - FireMissiles
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - MoveToLocation
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - FireMissiles
ColonialFrigateAdamant_0003 (131076) - FireMissiles
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2070.781)] - After
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - FireMissiles
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0001 (131074) - FireMissiles
CylonSupportNemesis_0002 (131075) - FireMissiles
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - FireMissiles
ColonialFrigateAdamant_0012 (131086) - FireMissiles
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2070.781)] - Invoke Simulation coroutine at 2070.781
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2070.781)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2073.666)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2073.765)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2074.065)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2074.065)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2074.165)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2074.465)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2075.265)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2075.365)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2075.666)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (2075.766)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2082.867)] - Advancing phase. Current stage is CommandExecution. Round 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2082.867)] - Combat report: Total Hits 328. Total Misses 65
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2082.867)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2082.867)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2082.867)] - Advancing phase. Current stage is PrePlanning. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2082.867)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2082.867)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2084.966)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2090.466)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2091.566)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2096.601)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2099.833)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2099.833)] - Advancing phase. Current stage is Planning. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2099.833)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2099.833)] - Before
CylonSupportNemesis_0000 (131073) - TargetEnemy
CylonSupportNemesis_0001 (131074) - TargetEnemy
CylonSupportNemesis_0002 (131075) - TargetEnemy
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - Repairs
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2099.833)] - After
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0001 (131074) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - TargetEnemy
CylonSupportNemesis_0001 (131074) - TargetEnemy
CylonSupportNemesis_0001 (131074) - Repairs
CylonSupportNemesis_0002 (131075) - TargetEnemy
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0001 (131074) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2099.833)] - Invoke Simulation coroutine at 2099.833
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2099.833)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

An achievement has had its progress changed to 130/500 (26%): ID_MULTIPLAYER_DESTROY_SHIPS_3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2101.567)] - Dealing with a dead ship : CylonSupportNemesis_0001
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2111.917)] - Advancing phase. Current stage is CommandExecution. Round 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2111.917)] - Combat report: Total Hits 596. Total Misses 117
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2111.917)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2111.917)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2111.917)] - Advancing phase. Current stage is PrePlanning. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2111.917)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2111.917)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2113.684)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2118.668)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2128.034)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2128.034)] - initial Target is: CylonSupportNemesis_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2129.334)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2131.652)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2133.068)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2139.752)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2143.17)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2146.118)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2146.118)] - Advancing phase. Current stage is Planning. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2146.118)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2146.118)] - Before
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0000 (131073) - Repairs
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - FightersAttack
ColonialViperMk2Squadron_0003 (131087) - TargetEnemy
ColonialViperMk2Squadron_0003 (131087) - FightersAttack
ColonialFrigateAdamant_0003 (131076) - Repairs
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2146.118)] - After
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0000 (131073) - Repairs
ColonialFrigateAdamant_0003 (131076) - Repairs
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - TargetEnemy
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialViperMk2Squadron_0003 (131087) - TargetEnemy
ColonialViperMk2Squadron_0001 (131077) - FightersAttack
ColonialViperMk2Squadron_0003 (131087) - FightersAttack
CylonSupportNemesis_0000 (131073) - MoveToLocation
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2146.118)] - Invoke Simulation coroutine at 2146.118
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2146.118)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

An achievement has had its progress changed to 131/500 (26%): ID_MULTIPLAYER_DESTROY_SHIPS_3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2150.336)] - Dealing with a dead ship : CylonSupportNemesis_0000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2150.77)] - [Play Fleet Chatter] Not playing a line for ship ColonialViperMk2Squadron_0003 (ShipInfo) since it has no active reaction triggers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2152.786)] - [Play Fleet Chatter] ship ColonialFrigateAdamant_0012 (ShipInfo) playing line
FirstAssetName: EngCapFiring6_1
EnemyType: Neutral
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2158.187)] - Round 4 Escalation=0.02  Reseed=0.01514685  Enemy Ships Destroyed=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2158.187)] - reinforcements triggered!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2158.243)] - Advancing phase. Current stage is CommandExecution. Round 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2158.243)] - Combat report: Total Hits 783. Total Misses 155
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Round 5, spawning enemy 'CylonSupportNemesis_0021'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2158.243)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2158.243)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

CameraData for 'DocoCamera' was not found. Making a new one
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GetTextures
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2161.586)] - Advancing phase. Current stage is PrePlanning. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2161.586)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2161.586)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2164.136)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2167.703)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2170.003)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2170.003)] - initial Target is: CylonSupportNemesis_0002
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2170.803)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2184.738)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2189.055)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2191.921)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2191.921)] - Advancing phase. Current stage is Planning. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2191.921)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2191.921)] - Before
CylonSupportNemesis_0002 (131075) - Hack
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - MoveToLocation
CylonSupportNemesis_0021 (131096) - FireMissiles
CylonSupportNemesis_0021 (131096) - Hack
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2191.921)] - After
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - Hack
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
CylonSupportNemesis_0021 (131096) - Hack
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
CylonSupportNemesis_0021 (131096) - FireMissiles
CylonSupportNemesis_0021 (131096) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2191.921)] - Invoke Simulation coroutine at 2191.921
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2191.921)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0002:CylonSupportNemesis_0002:HackModule (2192.472)] - ** CylonSupportNemesis_0002 - Initiating a hack attack against ColonialFrigateAdamant_0012 (ShipInfo), in mode None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0021:CylonSupportNemesis_0021:HackModule (2192.472)] - ** CylonSupportNemesis_0021 - Initiating a hack attack against ColonialFrigateAdamant_0012 (ShipInfo), in mode None
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2198.472)] - [Play Fleet Chatter] Not playing a line for ship ColonialViperMk2Squadron_0001 (ShipInfo) since it has no active reaction triggers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2199.471)] - [Play Fleet Chatter] ship ColonialFrigateAdamant_0012 (ShipInfo) playing line
FirstAssetName: EngCapFiring7_1
EnemyType: Neutral
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2203.976)] - Round 5 Escalation=0.02  Reseed=0.1646139  Enemy Ships Destroyed=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2203.996)] - Advancing phase. Current stage is CommandExecution. Round 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2203.996)] - Combat report: Total Hits 1044. Total Misses 187
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2203.996)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2203.996)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2203.996)] - Advancing phase. Current stage is PrePlanning. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2203.996)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2203.996)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2213.642)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2217.057)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2220.526)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2223.274)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2226.707)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2226.707)] - Advancing phase. Current stage is Planning. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2226.707)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2226.707)] - Before
CylonSupportNemesis_0002 (131075) - FireMissiles
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - Repairs
CylonSupportNemesis_0002 (131075) - MoveToLocation
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - Repairs
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2226.707)] - After
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0002 (131075) - Repairs
ColonialFrigateAdamant_0012 (131086) - Repairs
CylonSupportNemesis_0002 (131075) - FireMissiles
CylonSupportNemesis_0002 (131075) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
CylonSupportNemesis_0021 (131096) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2226.707)] - Invoke Simulation coroutine at 2226.707
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2226.707)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

An achievement has had its progress changed to 132/500 (26%): ID_MULTIPLAYER_DESTROY_SHIPS_3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2230.629)] - Dealing with a dead ship : CylonSupportNemesis_0002
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0002:CylonSupportNemesis_0002:HackModule (2230.677)] - Ending attack
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2238.774)] - Round 6 Escalation=0.04  Reseed=0.1646139  Enemy Ships Destroyed=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2238.792)] - Advancing phase. Current stage is CommandExecution. Round 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2238.792)] - Combat report: Total Hits 1142. Total Misses 197
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2238.792)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2238.792)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2238.792)] - Advancing phase. Current stage is PrePlanning. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2238.792)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2238.792)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2243.608)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2249.697)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2253.358)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2253.358)] - initial Target is: CylonSupportNemesis_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2254.024)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2256.877)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2258.909)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2262.444)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2265.109)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2266.844)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2270.443)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2273.376)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2273.376)] - Advancing phase. Current stage is Planning. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2273.376)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2273.376)] - Before
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0003 (131076) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2273.376)] - After
ColonialFrigateAdamant_0003 (131076) - ChangePosture
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
ColonialFrigateAdamant_0003 (131076) - TargetEnemy
ColonialFrigateAdamant_0012 (131086) - TargetEnemy
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
CylonSupportNemesis_0021 (131096) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2273.376)] - Invoke Simulation coroutine at 2273.376
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2273.376)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2285.427)] - Round 7 Escalation=0.06  Reseed=0.1646139  Enemy Ships Destroyed=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.446)] - Advancing phase. Current stage is CommandExecution. Round 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.446)] - Combat report: Total Hits 1318. Total Misses 207
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.446)] - New phase is PrePlanning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2285.446)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.446)] - Advancing phase. Current stage is PrePlanning. Round 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2285.446)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2285.446)] - New phase is Planning
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2293.41)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:BattleInputContextChooseTarget (2293.41)] - initial Target is: CylonSupportNemesis_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2294.377)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2294.377)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2299.195)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2300.212)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2303.711)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2305.794)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2308.546)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2317.902)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2323.729)] - Set context to Sync (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2323.729)] - Advancing phase. Current stage is Planning. Round 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2323.729)] - Set context to Simulation (from Sync)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2323.729)] - Before
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - Repairs
CylonSupportNemesis_0021 (131096) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - ChangePosture
ColonialFrigateAdamant_0012 (131086) - FireMissiles
ColonialFrigateAdamant_0003 (131076) - FireMissiles
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
ColonialFrigateAdamant_0003 (131076) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2323.729)] - After
ColonialFrigateAdamant_0003 (131076) - ChangePosture
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - ChangeSubsystemPower
CylonSupportNemesis_0021 (131096) - Repairs
ColonialFrigateAdamant_0003 (131076) - FireMissiles
ColonialFrigateAdamant_0003 (131076) - MoveToLocation
ColonialFrigateAdamant_0012 (131086) - FireMissiles
ColonialFrigateAdamant_0012 (131086) - MoveToLocation
CylonSupportNemesis_0021 (131096) - MoveToLocation

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleSimulation (2323.729)] - Invoke Simulation coroutine at 2323.729
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2323.729)] - New phase is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2328.979)] - [Play Fleet Chatter] ship ColonialFrigateAdamant_0003 (ShipInfo) playing line
FirstAssetName: EngCapFiring3_1
EnemyType: Neutral
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:ColonialFleetChatterAgent:FleetChatterAgent (2329.979)] - [Play Fleet Chatter] Not playing a line for ship ColonialViperMk2Squadron_0003 (ShipInfo) since it has no active reaction triggers
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

An achievement has had its progress changed to 133/500 (27%): ID_MULTIPLAYER_DESTROY_SHIPS_3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2334.979)] - Dealing with a dead ship : CylonSupportNemesis_0021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CylonSupportNemesis_0021:CylonSupportNemesis_0021:HackModule (2334.996)] - Ending attack
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[BattleManager] objective agent reports status of Succeeded. Starting end of mission countdown
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AI Overlords-Battle:CylonReinforcementAgent:ReinforcementAgent (2335.786)] - Round 8 Escalation=0.08  Reseed=0.1646139  Enemy Ships Destroyed=0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Enter stage game over. stage is CommandExecution
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleInputManager:InputManagerBattle (2335.804)] - Set context to PostBattleBriefing (from Simulation)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Starting save
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data-Battle:BattleManager:BattleManager (2335.804)] - Autosaving campaign...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved unique ID
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved objects
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved ships
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved missiles
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved deployables
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Saved props
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Getting campaign...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Serializing save...
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Cache dir is C:/Users/Carlos/AppData/Local/Temp/Black Lab Games/BattlestarGalacticaDeadlock
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Done Create folder path
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Waiting for save agent
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Waiting for save agent
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Waiting for save agent
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

writing to compressed stream 11:04:09 PM
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Compressed! at 11:04:09 PM (Duration:00:00:00.0468745)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Waiting for save agent
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Waiting for save agent
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Serializing done
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

