Initialize engine version: 2018.4.3f1 (8a9509a5aff9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon (TM) R9 380 Series (ID=0x6938)
    Vendor:   (null)
    VRAM:     3072 MB
    Driver:   26.20.15002.61
Begin MonoManager ReloadAssembly
- Completed reload, in  0.084 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.374700 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Instance id is 8294
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 0] - Using Photon v1.94
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (0)] - GameEvents is awake! BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (0)] - Loaded 0 replays
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Galaxy SDK was initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0)] - Culture is 'en-US' (English (United States))
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[DRMManager:DRMManager:DRMManager (0)] - Expiry date disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StartUp:StartUp:StartUp (0)] - E:\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (0)] - Destroying XboxLiveAPI 8396
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Loading config file
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Config file was found
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameData:GameData:GameData (0.02)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[NetworkGameManager 3] - Platform set to PMFPPPJHJMH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 22 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
Scene was unloaded : _startup
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.813700 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was '_startup'. Now 'main_menu_02'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 17488.
Total: 6.007900 ms (FindLiveObjects: 0.614200 ms CreateObjectMapping: 0.217900 ms MarkObjects: 5.150600 ms  DeleteObjects: 0.024700 ms)

New Xbox 360 Controller
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (0.0436319)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (0.0436319)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.0436319)] - Achievement platform initialised
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProVideo] Initialising AVPro Video (script v1.9.12 plugin v1.9.12) on AMD Radeon (TM) R9 380 Series/Direct3D 11.0 [level 11.1] (MT True) on WindowsPlayer
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] User has successfully signed in and is also logged on.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] Successfully requested user stats and achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1cbc -> priority: 1 
  Thread -> id: 4b70 -> priority: 1 
Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (0.0695889)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GOGAchievementPlatform] Successfully retrieved user stats and achievements.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.2671364)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AchievementManager:AchievementManager:AchievementManager (0.2671364)] - AchievementManager started ok
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (63.13279)] - Save tracks operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (63.13279)] - Transition to scene 'war_room'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Scene was unloaded : main_menu_02
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 11.230900 ms

Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 5163.
Total: 7.879000 ms (FindLiveObjects: 0.284000 ms CreateObjectMapping: 0.138300 ms MarkObjects: 2.426800 ms  DeleteObjects: 5.029400 ms)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 5132.
Total: 3.349500 ms (FindLiveObjects: 0.267100 ms CreateObjectMapping: 0.112200 ms MarkObjects: 2.172600 ms  DeleteObjects: 0.797000 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.672300 ms
WarRoomInputManager found 12 contexts
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'strategy_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (66.11507)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (66.11507)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'main_menu_02'. Now 'war_room'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (66.11507)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (66.11507)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (66.11507)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_0:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_1:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_2:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_3:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_0:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_1:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-3D-DaidalosWarRoom:CommanderSelectWidget(Template)_2:CommanderSelectWidget (66.1)] - Needed to regenerate commander's face as it was null
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Start generating a face
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (66.1)] - Face generation complete
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:MissionMarkerManager (66.11507)] - Creating marker at anchor 17
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomManager:MissionMarkerManager (66.11507)] - Creating marker at anchor 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialCorvetteManticore
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialSupportCelestra
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialAssaultBerserk
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for ColonialFrigateAdamant
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonGunshipCerastes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportTalon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonGunshipCerastes
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportTalon
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Create icon for CylonSupportNemesis
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (66.11507)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 47540.
Total: 27.558000 ms (FindLiveObjects: 2.156900 ms CreateObjectMapping: 0.945100 ms MarkObjects: 24.349100 ms  DeleteObjects: 0.106400 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46387.
Total: 27.418500 ms (FindLiveObjects: 2.047800 ms CreateObjectMapping: 1.262600 ms MarkObjects: 24.072400 ms  DeleteObjects: 0.035300 ms)

[Canvas-2D-Unscaled-DaidalosWarRoom:OptionsPanel:OptionsPanel (66.141)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (66.38155)] - Set context to ProcessBattleQueue (from ChooseAction)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46491.
Total: 25.284900 ms (FindLiveObjects: 1.951100 ms CreateObjectMapping: 0.566700 ms MarkObjects: 22.732400 ms  DeleteObjects: 0.033700 ms)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadingScreen:LoadingScreen:LoadingScreen (100.3993)] - Transition to scene 'main_menu_02'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
AssetBundleObjectFactory::OnDestroy (ShipFactory)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene was unloaded : war_room
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 28.175700 ms

Unloading 4462 unused Assets to reduce memory usage. Loaded Objects now: 6552.
Total: 19.661300 ms (FindLiveObjects: 0.665400 ms CreateObjectMapping: 0.342200 ms MarkObjects: 5.605500 ms  DeleteObjects: 13.047700 ms)

Unloading all asset bundles. Force = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unload asset bundle 'strategy_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6517.
Total: 6.576400 ms (FindLiveObjects: 0.441300 ms CreateObjectMapping: 0.193000 ms MarkObjects: 5.934700 ms  DeleteObjects: 0.006900 ms)

Unloading 21 Unused Serialized files (Serialized files now loaded: 0)
Focus = False
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene was unloaded : loading_screen
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 0.316000 ms
GameData::Awake
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

GameData already existing...destroying this instance
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-DialogPanel:DialogPanel:DialogPanel (102.8755)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[MusicTrackUnlockManager:MusicTrackUnlockManager:MusicTrackUnlockManager (102.8755)] - An instance of 'MusicTrackUnlockManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CampaignSelectionManager:CampaignSelectionManager:CampaignSelectionManager (102.8755)] - An instance of 'CampaignSelectionManager' already exists. Destroy this instance.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Request for asset bundle 'main_menu_barks'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Scene has changed. Was 'war_room'. Now 'main_menu_02'
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (102.8755)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[Canvas-2D:OptionsPanel:OptionsPanel (102.8755)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Change preset to 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Version 1.3.86
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 20387.
Total: 13.579400 ms (FindLiveObjects: 0.933600 ms CreateObjectMapping: 0.308200 ms MarkObjects: 12.303100 ms  DeleteObjects: 0.034100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20394.
Total: 11.063400 ms (FindLiveObjects: 0.878200 ms CreateObjectMapping: 0.263800 ms MarkObjects: 9.908400 ms  DeleteObjects: 0.012600 ms)

[Canvas-2D:OptionsPanel:OptionsPanel (102.9254)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 50Hz
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20393.
Total: 15.040900 ms (FindLiveObjects: 1.085400 ms CreateObjectMapping: 0.366600 ms MarkObjects: 13.571000 ms  DeleteObjects: 0.017300 ms)

Focus = True
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (113.6028)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (113.6198)] - No audio source available
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AVProVideo] Shutdown
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (121.4019)] - GameEvents disabled
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GameEvents:GameEvents:GameEvents (121.4019)] - GameEvents destroyed
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

