Initialize engine version: 2017.2.3p2 (21333da13d02)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
    Vendor:   Intel
    VRAM:     2157 MB
    Driver:   24.20.100.6294
Begin MonoManager ReloadAssembly
- Completed reload, in  0.190 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 15.425100 ms
Launcher Init
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.784700 ms
Info/GameAnalytics: Info logging enabled
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Game Version 8.1.0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steamworks was initialized.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 1764.
Total: 2.454700 ms (FindLiveObjects: 0.083100 ms CreateObjectMapping: 0.065100 ms MarkObjects: 2.254700 ms  DeleteObjects: 0.051200 ms)

Version 8.1.0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'ersatz' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Lend_Lease_USSR' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Lend_Lease_USSR' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Lend_Lease_USSR' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The game has 1465 unit types
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find unitType 280mm_Howitzer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find unitType sIG_33_II
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Heroes Of Normandie is not installed.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.557000 ms

Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 2154.
Total: 10.635700 ms (FindLiveObjects: 0.101700 ms CreateObjectMapping: 0.113200 ms MarkObjects: 10.339400 ms  DeleteObjects: 0.080400 ms)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content PacificUS is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content PacificJapan is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content Blitzkrieg is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Database opened: C:\Users\arthu\AppData\Local\GameAnalytics\Unity Root Domain\b9d528452bf7ce61f044986a07c95104\ga.sqlite3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Starting a new session.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.301600 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2151.
Total: 16.337700 ms (FindLiveObjects: 0.158600 ms CreateObjectMapping: 0.162700 ms MarkObjects: 15.991800 ms  DeleteObjects: 0.023500 ms)

Info/GameAnalytics: Add SESSION START event
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.424000 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2286.
Total: 31.420100 ms (FindLiveObjects: 0.270600 ms CreateObjectMapping: 0.308400 ms MarkObjects: 27.939400 ms  DeleteObjects: 2.899700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2286.
Total: 11.299000 ms (FindLiveObjects: 0.119800 ms CreateObjectMapping: 0.140900 ms MarkObjects: 11.033000 ms  DeleteObjects: 0.004200 ms)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 1 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
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(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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15:16:57","Private":true,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1 Betio Island 1943 v7.1,1,2,0,1,0,,,,0","MiscDataCRC32":"3613424545","Players":[{"Name":"Zosimuss","SlitherineUsername":"Zosimuss","SlitherineID":"120130","Side":"2","JoinDate":"2019-11-06 15:16:57","Awards":0}]},{"ChallengeID":"165859","ChallengerName":"Honilno","ChallengerSlitherineID":"112423","PlayersNum":"2","SidesNum":"6","PlayerNext":"Honilno","PlayerNextSlitherineID":"112423","GameName":"2vsAI_Java","IssueDate":"2019-11-07 11:14:08","LastUpdateDate":"2019-11-07 11:14:08","Private":true,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"2vsAI_Java,1,2,0,1,0,,2=0;3=0;4=1;5=1,,0","MiscDataCRC32":"148953805","Players":[{"Name":"Honilno","SlitherineUsername":"Honilno","SlitherineID":"112423","Side":"3","JoinDate":"2019-11-07 11:14:08","Awards":0}]},{"ChallengeID":"165875","ChallengerName":"AEMIL","ChallengerSlitherineID":"78568","PlayersNum":"2","SidesNum":"4","PlayerNext":"AEMIL","PlayerNextSlitherineID":"78568","GameName":"1v1_Dubno","IssueDate":"2019-11-07 14:04:07","LastUpdateDate":"2019-11-07 14:04:07","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1_Dubno,1,2,0,1,0,,2=0,,0","MiscDataCRC32":"2938119918","Players":[{"Name":"AEMIL","SlitherineUsername":"AEMIL","SlitherineID":"78568","Side":"2","JoinDate":"2019-11-07 14:04:07","Awards":0}]},{"ChallengeID":"165903","ChallengerName":"AEMIL","ChallengerSlitherineID":"78568","PlayersNum":"2","SidesNum":"4","PlayerNext":"AEMIL","PlayerNextSlitherineID":"78568","GameName":"1v1_Dubno","IssueDate":"2019-11-08 02:26:53","LastUpdateDate":"2019-11-08 02:26:53","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1_Dubno,1,2,0,1,0,,2=0,,0","MiscDataCRC32":"2938119918","Players":[{"Name":"AEMIL","SlitherineUsername":"AEMIL","SlitherineID":"78568","Side":"2","JoinDate":"2019-11-08 02:26:53","Awards":0}]},{"ChallengeID":"165931","ChallengerName":"AEMIL","ChallengerSlitherineID":"78568","PlayersNum":"2","SidesNum":"4","PlayerNext":"AEMIL","PlayerNextSlitherineID":"78568","GameName":"1v1 Watchtower  1942-43 v10.3","IssueDate":"2019-11-08 12:32:20","LastUpdateDate":"2019-11-08 12:32:20","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1 Watchtower  1942-43 v10.3,0,2,0,1,0,,,,0","MiscDataCRC32":"1435291837","Players":[{"Name":"AEMIL","SlitherineUsername":"AEMIL","SlitherineID":"78568","Side":"2","JoinDate":"2019-11-08 12:32:20","Awards":0}]},{"ChallengeID":"165932","ChallengerName":"AEMIL","ChallengerSlitherineID":"78568","PlayersNum":"2","SidesNum":"4","PlayerNext":"AEMIL","PlayerNextSlitherineID":"78568","GameName":"1v1 Watchtower  1942-43 v10.3","IssueDate":"2019-11-08 12:32:28","LastUpdateDate":"2019-11-08 12:32:28","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1 Watchtower  1942-43 v10.3,0,2,0,1,0,,,,0","MiscDataCRC32":"1435291837","Players":[{"Name":"AEMIL","SlitherineUsername":"AEMIL","SlitherineID":"78568","Side":"3","JoinDate":"2019-11-08 12:32:28","Awards":0}]},{"ChallengeID":"165988","ChallengerName":"jester1","ChallengerSlitherineID":"113474","PlayersNum":"4","SidesNum":"6","PlayerNext":"jester1","PlayerNextSlitherineID":"113474","GameName":"2v2_TheFork","IssueDate":"2019-11-09 06:46:17","LastUpdateDate":"2019-11-09 06:46:17","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"2v2_TheFork,1,2,0,1,1,,2=0;3=0;4=1;5=1,,0","MiscDataCRC32":"3227734687","Players":[{"Name":"jester1","SlitherineUsername":"jester1","SlitherineID":"113474","Side":"2","JoinDate":"2019-11-09 06:46:17","Awards":0}]},{"ChallengeID":"165989","ChallengerName":"jester1","ChallengerSlitherineID":"113474","PlayersNum":"4","SidesNum":"6","PlayerNext":"Pinkelephantis","PlayerNextSlitherineID":"93155","GameName":"2v2_TheFork","IssueDate":"2019-11-09 06:46:39","LastUpdateDate":"2019-11-09 10:05:42","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"2v2_TheFork,1,2,0,1,1,3jester1;1VonKing,2=0;3=0;4=1;5=1,,0","MiscDataCRC32":"2891194711","Players":[{"Name":"Pinkelephantis","SlitherineUsername":"Pinkelephantis","SlitherineID":"93155","Side":"2","JoinDate":"2019-11-09 07:41:37","Awards":0},{"Name":"jester1","SlitherineUsername":"jester1","SlitherineID":"113474","Side":"5","JoinDate":"2019-11-09 06:46:39","Awards":0},{"Name":"VonKing","SlitherineUsername":"VonKing","SlitherineID":"106370","Side":"3","JoinDate":"2019-11-09 10:05:42","Awards":0}]},{"ChallengeID":"165995","ChallengerName":"Pinkelephantis","ChallengerSlitherineID":"93155","PlayersNum":"2","SidesNum":"6","PlayerNext":"Pinkelephantis","PlayerNextSlitherineID":"93155","GameName":"1v1_BattleNewBritain","IssueDate":"2019-11-09 07:42:04","LastUpdateDate":"2019-11-09 07:42:04","Private":false,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"1v1_BattleNewBritain,1,2,0,1,0,,2=0;3=0;4=1;5=1,,0","MiscDataCRC32":"2747952985","Players":[{"Name":"Pinkelephantis","SlitherineUsername":"Pinkelephantis","SlitherineID":"93155","Side":"3","JoinDate":"2019-11-09 07:42:04","Awards":0}]},{"ChallengeID":"166019","ChallengerName":"Erik2","ChallengerSlitherineID":"25640","PlayersNum":"3","SidesNum":"5","PlayerNext":"Erik2","PlayerNextSlitherineID":"25640","GameName":"2v1 Gothic Line 1944 2.0","IssueDate":"2019-11-09 12:01:02","LastUpdateDate":"2019-11-09 12:01:02","Private":true,"Invited":false,"Paired":false,"ProductID":"0","InitialTurnNum":"0","CreatedBy":"Client","MiscData":"2v1 Gothic Line 1944 2.0,0,2,0,1,0,,2=0;3=0;4=1,,0","MiscDataCRC32":"1655420645","Players":[{"Name":"Erik2","SlitherineUsername":"Erik2","SlitherineID":"25640","Side":"4","JoinDate":"2019-11-09 12:01:02","Awards":0}]}]
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0 0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
[{"login":"munchnik","userId":"154142","ErrorCode":0,"Data":[{"avatar":"28"}]}]
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
[{"login":"ZhugeLiangOne","userId":"153941","ErrorCode":0,"Data":[{"avatar":"63"}]}]
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

outputData: 0
[{"login":"cincin","userId":"108797","ErrorCode":0,"Data":[{"avatar":"46"}]}]
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 8.1.0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.058300 ms
**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 2693.
Total: 14.893600 ms (FindLiveObjects: 0.165300 ms CreateObjectMapping: 0.151400 ms MarkObjects: 13.894300 ms  DeleteObjects: 0.681800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
REPLAY CURRENT ALLIANCE 4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5438.
Total: 46.531600 ms (FindLiveObjects: 0.582300 ms CreateObjectMapping: 0.197900 ms MarkObjects: 45.725000 ms  DeleteObjects: 0.025700 ms)

GenerateCoroutine
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator+<GenerateCoroutine>c__Iterator0.MoveNext()     at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:179}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:7}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 12 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 12 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:10}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 71961 unused Assets to reduce memory usage. Loaded Objects now: 39355.
Total: 240.354200 ms (FindLiveObjects: 10.068700 ms CreateObjectMapping: 13.869000 ms MarkObjects: 93.659800 ms  DeleteObjects: 122.754200 ms)

Set random seed: 1790137493
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 21)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 21)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: US/T22
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: US/T22 Air
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 22)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Look rotation viewing vector is zero
 
(Filename:  Line: 92)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:26}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:4}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 693751894
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 22)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1311232875
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 4 (Turn 22)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:1}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

True
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create staging 2D texture w=142 h=129 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=142 h=129 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=142 h=129 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=142 h=129 d3dfmt=28 [887a0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 377136) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 480) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 48) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2880) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 312) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2880) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 312) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2880) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 312) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 480) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 48) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2928) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 576) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2928) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2928) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 576) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2928) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 1728) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 3744) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 372) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 768) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 84) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 8832) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 900) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 5472) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 576) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 12672) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 1344) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:28}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:1}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 4416) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 468) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 4416) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 468) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 4416) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 468) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 1728) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 192) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 1248) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 132) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 1728) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 192) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

d3d11: failed to create buffer (target 0x1 mode 0 size 4416) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 468) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 1728) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 12) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 864) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 96) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 864) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 96) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 24) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2592) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 276) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2592) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 276) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2592) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 276) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2592) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 252) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 192) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 2880) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 288) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 864) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 96) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 672) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
d3d11: failed to create buffer (target 0x1 mode 0 size 864) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 96) [0x887A0005]
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

