Initialize engine version: 2018.4.5f1 (7b38f8ac282e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
    Vendor:   
    VRAM:     8031 MB
    Driver:   26.21.14.4097
Begin MonoManager ReloadAssembly
- Completed reload, in  0.204 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.446300 ms
Searching for compatible XInput library...
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_2
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_2.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/xinput1_1
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_1.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libxinput1_1.dll
Found Xinput1_4.dll.
The file 'D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 220)

[<Start>d__43.Start] Starting 01.00.07404
[<Start>d__43.PrintSystemInformation] 

                    Desktop

                    OS:  Windows Windows 10  (10.0.0) 64bit

                    CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Cores: 4 Frequency: 3500

                    GPU: Direct3D11 NVIDIA NVIDIA GeForce RTX 2070 

                    API: Direct3D 11.0 [level 11.1]

                    RAM: 16331 MB

                    BAT: Charging -1

                    
[<Start>d__43.Start] Steam Integration
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 0.873400 ms

Unloading 47712 unused Assets to reduce memory usage. Loaded Objects now: 22160.
Total: 76.917700 ms (FindLiveObjects: 4.416600 ms CreateObjectMapping: 6.534600 ms MarkObjects: 45.409400 ms  DeleteObjects: 20.556600 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 37.774200 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 33d8 -> priority: 1 
  Thread -> id: 33d0 -> priority: 1 

Unloading 1064 unused Assets to reduce memory usage. Loaded Objects now: 16213.
Total: 107.223100 ms (FindLiveObjects: 1.116600 ms CreateObjectMapping: 1.610300 ms MarkObjects: 103.289900 ms  DeleteObjects: 1.206100 ms)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Unloading 9 Unused Serialized files (Serialized files now loaded: 3)
Shader 'Hidden/Relief Pack/ReliefTerrain-AddPass': fallback shader 'Relief Pack/ReliefTerrain-AddPass' not found
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 0.845400 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18530.
Total: 111.637000 ms (FindLiveObjects: 0.914900 ms CreateObjectMapping: 1.199900 ms MarkObjects: 109.351400 ms  DeleteObjects: 0.170400 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:00.8646513
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.4074438
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:01.0690330
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.5077669
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.1742759
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.2337766
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7274813
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.5816815
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.6681636
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0345725
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:03.4951112
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(3)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (5)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (68)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (9)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Armored Archers (61)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (16)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (4)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (6)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Arbalest (81)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (13)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (10)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (29)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (54)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (28)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (3)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (19)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (9)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (36)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (83)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (34)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (87)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (110)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (67)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (103)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (62)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (23)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (111)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (111)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (10)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (59)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (8)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (14)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (114)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (67)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (41)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (88)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Abominations (60)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (70)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:11.1007042
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.2555164
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (8)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1141454
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (13)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (10)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (114)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (36)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1329294
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (8)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0696800
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (13)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (8)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1117565
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (14)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0840857
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (10)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0639366
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (13)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0612297
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1187107
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0444205
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0431579
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0440261
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (98)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0252846
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0966212
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (68)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0345190
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (68)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0309642
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0227886
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0138891
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0142259
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:06.9395318
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (26)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0184084
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0153461
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0179187
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0187067
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144823
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0140732
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0135837
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0140872
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0139541
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0141629
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144960
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0145478
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0141583
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0138913
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0142157
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0139710
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0140946
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0135962
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0491097
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0305745
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0215514
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Hunters (76)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0210718
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0204453
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0215597
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0213399
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0166189
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.1094822
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0279425
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (85)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0265753
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0218881
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.6028346
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4898960
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (15)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[<Execute>d__22.Execute] GameUnit(name: 'Phalanx (47)') attacks GameUnit(name: 'Thane (26)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4398182
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Fleshwalkers (80)') attacks GameUnit(name: 'Thane (26)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4577675
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Necromancer (106)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (6)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Screaming Catapult (63)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Arbalest (81)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (4)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4118748
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (15)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4462208
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3408874
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3252439
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Arbalest (81)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3120118
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3827931
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2882646
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2636201
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Armored Archers (61)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2981509
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2621414
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3136823
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0196361
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:52.4098636
[<Execute>d__5.Execute] Necromancer (106) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0191498
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0399172
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0179156
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0179895
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0178616
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0181053
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0183652
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0188223
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0186076
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1477406
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0291130
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.3805941
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0259221
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0319899
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0260932
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Longbowmen (109)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (22)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (61)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (106)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (46)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (6)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (16)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bowmen (4)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Screaming Catapult (63)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (15)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (6)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (16)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bowmen (4)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (61)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (106)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (46)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (22)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (80)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (68)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Thane (58)') attacks GameUnit(name: 'Spearmen (68)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (32)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Player Hero (32)') attacks GameUnit(name: 'Fire Archers (5)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (32)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (21)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (17)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__5.Execute] Cleavers (18) is resting
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[<Execute>d__5.Execute] Shieldmaiden (53) is fortifying
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Armored Slingers (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (53)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (70)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (70)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (26)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (95)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Hunters (95)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wolf Mother (27)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (95)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Dugal Ravencloak (86)')
[<Execute>d__22.Execute] GameUnit(name: 'Dugal Ravencloak (86)') attacks GameUnit(name: 'Phalanx (47)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (42)') attacks GameUnit(name: 'Peltasts (29)')
[<Execute>d__22.Execute] Peltasts IS TRYING TO RETREAT: 0,0353392005107373351180579502 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (29)')
[<Execute>d__22.Execute] GameUnit(name: 'Spies (66)') attacks GameUnit(name: 'Peltasts (29)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__5.Execute] Werebears (57) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1776386
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (14)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1241538
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (13)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1755548
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Imperial Lancers (79)') attacks GameUnit(name: 'Player Hero (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (58)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Stag Chargers (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (32)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0878710
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Imperial Lancers (98)') attacks GameUnit(name: 'Player Hero (32)')
Material Image_GreyOut doesn't have _Stencil property
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
[AnalyticsSystem.End] Invalid handle! Handle(version: 73, index: 3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AnalyticsSystem.End] Invalid handle! Handle(version: 2, index: 2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 165.146000 ms
[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 6526 unused Assets to reduce memory usage. Loaded Objects now: 41410.
Total: 238.153700 ms (FindLiveObjects: 4.147900 ms CreateObjectMapping: 9.053900 ms MarkObjects: 208.963400 ms  DeleteObjects: 15.988100 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 1.940300 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 41612.
Total: 217.484200 ms (FindLiveObjects: 2.895300 ms CreateObjectMapping: 4.269500 ms MarkObjects: 209.875100 ms  DeleteObjects: 0.443600 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:01.0584376
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.4269248
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:01.0585418
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.5293366
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.1628334
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.2002876
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7015392
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.5758080
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.8017481
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0387626
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:03.1727300
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(3)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (182)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (207)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (193)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (219)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (227)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (227)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (229)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Armored Archers (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (195)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (208)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (238)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (240)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Cleavers (182)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (207)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (244)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (194)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (210)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fleshwalkers (254)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Arbalest (255)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (183)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (250)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (259)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Dugal Ravencloak (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (201)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (261)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (262)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Abominations (230)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (272)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (276)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (282)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (282)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (238)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (283)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (254)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (182)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (207)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (288)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (292)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (232)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (187)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (293)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (293)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (263)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (203)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (244)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (296)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (298)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:09.9281697
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (240)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[<Execute>d__5.Execute] Player Hero (198) is resting
[<Execute>d__5.Execute] Cleavers (182) is resting
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__5.Execute] Shieldmaiden (222) is fortifying
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (291)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (288)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (291)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (215)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (254)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Longbowmen (290)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Arbalest (255)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (193)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (214)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bowmen (219)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Screaming Catapult (233)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (214)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (288)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (222)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Longbowmen (290)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Arbalest (255)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (288)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (215)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (291)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wind Riders (185)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Dugal Ravencloak (260)') attacks GameUnit(name: 'Phalanx (215)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (182)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (207)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (266)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wolf Mother (192)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (266)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (291)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (242)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (298)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (211)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thane (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Slingers (275)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Stag Chargers (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Hunters (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (273)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0265798
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0279414
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0291584
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (209)') attacks GameUnit(name: 'Peltasts (195)')
[<Execute>d__22.Execute] Peltasts IS TRYING TO RETREAT: 0,4208239551083861645502747751 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Spies (237)') attacks GameUnit(name: 'Peltasts (195)')
[<Execute>d__22.Execute] Peltasts IS TRYING TO RETREAT: 0,2512550154634482639796766774 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
[AnalyticsSystem.End] Invalid handle! Handle(version: 79, index: 2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 191.976000 ms
[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 5344 unused Assets to reduce memory usage. Loaded Objects now: 41550.
Total: 335.243800 ms (FindLiveObjects: 3.525300 ms CreateObjectMapping: 8.016500 ms MarkObjects: 309.706700 ms  DeleteObjects: 13.995100 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 1.801200 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 41752.
Total: 315.743100 ms (FindLiveObjects: 3.323800 ms CreateObjectMapping: 5.496100 ms MarkObjects: 306.425000 ms  DeleteObjects: 0.498000 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:01.2593388
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.5202282
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:01.0594187
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.5886509
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.1643144
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.2021081
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7138543
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.5629462
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.7749835
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0374827
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:03.1475605
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(3)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thane (373)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (385)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (408)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Armored Archers (410)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (413)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (402)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (376)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (389)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (417)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (375)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (391)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (365)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (428)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (435)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (382)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (437)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (438)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Abominations (409)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (452)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (457)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (457)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (417)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (458)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Stag Chargers (385)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (466)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (411)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (369)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (467)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (467)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (470)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (472)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:09.9672033
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (390)') attacks GameUnit(name: 'Peltasts (376)')
[<Execute>d__22.Execute] Peltasts IS TRYING TO RETREAT: 0,540114510775053684929360342 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Empire_Peltast_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[<Execute>d__5.Execute] Spies (416) is resting
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[<Execute>d__5.Execute] Werebears (405) is resting
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0283686
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0252254
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0269182
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.2187444
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0759934
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (470)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1004687
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (452)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1069863
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0982638
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (452)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0973364
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0671354
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (450)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0723690
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (450)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0786521
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (404)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0681462
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (404)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0639070
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (453)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0503117
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0537141
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Imperial Lancers (431)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0535926
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0417549
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0234634
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0307404
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0159324
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0163006
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:26.7128894
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0178894
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0158801
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0186718
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0195059
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0154657
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157277
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0154441
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0159810
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0156525
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0148916
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0158760
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0154193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0154464
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157821
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157712
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0155968
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157731
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0156850
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0174359
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0183039
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0200932
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0180568
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0196643
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0186735
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0153553
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0354565
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Bats (435)') attacks GameUnit(name: 'Wind Riders (421)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Combined_WindRider_01 3
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0199449
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0200438
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4968237
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3508164
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4431682
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2953546
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[<Execute>d__22.Execute] GameUnit(name: 'Death Dealers (368)') attacks GameUnit(name: 'Shieldmaiden (401)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4345461
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (368)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2674341
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (413)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3822308
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2499003
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0192618
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:24.8684415
[<Execute>d__5.Execute] Fire Archers (460) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0188361
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0381672
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0187475
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0194175
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0190753
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0192830
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0284984
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0199313
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0187831
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1638064
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0288051
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.0899428
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0288737
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0306430
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0316748
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (453)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (450)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (404)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (431)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (404)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (450)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Imperial Lancers (453)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Stag Chargers (385)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[<Execute>d__5.Execute] Thane (373) is resting
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (385)')
[<Execute>d__22.Execute] GameUnit(name: 'Stag Chargers (385)') attacks GameUnit(name: 'Imperial Lancers (450)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Hunters (449)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Hunters (449)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (408)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (442)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Thane (406)') attacks GameUnit(name: 'Imperial Lancers (453)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[<Execute>d__5.Execute] Centaur Archers (392) is resting
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (451)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (364)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[<Execute>d__5.Execute] Player Hero (379) is resting
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0264889
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0278839
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[<Execute>d__5.Execute] Wind Riders (421) is resting
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0852336
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0751593
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (407)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0531964
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1662583
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Imperial Lancers (424)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0500953
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Imperial Lancers (424)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (470)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0542162
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0394674
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (452)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0527401
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0371426
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0265614
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0144134
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0142256
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:09.6304808
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0158210
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0139727
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0158434
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0155297
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0160045
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144509
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0146935
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0142962
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144065
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0146679
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144968
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0140867
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0147620
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0143866
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0142243
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0150258
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0144964
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0148012
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0156589
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0160717
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0233175
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0186977
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0197911
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0205273
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0175032
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0185453
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0190404
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4411507
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3681803
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Death Dealers (368)') attacks GameUnit(name: 'Shieldmaiden (401)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.4284214
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2751326
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3091837
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3954446
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.2970178
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3634078
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0181503
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:23.3370127
[<Execute>d__5.Execute] Necromancer (462) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0178551
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0360016
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0178915
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0174478
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0177729
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0175787
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0185404
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0174991
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0177036
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1427869
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (420)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (406)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (472)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (392)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0282249
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.0464393
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0286603
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0293622
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (373)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (373)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Siege Troll (388)')
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (395)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (368)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (413)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (410)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (462)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (460)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Hunters (427)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Screaming Catapult (412)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (410)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (462)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (460)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (368)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (413)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Phalanx (395)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (388)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (373)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (401)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (413)')
[<Execute>d__22.Execute] GameUnit(name: 'Devourer (454)') attacks GameUnit(name: 'Fire Archers (413)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (368)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Archers (410)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (462)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (454)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (454)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Thane (406)') attacks GameUnit(name: 'Fire Archers (408)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (449)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Stag Chargers (385)') attacks GameUnit(name: 'Imperial Lancers (431)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (442)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 1.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 2.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 3.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 4.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Dugal Ravencloak (436)') attacks GameUnit(name: 'Phalanx (395)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (465)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Stag Chargers (385)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (449)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (463)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (379)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Devourer (454)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (451)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (436)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (392)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (374)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (379)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (367)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (373)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (373)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Cleavers (364)')
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (364)') attacks GameUnit(name: 'Death Dealers (368)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (364)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (465)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (442)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (392)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0598688
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (439)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (407)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1509827
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (422)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0570579
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (448)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0404996
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0406114
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (407)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (384)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0404714
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (452)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0395517
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0171768
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0172239
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0186737
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:00.7636026
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (454)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (462)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0212940
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0169715
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0205710
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0212325
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0166776
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0163077
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0166925
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0166570
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0167079
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0172457
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0169383
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0181475
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0160760
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0169425
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0165890
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0164177
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0171209
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0173285
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0199005
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0212134
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0201173
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0219353
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0196621
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0177348
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0199839
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0207647
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.5553309
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.3177598
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.1136532
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (538)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (538)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0804193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__5.Execute] Bats (441) is resting
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0576069
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0269926
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0281876
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0183516
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:10.5442363
[<Execute>d__5.Execute] Death Dealers (368) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0170573
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0341225
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0170793
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0174116
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0173970
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0171355
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0175109
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0177250
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0174841
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1394448
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0267073
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.2444036
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0220412
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0251893
Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
[AnalyticsSystem.End] Invalid handle! Handle(version: 249, index: 3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AnalyticsSystem.End] Invalid handle! Handle(version: 107, index: 2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 202.610700 ms
[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 8950 unused Assets to reduce memory usage. Loaded Objects now: 41840.
Total: 459.301800 ms (FindLiveObjects: 5.639900 ms CreateObjectMapping: 8.342000 ms MarkObjects: 420.917500 ms  DeleteObjects: 24.402200 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 1.577100 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 42042.
Total: 411.673700 ms (FindLiveObjects: 4.259900 ms CreateObjectMapping: 4.012300 ms MarkObjects: 402.967500 ms  DeleteObjects: 0.433800 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:01.3942121
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.4821853
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:01.0641348
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.5551727
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.1776876
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.2151267
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7111084
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.5628541
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.7857785
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0369329
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:03.1508894
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(3)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (542)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (549)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (549)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (548)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (542)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (549)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (548)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (542)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (549)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (553)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Player Hero (553)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (562)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (566)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (566)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Siege Troll (562)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (574)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Stag Chargers (559)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (559)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (558)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (577)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (563)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (585)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Stag Chargers (559)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (588)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (590)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (590)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (550)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (565)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (540)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (596)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (556)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (603)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (604)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (605)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Abominations (578)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (614)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (615)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (615)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (617)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (621)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (621)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (585)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (622)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (580)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (626)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (574)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (562)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (548)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (630)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (579)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (544)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (631)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (631)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (614)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (590)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (636)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:09.7180766
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (615)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Stag Chargers (559)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[<Execute>d__5.Execute] Shieldmaiden (574) is resting
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (562)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (553)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (580)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (626)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (624)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Screaming Catapult (581)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (624)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (626)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (553)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (580)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (562)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (548)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (627)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thunderers (629)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0298470
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0291055
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Dugal Ravencloak (602)') attacks GameUnit(name: 'Death Dealers (543)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (602)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (616)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (542)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wolf Mother (549)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (566)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (566)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (636)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (580)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (608)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (629)')
[<Execute>d__22.Execute] GameUnit(name: 'Thane (548)') attacks GameUnit(name: 'Fleshwalkers (580)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (629)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Thane (548)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fire Archers (624)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Devourer (618)') attacks GameUnit(name: 'Fire Archers (624)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (539)')
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (539)') attacks GameUnit(name: 'Necromancer (626)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (539)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (539)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Slingers (616)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0294629
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0274637
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (636)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (566)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (588)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (615)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (559)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Devourer (618)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Devourer (618)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 1.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 2.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 3.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 4.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (564)') attacks GameUnit(name: 'Hunters (599)')
[<Execute>d__22.Execute] Hunters IS TRYING TO RETREAT: 0,158963200415742425960432292 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Hunters (599)')
[<Execute>d__22.Execute] GameUnit(name: 'Werebears (575)') attacks GameUnit(name: 'Hunters (599)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Hunters (599)')
[<Execute>d__22.Execute] GameUnit(name: 'Spies (584)') attacks GameUnit(name: 'Hunters (599)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0714709
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (605)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0399361
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (614)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0555999
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (605)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0386269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (634)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (577)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (605)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0365538
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0361010
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (617)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0363324
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0155853
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0159256
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0160434
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:00.6279105
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0176242
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0170447
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0176244
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0187563
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161747
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161461
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0164228
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157892
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0160973
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0155699
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0371073
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (568)') attacks GameUnit(name: 'Iron Javelines (632)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 2
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0192320
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0398710
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (572)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0246663
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0166892
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0206925
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (611)') attacks GameUnit(name: 'Iron Javelines (632)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 1
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0200514
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0375334
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Bats (620)') attacks GameUnit(name: 'Iron Javelines (632)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 4
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 5
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0189049
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0386712
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (582)') attacks GameUnit(name: 'Iron Javelines (632)')
[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 8
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 7
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.EnableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[WeaponTrailsBehaviour.DisableWeaponTrailsForRoot] Could't find _Anchor_HandR anchor for Bailach_IronJavelin_01 6
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0186255
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0206132
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0235036
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0181768
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0171680
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0169949
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0185152
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0184269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0187859
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0155450
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0185501
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0165625
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0512942
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (607)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0409160
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (702)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (702)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (702)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (702)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0197815
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0175031
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:36.6257073
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0176478
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0351798
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0173320
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0173146
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0170497
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0172108
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0171660
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0185029
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0188259
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1412016
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0273164
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.0720343
Unloading 7 Unused Serialized files (Serialized files now loaded: 3)
[AnalyticsSystem.End] Invalid handle! Handle(version: 309, index: 3)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AnalyticsSystem.End] Invalid handle! Handle(version: 254, index: 2)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

UnloadTime: 202.874200 ms
[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 5557 unused Assets to reduce memory usage. Loaded Objects now: 42116.
Total: 534.719300 ms (FindLiveObjects: 5.794400 ms CreateObjectMapping: 7.569600 ms MarkObjects: 506.037100 ms  DeleteObjects: 15.318000 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 1.582500 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 42318.
Total: 505.024600 ms (FindLiveObjects: 4.504100 ms CreateObjectMapping: 4.023300 ms MarkObjects: 496.049100 ms  DeleteObjects: 0.447800 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:01.5603580
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.5789272
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:01.0592781
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.6468728
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.1776475
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.2147777
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.6979903
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.5586376
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.7316661
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0471271
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:03.0890647
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(3)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (716)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Player Hero (716)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (729)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (729)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Centaur Archers (729)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (721)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (740)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (726)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (746)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Stag Chargers (722)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (751)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (751)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (713)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (728)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (704)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (757)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (719)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (764)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (765)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (769)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (769)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (769)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (769)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Abominations (741)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (775)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Hunters (776)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (778)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Devourer (779)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Devourer (779)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (782)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (782)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (746)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Ancestors (783)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Devourer (779)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Necromancer (786)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Player Hero (716)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (787)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Ailsa the Blind (787)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (787)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (787)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (789)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Thunderers (789)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (789)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (789)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (790)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (742)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (707)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (791)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (791)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (775)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (751)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (796)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:09.8762949
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Devourer (779)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Devourer (779)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (706)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (727)') attacks GameUnit(name: 'Hunters (760)')
[<Execute>d__22.Execute] Hunters IS TRYING TO RETREAT: 0,6118258883013536541724301956 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Hunters (760)')
[<Execute>d__22.Execute] GameUnit(name: 'Werebears (738)') attacks GameUnit(name: 'Hunters (760)')
[<Execute>d__22.Execute] Hunters IS TRYING TO RETREAT: 0,1099755830487172544049814585 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (758)')
[<Execute>d__5.Execute] Iron Javelines (792) is resting
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (729)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (749)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Hunters (776)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Stag Chargers (722)')
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0603265
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0666180
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (775)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0790628
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0676153
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (794)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (740)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0549025
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0506809
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (778)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0463256
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0145436
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0148344
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0149655
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:00.7129028
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0182990
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0147973
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0167289
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0165953
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0149209
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0159185
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157026
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0155129
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0149218
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0153642
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0354959
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Horse Spider (731)')
[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (731)') attacks GameUnit(name: 'Cleavers (727)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0205388
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0375260
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (735)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0209267
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0162091
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0337252
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Horse Spider (772)')
[<Execute>d__22.Execute] GameUnit(name: 'Spies (745)') attacks GameUnit(name: 'Horse Spider (772)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0201824
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0365619
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (781)')
[<Execute>d__22.Execute] GameUnit(name: 'Bats (781)') attacks GameUnit(name: 'Cleavers (727)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0198979
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0398690
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (743)') attacks GameUnit(name: 'Cleavers (727)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0192652
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0198985
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0224869
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0222576
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__5.Execute] Hunters (760) is resting
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0174203
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0184966
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0205233
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0229328
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0190772
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0187770
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0157965
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0189659
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0182212
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0552237
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (768)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0400675
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0199059
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0172869
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:33.4887332
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0168157
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0339145
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0164508
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0165531
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0167041
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0170893
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0169943
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0165413
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0168021
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1352845
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0254085
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:01.0003228
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0220516
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0270411
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Devourer (779)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Bats (768)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Devourer (779)') attacks GameUnit(name: 'Necromancer (786)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (703)') attacks GameUnit(name: 'Necromancer (786)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Cleavers (703)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Dugal Ravencloak (763)') attacks GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Fleshwalkers (862)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Shieldmaiden (737)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (737)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Shieldmaiden (737)')
[<Execute>d__8.Execute] Shieldmaiden (737) is restored
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Player Hero (716)') attacks GameUnit(name: 'Hunters (760)')
[<Execute>d__22.Execute] Hunters IS TRYING TO RETREAT: 0,4016524457580232863255992421 < 0,33
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0285263
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0270250
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wolf Mother (712)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[<Execute>d__5.Execute] Armored Slingers (777) is resting
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ailsa the Blind (787)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (769)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Thane (711)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wolf Mother (712)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (789)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Player Hero (716)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (796)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wisdom.asset)) to GameUnit(name: 'Siege Troll (725)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (725)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Centaur Archers (729)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (796)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Shieldmaiden (737)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Dugal Ravencloak (763)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (703)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (729)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0247180
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0217839
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (706)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Wind Riders (706)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 1.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 2.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 3.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAnimatorController.ExecuteSkill] Combined_WindRider_01 4.CharacterAnimatorController: Skill 0 is out of range (NumberOfSkill: 0
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (727)') attacks GameUnit(name: 'Horse Spider (743)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Werebears (738)') attacks GameUnit(name: 'Horse Spider (731)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Peltasts (758)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0571246
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (775)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (778)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0566740
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (751)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0384034
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (740)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (794)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (778)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (751)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0522805
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (775)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0361020
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (740)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (721)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0378395
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (766)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0376193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0160036
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0162835
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0156952
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:00.6283766
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0239067
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0159240
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0235585
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0201000
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161953
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161193
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161074
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0163481
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0162888
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0159745
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0235502
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0597789
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0341360
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0311990
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Horse Spider (788)')
[<Execute>d__22.Execute] GameUnit(name: 'Horse Spider (788)') attacks GameUnit(name: 'Cleavers (727)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0268432
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0255710
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0201308
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0241165
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0372460
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0278445
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0253222
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0223925
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0206579
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0204608
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0387812
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0207308
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0170266
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0193952
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0250616
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0201442
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0171984
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:14.4473049
[TurnOrder.SwitchTeam] Current Team Team(TeamId(3))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(3)) took 00:00:00.0177990
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(3)) took 00:00:00.0352138
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0172686
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0176573
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0172104
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0181855
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0186081
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0181116
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0182960
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:00.1429760
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Steadfast.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Slingers (777)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Slingers (777)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0270766
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:00.9290788
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0260958
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0273573
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Hunters (776)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Hunters (776)')
Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 99.113300 ms

Unloading 4284 unused Assets to reduce memory usage. Loaded Objects now: 49676.
Total: 671.118400 ms (FindLiveObjects: 5.826500 ms CreateObjectMapping: 7.660800 ms MarkObjects: 643.955500 ms  DeleteObjects: 13.675400 ms)

Curl error 42: Callback aborted
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/System Folder/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
