Initialize engine version: 2018.4.5f1 (7b38f8ac282e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   
    VRAM:     6052 MB
    Driver:   26.21.14.3086
Begin MonoManager ReloadAssembly
- Completed reload, in  0.114 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.400700 ms
Searching for compatible XInput library...
Found Xinput1_4.dll.
The file 'D:/Steam/steamapps/common/Fantasy General II/FG2_Data/resources.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
 
(Filename:  Line: 220)

[<Start>d__43.Start] Starting 01.00.07250
[<Start>d__43.PrintSystemInformation] 

                    Desktop

                    OS:  Windows Windows 10  (10.0.0) 64bit

                    CPU: Genuine Intel(R) CPU 0000 @ 2.20GHz Cores: 8 Frequency: 2208

                    GPU: Direct3D11 NVIDIA NVIDIA GeForce GTX 1060 6GB 

                    API: Direct3D 11.0 [level 11.1]

                    RAM: 16343 MB

                    BAT: Charging -1

                    
[<Start>d__43.Start] Steam Integration
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 0.773500 ms

Unloading 46825 unused Assets to reduce memory usage. Loaded Objects now: 22246.
Total: 62.437200 ms (FindLiveObjects: 2.750600 ms CreateObjectMapping: 5.313200 ms MarkObjects: 40.035700 ms  DeleteObjects: 14.337300 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 12.287600 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 2950 -> priority: 1 
  Thread -> id: 3e6c -> priority: 1 
  Thread -> id: 397c -> priority: 1 
  Thread -> id: 29c4 -> priority: 1 

Unloading 1065 unused Assets to reduce memory usage. Loaded Objects now: 16197.
Total: 52.234200 ms (FindLiveObjects: 0.859700 ms CreateObjectMapping: 1.078100 ms MarkObjects: 49.480700 ms  DeleteObjects: 0.815200 ms)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 9 Unused Serialized files (Serialized files now loaded: 2)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Shader 'Hidden/Relief Pack/ReliefTerrain-AddPass': fallback shader 'Relief Pack/ReliefTerrain-AddPass' not found
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
UnloadTime: 0.847500 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 18505.
Total: 58.168800 ms (FindLiveObjects: 0.870200 ms CreateObjectMapping: 1.109800 ms MarkObjects: 56.024600 ms  DeleteObjects: 0.163500 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:00.6677327
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.3655570
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:00.9452305
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.3340892
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.5207407
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.7930537
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7100144
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.4296921
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.2468830
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0348922
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:02.7598357
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (11)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (55)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (55)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (11)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (55)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (33)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (62)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (65)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Peltasts (14)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Warriors (103)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Cleavers (93)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaurs (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (113)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (20)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (66)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Imperial Lancers (31)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Spearmen (30)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bowmen (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (2)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Longbowmen (38)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (0)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Werebears (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Cleavers (93)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Werebears (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (81)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (34)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Peltasts (45)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (111)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (9)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bats (61)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (30)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (75)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (2)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (38)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (35)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (30)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'General Mounted (75)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (35)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Bowmen (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (2)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Pegasus Riders (86)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Peltasts (40)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (81)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (57)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (34)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (46)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Siege Troll (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (37)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (35)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (38)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Legionary (47)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (47)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (47)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (101)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (102)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (75)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (1)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (49)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (49)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Skeleton Infantry (51)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (34)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (46)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (12)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (116)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (7)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (52)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (52)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (52)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (112)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (113)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (96)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (24)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'ManaTick (67)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (20)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (56)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Troll (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (65)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (97)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Dolos the Trickster (17)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Warriors (103)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (93)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Ulnar the Bear (77)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaurs (32)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Werebears (18)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Player Hero (16)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Player Hero (16)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (79)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (30)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (49)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (75)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (69)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (69)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (69)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Troll (114)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (73)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (73)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Bone Golem (112)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Bone Golem (96)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (56)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (43)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (20)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (25)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaur Warriors (99)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (100)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (60)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (108)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (88)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (107)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (65)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (114)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (21)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (110)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:09.9071242
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Spies (19)') attacks GameUnit(name: 'Armored Troll (92)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Armored Troll (92)') attacks GameUnit(name: 'Spies (19)')
[<Execute>d__22.Execute] Bandits IS TRYING TO RETREAT: 0,9133772157038692031859616151 < 0,66
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 71.789200 ms
[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.intro.asset: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ContentDescription.LoadInternal] com.ownedbygravity.fg2.base.FG2_AudioMixer.mixer: Couldn't load from asset bundle!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)


Unloading 3606 unused Assets to reduce memory usage. Loaded Objects now: 39541.
Total: 121.162900 ms (FindLiveObjects: 1.849400 ms CreateObjectMapping: 3.626600 ms MarkObjects: 109.706600 ms  DeleteObjects: 5.980000 ms)

Unloading 9 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 0.761700 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 39743.
Total: 118.338200 ms (FindLiveObjects: 1.677800 ms CreateObjectMapping: 3.421300 ms MarkObjects: 112.941100 ms  DeleteObjects: 0.297700 ms)

[StopwatchProfiling.Dispose] MapMaskGeneration took 00:00:00.8122176
[StopwatchProfiling.Dispose] MapCache: Read File took 00:00:00.4061189
[StopwatchProfiling.Dispose] MapCache: Create Terrain took 00:00:00.9499148
[StopwatchProfiling.Dispose] MapCache: ReadTextAsset took 00:00:01.3643618
[StopwatchProfiling.Dispose] Gather Replace vertices took 00:00:00.5451194
[StopwatchProfiling.Dispose] WaterAreaGenerator took 00:00:00.7947229
[StopwatchProfiling.Dispose] Tile Clutter took 00:00:01.7110804
[StopwatchProfiling.Dispose] TileModification Clutter took 00:00:00.4232834
[StopwatchProfiling.Dispose] GridSpawner Clutter took 00:00:00.2056923
[StopwatchProfiling.Dispose] GPUInstancer Initialize took 00:00:00.0419444
[StopwatchProfiling.Dispose] Clutter Generation took 00:00:02.4382512
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(1)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(2)
[FG2AIProvider.OnTeamAdded] Created AI for TeamId(100)
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Peltasts (173)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Dolos the Trickster (176)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bowmen (179)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (170)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Ulnar the Bear (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Spearmen (199)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Imperial Lancers (200)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (195)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (171)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (199)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (187)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (206)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Spearmen (199)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'General Mounted (187)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (206)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Bowmen (179)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Fire Archers (198)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Pegasus Riders (208)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Dugal Ravencloak (193)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Longbowmen (212)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (212)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Peltasts (218)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Peltasts (227)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (195)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (228)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (210)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (206)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (212)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Legionary (232)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (232)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (232)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaur Warriors (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (238)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (239)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (239)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (239)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (239)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (187)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (179)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (241)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (241)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Skeleton Infantry (244)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (204)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (228)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (171)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (246)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (246)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (246)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (248)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (230)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (184)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (253)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (254)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (259)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bats (260)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (203)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (263)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Shieldmaiden (262)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Wind Riders (215)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Bone Golem (269)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Fire Archers (270)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'ManaTick (272)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bone Golem (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (199)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (241)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'General Mounted (187)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Phalanx (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Wind Wall.asset)) to GameUnit(name: 'Phalanx (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Phalanx (275)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (279)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (279)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (283)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (283)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (284)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (284)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Bone Golem (273)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Bone Golem (230)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (253)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (224)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[<StartGameworld>d__5.StartGameworld] Started!
[StopwatchProfiling.Dispose] StartGameworld took 00:00:08.9461929
[<Execute>d__22.Execute] GameUnit(name: 'Spies (178)') attacks GameUnit(name: 'Centaur Warriors (234)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Armored Troll (221)') attacks GameUnit(name: 'Spies (178)')
[<Execute>d__22.Execute] Bandits IS TRYING TO RETREAT: 0,4110131696006046146571091233 < 0,66
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (189)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Archers (189)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Ulnar the Bear (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Shieldmaiden (262)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Shielded.asset)) to GameUnit(name: 'Wind Riders (215)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (220)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (217)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Heavy Axemen (209)')
[<Execute>d__5.Execute] Ailsa the Blind (217) is resting
[<Execute>d__5.Execute] Winged Maidens (236) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0146741
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0136975
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0164898
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0333343
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0288612
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0142093
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0136544
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:00.1620260
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0173310
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0828433
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (263)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (203)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Warriors (225)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (278)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0329415
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0161838
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0294293
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0163403
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:00.3494348
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0333125
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0158743
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0173805
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0158141
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0333535
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0166189
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0668052
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Spies (178)') attacks GameUnit(name: 'Armored Troll (221)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0624339
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0479586
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0823967
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0150483
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0142850
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:04.9972674
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Heavy Axemen (209)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaur Warriors (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Ailsa the Blind (217)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0206368
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:00.6656537
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0148383
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0152166
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Armored Troll (221)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (259)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (185)')
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Centaurs (259)') attacks GameUnit(name: 'Spies (178)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[<Execute>d__22.Execute] GameUnit(name: 'Winged Maidens (236)') attacks GameUnit(name: 'Spies (178)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Centaur Warriors (234)') attacks GameUnit(name: 'Longbowmen (174)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Centaurs (185)') attacks GameUnit(name: 'Longbowmen (182)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough.asset)) to GameUnit(name: 'Thunderers (220)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Archers (189)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Dolos the Trickster (176)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Dolos the Trickster (176)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Siege Troll (255)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaurs (250)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Berserker Leader Aura.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ulnar the Bear (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Siege Troll (231)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (268)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0159724
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0137078
[<Execute>d__5.Execute] Armored Troll (221) is resting
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0242180
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0150482
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0157437
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1335442
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (338)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (338)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1034631
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Centaurs (250)')
[<Execute>d__22.Execute] GameUnit(name: 'Bone Golem (273)') attacks GameUnit(name: 'Centaurs (250)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1292467
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Centaurs (250)')
[<Execute>d__22.Execute] GameUnit(name: 'Bone Golem (230)') attacks GameUnit(name: 'Centaurs (250)')
Material Image_GreyOut doesn't have _Stencil property
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1073341
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (279)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Heavy Infantry (253)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Legionary (184)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'ManaTick (272)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Armored Archers (216)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (247)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (243)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1491527
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1052549
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0639183
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Necromancer (285)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (338)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Screaming Catapult (190)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0772568
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Screaming Catapult (190)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0614922
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (224)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (224)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0619382
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0610269
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0362456
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (247)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0514786
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0358223
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (279)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0348719
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Hellhound Cannon (252)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0202993
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Bowmen (261)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0356452
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0204050
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0150722
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0158781
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0312857
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:03.1895517
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0156252
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0292015
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0438253
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (263)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (203)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0162769
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0154215
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0156967
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:00.2804382
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0168578
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0164783
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0333735
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0161819
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0167872
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0168622
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.1236326
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0635743
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0321726
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0319032
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0313216
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0160132
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:02.1831808
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Armored Troll (221)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0184549
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:00.5698721
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0157050
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0144632
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Armored Troll (221)') attacks GameUnit(name: 'Necromancer (339)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Winged Maidens (236)') attacks GameUnit(name: 'Necromancer (339)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaur Warriors (234)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (259)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Armored Troll (221)')
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[<Execute>d__22.Execute] GameUnit(name: 'Centaurs (185)') attacks GameUnit(name: 'Longbowmen (182)')
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] LineAttackPreVisualization
[PhasePreVisualization.SkillContextChanged] DragonBreathPreVisualization
[PhasePreVisualization.SkillContextChanged] HellhoundLavaBarfPreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] DefensiveFirePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] SkirmishPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] InterceptPhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MeleePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (223)')
[<Execute>d__22.Execute] GameUnit(name: 'Cleavers (223)') attacks GameUnit(name: 'Bone Golem (230)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (223)')
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0191985
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0172441
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] SiegePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Siege Troll (255)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaur Warriors (245)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Armored Troll (281)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Player Hero (175)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Bannerman Aura.asset)) to GameUnit(name: 'Ulnar the Bear (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearToEveryoneAura.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Ulnar the Bear (191)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Centaurs (202)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Archers (181)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Thane (267)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Armored Troll (256)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Werebears (177)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Centaur Warriors (194)')
[TurnOrder.SwitchTeam] Current Team Team(TeamId(1))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0156696
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0340205
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0154867
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1311495
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1133094
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1326395
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Bone Golem (273)') attacks GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (223)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1284110
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (340)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/NecroAura.asset)) to GameUnit(name: 'Skeleton Infantry (340)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.1062606
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0947807
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__22.Execute] GameUnit(name: 'Bats (235)') attacks GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Cleavers (223)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/CauseFearAura.asset)) to GameUnit(name: 'Cleavers (223)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0622400
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0602927
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'ManaTick (272)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Hellhound Cannon (252)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Longbowmen (274)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0663528
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0447146
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[<Execute>d__5.Execute] Spearmen (247) is resting
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0478671
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0162689
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0331942
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0168112
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(1)) took 00:00:00.0163216
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(1)) took 00:00:05.4968515
[<Execute>d__5.Execute] Spearmen (271) is fortifying
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[<Execute>d__5.Execute] Legionary (184) is fortifying
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Death Dealers (279)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Spearmen (271)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Skeleton Infantry (180)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Screaming Catapult (190)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'Fire Archers (243)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/FormationAura.asset)) to GameUnit(name: 'ManaTick (272)')
[TurnOrder.SwitchTeam] Current Team Team(TeamId(2))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0167270
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0350776
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (263)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (203)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Archers (188)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaur Warriors (225)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (278)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0169583
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (169)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0177194
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Pathfinder_Effect.asset)) to GameUnit(name: 'Centaurs (251)')
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0173881
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(2)) took 00:00:00.0165449
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(2)) took 00:00:00.2899801
[TurnOrder.SwitchTeam] Current Team Team(TeamId(100))
[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0167658
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0176721
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0311538
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0175584
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0167323
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0321361
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0667352
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.1817178
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0487064
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0296621
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0160723
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI Planning for Team(TeamId(100)) took 00:00:00.0135779
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[StopwatchProfiling.Dispose] AI turn for Team(TeamId(100)) took 00:00:02.2600278
[TurnOrder.SwitchTeam] Current Team Team(TeamId(0))
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (259)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Centaurs (185)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/InfiniteCounterattacks Aura.asset)) to GameUnit(name: 'Winged Maidens (236)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Tough II.asset)) to GameUnit(name: 'Thunderers (268)')
[AuraSystem.ApplyInternal] Added Content<AuraDefinition>(ContentReference<AuraDefinition>(Promotions/Auras/Warleader.asset)) to GameUnit(name: 'Thunderers (268)')
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0170404
[StopwatchProfiling.Dispose] AutoSave Creation took 00:00:00.5259589
OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.HashSet`1[T].SetCapacity (System.Int32 newSize) [0x00000] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].IncreaseCapacity () [0x00020] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x000b3] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].System.Collections.Generic.ICollection<T>.Add (T item) [0x00000] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at OwnedByGravity.FG2.Logic.Map.HexArea.CalculateCircular (System.Collections.Generic.ICollection`1[T] result) [0x00040] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Logic.Map.HexArea.Calculate (System.Collections.Generic.ICollection`1[T] result) [0x0001b] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Visualization.Skills.SelectionCursors.SkillRangeVisualizer.ShowOutline (OwnedByGravity.FG2.Logic.Map.HexPosition& position) [0x00029] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Visualization.Skills.SelectionCursors.SkillRangeVisualizer.Start () [0x000b9] in <25c6d21020074cb283afe9029f39eb63>:0 
 
(Filename: <fc8f020b2cc84cefa8241445cf28089b> Line: 0)

[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[CharacterAudioController.PlayClipFromPackage] Soundpackage is null!
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
  at System.Collections.Generic.HashSet`1[T].SetCapacity (System.Int32 newSize) [0x00000] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].IncreaseCapacity () [0x00020] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].AddIfNotPresent (T value) [0x000b3] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at System.Collections.Generic.HashSet`1[T].System.Collections.Generic.ICollection<T>.Add (T item) [0x00000] in <fc8f020b2cc84cefa8241445cf28089b>:0 
  at OwnedByGravity.FG2.Logic.Map.HexArea.CalculateCircular (System.Collections.Generic.ICollection`1[T] result) [0x00040] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Logic.Map.HexArea.Calculate (System.Collections.Generic.ICollection`1[T] result) [0x0001b] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Visualization.Skills.SelectionCursors.SkillRangeVisualizer.ShowOutline (OwnedByGravity.FG2.Logic.Map.HexPosition& position) [0x00029] in <25c6d21020074cb283afe9029f39eb63>:0 
  at OwnedByGravity.FG2.Visualization.Skills.SelectionCursors.SkillRangeVisualizer.Start () [0x000b9] in <25c6d21020074cb283afe9029f39eb63>:0 
 
(Filename: <fc8f020b2cc84cefa8241445cf28089b> Line: 0)

[PhasePreVisualization.SkillContextChanged] MissilePhasePreVisualization
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0164243
[StopwatchProfiling.Dispose] Savegame Screenshot took 00:00:00.0138959
Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
UnloadTime: 87.955800 ms

Unloading 5050 unused Assets to reduce memory usage. Loaded Objects now: 48600.
Total: 300.788900 ms (FindLiveObjects: 9.686100 ms CreateObjectMapping: 6.322800 ms MarkObjects: 250.911900 ms  DeleteObjects: 33.867700 ms)

Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api.dll
Fallback handler could not load library D:/Steam/steamapps/common/Fantasy General II/FG2_Data/Mono/libsteam_api
