Initialize engine version: 5.6.3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 5800 Series (ID=0x6899)
    Vendor:   ATI
    VRAM:     1012 MB
    Driver:   15.201.1151.1008
Begin MonoManager ReloadAssembly
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\SonyNP.dll (this message is harmless)
Loading Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\SonyNP.dll into Unity Child Domain
- Completed reload, in  0.379 seconds
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 2646x1440 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.278795 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NetworkGameManager 0] - instance id is 5852
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'default'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'skirmish_mission_titles'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameEvents is awake
 BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is X:\Documents\Black Lab Games\BSG\Videos/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is X:\Documents\Black Lab Games\BSG\Videos/videos.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ReplayStorageManager] - Loaded 3 replays
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Expiry date disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Start serial check
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No serial file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Serial check failed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Steam check ok!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create new DLC Platform for STEAM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StartUp:StartUp:StartUp (0)] - Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (0)] - Destroying XboxLiveAPI 5910
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Loading config file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is X:\Documents\Black Lab Games\BSG\config.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Config file was found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is X:\Documents\Black Lab Games\BSG\graphics.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnReadGraphicsSettings : Success = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Apply graphics settings, preset 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Data.dll (this message is harmless)
[NetworkGameManager 3] - Create MP Platform
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Xml.dll (this message is harmless)
[MPPlatformSteam] Getting auth ticket
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] Got auth ticket of size 234. Begining auth session.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] BeginAuthSession result: k_EBeginAuthSessionResultOK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NetworkGameManager 3] - Platform set to DFFEDICDMFE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: Y:\SteamLibrary\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Security.dll (this message is harmless)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : _startup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.602993 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'achievements'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'loading_hints'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'options'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Save path set by Steam Cloud
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5577.
Total: 3.633357 ms (FindLiveObjects: 0.195972 ms CreateObjectMapping: 0.165823 ms MarkObjects: 3.245581 ms  DeleteObjects: 0.025338 ms)

New Xbox 360 Controller
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.08248683)] - Achievement platform initialised
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.08248683)] - Resolution is 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.08248683)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.08248683)] - >> 0.08248683 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Reading from campaign0.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Campaign loaded for slot 0. Round 74. Tylium 2817
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Reading from campaign1.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Campaign loaded for slot 1. Round 74. Tylium 2817
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Reading from campaign2.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Campaign loaded for slot 2. Round 55. Tylium 6013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Reading from campaign3.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.08248683)] - Campaign loaded for slot 3. Round 55. Tylium 6013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[KeyManager:KeyManager:KeyManager (0.08248683)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'keymappings'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - got the stats!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_played=66
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_won=31
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - enemy_destroyed=1309
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - friendly_lost=2608
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_caused=51376.7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_received=56880.51
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - xp=2596
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - elo=1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] OnValidateAuthTicketResponse: SteamID=76561198063123166, eAuthSessionReponse=k_EAuthSessionResponseOK, OwnerSteamID=76561198063123166
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - got the stats!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_played=66
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_won=31
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - enemy_destroyed=1309
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - friendly_lost=2608
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_caused=51376.7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_received=56880.51
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - xp=2596
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - elo=1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.08248683)] - << End Ramp 0.08248683
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.08248683)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_1 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_2 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_3 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_4 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_5 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_6 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_7 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_8 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_9 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_10 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_11 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_12 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_13 (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_COMPLETE_CAMPAIGN (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_NUKE (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_JUPITER (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_ALL (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_FORTIFY_COLONIES (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_DISTRIBUTE_POWER (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_BOARD (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_HACK (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_SKIRMISH_WIN_CYLON (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_SKIRMISH_WIN_COLONIAL (completed: True, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_1 (completed: True, progress:1309)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_2 (completed: True, progress:1309)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_3 (completed: True, progress:1309)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.08248683)] - AchievementManager started ok
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.1076315)] - Resolution is 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (108.5726)] - Loading game from slot 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (108.5726)] - Campaign loaded for slot 0. Round 74. Tylium 2817
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (108.5726)] - Transition to scene 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : main_menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 6.712154 ms

Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 3039.
Total: 25.500219 ms (FindLiveObjects: 0.083072 ms CreateObjectMapping: 0.107127 ms MarkObjects: 22.295050 ms  DeleteObjects: 2.999573 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3033.
Total: 22.271317 ms (FindLiveObjects: 0.079543 ms CreateObjectMapping: 0.117712 ms MarkObjects: 22.058666 ms  DeleteObjects: 0.014433 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.831040 ms
[Managers & Data:BattleManager:BattleManager (124.8733)] - Desktop - C:\Users\Oliver Beard\Desktop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Programs - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\Start Menu\Programs
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Personal - X:\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Personal - X:\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Favorites - C:\Users\Oliver Beard\Favorites
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Startup - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Recent - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\Recent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - SendTo - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\SendTo
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - StartMenu - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\Start Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - MyMusic - X:\Music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - DesktopDirectory - C:\Users\Oliver Beard\Desktop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - MyComputer - 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Templates - C:\Users\Oliver Beard\AppData\Roaming\Microsoft\Windows\Templates
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - ApplicationData - C:\Users\Oliver Beard\AppData\Roaming
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - LocalApplicationData - C:\Users\Oliver Beard\AppData\Local
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - InternetCache - C:\Users\Oliver Beard\AppData\Local\Microsoft\Windows\INetCache
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Cookies - C:\Users\Oliver Beard\AppData\Local\Microsoft\Windows\INetCookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - History - C:\Users\Oliver Beard\AppData\Local\Microsoft\Windows\History
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - CommonApplicationData - C:\ProgramData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - System - C:\Windows\system32
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - ProgramFiles - C:\Program Files (x86)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - MyPictures - X:\Pictures
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - CommonProgramFiles - C:\Program Files (x86)\Common Files
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'mission'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is X:\Documents\Black Lab Games\BSG\Videos/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission1 - K+M' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission1 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission2 - K&M' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission3 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'StoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission4 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission4 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission5 - K&M' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'PreStoryMission5 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (124.8733)] - 'ArticlesFailState' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'dialogue'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:ShipSelectorPanel:ShipSelectorPanel (124.8733)] - **** ShipSelector Awake ****
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (124.8733)] - Change camera to Positioning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (124.8733)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BattleInputManager found 22 contexts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (124.8733)] - Set context to None (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'battle_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'battle_barks' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'main_menu'. Now 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (124.8733)] - Resolution is 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (124.8733)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:KeyManager:KeyManager (124.8733)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (124.8733)] - Resuming a mission
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 27604.
Total: 64.458748 ms (FindLiveObjects: 1.624554 ms CreateObjectMapping: 2.018746 ms MarkObjects: 60.730770 ms  DeleteObjects: 0.084034 ms)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (125.0372)] - Resolution is 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1366 x 768 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 20 Unused Serialized files (Serialized files now loaded: 1)
Request for asset bundle 'story_mission_14'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'story_mission_14' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (135.9819)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleMusicManager0:BattleMusicManager0:BattleMusicManager (135.9819)] - BattleMusicManager0 is telling Main Menu Music to terminate in 5 seconds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (135.9819)] - Start terminating - 'Main Menu Music'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (135.9819)] - >> 135.9819 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleMusicManager0:BattleMusicManager0:BattleMusicManager (135.9819)] - Play track '12-chapter 14 - cylon territory II' (track no. 12)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleSaveAgent:BattleSaveAgent:BattleResumeAgent (135.9819)] - Loading a scenario from savedata
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 32334.
Total: 61.552509 ms (FindLiveObjects: 1.839130 ms CreateObjectMapping: 1.195403 ms MarkObjects: 58.416939 ms  DeleteObjects: 0.100712 ms)

Creating CS_BAS_LOD1_MeshPart0_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart0_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant0 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant1 for ship CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (136.2643)] - Adding a brain - CylonBasestar1000 (Round CylonBasestar1000)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (136.2643)] - Overlord has another brain to manage:CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131073 - CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048577 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Weapons/Dorsal/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048578 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Weapons/Dorsal/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048579 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Weapons/Ventral/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048580 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Weapons/Ventral/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097155 - BottomPort
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097156 - TopFront
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097158 - BottomStarboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097157 - TopRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/CS_BAS_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1000/Explosion_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131074 - CylonRaiderMk1Squadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (136.6177)] - Adding a brain - CylonRaiderMk1Squadron_0000 (Round CylonRaiderMk1Squadron_0000)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (136.6177)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048819 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'cylonraidermki'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'cylonraidermki' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131075 - CylonRaiderMk1_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0000/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131076 - CylonRaiderMk1_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0001/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131077 - CylonRaiderMk1_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0002/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131078 - CylonRaiderMk1_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0003/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131079 - CylonRaiderMk1_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0004/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131080 - CylonRaiderMk1_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0005/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131081 - CylonRaiderMk1_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0006/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131082 - CylonRaiderMk1_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0007/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131083 - CylonRaiderMk1_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0008/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131084 - CylonRaiderMk1_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0009/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131085 - CylonRaiderMk1_0010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0010/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131086 - CylonRaiderMk1_0011
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0011/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131087 - CylonRaiderMk1_0012
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0012/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131088 - CylonRaiderMk1_0013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0013/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131089 - CylonRaiderMk1_0014
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0014/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131090 - CylonRaiderMk1_0015
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0015/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131091 - CylonRaiderMk1Squadron_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (137.479)] - Adding a brain - CylonRaiderMk1Squadron_0001 (Round CylonRaiderMk1Squadron_0001)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (137.479)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048825 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131092 - CylonRaiderMk1_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0016/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131093 - CylonRaiderMk1_0017
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0017/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131094 - CylonRaiderMk1_0018
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0018/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131095 - CylonRaiderMk1_0019
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0019/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131096 - CylonRaiderMk1_0020
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0020/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131097 - CylonRaiderMk1_0021
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0021/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131098 - CylonRaiderMk1_0022
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0022/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131099 - CylonRaiderMk1_0023
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0023/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131100 - CylonRaiderMk1_0024
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0024/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131101 - CylonRaiderMk1_0025
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0025/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131102 - CylonRaiderMk1_0026
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0026/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131103 - CylonRaiderMk1_0027
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0027/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131104 - CylonRaiderMk1_0028
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0028/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131105 - CylonRaiderMk1_0029
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0029/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131106 - CylonRaiderMk1_0030
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0030/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131107 - CylonRaiderMk1_0031
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0031/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart0_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart0_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant0 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant1 for ship CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.0475)] - Adding a brain - CylonBasestar1001 (Round CylonBasestar1001)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.0475)] - Overlord has another brain to manage:CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131108 - CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048581 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Weapons/Dorsal/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048582 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Weapons/Dorsal/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048583 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Weapons/Ventral/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048584 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Weapons/Ventral/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097160 - BottomPort
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097159 - TopFront
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097162 - BottomStarboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097161 - TopRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/CS_BAS_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1001/Explosion_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131109 - CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.175)] - Adding a brain - CylonRaiderMk1Squadron_0002 (Round CylonRaiderMk1Squadron_0002)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.175)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048820 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131110 - CylonRaiderMk1_0032
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0032/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131111 - CylonRaiderMk1_0033
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0033/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131112 - CylonRaiderMk1_0034
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0034/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131113 - CylonRaiderMk1_0035
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0035/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131114 - CylonRaiderMk1_0036
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0036/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131115 - CylonRaiderMk1_0037
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0037/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131116 - CylonRaiderMk1_0038
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0038/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131117 - CylonRaiderMk1_0039
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0039/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131118 - CylonRaiderMk1_0040
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0040/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131119 - CylonRaiderMk1_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0041/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131120 - CylonRaiderMk1_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0042/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131121 - CylonRaiderMk1_0043
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0043/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131122 - CylonRaiderMk1_0044
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0044/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131123 - CylonRaiderMk1_0045
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0045/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131124 - CylonRaiderMk1_0046
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0046/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131125 - CylonRaiderMk1_0047
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0047/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131126 - CylonRaiderMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.7338)] - Adding a brain - CylonRaiderMk1Squadron_0003 (Round CylonRaiderMk1Squadron_0003)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (138.7338)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048826 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131127 - CylonRaiderMk1_0048
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0048/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131128 - CylonRaiderMk1_0049
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0049/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131129 - CylonRaiderMk1_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0050/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131130 - CylonRaiderMk1_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0051/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131131 - CylonRaiderMk1_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0052/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131132 - CylonRaiderMk1_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0053/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131133 - CylonRaiderMk1_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0054/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131134 - CylonRaiderMk1_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0055/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131135 - CylonRaiderMk1_0056
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0056/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131136 - CylonRaiderMk1_0057
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0057/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131137 - CylonRaiderMk1_0058
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0058/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131138 - CylonRaiderMk1_0059
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0059/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131139 - CylonRaiderMk1_0060
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0060/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131140 - CylonRaiderMk1_0061
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0061/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131141 - CylonRaiderMk1_0062
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0062/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131142 - CylonRaiderMk1_0063
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0063/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart0_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart0_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart1_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD1_MeshPart2_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart0_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD2_MeshPart1_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant0 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_BAS_LOD3_Quadrant1 for ship CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (139.3024)] - Adding a brain - CylonBasestar1002 (Round CylonBasestar1002)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (139.3024)] - Overlord has another brain to manage:CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131143 - CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048585 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Weapons/Dorsal/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048586 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Weapons/Dorsal/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048587 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Weapons/Ventral/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048588 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Weapons/Ventral/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097166 - BottomPort
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097165 - TopFront
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097163 - BottomStarboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097164 - TopRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/CS_BAS_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonBasestar1002/Explosion_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131144 - CylonRaiderMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (139.433)] - Adding a brain - CylonRaiderMk1Squadron_0004 (Round CylonRaiderMk1Squadron_0004)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (139.433)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048821 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131145 - CylonRaiderMk1_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0064/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131146 - CylonRaiderMk1_0065
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0065/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131147 - CylonRaiderMk1_0066
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0066/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131148 - CylonRaiderMk1_0067
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0067/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131149 - CylonRaiderMk1_0068
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0068/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131150 - CylonRaiderMk1_0069
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0069/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131151 - CylonRaiderMk1_0070
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0070/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (139.692)] - << End Ramp 139.692
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131152 - CylonRaiderMk1_0071
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0071/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131153 - CylonRaiderMk1_0072
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0072/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131154 - CylonRaiderMk1_0073
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0073/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131155 - CylonRaiderMk1_0074
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0074/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131156 - CylonRaiderMk1_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0075/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131157 - CylonRaiderMk1_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0076/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131158 - CylonRaiderMk1_0077
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0077/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131159 - CylonRaiderMk1_0078
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0078/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131160 - CylonRaiderMk1_0079
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0079/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131161 - CylonRaiderMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (140.0049)] - Adding a brain - CylonRaiderMk1Squadron_0005 (Round CylonRaiderMk1Squadron_0005)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (140.0049)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048827 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131162 - CylonRaiderMk1_0080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0080/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131163 - CylonRaiderMk1_0081
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0081/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131164 - CylonRaiderMk1_0082
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0082/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131165 - CylonRaiderMk1_0083
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0083/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131166 - CylonRaiderMk1_0084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0084/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131167 - CylonRaiderMk1_0085
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0085/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131168 - CylonRaiderMk1_0086
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0086/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131169 - CylonRaiderMk1_0087
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0087/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131170 - CylonRaiderMk1_0088
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0088/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131171 - CylonRaiderMk1_0089
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0089/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131172 - CylonRaiderMk1_0090
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0090/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131173 - CylonRaiderMk1_0091
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0091/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131174 - CylonRaiderMk1_0092
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0092/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131175 - CylonRaiderMk1_0093
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0093/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131176 - CylonRaiderMk1_0094
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0094/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131177 - CylonRaiderMk1_0095
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0095/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD1_Quadrant0 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD1_Quadrant1 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD2_Quadrant0 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD2_Quadrant1 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD3_Quadrant0 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD3_Quadrant1 for ship CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131178 - CylonArtilleryArachne1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097167 - Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097169 - Starboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097168 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1003/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131179 - CylonHeavyRaiderSquadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (140.6599)] - Adding a brain - CylonHeavyRaiderSquadron_0006 (Round CylonHeavyRaiderSquadron_0006)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (140.6599)] - Overlord has another brain to manage:CylonHeavyRaiderSquadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048823 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'cylonheavyraider'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'cylonheavyraider' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131180 - CylonHeavyRaider_0096
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0096/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131181 - CylonHeavyRaider_0097
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0097/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD1_Quadrant0 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD1_Quadrant1 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD2_Quadrant0 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD2_Quadrant1 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD3_Quadrant0 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_ARA_LOD3_Quadrant1 for ship CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131182 - CylonArtilleryArachne1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097171 - Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097170 - Starboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097172 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1004/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131183 - CylonHeavyRaiderSquadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.1412)] - Adding a brain - CylonHeavyRaiderSquadron_0007 (Round CylonHeavyRaiderSquadron_0007)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.1412)] - Overlord has another brain to manage:CylonHeavyRaiderSquadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048824 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131184 - CylonHeavyRaider_0098
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0098/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131185 - CylonHeavyRaider_0099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0099/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_A_LOD1_Quadrant0 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_A_LOD1_Quadrant1 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_B_LOD1_Quadrant0 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_B_LOD1_Quadrant1 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_LOD2_Quadrant0 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_LOD2_Quadrant1 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_LOD3_Quadrant0 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_CER_LOD3_Quadrant1 for ship CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131186 - CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.2498)] - Adding a brain - CylonCarrierCerberus1005 (Round CylonCarrierCerberus1005)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.2498)] - Overlord has another brain to manage:CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048599 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/DorsalTurretBattery/DorsalTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048600 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/DorsalTurretBattery/DorsalTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048601 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/DorsalTurretBattery/DorsalTurret3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048602 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/VentralTurretBattery/VentralTurret1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048603 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/VentralTurretBattery/VentralTurret2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048604 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Weapons/VentralTurretBattery/VentralTurret3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonCarrierCerberus1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097174 - BoardHangar1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097173 - BoardHangar2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097175 - BoardHangar3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/CS_CER_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonCarrierCerberus1005/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131187 - CylonRaiderMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.3429)] - Adding a brain - CylonRaiderMk1Squadron_0008 (Round CylonRaiderMk1Squadron_0008)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.3429)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048822 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131188 - CylonRaiderMk1_0100
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0100/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131189 - CylonRaiderMk1_0101
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0101/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131190 - CylonRaiderMk1_0102
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0102/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131191 - CylonRaiderMk1_0103
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0103/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131192 - CylonRaiderMk1_0104
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0104/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131193 - CylonRaiderMk1_0105
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0105/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131194 - CylonRaiderMk1_0106
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0106/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131195 - CylonRaiderMk1_0107
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0107/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131196 - CylonRaiderMk1_0108
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0108/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131197 - CylonRaiderMk1_0109
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0109/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131198 - CylonRaiderMk1_0110
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0110/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131199 - CylonRaiderMk1_0111
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0111/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131200 - CylonRaiderMk1_0112
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0112/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131201 - CylonRaiderMk1_0113
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0113/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131202 - CylonRaiderMk1_0114
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0114/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131203 - CylonRaiderMk1_0115
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0115/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131204 - CylonRaiderMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.9033)] - Adding a brain - CylonRaiderMk1Squadron_0009 (Round CylonRaiderMk1Squadron_0009)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (141.9033)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048828 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131205 - CylonRaiderMk1_0116
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0116/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131206 - CylonRaiderMk1_0117
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0117/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131207 - CylonRaiderMk1_0118
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0118/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131208 - CylonRaiderMk1_0119
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0119/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131209 - CylonRaiderMk1_0120
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0120/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131210 - CylonRaiderMk1_0121
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0121/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131211 - CylonRaiderMk1_0122
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0122/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131212 - CylonRaiderMk1_0123
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0123/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131213 - CylonRaiderMk1_0124
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0124/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131214 - CylonRaiderMk1_0125
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0125/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131215 - CylonRaiderMk1_0126
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0126/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131216 - CylonRaiderMk1_0127
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0127/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131217 - CylonRaiderMk1_0128
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0128/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131218 - CylonRaiderMk1_0129
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0129/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131219 - CylonRaiderMk1_0130
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0130/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131220 - CylonRaiderMk1_0131
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0131/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131221 - CylonHeavyRaiderSquadron_0010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (142.4712)] - Adding a brain - CylonHeavyRaiderSquadron_0010 (Round CylonHeavyRaiderSquadron_0010)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (142.4712)] - Overlord has another brain to manage:CylonHeavyRaiderSquadron_0010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaiderSquadron_0010/Weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131222 - CylonHeavyRaider_0132
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0132/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131223 - CylonHeavyRaider_0133
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0133/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant0 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant1 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant0 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant1 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant0 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant1 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant0 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant1 for ship CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131224 - CylonAssaultRevenant1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1006/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097176 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097177 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1006/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1006/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1006/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant0 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant1 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant0 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant1 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant0 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant1 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant0 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant1 for ship CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131225 - CylonAssaultRevenant1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097178 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097179 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1007/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant0 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart0_Quadrant1 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant0 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD1_MeshPart1_Quadrant1 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant0 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD2_Quadrant1 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant0 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating CS_REV_LOD3_Quadrant1 for ship CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131226 - CylonAssaultRevenant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097180 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097181 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1008/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131228 - ColonialViperMk2Squadron_0011
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048833 - ColonialFixedCannonMkII(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialvipermkii'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialvipermkii' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131229 - ColonialFighterViperMk2_0135
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0135/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131230 - ColonialFighterViperMk2_0136
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0136/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131231 - ColonialFighterViperMk2_0137
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0137/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131232 - ColonialFighterViperMk2_0138
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0138/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131233 - ColonialFighterViperMk2_0139
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0139/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131234 - ColonialFighterViperMk2_0140
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0140/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131235 - ColonialFighterViperMk2_0141
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0141/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131236 - ColonialFighterViperMk2_0142
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0142/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131237 - ColonialViperMk2Squadron_0012
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048830 - ColonialFixedCannonMkII(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0012/Weapon/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0012/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131238 - ColonialFighterViperMk2_0143
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0143/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131239 - ColonialFighterViperMk2_0144
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0144/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131240 - ColonialFighterViperMk2_0145
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0145/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131241 - ColonialFighterViperMk2_0146
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0146/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131242 - ColonialFighterViperMk2_0147
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0147/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131243 - ColonialFighterViperMk2_0148
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0148/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131244 - ColonialFighterViperMk2_0149
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0149/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131245 - ColonialFighterViperMk2_0150
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0150/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialbattlestar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialbattlestar' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialBattlestar(Clone):ColonialBattlestar(Clone):FlakField (143.9395)] - ColonialBattlestar(Clone) has flak but no armory!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_A_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_A_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_B_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_B_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_C_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD1_C_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_R_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_R_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD2_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD2_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_R_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_R_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD3_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_LOD3_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_POD_L_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_ROD_R_Quadrant0 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_GAL_ROD_R_Quadrant1 for ship ColonialBattlestar(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialBattlestar(Clone):PortFore:LaunchPoint (143.9395)] - Icon position has not been set, using the launch point's position as the icon's position by default
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialBattlestar(Clone):StarboardFore:LaunchPoint (143.9395)] - Icon position has not been set, using the launch point's position as the icon's position by default
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131227 - ColonialBattlestarJupiter_0134
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048668 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048669 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048670 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048671 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048672 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048673 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048674 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048675 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Dorsal/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Dorsal/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048676 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048677 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048678 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048679 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048680 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048681 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048682 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048683 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Port/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048684 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048685 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048686 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048687 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048688 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048689 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048690 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048691 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Starboard/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048692 - ColonialRailgun(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048693 - ColonialRailgun(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Front/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048694 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048695 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048696 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048697 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Weapons/Ventral/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097182 - PortRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097183 - StartboardRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097184 - PortFore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097185 - StarboardFore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/HS_GAL_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarJupiter_0134/Explosion_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131246 - ColonialSingleRaptorSquadron_0013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048698 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048699 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialSingleRaptorSquadron_0013/Weapon/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialSingleRaptorSquadron_0013/Weapon/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialraptor'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialraptor' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131247 - ColonialUtilityRaptor_0151
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialUtilityRaptor_0151/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131249 - ColonialViperMk2Squadron_0014
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048831 - ColonialFixedCannonMkII(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0014/Weapon/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0014/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131250 - ColonialFighterViperMk2_0153
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0153/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131251 - ColonialFighterViperMk2_0154
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0154/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131252 - ColonialFighterViperMk2_0155
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0155/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131253 - ColonialFighterViperMk2_0156
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0156/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131254 - ColonialFighterViperMk2_0157
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0157/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131255 - ColonialFighterViperMk2_0158
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0158/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131256 - ColonialFighterViperMk2_0159
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0159/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131257 - ColonialFighterViperMk2_0160
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0160/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131258 - ColonialViperMk2Squadron_0015
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048832 - ColonialFixedCannonMkII(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0015/Weapon/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialViperMk2Squadron_0015/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131259 - ColonialFighterViperMk2_0161
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0161/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131260 - ColonialFighterViperMk2_0162
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0162/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131261 - ColonialFighterViperMk2_0163
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0163/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131262 - ColonialFighterViperMk2_0164
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0164/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131263 - ColonialFighterViperMk2_0165
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0165/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131264 - ColonialFighterViperMk2_0166
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0166/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131265 - ColonialFighterViperMk2_0167
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0167/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131266 - ColonialFighterViperMk2_0168
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk2_0168/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialorion'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialorion' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialOrion(Clone):ColonialOrion(Clone):FlakField (145.3216)] - ColonialOrion(Clone) has flak but no armory!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD1_FRONT_Quadrant0 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD1_FRONT_Quadrant1 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD1_REAR_Quadrant0 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD1_REAR_Quadrant1 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD2_Quadrant0 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD2_Quadrant1 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD3_Quadrant0 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ORI_LOD3_Quadrant1 for ship ColonialOrion(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialOrion(Clone):StarboardFore:LaunchPoint (145.3216)] - Icon position has not been set, using the launch point's position as the icon's position by default
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialOrion(Clone):PortFore:LaunchPoint (145.3216)] - Icon position has not been set, using the launch point's position as the icon's position by default
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131248 - ColonialBattlestarArtemis_0152
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048700 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048701 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Fore/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048702 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048703 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048704 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048705 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048706 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048707 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048708 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048709 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Port/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048710 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048711 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048712 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048713 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048714 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048715 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048716 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048717 - BattlestarRailgunBroadsides(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Starboard/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048718 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048719 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048720 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048721 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048722 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048723 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048724 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048725 - ColonialRailgunDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Dorsal/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Dorsal/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048726 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048727 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Weapons/Ventral/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097186 - PortRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097187 - PortFore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097188 - StarboardRear
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097189 - StarboardFore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097190 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/HS_ORI_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialBattlestarArtemis_0152/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialamazon'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialamazon' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131267 - ColonialAssualtAmazon_0169
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048728 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048729 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048730 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048731 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048732 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048733 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Weapons/DorsalTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048734 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048735 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Weapons/VentralTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048736 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048737 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Weapons/ForeTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048738 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048739 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048740 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048741 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048742 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048743 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Weapons/PortTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048744 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048745 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048746 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048747 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048748 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048749 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Weapons/StarboardTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097191 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/HS_ZON_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0169/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131268 - ColonialAssualtAmazon_0170
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048750 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048751 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048752 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048753 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048754 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048755 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Weapons/DorsalTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048756 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048757 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Weapons/VentralTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048758 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048759 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Weapons/ForeTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048760 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048761 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048762 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048763 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048764 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048765 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Weapons/PortTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048766 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048767 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048768 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048769 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048770 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048771 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Weapons/StarboardTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097192 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/HS_ZON_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0170/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131269 - ColonialAssualtAmazon_0171
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048772 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048773 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048774 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048775 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048776 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048777 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Weapons/DorsalTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048778 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048779 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Weapons/VentralTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048780 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048781 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Weapons/ForeTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048782 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048783 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048784 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048785 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048786 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048787 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Weapons/PortTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048788 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048789 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048790 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048791 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048792 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048793 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Weapons/StarboardTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097193 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/HS_ZON_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0171/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD1_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD2_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant0 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_ZON_LOD3_Quadrant1 for ship ColonialAmazon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131270 - ColonialAssualtAmazon_0172
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048794 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048795 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048796 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048797 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048798 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048799 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Weapons/DorsalTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048800 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048801 - ColonialHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Weapons/VentralTurrets/WeaponDome(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048802 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048803 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Weapons/ForeTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048804 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048805 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048806 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048807 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048808 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048809 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Weapons/PortTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048810 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048811 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048812 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048813 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048814 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048815 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Weapons/StarboardTurrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097194 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/HS_ZON_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialAssualtAmazon_0172/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialmanticore'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialmanticore' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD1_Quadrant0 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD1_Quadrant1 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD2_Quadrant0 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD2_Quadrant1 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD3_Quadrant0 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Creating HS_MAN_LOD3_Quadrant1 for ship ColonialManticore(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131271 - ColonialCorvetteManticore_0173
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048816 - ColonialManticoreCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Weapons/Front Turrets/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048817 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048818 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Weapons/Aft Turret/WeaponArc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097195 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/HS_MAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0173/Ship3DLabelCanvas(Template)(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131471 - ColonialSingleRaptorSquadron_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1049091 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1049092 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialSingleRaptorSquadron_0016/CollisionZone
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131472 - ColonialUtilityRaptor_0174
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 150, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

missiles : 16
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0000 of type CylonGuidedBallistic with UID 524335 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524319 - CylonGuidedBallistic_0218
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0001 of type CylonGuidedBallistic with UID 524336 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524320 - CylonGuidedBallistic_0219
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0002 of type CylonGuidedBallistic with UID 524337 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524321 - CylonGuidedBallistic_0220
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0003 of type CylonGuidedBallistic with UID 524338 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524322 - CylonGuidedBallistic_0221
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0004 of type CylonGuidedBallistic with UID 524339 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524323 - CylonGuidedBallistic_0222
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0005 of type CylonGuidedBallistic with UID 524340 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524324 - CylonGuidedBallistic_0223
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0006 of type CylonGuidedBallistic with UID 524341 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524325 - CylonGuidedBallistic_0224
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0007 of type CylonGuidedBallistic with UID 524342 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524326 - CylonGuidedBallistic_0225
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0008 of type CylonGuidedBallistic with UID 524343 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524319 - CylonGuidedBallistic_0218
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0009 of type CylonGuidedBallistic with UID 524344 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524320 - CylonGuidedBallistic_0219
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0010 of type CylonGuidedBallistic with UID 524345 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524321 - CylonGuidedBallistic_0220
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0011 of type CylonGuidedBallistic with UID 524346 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524322 - CylonGuidedBallistic_0221
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0012 of type CylonGuidedBallistic with UID 524347 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524323 - CylonGuidedBallistic_0222
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0013 of type CylonGuidedBallistic with UID 524348 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524324 - CylonGuidedBallistic_0223
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0014 of type CylonGuidedBallistic with UID 524349 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524325 - CylonGuidedBallistic_0224
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CylonGuidedBallistic_0015 of type CylonGuidedBallistic with UID 524350 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524326 - CylonGuidedBallistic_0225
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Deployables: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at ShipInfo.OnResumeMission () [0x00000] in <filename unknown>:0 
  at BattleResumeAgent+IBDFEBOJCJP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
IBDFEBOJCJP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (146.7954)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (146.7954)] - GameData.BattleSetupData is null, resetting it to the data saved in the battle manager
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (146.7954)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (146.7954)] - AIOverlord_Cylon has 15 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarJupiter_0134'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0011'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialViperMk2Squadron_0012'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarJupiter_0134' : 'ColonialSingleRaptorSquadron_0013'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialBattlestarArtemis_0152'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0014'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialBattlestarArtemis_0152' : 'ColonialViperMk2Squadron_0015'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0169'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0170'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0171'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialAssualtAmazon_0172'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0173'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (146.7954)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (146.7954)] - AIOverlord_Sagittaron has 0 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Colonial:AIOverlord (146.7954)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Colonial:AIOverlord (146.7954)] - AIOverlord_Colonial has 0 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (146.7954)] - Needed to regenerate commander's face as it was null
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - Start generating a face
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - Reseting face generator, child count is 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - delete femaleHead_03(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - delete femaleHair_02(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - delete officer_Eyes_unisex(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - delete OfficerJacketBase_Male(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - Generator reset
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - Generating face : Male - Base=0, Skin=3, Hair=1, Hair Color=3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (146.7954)] - Face generation complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Resuming mission. There are 2 active objectives
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:ObjectivesAgent (146.7954)] - Unable to find PropInfoWidget on ColonialSingleRaptorSquadron_0013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (147.1287)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Starting to configure celestial bodies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Sun initialised (direction = (74.6, -116.6, 41.0), range = 0.1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Adding sun to planet positioner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - There are 1 planets in this scenario
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - New planet of type Marathon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Adding planet (type = Marathon, direction = (7.0, 2.8, 0.0), size = 0.843
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading planets asset bundle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'marathon'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'marathon' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Retrieving asset from bundle - marathon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (147.1287)] - Change camera to Orbit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (147.1287)] - Copy XForm to OrbitCamera (OrbitCamera)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (147.1287)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (147.1287)] - Set context to ChooseAction (from None)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0000:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0001:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0002:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0003:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0004:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0005:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0006:CylonHeavyRaiderProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0007:CylonHeavyRaiderProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0008:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0009:CylonRaiderMkIProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0010:CylonHeavyRaiderProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk2Squadron_0012:ColonialViperMk2Projection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialSingleRaptorSquadron_0013:ColonialRaptorProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk2Squadron_0014:ColonialViperMk2Projection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk2Squadron_0015:ColonialViperMk2Projection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialSingleRaptorSquadron_0016:ColonialRaptorProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialSingleRaptorSquadron_0017:ColonialRaptorProjection(Clone):ShipProjection (147.1287)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data/ReplaySystem:RecorderAgent (147.4621)] - Cannot add event ObjectStatusChange with tick number -1 within the planning phase
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data/ReplaySystem:RecorderAgent (147.4621)] - Cannot add event ObjectStatusChange with tick number -1 within the planning phase
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialAssualtAmazon_0169' f=-21.9126 d =318.0874 ex1 = 170 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialAssualtAmazon_0170' f=-63.32138 d =276.6786 ex1 = 170 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonBasestar1000] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonBasestar1000 target ship y is -64.17159 (currently 0.0002935259), dest y is 0.0002935259
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonBasestar1000 - Y range is [-113.079, 191.3466]. end point y is 0.0002935259
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonBasestar1001] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonBasestar1001 target ship y is -55.32969 (currently 32.00333), dest y is 32.00333
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonBasestar1001 - Y range is [-113.079, 191.3466]. end point y is 32.00333
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonBasestar1002] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonBasestar1002 target ship y is -64.17159 (currently 67.99689), dest y is 67.99689
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonBasestar1002 - Y range is [-113.079, 191.3466]. end point y is 67.99689
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialAssualtAmazon_0169' f=-21.9126 d =318.0874 ex1 = 170 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialAssualtAmazon_0170' f=-63.32138 d =276.6786 ex1 = 170 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonCarrierCerberus1005 - Y range is [-113.079, 191.3466]. end point y is -93.41932
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs CylonBasestar1001 - y distance=32.00304  size1=67.65252  size2=67.65252
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs CylonBasestar1002 - y distance=67.9966  size1=67.65252  size2=67.65252
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs CylonCarrierCerberus1005 - y distance=93.41961  size1=67.65252  size2=23.08601
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialBattlestarJupiter_0134 - y distance=43.48068  size1=67.65252  size2=18.95714
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialBattlestarArtemis_0152 - y distance=55.32998  size1=67.65252  size2=14.91591
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialAssualtAmazon_0169 - y distance=66.85606  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialAssualtAmazon_0170 - y distance=73.07926  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialAssualtAmazon_0171 - y distance=55.85978  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialAssualtAmazon_0172 - y distance=64.17188  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1000 vs ColonialCorvetteManticore_0173 - y distance=151.3463  size1=67.65252  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs CylonBasestar1002 - y distance=35.99356  size1=67.65252  size2=67.65252
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs CylonCarrierCerberus1005 - y distance=125.4227  size1=67.65252  size2=23.08601
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialBattlestarJupiter_0134 - y distance=75.48372  size1=67.65252  size2=18.95714
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialBattlestarArtemis_0152 - y distance=87.33302  size1=67.65252  size2=14.91591
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialAssualtAmazon_0169 - y distance=98.8591  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialAssualtAmazon_0170 - y distance=105.0823  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialAssualtAmazon_0171 - y distance=87.86281  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialAssualtAmazon_0172 - y distance=96.17493  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1001 vs ColonialCorvetteManticore_0173 - y distance=119.3433  size1=67.65252  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs CylonCarrierCerberus1005 - y distance=161.4162  size1=67.65252  size2=23.08601
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialBattlestarJupiter_0134 - y distance=111.4773  size1=67.65252  size2=18.95714
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialBattlestarArtemis_0152 - y distance=123.3266  size1=67.65252  size2=14.91591
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialAssualtAmazon_0169 - y distance=134.8527  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialAssualtAmazon_0170 - y distance=141.0759  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialAssualtAmazon_0171 - y distance=123.8564  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialAssualtAmazon_0172 - y distance=132.1685  size1=67.65252  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonBasestar1002 vs ColonialCorvetteManticore_0173 - y distance=83.34972  size1=67.65252  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialBattlestarJupiter_0134 - y distance=49.93893  size1=23.08601  size2=18.95714
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialBattlestarArtemis_0152 - y distance=38.08963  size1=23.08601  size2=14.91591
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialAssualtAmazon_0169 - y distance=26.56355  size1=23.08601  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialAssualtAmazon_0170 - y distance=20.34035  size1=23.08601  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialAssualtAmazon_0171 - y distance=37.55984  size1=23.08601  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialAssualtAmazon_0172 - y distance=29.24773  size1=23.08601  size2=14.41099
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (150.546)] - CylonCarrierCerberus1005 vs ColonialCorvetteManticore_0173 - y distance=244.7659  size1=23.08601  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (151.9023)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (153.6194)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (153.8891)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (154.7753)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (155.0577)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (157.0818)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (159.306)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (160.2261)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (160.4944)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (161.1293)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (161.4645)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (161.782)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (326.5602)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[Managers & Data:BattleInputManager:InputManagerBattle (326.7105)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (328.6509)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (370.8323)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (372.0871)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[ColonialSingleRaptorSquadron_0016:ShipInfo (373.0233)] - [ShipInfo] Munition slot data not detected for ship ColonialSingleRaptorSquadron_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialSingleRaptorSquadron_0016:ShipInfo (373.592)] - [ShipInfo] Munition slot data not detected for ship ColonialSingleRaptorSquadron_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialSingleRaptorSquadron_0016:ShipInfo (373.7261)] - [ShipInfo] Munition slot data not detected for ship ColonialSingleRaptorSquadron_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (374.261)] - Set context to ChooseTarget (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (374.261)] - initial Target is: CylonHeavyRaiderSquadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (375.934)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (378.6768)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (380.8668)] - Set context to ChooseAction (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (381.9377)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (401.3063)] - Set context to ChooseTarget (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (401.3063)] - initial Target is: CylonHeavyRaiderSquadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (402.5124)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (407.5183)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (407.5183)] - initial Target is: CylonBasestar1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (408.3106)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (417.731)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IndexOutOfRangeException: Array index is out of range.
  at FireMissileAction.get_CounterDetails () [0x00000] in <filename unknown>:0 
  at ActionMenuButton.set_Action (.ActionBase KKCLFIFJJOF) [0x00000] in <filename unknown>:0 
  at ActionMenu.PEDBAHFNIAC (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at ActionMenu.OpenMenu (UnityEngine.GameObject NHAABIAPIII) [0x00000] in <filename unknown>:0 
  at BattleInputContextShipMenu.EnterState () [0x00000] in <filename unknown>:0 
  at InputManagerBase.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.SetInputContext (FEHMNJFCLOI EGOEEJDHAEH) [0x00000] in <filename unknown>:0 
  at InputManagerBattle.ShowActionMenu () [0x00000] in <filename unknown>:0 
  at BattleInputContextChooseAction.Process () [0x00000] in <filename unknown>:0 
  at InputManagerBattle.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

[Managers & Data:BattleInputManager:InputManagerBattle (418.8848)] - Set context to ChooseTarget (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (418.8848)] - initial Target is: CylonHeavyRaiderSquadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (419.7215)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (423.2414)] - Set context to Sync (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (423.2414)] - Advancing phase. Current stage is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (423.2414)] - Set context to Simulation (from Sync)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (423.2414)] - Before
ColonialCorvetteManticore_0173 (131271) - MoveToLocation
CylonBasestar1000 (131073) - TargetEnemy
CylonRaiderMk1Squadron_0000 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0000 (131074) - FightersAttack
CylonRaiderMk1Squadron_0001 (131091) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131091) - FightersAttack
CylonBasestar1001 (131108) - TargetEnemy
CylonBasestar1002 (131143) - TargetEnemy
CylonHeavyRaiderSquadron_0006 (131179) - TargetEnemy
CylonHeavyRaiderSquadron_0006 (131179) - FightersAttack
CylonHeavyRaiderSquadron_0007 (131183) - TargetEnemy
CylonHeavyRaiderSquadron_0007 (131183) - FightersAttack
CylonRaiderMk1Squadron_0008 (131187) - TargetEnemy
CylonRaiderMk1Squadron_0008 (131187) - FightersAttack
CylonRaiderMk1Squadron_0009 (131204) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131204) - FightersAttack
CylonBasestar1000 (131073) - MoveToLocation
CylonBasestar1001 (131108) - MoveToLocation
CylonRaiderMk1Squadron_0002 (131109) - AutoFire
CylonRaiderMk1Squadron_0002 (131109) - AutoFire
CylonRaiderMk1Squadron_0002 (131109) - FighterDefend
CylonRaiderMk1Squadron_0003 (131126) - AutoFire
CylonRaiderMk1Squadron_0003 (131126) - AutoFire
CylonRaiderMk1Squadron_0003 (131126) - FighterDefend
CylonBasestar1002 (131143) - MoveToLocation
CylonBasestar1002 (131143) - FireMissiles
CylonBasestar1002 (131143) - FireMissiles
CylonRaiderMk1Squadron_0004 (131144) - AutoFire
CylonRaiderMk1Squadron_0004 (131144) - AutoFire
CylonRaiderMk1Squadron_0004 (131144) - FighterDefend
CylonRaiderMk1Squadron_0005 (131161) - AutoFire
CylonRaiderMk1Squadron_0005 (131161) - AutoFire
CylonRaiderMk1Squadron_0005 (131161) - FighterDefend
CylonCarrierCerberus1005 (131186) - MoveToLocation
ColonialAssualtAmazon_0171 (131269) - MoveToLocation
ColonialAssualtAmazon_0172 (131270) - MoveToLocation
ColonialBattlestarJupiter_0134 (131227) - MoveToLocation
ColonialAssualtAmazon_0169 (131267) - ChangePosture
ColonialAssualtAmazon_0169 (131267) - MoveToLocation
ColonialAssualtAmazon_0170 (131268) - MoveToLocation
ColonialBattlestarArtemis_0152 (131248) - MoveToLocation
ColonialCorvetteManticore_0173 (131271) - ChangePosture
ColonialBattlestarJupiter_0134 (131227) - TargetEnemy
ColonialBattlestarArtemis_0152 (131248) - ChangePosture
ColonialBattlestarJupiter_0134 (131227) - ChangePosture
ColonialSingleRaptorSquadron_0016 (131471) - TargetEnemy
ColonialSingleRaptorSquadron_0016 (131471) - FightersAttack

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (423.2414)] - After
ColonialBattlestarJupiter_0134 (131227) - ChangePosture
ColonialBattlestarArtemis_0152 (131248) - ChangePosture
ColonialAssualtAmazon_0169 (131267) - ChangePosture
ColonialCorvetteManticore_0173 (131271) - ChangePosture
CylonBasestar1000 (131073) - TargetEnemy
CylonRaiderMk1Squadron_0000 (131074) - TargetEnemy
CylonRaiderMk1Squadron_0001 (131091) - TargetEnemy
CylonBasestar1001 (131108) - TargetEnemy
CylonRaiderMk1Squadron_0002 (131109) - AutoFire
CylonRaiderMk1Squadron_0002 (131109) - AutoFire
CylonRaiderMk1Squadron_0003 (131126) - AutoFire
CylonRaiderMk1Squadron_0003 (131126) - AutoFire
CylonBasestar1002 (131143) - TargetEnemy
CylonRaiderMk1Squadron_0004 (131144) - AutoFire
CylonRaiderMk1Squadron_0004 (131144) - AutoFire
CylonRaiderMk1Squadron_0005 (131161) - AutoFire
CylonRaiderMk1Squadron_0005 (131161) - AutoFire
CylonHeavyRaiderSquadron_0006 (131179) - TargetEnemy
CylonHeavyRaiderSquadron_0007 (131183) - TargetEnemy
CylonRaiderMk1Squadron_0008 (131187) - TargetEnemy
CylonRaiderMk1Squadron_0009 (131204) - TargetEnemy
ColonialBattlestarJupiter_0134 (131227) - TargetEnemy
ColonialSingleRaptorSquadron_0016 (131471) - TargetEnemy
CylonRaiderMk1Squadron_0000 (131074) - FightersAttack
CylonRaiderMk1Squadron_0001 (131091) - FightersAttack
CylonRaiderMk1Squadron_0002 (131109) - FighterDefend
CylonRaiderMk1Squadron_0003 (131126) - FighterDefend
CylonRaiderMk1Squadron_0004 (131144) - FighterDefend
CylonRaiderMk1Squadron_0005 (131161) - FighterDefend
CylonHeavyRaiderSquadron_0006 (131179) - FightersAttack
CylonHeavyRaiderSquadron_0007 (131183) - FightersAttack
CylonRaiderMk1Squadron_0008 (131187) - FightersAttack
CylonRaiderMk1Squadron_0009 (131204) - FightersAttack
ColonialSingleRaptorSquadron_0016 (131471) - FightersAttack
CylonBasestar1000 (131073) - MoveToLocation
CylonBasestar1001 (131108) - MoveToLocation
CylonBasestar1002 (131143) - FireMissiles
CylonBasestar1002 (131143) - MoveToLocation
CylonBasestar1002 (131143) - FireMissiles
CylonCarrierCerberus1005 (131186) - MoveToLocation
ColonialBattlestarJupiter_0134 (131227) - MoveToLocation
ColonialBattlestarArtemis_0152 (131248) - MoveToLocation
ColonialAssualtAmazon_0169 (131267) - MoveToLocation
ColonialAssualtAmazon_0170 (131268) - MoveToLocation
ColonialAssualtAmazon_0171 (131269) - MoveToLocation
ColonialAssualtAmazon_0172 (131270) - MoveToLocation
ColonialCorvetteManticore_0173 (131271) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (423.2414)] - Invoke Simulation coroutine at 423.2414
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (423.2414)] - New phase is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialAssualtAmazon_0169:ColonialAssualtAmazon_0169:ShipMovementAgent (423.3431)] - ColonialAssualtAmazon_0169 is moving to (1127.6, -66.9, -529.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialAssualtAmazon_0170:ColonialAssualtAmazon_0170:ShipMovementAgent (423.3431)] - ColonialAssualtAmazon_0170 is moving to (1163.8, -73.1, -552.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialAssualtAmazon_0171:ColonialAssualtAmazon_0171:ShipMovementAgent (423.3431)] - ColonialAssualtAmazon_0171 is moving to (983.6, -55.9, -2603.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialAssualtAmazon_0172:ColonialAssualtAmazon_0172:ShipMovementAgent (423.3431)] - ColonialAssualtAmazon_0172 is moving to (1025.8, -64.2, -2583.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialBattlestarArtemis_0152:ColonialBattlestarArtemis_0152:ShipMovementAgent (423.3431)] - ColonialBattlestarArtemis_0152 is moving to (1084.5, -55.3, -508.2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialBattlestarJupiter_0134:ColonialBattlestarJupiter_0134:ShipMovementAgent (423.3431)] - ColonialBattlestarJupiter_0134 is moving to (938.7, -40.4, -2621.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0173:ColonialCorvetteManticore_0173:ShipMovementAgent (423.3431)] - ColonialCorvetteManticore_0173 is moving to (1129.2, 151.3, -676.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at SquadronMovementAgent.BeginMovement () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

