Initialize engine version: 5.6.3p2 (b3d7a6428558)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     3019 MB
    Driver:   22.21.13.8205
Begin MonoManager ReloadAssembly
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\SonyNP.dll (this message is harmless)
Loading C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\SonyNP.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.071219 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NetworkGameManager 0] - instance id is 5852
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'default'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'skirmish_mission_titles'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameEvents is awake
 BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\Videos/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\Videos/videos.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ReplayStorageManager] - Loaded 0 replays
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Expiry date disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Start serial check
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No serial file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Serial check failed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Steam check ok!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create new DLC Platform for STEAM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StartUp:StartUp:StartUp (0)] - C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[XboxLiveAPI:XboxLiveAPI:XboxLiveAPI (0)] - Destroying XboxLiveAPI 5910
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Loading config file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\config.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Config file was found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Switched to new ControlDevice: MouseAndKeyboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Input device is 'MouseAndKeyboard'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\graphics.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnReadGraphicsSettings : Success = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Apply graphics settings, preset 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Data.dll (this message is harmless)
[NetworkGameManager 3] - Create MP Platform
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Xml.dll (this message is harmless)
[MPPlatformSteam] Getting auth ticket
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] Got auth ticket of size 234. Begining auth session.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] BeginAuthSession result: k_EBeginAuthSessionResultOK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NetworkGameManager 3] - Platform set to DFFEDICDMFE
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Security.dll (this message is harmless)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : _startup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.649454 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'achievements'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'loading_hints'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'options'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.07945577)] - Save path set by Steam Cloud
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5577.
Total: 2.831937 ms (FindLiveObjects: 0.204598 ms CreateObjectMapping: 0.150526 ms MarkObjects: 2.450506 ms  DeleteObjects: 0.025136 ms)

New Xbox 360 Controller
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.07945577)] - Achievement platform initialised
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.07945577)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.07945577)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.07945577)] - >> 0.07945577 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.07945577)] - Reading from campaign0.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.07945577)] - Campaign loaded for slot 0. Round 0. Tylium 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[KeyManager:KeyManager:KeyManager (0.07945577)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'keymappings'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] OnValidateAuthTicketResponse: SteamID=76561198104038874, eAuthSessionReponse=k_EAuthSessionResponseOK, OwnerSteamID=76561198104038874
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - got the stats!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - enemy_destroyed=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - friendly_lost=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_caused=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_received=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - xp=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - elo=1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.07945577)] - << End Ramp 0.07945577
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - got the stats!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_played=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - public_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_games_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_colonial_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - ranked_cylon_won=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - enemy_destroyed=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - friendly_lost=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_caused=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - damage_received=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - xp=0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MPPlatformSteam] - elo=1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.07945577)] - Achievement platform ready, and has 26 achievements
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_1 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_2 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_3 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_4 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_5 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_6 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_7 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_8 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_9 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_10 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_11 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_12 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_CHAPTER_13 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_COMPLETE_CAMPAIGN (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_NUKE (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_JUPITER (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_UNLOCK_ALL (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_FORTIFY_COLONIES (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_DISTRIBUTE_POWER (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_BOARD (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_HACK (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_SKIRMISH_WIN_CYLON (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_SKIRMISH_WIN_COLONIAL (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_1 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_2 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

An achievement has been loaded: ID_MULTIPLAYER_DESTROY_SHIPS_3 (completed: False, progress:0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.07945577)] - AchievementManager started ok
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.103444)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Starting new campaign in Easy difficulty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (5.834333)] - Start campaign action 00-Intro [PlayCinematicSequenceCampaignAction]  (Set 0, index 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (5.834333)] - Transition to scene 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : main_menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 5.287705 ms

Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 3039.
Total: 4.343920 ms (FindLiveObjects: 0.166601 ms CreateObjectMapping: 0.103760 ms MarkObjects: 2.064400 ms  DeleteObjects: 2.007989 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3033.
Total: 3.137081 ms (FindLiveObjects: 0.124805 ms CreateObjectMapping: 0.103760 ms MarkObjects: 2.876948 ms  DeleteObjects: 0.031274 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.387275 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (6.993061)] - Start terminating - 'Main Menu Music'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (6.993061)] - >> 6.993061 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'dialogue'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was ''. Now 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (6.98)] - >> start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (6.98)] - preparing...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (6.993061)] - Waiting for cinematic to start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 3136.
Total: 3.830670 ms (FindLiveObjects: 0.141757 ms CreateObjectMapping: 0.178293 ms MarkObjects: 3.458301 ms  DeleteObjects: 0.052026 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3136.
Total: 3.771921 ms (FindLiveObjects: 0.211613 ms CreateObjectMapping: 0.164848 ms MarkObjects: 3.385522 ms  DeleteObjects: 0.009353 ms)

[PlayerVideo:PlayerVideo:PlayVideo (7.07189)] - prepared...playing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (7.07189)] - << start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (7.09244)] - Cinematic has started, waiting for it to end
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (8.88898)] - << End Ramp 8.88898
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (9.08856)] - Show subtitle 0  - 2.01667
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (10.95568)] - skipping
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (10.95568)] - Cinematic is finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (10.95568)] - Cinematics is over! (isPlayer = False)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (11.28902)] - Start campaign action 00-Intro [LoadWarroomCampaignAction]  (Set 0, index 1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (11.28902)] - Transition to scene 'war_room'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : intro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.203332 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3025.
Total: 3.745908 ms (FindLiveObjects: 0.070732 ms CreateObjectMapping: 0.108437 ms MarkObjects: 1.729735 ms  DeleteObjects: 1.836418 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3025.
Total: 2.078721 ms (FindLiveObjects: 0.106391 ms CreateObjectMapping: 0.098499 ms MarkObjects: 1.867400 ms  DeleteObjects: 0.006430 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.745323 ms
[TextRepository] - Loaded text repo 'mission_titles'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'blueprint_descriptions'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'holoinfo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission2 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'StoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission4 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission4 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission5 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'PreStoryMission5 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (14.02604)] - 'ArticlesFailState' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is multiplayer_fleets.bsgfleets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (14.02604)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'resource_mission_titles'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WarRoomInputManager found 14 contexts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'activity_feed'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'mission_descriptions'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'resource_mission_descriptions'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'strategy_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'strategy_barks' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'intro'. Now 'war_room'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:KeyManager:KeyManager (14.02604)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (14.02604)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (14.02604)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (14.02604)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (14.02604)] - Start campaign action 00-Intro [PlayCameraAnimationCampaignAction]  (Set 0, index 2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 4 worker threads for Enlighten.
  Thread -> id: e58 -> priority: 1 
  Thread -> id: f50 -> priority: 1 
  Thread -> id: 3680 -> priority: 1 
  Thread -> id: 27ac -> priority: 1 
[Managers & Data:WarRoomManager:WarRoomManager (14.02604)] - Starting a new campaign
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 22321.
Total: 16.529228 ms (FindLiveObjects: 1.159197 ms CreateObjectMapping: 0.894972 ms MarkObjects: 14.414557 ms  DeleteObjects: 0.059625 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22321.
Total: 17.925468 ms (FindLiveObjects: 1.448558 ms CreateObjectMapping: 1.353273 ms MarkObjects: 15.085640 ms  DeleteObjects: 0.036827 ms)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (14.06661)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (15.5402)] - >> 15.5402 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (17.54017)] - << End Ramp 17.54017
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCameraAnimationCampaignAction (21.03988)] - PlayCameraAnimation is complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (21.05672)] - Start campaign action 00-Intro [NextActionSetCampaignAction]  (Set 0, index 3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (21.05672)] - Start campaign action 01-Tutorial/Story1 [AddStoryMissionCampaignAction]  (Set 1, index 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for Perses in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for Lancer in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for  in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for  in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create icon for CylonSupportNemesis
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to TEAM UPDATES
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (21.05672)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:01-Tutorial/Story1:AddStoryMissionCampaignAction (21.11959)] - SetStoryMission
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:MissionGenerator:MissionGenerator (21.11959)] - Setting story mission to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:MissionMarkerManager (21.11959)] - Creating marker at anchor 15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (21.26735)] - Start campaign action 01-Tutorial/Story1 [EndTurnCampaignAction]  (Set 1, index 1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (21.27426)] - Start campaign action 01-Tutorial/Story1 [WaitForEventCampaignAction]  (Set 1, index 2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to SIMULATION
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (21.32256)] - Set context to Simulation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'warroom' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DIALOGUE] - Play conversation 'Story Mission Briefings 1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (21.34074)] - New event started: Intro Dialogue
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:MovementReportPanel:MovementReportPanel (21.65535)] - TODO:Store activity log lines
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:BattleQueueGenerator (21.65535)] - Adding a story mission Chapter One - Daidalos
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to RESOLVE BATTLES
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (21.65535)] - Set context to ProcessBattleQueue (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (21.65535)] - Saving campaign to slot 0. Round 0. Tylium 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (21.65535)] - Saving to campaign0.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (21.65535)] - Writing to file...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (21.65535)] - Write completed succesfully
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:WarRoomManager (21.65535)] - Autosaving campaign...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundles already exists. Returning asset bundle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DIALOGUE] - Play conversation 'Story Mission Briefings 1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'tutorial_cues'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (39.25593)] - New event started: Highlight Proceed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (39.25593)] - New event started: Highlight Proceed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tutorial events have finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (43.08978)] - Transition to scene 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
Scene was unloaded : war_room
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 11.173715 ms

Unloading 714 unused Assets to reduce memory usage. Loaded Objects now: 7074.
Total: 11.515102 ms (FindLiveObjects: 0.203429 ms CreateObjectMapping: 0.271531 ms MarkObjects: 9.094116 ms  DeleteObjects: 1.944855 ms)

Unload asset bundle 'strategy_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unload asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7060.
Total: 10.623929 ms (FindLiveObjects: 0.326773 ms CreateObjectMapping: 0.262470 ms MarkObjects: 10.015102 ms  DeleteObjects: 0.019290 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.474279 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (44.56884)] - Main Menu Music is telling WarRoomMusic to terminate in 3 seconds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (44.56884)] - Start terminating - 'WarRoomMusic'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (44.56884)] - >> 44.56884 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (44.56884)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'war_room'. Now 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (44.56884)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (44.56884)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (44.56884)] - >> 44.56884 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[KeyManager:KeyManager:KeyManager (44.56884)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (44.56884)] - << End Ramp 44.56884
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 10990.
Total: 17.943590 ms (FindLiveObjects: 0.920401 ms CreateObjectMapping: 0.784781 ms MarkObjects: 16.191057 ms  DeleteObjects: 0.046473 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10990.
Total: 17.228373 ms (FindLiveObjects: 0.702065 ms CreateObjectMapping: 0.678975 ms MarkObjects: 15.825119 ms  DeleteObjects: 0.021921 ms)

[Canvas-2D:OptionsPanel:OptionsPanel (44.6076)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (47.39781)] - << End Ramp 47.39781
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TextRepositoryManager is using Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'default' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'default_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'skirmish_mission_titles' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'skirmish_mission_titles_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'achievements' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'achievements'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'loading_hints' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'loading_hints_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'options' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'options_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'keymappings' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'keymappings_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'dialogue' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'dialogue_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'mission_titles' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'mission_titles_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'blueprint_descriptions' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'blueprint_descriptions_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'holoinfo' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'holoinfo_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'resource_mission_titles' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'resource_mission_titles_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'activity_feed' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'activity_feed_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'mission_descriptions' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'mission_descriptions_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'resource_mission_descriptions' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'resource_mission_descriptions_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'barks' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'barks_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'tutorial_cues' - Languague set to Russian
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'tutorial_cues_russian'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\config.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Starting new campaign in Easy difficulty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (57.13115)] - Start campaign action 00-Intro [PlayCinematicSequenceCampaignAction]  (Set 0, index 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (57.13115)] - Transition to scene 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : main_menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 2.802124 ms

Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 7063.
Total: 10.425468 ms (FindLiveObjects: 0.208982 ms CreateObjectMapping: 0.238795 ms MarkObjects: 8.703625 ms  DeleteObjects: 1.273187 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7057.
Total: 8.992401 ms (FindLiveObjects: 0.306897 ms CreateObjectMapping: 0.254286 ms MarkObjects: 8.408127 ms  DeleteObjects: 0.014321 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.800565 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (58.27647)] - Start terminating - 'Main Menu Music'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (58.27647)] - >> 58.27647 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was ''. Now 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (58.26)] - >> start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (58.26)] - preparing...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (58.27647)] - Waiting for cinematic to start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 7158.
Total: 16.025040 ms (FindLiveObjects: 0.314205 ms CreateObjectMapping: 0.426441 ms MarkObjects: 15.227691 ms  DeleteObjects: 0.056410 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7158.
Total: 14.538777 ms (FindLiveObjects: 0.593335 ms CreateObjectMapping: 0.506820 ms MarkObjects: 13.416700 ms  DeleteObjects: 0.021044 ms)

[PlayerVideo:PlayerVideo:PlayVideo (58.35759)] - prepared...playing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (58.35759)] - << start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (58.37725)] - Cinematic has started, waiting for it to end
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (60.12381)] - << End Ramp 60.12381
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (60.37377)] - Show subtitle 0  - 2.016181
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (67.60793)] - skipping
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (67.60793)] - Cinematic is finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (67.60793)] - Cinematics is over! (isPlayer = False)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (67.94127)] - Start campaign action 00-Intro [LoadWarroomCampaignAction]  (Set 0, index 1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (67.94127)] - Transition to scene 'war_room'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : intro
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.555826 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 7047.
Total: 10.673032 ms (FindLiveObjects: 0.211028 ms CreateObjectMapping: 0.242303 ms MarkObjects: 8.441446 ms  DeleteObjects: 1.777669 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7047.
Total: 9.662608 ms (FindLiveObjects: 0.422642 ms CreateObjectMapping: 0.254286 ms MarkObjects: 8.971356 ms  DeleteObjects: 0.013737 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.939984 ms
Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission2 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'StoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission4 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission4 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission5 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'PreStoryMission5 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (69.28815)] - 'ArticlesFailState' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is multiplayer_fleets.bsgfleets
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (69.28815)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WarRoomInputManager found 14 contexts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'strategy_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'strategy_barks' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'intro'. Now 'war_room'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:KeyManager:KeyManager (69.28815)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (69.28815)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (69.28815)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (69.28815)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (69.28815)] - Start campaign action 00-Intro [PlayCameraAnimationCampaignAction]  (Set 0, index 2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:WarRoomManager (69.28815)] - Starting a new campaign
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 22414.
Total: 21.572001 ms (FindLiveObjects: 1.246297 ms CreateObjectMapping: 0.942907 ms MarkObjects: 19.314108 ms  DeleteObjects: 0.068686 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22414.
Total: 21.176834 ms (FindLiveObjects: 1.672447 ms CreateObjectMapping: 0.834470 ms MarkObjects: 18.632504 ms  DeleteObjects: 0.037120 ms)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (69.33228)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (70.79134)] - >> 70.79134 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (72.77509)] - << End Ramp 72.77509
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCameraAnimationCampaignAction (76.29168)] - PlayCameraAnimation is complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (76.30816)] - Start campaign action 00-Intro [NextActionSetCampaignAction]  (Set 0, index 3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (76.30816)] - Start campaign action 01-Tutorial/Story1 [AddStoryMissionCampaignAction]  (Set 1, index 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for Perses in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for Lancer in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for  in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[InitialFleetSetup] Needed to correct munition slot count for  in BattleSetupData.ShipSetup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create icon for ColonialDiadalosShipyards
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create icon for CylonSupportNemesis
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to TEAM UPDATES
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (76.30816)] - Set context to ChooseAction (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:01-Tutorial/Story1:AddStoryMissionCampaignAction (76.34898)] - SetStoryMission
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:MissionGenerator:MissionGenerator (76.34898)] - Setting story mission to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:MissionMarkerManager (76.34898)] - Creating marker at anchor 15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (76.44678)] - Start campaign action 01-Tutorial/Story1 [EndTurnCampaignAction]  (Set 1, index 1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (76.45276)] - Start campaign action 01-Tutorial/Story1 [WaitForEventCampaignAction]  (Set 1, index 2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to SIMULATION
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (76.55842)] - Set context to Simulation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'warroom' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DIALOGUE] - Play conversation 'Story Mission Briefings 1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (76.57677)] - New event started: Intro Dialogue
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:MovementReportPanel:MovementReportPanel (76.72678)] - TODO:Store activity log lines
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:BattleQueueGenerator (76.72678)] - Adding a story mission Глава первая. «Дедал»
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Phase set to RESOLVE BATTLES
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomInputManager:InputManagerWarRoom (76.72678)] - Set context to ProcessBattleQueue (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (76.72678)] - Saving campaign to slot 0. Round 0. Tylium 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (76.72678)] - Saving to campaign0.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (76.72678)] - Writing to file...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (76.72678)] - Write completed succesfully
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:WarRoomManager:WarRoomManager (76.72678)] - Autosaving campaign...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundles already exists. Returning asset bundle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DIALOGUE] - Play conversation 'Story Mission Briefings 1'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (94.49189)] - New event started: Highlight Proceed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (94.49189)] - New event started: Highlight Proceed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tutorial events have finished
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D-Unscaled:OptionsPanel:OptionsPanel (96.05833)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Apply graphics settings, preset 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Александр\Documents\Black Lab Games\BSG\graphics.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (98.94159)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (98.95859)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (98.97472)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.01013)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.05932)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.07504)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.65864)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.67537)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.70824)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.74162)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (99.7914)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (100.0081)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (102.5251)] - Transition to scene 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
Scene was unloaded : war_room
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 11.420111 ms

Unloading 716 unused Assets to reduce memory usage. Loaded Objects now: 7119.
Total: 11.808555 ms (FindLiveObjects: 0.262470 ms CreateObjectMapping: 0.292868 ms MarkObjects: 9.193492 ms  DeleteObjects: 2.058846 ms)

Unload asset bundle 'warroom'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unload asset bundle 'strategy_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7103.
Total: 9.794135 ms (FindLiveObjects: 0.399259 ms CreateObjectMapping: 0.257501 ms MarkObjects: 9.122175 ms  DeleteObjects: 0.014906 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.068297 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (103.9901)] - Main Menu Music is telling WarRoomMusic to terminate in 3 seconds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (103.9901)] - Start terminating - 'WarRoomMusic'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (103.9901)] - >> 103.9901 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (103.9901)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'war_room'. Now 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (103.9901)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (103.9901)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (103.9901)] - >> 103.9901 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[KeyManager:KeyManager:KeyManager (103.9901)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (103.9901)] - << End Ramp 103.9901
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 11035.
Total: 12.573754 ms (FindLiveObjects: 0.569368 ms CreateObjectMapping: 0.411535 ms MarkObjects: 11.553976 ms  DeleteObjects: 0.038581 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 11035.
Total: 11.500779 ms (FindLiveObjects: 0.553000 ms CreateObjectMapping: 0.375000 ms MarkObjects: 10.552319 ms  DeleteObjects: 0.019583 ms)

[Canvas-2D:OptionsPanel:OptionsPanel (104.0291)] - Resolution is 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[WarRoomMusic:WarRoomMusic:WarRoomMusicManager (106.7789)] - << End Ramp 106.7789
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Starting new campaign in Easy difficulty
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:CampaignManager-Deadlock:CampaignManager (112.3624)] - Start campaign action 00-Intro [PlayCinematicSequenceCampaignAction]  (Set 0, index 0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (112.3624)] - Transition to scene 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : main_menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 3.234996 ms

Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 7106.
Total: 11.604834 ms (FindLiveObjects: 0.211613 ms CreateObjectMapping: 0.283222 ms MarkObjects: 9.661732 ms  DeleteObjects: 1.447681 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7100.
Total: 13.383380 ms (FindLiveObjects: 0.494836 ms CreateObjectMapping: 0.449532 ms MarkObjects: 12.422935 ms  DeleteObjects: 0.015198 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.910463 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (113.4701)] - Start terminating - 'Main Menu Music'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (113.4701)] - >> 113.4701 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was ''. Now 'intro'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (113.46)] - >> start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (113.46)] - preparing...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (113.4701)] - Waiting for cinematic to start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 7201.
Total: 14.238310 ms (FindLiveObjects: 0.318004 ms CreateObjectMapping: 0.429657 ms MarkObjects: 13.432483 ms  DeleteObjects: 0.057579 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7201.
Total: 20.523870 ms (FindLiveObjects: 0.541309 ms CreateObjectMapping: 0.422642 ms MarkObjects: 19.520754 ms  DeleteObjects: 0.038289 ms)

[PlayerVideo:PlayerVideo:PlayVideo (113.5445)] - prepared...playing
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[PlayerVideo:PlayerVideo:PlayVideo (113.5445)] - << start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CampaignManager-Deadlock:00-Intro:PlayCinematicSequenceCampaignAction (113.5657)] - Cinematic has started, waiting for it to end
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (115.2947)] - << End Ramp 115.2947
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (115.561)] - Show subtitle 0  - 2.016484
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (126.5446)] - Hide subtitle 0 - 13.0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (127.0446)] - Show subtitle 1  - 13.50006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (140.0611)] - Hide subtitle 1 - 26.5166
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (146.5452)] - Show subtitle 2  - 33.00071
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (159.5445)] - Hide subtitle 2 - 46
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (176.5612)] - Show subtitle 3  - 63.01662
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (184.561)] - Hide subtitle 3 - 71.01648
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (188.5612)] - Show subtitle 4  - 75.01669
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (195.5609)] - Hide subtitle 4 - 82.01639
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (205.561)] - Show subtitle 5  - 92.01643
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (214.561)] - Hide subtitle 5 - 101.0165
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (224.5611)] - Show subtitle 6  - 111.0166
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (232.0447)] - Hide subtitle 6 - 118.5001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (232.5446)] - Show subtitle 7  - 119.0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (239.5614)] - Hide subtitle 7 - 126.0169
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (240.0608)] - Show subtitle 8  - 126.5163
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (246.0447)] - Hide subtitle 8 - 132.5001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Cinematics:Cinematics:Cinematics (246.0616)] - Cinematics is over! (isPlayer = True)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Video player reached loop point (end?)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Steam\steamapps\common\Battlestar Galactica Deadlock;C:\Steam\steamapps\common\Battlestar Galactica Deadlock;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: ''
OS-Version: 10.0.15063 () 0x100-0x1
C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG.exe:BSG.exe (01350000), size: 19161088 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG.exe', fileVersion: 5.6.3.55206
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77D90000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (77C30000), size: 851968 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.15063.296
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (76FD0000), size: 1843200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (6D050000), size: 602112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 10.0.15063.447
C:\WINDOWS\AppPatch\AcLayers.DLL:AcLayers.DLL (5E090000), size: 2580480 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AcLayers.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (77730000), size: 774144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.15063.0
C:\WINDOWS\System32\USER32.dll:USER32.dll (74D60000), size: 1294336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\win32u.dll:win32u.dll (76B70000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (76B90000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.15063.483
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (74B70000), size: 1409024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (77910000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (777F0000), size: 1146880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.15063.447
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (75710000), size: 20217856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (76B30000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\shcore.dll:shcore.dll (771A0000), size: 573440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (74AB0000), size: 786432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.15063.447
C:\WINDOWS\System32\SspiCli.dll:SspiCli.dll (74860000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SspiCli.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\CRYPTBASE.dll:CRYPTBASE.dll (74850000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPTBASE.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (77A50000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.15063.138
C:\WINDOWS\System32\sechost.dll:sechost.dll (76A90000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\combase.dll:combase.dll (76C10000), size: 2326528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (75180000), size: 5783552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\advapi32.dll:advapi32.dll (77AB0000), size: 487424 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\advapi32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\shlwapi.dll:shlwapi.dll (76AE0000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shlwapi.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (74A40000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\powrprof.dll:powrprof.dll (76BC0000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\profapi.dll:profapi.dll (77B30000), size: 65536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (779B0000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.15063.332
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (77240000), size: 4300800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\SYSTEM32\MPR.dll:MPR.dll (6F1B0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MPR.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (6B740000), size: 450560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 10.0.15063.608
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (73B70000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (009A0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (6F440000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\IMM32.DLL:IMM32.DLL (76A60000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\ole32.dll:ole32.dll (74940000), size: 995328 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (776C0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (74130000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (74120000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (71420000), size: 913408 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (6DC30000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (74270000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (746E0000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\NSI.dll:NSI.dll (75020000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (74440000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (73E30000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (6A780000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.15063.0
C:\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (5DEC0000), size: 1249280 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\gameoverlayrenderer.dll', fileVersion: 4.12.93.61
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (74EA0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.15063.0
C:\Steam\steamclient.dll:steamclient.dll (6DE80000), size: 11440128 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamclient.dll', fileVersion: 4.12.93.61
C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (76E50000), size: 1560576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.15063.296
C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (77990000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.15063.168
C:\Steam\vstdlib_s.dll:vstdlib_s.dll (72E70000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\vstdlib_s.dll', fileVersion: 4.12.93.61
C:\Steam\tier0_s.dll:tier0_s.dll (71D20000), size: 1142784 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\tier0_s.dll', fileVersion: 4.12.93.61
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (743F0000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (73B90000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00980000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.15063.447
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (73430000), size: 491520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.15063.0
C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Mono\mono.dll:mono.dll (10000000), size: 2297856 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Mono\mono.dll', fileVersion: 1.0.0.1
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (75030000), size: 1335296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.15063.332
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (73E60000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.15063.483
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (6A1C0000), size: 2433024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (72FF0000), size: 565248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_f9309145156afb40\nvldumd.dll:nvldumd.dll (69390000), size: 757760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_f9309145156afb40\nvldumd.dll', fileVersion: 22.21.13.8205
C:\WINDOWS\System32\CRYPTSP.dll:CRYPTSP.dll (73BB0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPTSP.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (73400000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_f9309145156afb40\nvwgf2um.dll:nvwgf2um.dll (63F30000), size: 21180416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_f9309145156afb40\nvwgf2um.dll', fileVersion: 22.21.13.8205
C:\WINDOWS\system32\nvspcap.dll:nvspcap.dll (63DD0000), size: 1380352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap.dll', fileVersion: 2.11.4.0
C:\WINDOWS\system32\nvapi.dll:nvapi.dll (729A0000), size: 3837952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvapi.dll', fileVersion: 22.21.13.8205
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (77D00000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (73BA0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (73AC0000), size: 425984 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (73A90000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (739D0000), size: 786432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (5FE50000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (6F890000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (5DD50000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (6AA80000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MMDevApi.dll', fileVersion: 10.0.15063.447
C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (743C0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DEVOBJ.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\PROPSYS.dll:PROPSYS.dll (6F720000), size: 1458176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PROPSYS.dll', fileVersion: 7.0.15063.0
C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (6FB10000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.15063.447
C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (72E30000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (6C520000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (6AAE0000), size: 880640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.15063.502
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (72D50000), size: 856064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (70010000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (6FFF0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (6FB70000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\WINDOWS\System32\TextInputFramework.dll:TextInputFramework.dll (694E0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\TextInputFramework.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\System32\CoreUIComponents.dll:CoreUIComponents.dll (65A30000), size: 2256896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CoreUIComponents.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\System32\CoreMessaging.dll:CoreMessaging.dll (69450000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CoreMessaging.dll', fileVersion: 10.0.15063.608
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (74390000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\usermgrcli.dll:usermgrcli.dll (6C510000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\usermgrcli.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (6F190000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (6F170000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.15063.0
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (74260000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (740D0000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.15063.0
C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\CSteamworks.dll:CSteamworks.dll (5DD20000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\CSteamworks.dll', fileVersion: 1.29.0.0
C:\Steam\steamapps\common\Battlestar Galactica Deadlock\steam_api.dll:steam_api.dll (5DCE0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamapps\common\Battlestar Galactica Deadlock\steam_api.dll', fileVersion: 3.75.32.7
C:\Steam\steam.dll:steam.dll (56290000), size: 1298432 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steam.dll'
C:\Steam\Steam2.dll:Steam2.dll (55FC0000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\Steam2.dll', fileVersion: 2.0.2117.156
C:\Steam\DbgHelp.dll:DbgHelp.dll (55EA0000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
C:\Steam\CSERHelper.dll:CSERHelper.dll (5DCB0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (6DD30000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 10.0.15063.502
C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\sqlite3.dll:sqlite3.dll (61E00000), size: 745472 (result: 0), SymType: '-exported-', PDB: 'C:\Steam\steamapps\common\Battlestar Galactica Deadlock\BSG_Data\Plugins\sqlite3.dll', fileVersion: 3.12.0.0
C:\WINDOWS\SYSTEM32\MFPlat.DLL:MFPlat.DLL (6A420000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFPlat.DLL', fileVersion: 10.0.15063.332
C:\WINDOWS\SYSTEM32\RTWorkQ.DLL:RTWorkQ.DLL (6A840000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RTWorkQ.DLL', fileVersion: 10.0.15063.0
C:\WINDOWS\System32\mfmp4srcsnk.dll:mfmp4srcsnk.dll (557D0000), size: 2433024 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\mfmp4srcsnk.dll', fileVersion: 10.0.15063.502
C:\WINDOWS\SYSTEM32\MFReadWrite.dll:MFReadWrite.dll (70510000), size: 929792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFReadWrite.dll', fileVersion: 10.0.15063.0
C:\Windows\System32\Windows.ApplicationModel.dll:Windows.ApplicationModel.dll (70030000), size: 446464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.ApplicationModel.dll', fileVersion: 10.0.15063.447
C:\Windows\System32\twinapi.appcore.dll:twinapi.appcore.dll (73E90000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\twinapi.appcore.dll', fileVersion: 10.0.15063.332
C:\WINDOWS\SYSTEM32\CompPkgSup.DLL:CompPkgSup.DLL (70020000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CompPkgSup.DLL', fileVersion: 10.0.15063.0
C:\Windows\System32\AppXDeploymentClient.dll:AppXDeploymentClient.dll (6FC50000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\AppXDeploymentClient.dll', fileVersion: 10.0.15063.608
C:\Windows\System32\StateRepository.Core.dll:StateRepository.Core.dll (6FBC0000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\StateRepository.Core.dll', fileVersion: 10.0.15063.0
C:\Windows\System32\Windows.StateRepository.dll:Windows.StateRepository.dll (6ED70000), size: 4186112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.StateRepository.dll', fileVersion: 10.0.15063.502
C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (65C60000), size: 2265088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 10.0.15063.0
C:\Windows\System32\mfperfhelper.dll:mfperfhelper.dll (6A0B0000), size: 1077248 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\mfperfhelper.dll', fileVersion: 10.0.15063.0
C:\WINDOWS\SYSTEM32\MFCORE.dll:MFCORE.dll (700A0000), size: 4648960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MFCORE.dll', fileVersion: 10.0.15063.608
C:\Windows\System32\MSAudDecMFT.dll:MSAudDecMFT.dll (55760000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MSAudDecMFT.dll', fileVersion: 10.0.15063.447

========== OUTPUTING STACK TRACE ==================

  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 0199B1BA)
0x0199B1BA (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 01994C31)
0x01994C31 (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 019A34FE)
0x019A34FE (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 0177CAD6)
0x0177CAD6 (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 013C761A)
0x013C761A (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 01B9E258)
0x01B9E258 (BSG) 
  ERROR: SymGetSymFromAddr64, GetLastError: 'Попытка обращения к неверному адресу.' (Address: 01BDBED4)
0x01BDBED4 (BSG) 
0x77C48744 (KERNEL32) BaseThreadInitThunk
0x77DF582D (ntdll) RtlGetAppContainerNamedObjectPath
0x77DF57FD (ntdll) RtlGetAppContainerNamedObjectPath

========== END OF STACKTRACE ===========

**** Crash! ****
