Initialize engine version: 5.6.0p4 (396ab58c4e90)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) Iris(TM) Pro Graphics 580 (ID=0x193b)
    Vendor:   Intel
    VRAM:     2111 MB
    Driver:   20.19.15.4624
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\ConsolePro.RemoteServer.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\GameAnalytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.025 seconds
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.129875 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NetworkGameManager 0] - instance id is 5832
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'default'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameEvents is awake
 BlackLab.Foundation.GameEvents:Awake()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
RefMan:GetBehaviour(Boolean, Boolean, Boolean)
NetworkedGameManager:Awake()

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\Videos/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\Videos/videos.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ReplayStorageManager:ReplayStorageManager:ReplayStorageManager (0)] - Loaded 0 replays
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now '_startup'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Focus = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Expiry date disabled
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Start serial check
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[DRMManager:DRMManager:DRMManager (0)] - Serial check ok
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Create new DLC Platform for NON-STEAM
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[StartUp:StartUp:StartUp (0)] - C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG.exe
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Loading config file
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\config.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Config file was found
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GameData:GameData:GameData (0.02)] - Language is 'English'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\graphics.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnReadGraphicsSettings : Success = True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Apply graphics settings, preset 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Data.dll (this message is harmless)
[NetworkGameManager 3] - Platform set to MPPlatformSlitherine
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Slitherine\Battlestar Galactica Deadlock\BSG_Data\Managed\Mono.Security.dll (this message is harmless)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : _startup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.728493 ms
GameData::Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GameData already existing...destroying this instance
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'achievements'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Save path is 'C:\Users\Admin\Documents\Black Lab Games\BSG'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'options'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'loading_hints'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was '_startup'. Now 'main_menu'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 5498.
Total: 4.445231 ms (FindLiveObjects: 0.344493 ms CreateObjectMapping: 0.375308 ms MarkObjects: 3.690663 ms  DeleteObjects: 0.034370 ms)

New Xbox 360 Controller
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign0.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 0. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign1.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 1. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign2.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 2. Round 3. Tylium 15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign3.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 3. Round 3. Tylium 115
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign4.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 4. Round 3. Tylium 115
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign5.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 5. Round 8. Tylium 58
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign6.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 6. Round 8. Tylium 58
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign7.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 7. Round 11. Tylium 508
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign8.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 8. Round 11. Tylium 358
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign9.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 9. Round 11. Tylium 358
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign10.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 10. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Reading from C:\Users\Admin\Documents\Black Lab Games\BSG\campaign11.bsgsave
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (0.0634453)] - Campaign loaded for slot 11. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Requesting acheivement templates
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SlitherineWebApi:SlitherineWebApi:SlitherineAPI (0.0634453)] - Request URL is http://stats.slitherine.com/achievements/templates/get/gameid/307
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SlitherineWebApi:SlitherineWebApi:SlitherineAPI (0.0634453)] - Create GET request for url http://stats.slitherine.com/achievements/templates/get/gameid/307
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AchievementManager:AchievementManager:AchievementManager (0.0634453)] - Achievement platform initialised
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.0634453)] - Resolution is 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.0634453)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[KeyManager:KeyManager:KeyManager (0.0634453)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'keymappings'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.0634453)] - >> 0.0634453 Start ramp from 0 to 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (0.0634453)] - << End Ramp 0.0634453
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

http://stats.slitherine.com/achievements/templates/get/gameid/307 returned '{"Result":[{"AchievementTemplateID":1,"GameID":307,"TypeID":1,"DisplayName":"There Are Those Who Believe...","DisplayDescription":"Complete Chapter One","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/1\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/1\/IconUnachieved.jpg"},{"AchievementTemplateID":2,"GameID":307,"TypeID":1,"DisplayName":"Show of Force","DisplayDescription":"Complete Chapter Two","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/2\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/2\/IconUnachieved.jpg"},{"AchievementTemplateID":3,"GameID":307,"TypeID":1,"DisplayName":"Signals","DisplayDescription":"Complete Chapter Three","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/3\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/3\/IconUnachieved.jpg"},{"AchievementTemplateID":4,"GameID":307,"TypeID":1,"DisplayName":"The Red Line","DisplayDescription":"Complete Chapter Four","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/4\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/4\/IconUnachieved.jpg"},{"AchievementTemplateID":5,"GameID":307,"TypeID":1,"DisplayName":"Start of a Legacy","DisplayDescription":"Complete Chapter Five","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/5\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/5\/IconUnachieved.jpg"},{"AchievementTemplateID":6,"GameID":307,"TypeID":1,"DisplayName":"Medical Aid","DisplayDescription":"Complete Chapter Six","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/6\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/6\/IconUnachieved.jpg"},{"AchievementTemplateID":7,"GameID":307,"TypeID":1,"DisplayName":"Bad Habits","DisplayDescription":"Completed Chapter Seven","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/7\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/7\/IconUnachieved.jpg"},{"AchievementTemplateID":8,"GameID":307,"TypeID":1,"DisplayName":"Sagittaron Democratic Union","DisplayDescription":"Complete Chapter Eight","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/8\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/8\/IconUnachieved.jpg"},{"AchievementTemplateID":9,"GameID":307,"TypeID":1,"DisplayName":"Escalation","DisplayDescription":"Complete Chapter Nine","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/9\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/9\/IconUnachieved.jpg"},{"AchievementTemplateID":10,"GameID":307,"TypeID":1,"DisplayName":"Are You Alive?","DisplayDescription":"Complete Chapter Ten","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/10\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/10\/IconUnachieved.jpg"},{"AchievementTemplateID":11,"GameID":307,"TypeID":1,"DisplayName":"Shipbuilder","DisplayDescription":"Complete Chapter Eleven","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/11\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/11\/IconUnachieved.jpg"},{"AchievementTemplateID":12,"GameID":307,"TypeID":1,"DisplayName":"More Than A Name","DisplayDescription":"Completed Chapter Twelve","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/12\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/12\/IconUnachieved.jpg"},{"AchievementTemplateID":13,"GameID":307,"TypeID":1,"DisplayName":"Marathon","DisplayDescription":"Complete Chapter Thirteen","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/13\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/13\/IconUnachieved.jpg"},{"AchievementTemplateID":14,"GameID":307,"TypeID":1,"DisplayName":"All Of This Has Happened Before...","DisplayDescription":"Completed single-player campaign","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/14\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/14\/IconUnachieved.jpg"},{"AchievementTemplateID":15,"GameID":307,"TypeID":1,"DisplayName":"Nuclear Option","DisplayDescription":"Unlock the nuke munition in the single-player campaign","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/15\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/15\/IconUnachieved.jpg"},{"AchievementTemplateID":16,"GameID":307,"TypeID":1,"DisplayName":"Jupiter Project","DisplayDescription":"Unlock the Jupiter-class battlestar in the single-player campaign","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/16\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/16\/IconUnachieved.jpg"},{"AchievementTemplateID":17,"GameID":307,"TypeID":1,"DisplayName":"Endeavor \/ Evolution","DisplayDescription":"Unlock all blueprints in the single-player campaign","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/17\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/17\/IconUnachieved.jpg"},{"AchievementTemplateID":18,"GameID":307,"TypeID":1,"DisplayName":"Articles of Colonization","DisplayDescription":"Have at least 10 Colonies fortified in the single-player campaign","StatTemplateID":0,"MinValue":0,"MaxValue":10,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/18\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/18\/IconUnachieved.jpg"},{"AchievementTemplateID":19,"GameID":307,"TypeID":1,"DisplayName":"Distribution of Power","DisplayDescription":"Redistribute power in a Cylon ship","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/19\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/19\/IconUnachieved.jpg"},{"AchievementTemplateID":20,"GameID":307,"TypeID":1,"DisplayName":"Throw Them Out The Airlock","DisplayDescription":"Successfully board an opponents ship with a Heavy Raider","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/20\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/20\/IconUnachieved.jpg"},{"AchievementTemplateID":21,"GameID":307,"TypeID":1,"DisplayName":"Technological Superiority","DisplayDescription":"Successfully hack an opponents ship with the Nemesis or Wardriver","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/21\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/21\/IconUnachieved.jpg"},{"AchievementTemplateID":22,"GameID":307,"TypeID":1,"DisplayName":"By Your Command","DisplayDescription":"Win a skirmish or multiplayer match with a custom Cylon fleet","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/22\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/22\/IconUnachieved.jpg"},{"AchievementTemplateID":23,"GameID":307,"TypeID":1,"DisplayName":"What Do You Hear?","DisplayDescription":"Destroy 10 enemy ships in multiplayer","StatTemplateID":0,"MinValue":0,"MaxValue":10,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/23\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/23\/IconUnachieved.jpg"},{"AchievementTemplateID":24,"GameID":307,"TypeID":1,"DisplayName":"Nothing But The Rain","DisplayDescription":"Destroy 100 enemy ships in multiplayer","StatTemplateID":0,"MinValue":0,"MaxValue":100,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/24\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/24\/IconUnachieved.jpg"},{"AchievementTemplateID":25,"GameID":307,"TypeID":1,"DisplayName":"Grab Your Gun and Bring In The Cat","DisplayDescription":"Destroy 500 enemy ships in multiplayer","StatTemplateID":0,"MinValue":0,"MaxValue":500,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/25\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/25\/IconUnachieved.jpg"},{"AchievementTemplateID":26,"GameID":307,"TypeID":1,"DisplayName":"So Say We All","DisplayDescription":"Defeat all Skirmish challenge fleets","StatTemplateID":0,"MinValue":0,"MaxValue":1,"IconAchieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/26\/IconAchieved.jpg","IconUnachieved":"http:\/\/stats.slitherine.com\/\/_attachments\/stats_achievementtemplate\/26\/IconUnachieved.jpg"}],"ErrorCode":0,"ErrorComment":""}'  
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request achievements returned 'True' Error code 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

templates : 26
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

1 - There Are Those Who Believe...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2 - Show of Force
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3 - Signals
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

4 - The Red Line
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 - Start of a Legacy
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

6 - Medical Aid
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

7 - Bad Habits
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

8 - Sagittaron Democratic Union
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

9 - Escalation
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

10 - Are You Alive?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

11 - Shipbuilder
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

12 - More Than A Name
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

13 - Marathon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

14 - All Of This Has Happened Before...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

15 - Nuclear Option
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

16 - Jupiter Project
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

17 - Endeavor / Evolution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

18 - Articles of Colonization
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

19 - Distribution of Power
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

20 - Throw Them Out The Airlock
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

21 - Technological Superiority
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

22 - By Your Command
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

23 - What Do You Hear?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

24 - Nothing But The Rain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

25 - Grab Your Gun and Bring In The Cat
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

26 - So Say We All
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (0.08682189)] - Resolution is 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[MainMenuManager:MainMenuManager:MainMenuManager (3.284956)] - Loading game from slot 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (3.284956)] - Campaign loaded for slot 0. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[LoadingScreen:LoadingScreen:LoadingScreen (3.284956)] - Transition to scene 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : main_menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 5.555353 ms

Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 3031.
Total: 26.050745 ms (FindLiveObjects: 0.179357 ms CreateObjectMapping: 0.255604 ms MarkObjects: 23.709610 ms  DeleteObjects: 1.905381 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3025.
Total: 18.828232 ms (FindLiveObjects: 0.155654 ms CreateObjectMapping: 0.138666 ms MarkObjects: 18.527195 ms  DeleteObjects: 0.006320 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Scene was unloaded : loading_screen
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.931949 ms
[Managers & Data:BattleManager:BattleManager (7.340729)] - Desktop - C:\Users\Admin\Desktop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Programs - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\Start Menu\Programs
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Personal - C:\Users\Admin\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Personal - C:\Users\Admin\Documents
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Favorites - C:\Users\Admin\Favorites
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Startup - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\Start Menu\Programs\Startup
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Recent - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\Recent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - SendTo - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\SendTo
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - StartMenu - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\Start Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - MyMusic - C:\Users\Admin\Music
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - DesktopDirectory - C:\Users\Admin\Desktop
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - MyComputer - 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Templates - C:\Users\Admin\AppData\Roaming\Microsoft\Windows\Templates
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - ApplicationData - C:\Users\Admin\AppData\Roaming
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - LocalApplicationData - C:\Users\Admin\AppData\Local
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - InternetCache - C:\Users\Admin\AppData\Local\Microsoft\Windows\INetCache
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Cookies - C:\Users\Admin\AppData\Local\Microsoft\Windows\INetCookies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - History - C:\Users\Admin\AppData\Local\Microsoft\Windows\History
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - CommonApplicationData - C:\ProgramData
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - System - C:\WINDOWS\system32
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - ProgramFiles - C:\Program Files (x86)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - MyPictures - C:\Users\Admin\Pictures
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - CommonProgramFiles - C:\Program Files (x86)\Common Files
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'dialogue'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'mission'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-DialogPanel:DialogPanel:DialogPanel (7.340729)] - Duplicate dialogue panel found DialogPanel ...deleting
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'battle_barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'battle_barks' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[TextRepository] - Loaded text repo 'barks'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (7.340729)] - Change camera to Positioning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\tutorial.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission1 - K+M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission1 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission2 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission2 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission3 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'StoryMission3 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission4 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission4 - Gamepad' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission5 - K&M' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'PreStoryMission5 - Gamepad' has story content: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:TutorialManager:TutorialManager (7.340729)] - 'ArticlesFailState' has story content: False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\Videos/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:ShipSelectorPanel:ShipSelectorPanel (7.340729)] - **** ShipSelector Awake ****
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

BattleInputManager found 22 contexts
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (7.340729)] - Set context to None (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Scene has changed. Was 'main_menu'. Now 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:KeyManager:KeyManager (7.340729)] - Loading key mappings
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\keymapping.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (7.340729)] - Resolution is 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Canvas-2D:OptionsPanel:OptionsPanel (7.340729)] - Current resolution is not on the supported list. Expect problems
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Change preset to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (7.340729)] - Resuming a mission
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 27078.
Total: 37.653698 ms (FindLiveObjects: 1.609085 ms CreateObjectMapping: 1.046912 ms MarkObjects: 34.912762 ms  DeleteObjects: 0.084543 ms)

[Canvas-2D:OptionsPanel:OptionsPanel (7.363364)] - Resolution is 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnResolutionChange. Configuring : True  Res : 1920 x 1080 @ 59Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 18 Unused Serialized files (Serialized files now loaded: 1)
Request for asset bundle 'story_mission_7'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'story_mission_7' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (10.90641)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleMusicManager0:BattleMusicManager0:BattleMusicManager (10.90641)] - BattleMusicManager0 is telling Main Menu Music to terminate in 5 seconds
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (10.90641)] - Start terminating - 'Main Menu Music'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (10.90641)] - >> 10.90641 Start ramp from 1 to 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleMusicManager0:BattleMusicManager0:BattleMusicManager (10.90641)] - Play track '6-chapter 6,7,8 - sagittaron' (track no. 6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BattleSaveAgent:BattleSaveAgent:BattleResumeAgent (10.90641)] - Loading a scenario from savedata
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 32808.
Total: 48.292702 ms (FindLiveObjects: 1.410369 ms CreateObjectMapping: 1.087999 ms MarkObjects: 45.735867 ms  DeleteObjects: 0.058469 ms)

Restore 131073 - CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097153 - Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097155 - Starboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097154 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1000/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131074 - CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaiderSquadron_0000/Weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'cylonheavyraider'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'cylonheavyraider' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131075 - CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0000/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131076 - CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0001/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131077 - CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.46245)] - Adding a brain - CylonArtilleryArachne1001 (Round CylonArtilleryArachne1001)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.46245)] - Overlord has another brain to manage:CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048582 - CylonMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Weapons/ForeTurretBattery/ForeTurret1/CylonMediumTurret(Clone)/CylonMediumTurret(Clone)_projectile_target_CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048583 - CylonMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Weapons/ForeTurretBattery/ForeTurret2/CylonMediumTurret(Clone)/CylonMediumTurret(Clone)_projectile_target_CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048584 - CylonMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Weapons/DorsalTurretBattery/DorsalTurret1/CylonMediumDorsal(Clone)/CylonMediumDorsal(Clone)_projectile_target_CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048585 - CylonMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Weapons/DorsalTurretBattery/DorsalTurret2/CylonMediumDorsal(Clone)/CylonMediumDorsal(Clone)_projectile_target_CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048586 - CylonMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Weapons/DorsalTurretBattery/DorsalTurret3/CylonMediumDorsal(Clone)/CylonMediumDorsal(Clone)_projectile_target_CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097156 - Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097157 - Starboard
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097158 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/CS_ARA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonArtilleryArachne1001/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131078 - CylonHeavyRaiderSquadron_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048697 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131079 - CylonHeavyRaider_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0002/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131080 - CylonHeavyRaider_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonHeavyRaider_0003/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131081 - CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.65875)] - Adding a brain - CylonAssaultRevenant1002 (Round CylonAssaultRevenant1002)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.65875)] - Overlord has another brain to manage:CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048587 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/DorsalHeavy/TurretDorsal1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048588 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/DorsalHeavy/TurretDorsal2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048589 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/DorsalHeavy/TurretDorsal3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048590 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/DorsalHeavy/TurretDorsal4/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048591 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort1/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048592 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort2/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048593 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort3/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048594 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort4/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048595 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort5/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048596 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Port/TurretPort6/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048597 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard1/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048598 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard2/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048599 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard3/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048600 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard4/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048601 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard5/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048602 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/Starboard/TurretStarboard6/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048603 - CylonHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/ForeHeavy/TurretFore1/CylonHeavyTurret(Clone)/CylonHeavyTurret(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048604 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/VentralHeavy/TurretVentral1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048605 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/VentralHeavy/TurretVentral2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048606 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/VentralHeavy/TurretVentral3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048607 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Weapons/VentralHeavy/TurretVentral4/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097160 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097159 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/CV_REV_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1002/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131082 - CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.81945)] - Adding a brain - CylonAssaultRevenant1003 (Round CylonAssaultRevenant1003)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.81945)] - Overlord has another brain to manage:CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048608 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/DorsalHeavy/TurretDorsal1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048609 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/DorsalHeavy/TurretDorsal2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048610 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/DorsalHeavy/TurretDorsal3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048611 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/DorsalHeavy/TurretDorsal4/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048612 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort1/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048613 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort2/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048614 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort3/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048615 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort4/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048616 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort5/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048617 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Port/TurretPort6/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048618 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard1/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048619 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard2/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048620 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard3/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048621 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard4/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048622 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard5/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048623 - RevenantHeavyBroadside(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/Starboard/TurretStarboard6/RevenantHeavyBroadside(Clone)/RevenantHeavyBroadside(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048624 - CylonHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/ForeHeavy/TurretFore1/CylonHeavyTurret(Clone)/CylonHeavyTurret(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048625 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/VentralHeavy/TurretVentral1/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048626 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/VentralHeavy/TurretVentral2/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048627 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/VentralHeavy/TurretVentral3/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048628 - CylonHeavyDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Weapons/VentralHeavy/TurretVentral4/CylonHeavyDorsal(Clone)/CylonHeavyDorsal(Clone)_projectile_target_CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097162 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097161 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/CV_REV_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonAssaultRevenant1003/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131083 - CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.94763)] - Adding a brain - CylonSupportTalon1004 (Round CylonSupportTalon1004)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (11.94763)] - Overlord has another brain to manage:CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048629 - CylonMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/DorsalMedium/TurretDorsal1/CylonMediumDorsal(Clone)/CylonMediumDorsal(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048630 - CylonMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/DorsalMedium/TurretDorsal2/CylonMediumDorsal(Clone)/CylonMediumDorsal(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048631 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/PortMedium/TurretPort1/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048632 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/PortMedium/TurretPort2/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048633 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/PortMedium/TurretPort3/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048634 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/StarboardMedium/TurretStarboard1/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048635 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/StarboardMedium/TurretStarboard2/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048636 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Weapons/StarboardMedium/TurretStarboard3/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097163 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097164 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/CS_TAL_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportTalon1004/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131084 - CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (12.02714)] - Adding a brain - CylonRaiderMk1Squadron_0002 (Round CylonRaiderMk1Squadron_0002)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (12.02714)] - Overlord has another brain to manage:CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048693 - CylonFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'cylonraidermki'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'cylonraidermki' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131085 - CylonRaiderMk1_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0004/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131086 - CylonRaiderMk1_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0005/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131087 - CylonRaiderMk1_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0006/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131088 - CylonRaiderMk1_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0007/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131089 - CylonRaiderMk1_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0008/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131090 - CylonRaiderMk1_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0009/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131091 - CylonRaiderMk1_0010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0010/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131092 - CylonRaiderMk1_0011
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0011/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131093 - CylonRaiderMk1_0012
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0012/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131094 - CylonRaiderMk1_0013
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0013/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131095 - CylonRaiderMk1_0014
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0014/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131096 - CylonRaiderMk1_0015
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0015/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131097 - CylonRaiderMk1_0016
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0016/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131098 - CylonRaiderMk1_0017
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0017/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131099 - CylonRaiderMk1_0018
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0018/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131100 - CylonRaiderMk1_0019
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonRaiderMk1_0019/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131101 - CylonSupportNemesis1005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1005/Weapons
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097165 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097166 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1005/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1005/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131102 - CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (12.98537)] - Adding a brain - CylonSupportNemesis1006 (Round CylonSupportNemesis1006)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (12.98537)] - Overlord has another brain to manage:CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048638 - CylonLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1006/Weapons/TurretBattery/TurretFore1/CylonLightTurret(Clone)/CylonLightTurret(Clone)_projectile_target_CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097168 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097167 - Top2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1006/CS_NEM_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1006/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1006/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : CylonSupportNemesis1006/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131104 - ColonialViperMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048691 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialvipermki'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialvipermki' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131105 - ColonialFighterViperMk1_0021
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0021/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131106 - ColonialFighterViperMk1_0022
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0022/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131107 - ColonialFighterViperMk1_0023
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0023/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131108 - ColonialFighterViperMk1_0024
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0024/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131109 - ColonialFighterViperMk1_0025
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0025/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131110 - ColonialFighterViperMk1_0026
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0026/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131111 - ColonialFighterViperMk1_0027
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0027/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131112 - ColonialFighterViperMk1_0028
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0028/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131113 - ColonialFighterViperMk1_0029
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0029/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131114 - ColonialFighterViperMk1_0030
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0030/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131115 - ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048692 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131116 - ColonialFighterViperMk1_0031
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0031/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131117 - ColonialFighterViperMk1_0032
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0032/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131118 - ColonialFighterViperMk1_0033
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0033/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131119 - ColonialFighterViperMk1_0034
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0034/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131120 - ColonialFighterViperMk1_0035
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0035/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131121 - ColonialFighterViperMk1_0036
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0036/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131122 - ColonialFighterViperMk1_0037
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0037/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131123 - ColonialFighterViperMk1_0038
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0038/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131124 - ColonialFighterViperMk1_0039
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0039/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131125 - ColonialFighterViperMk1_0040
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0040/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialdaidalos'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialdaidalos' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialDaidalos(Clone):ColonialDaidalos(Clone):ShipInfo (14.02909)] - No movement agent for ship ColonialDaidalos(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131103 - ColonialDiadalosShipyards_0020
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048639 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048640 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048641 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048642 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048643 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048644 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048645 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048646 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048647 - ColonialMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048648 - ColonialMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097169 - Hangar
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097170 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_05
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_06
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_07
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_08
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_09
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_10
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialDiadalosShipyards_0020/Explosion_12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialranger'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialranger' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131126 - ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048649 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048650 - ColonialHeavyTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048651 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048652 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048653 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048654 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048655 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048656 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048657 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048658 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048659 - ColonialMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048660 - ColonialMediumDorsal(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097171 - BoardingPoints
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/HS_RAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCruiserRanger_0041/Explosion_04
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Main Menu Music:Main Menu Music:MusicPlayer (14.7641)] - << End Ramp 14.7641
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131128 - ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048694 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131129 - ColonialFighterViperMk1_0043
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0043/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131130 - ColonialFighterViperMk1_0044
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0044/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131131 - ColonialFighterViperMk1_0045
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0045/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131132 - ColonialFighterViperMk1_0046
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0046/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131133 - ColonialFighterViperMk1_0047
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0047/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131134 - ColonialFighterViperMk1_0048
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0048/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131135 - ColonialFighterViperMk1_0049
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0049/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131136 - ColonialFighterViperMk1_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0050/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131137 - ColonialFighterViperMk1_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0051/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131138 - ColonialFighterViperMk1_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0052/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialadamant'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialadamant' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131127 - ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048661 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048662 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048663 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048664 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048665 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048666 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048667 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048668 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097172 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0042/HS_ADA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0042/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0042/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0042/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0042/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131140 - ColonialViperMk1Squadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048695 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131141 - ColonialFighterViperMk1_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0054/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131142 - ColonialFighterViperMk1_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0055/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131143 - ColonialFighterViperMk1_0056
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0056/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131144 - ColonialFighterViperMk1_0057
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0057/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131145 - ColonialFighterViperMk1_0058
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0058/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131146 - ColonialFighterViperMk1_0059
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0059/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131147 - ColonialFighterViperMk1_0060
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0060/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131148 - ColonialFighterViperMk1_0061
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0061/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131149 - ColonialFighterViperMk1_0062
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0062/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131150 - ColonialFighterViperMk1_0063
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0063/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131139 - ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048669 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048670 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048671 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048672 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048673 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048674 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048675 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048676 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097173 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0053/HS_ADA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0053/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0053/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0053/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0053/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131152 - ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048696 - ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131153 - ColonialFighterViperMk1_0065
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0065/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131154 - ColonialFighterViperMk1_0066
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0066/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131155 - ColonialFighterViperMk1_0067
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0067/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131156 - ColonialFighterViperMk1_0068
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0068/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131157 - ColonialFighterViperMk1_0069
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0069/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131158 - ColonialFighterViperMk1_0070
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0070/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131159 - ColonialFighterViperMk1_0071
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0071/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131160 - ColonialFighterViperMk1_0072
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0072/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131161 - ColonialFighterViperMk1_0073
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0073/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131162 - ColonialFighterViperMk1_0074
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFighterViperMk1_0074/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131151 - ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048677 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048678 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048679 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048680 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048681 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048682 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048683 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048684 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097174 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0064/HS_ADA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0064/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0064/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0064/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialFrigateAdamant_0064/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'colonialmanticore'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'colonialmanticore' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131163 - ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048685 - ColonialManticoreCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048686 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048687 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097175 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0075/HS_MAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0075/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0075/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0075/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131164 - ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is 1, Team id is 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048688 - ColonialManticoreCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048689 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048690 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097176 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0076/HS_MAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0076/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0076/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : ColonialCorvetteManticore_0076/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (MissileLauncherFore).
 
(Filename:  Line: 623)

Restore 131165 - SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.02634)] - Adding a brain - SagittaronManticore1007 (Round SagittaronManticore1007)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.02634)] - Overlord has another brain to manage:SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048698 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Weapons/Front Turrets/Weapon/ColonialMediumTurret(Clone)/ColonialMediumTurret(Clone)_projectile_target_SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048699 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Weapons/Aft Turret/AftTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048700 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Weapons/Aft Turret/AftTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097177 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/HS_MAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1007/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131166 - SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.11265)] - Adding a brain - SagittaronAdamant1008 (Round SagittaronAdamant1008)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.11265)] - Overlord has another brain to manage:SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048701 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/PortTurrets/PortTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048702 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/PortTurrets/PortTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048703 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/PortTurrets/PortTurret3/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048704 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/PortTurrets/PortTurret4/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048705 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/StarboardTurrets/StarboardTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048706 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/StarboardTurrets/StarboardTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048707 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/StarboardTurrets/StarboardTurret3/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048708 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Weapons/StarboardTurrets/StarboardTurret4/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097178 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/HS_ADA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1008/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131167 - SagittaronViperMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronViperMk1Squadron_0008/Weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'sagittaronvipermki'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'sagittaronvipermki' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131168 - SagittaronFighterViperMk1_0077
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0077/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131169 - SagittaronFighterViperMk1_0078
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0078/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131170 - SagittaronFighterViperMk1_0079
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0079/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131171 - SagittaronFighterViperMk1_0080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0080/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131172 - SagittaronFighterViperMk1_0081
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0081/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131173 - SagittaronFighterViperMk1_0082
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0082/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131174 - SagittaronFighterViperMk1_0083
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0083/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131175 - SagittaronFighterViperMk1_0084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0084/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131176 - SagittaronFighterViperMk1_0085
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0085/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131177 - SagittaronFighterViperMk1_0086
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0086/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (MissileLauncherFore).
 
(Filename:  Line: 623)

Restore 131178 - SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.73199)] - Adding a brain - SagittaronManticore1009 (Round SagittaronManticore1009)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.73199)] - Overlord has another brain to manage:SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048709 - ColonialMediumTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Weapons/Front Turrets/Weapon/ColonialMediumTurret(Clone)/ColonialMediumTurret(Clone)_projectile_target_SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048710 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Weapons/Aft Turret/AftTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048711 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Weapons/Aft Turret/AftTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097179 - Top
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/HS_MAN_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronManticore1009/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131179 - SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.83893)] - Adding a brain - SagittaronAdamant1010 (Round SagittaronAdamant1010)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (17.83893)] - Overlord has another brain to manage:SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048712 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/PortTurrets/PortTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048713 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/PortTurrets/PortTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048714 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/PortTurrets/PortTurret3/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048715 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/PortTurrets/PortTurret4/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048716 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/StarboardTurrets/StarboardTurret1/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048717 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/StarboardTurrets/StarboardTurret2/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048718 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/StarboardTurrets/StarboardTurret3/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 1048719 - ColonialLightTurret(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Weapons/StarboardTurrets/StarboardTurret4/ColonialLightTurret(Clone)/ColonialLightTurret(Clone)_projectile_target_SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 2097180 - Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/HS_ADA_WRECK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Explosion_01
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Explosion_02
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronAdamant1010/Explosion_03
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131180 - SagittaronViperMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronViperMk1Squadron_0009/Weapon
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131181 - SagittaronFighterViperMk1_0087
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0087/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131182 - SagittaronFighterViperMk1_0088
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0088/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131183 - SagittaronFighterViperMk1_0089
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0089/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131184 - SagittaronFighterViperMk1_0090
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0090/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131185 - SagittaronFighterViperMk1_0091
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0091/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131186 - SagittaronFighterViperMk1_0092
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0092/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131187 - SagittaronFighterViperMk1_0093
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0093/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131188 - SagittaronFighterViperMk1_0094
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0094/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131189 - SagittaronFighterViperMk1_0095
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0095/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 131190 - SagittaronFighterViperMk1_0096
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fleet id is -1, Team id is 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unable to restore child GameObject because it couldn't be found : SagittaronFighterViperMk1_0096/Explosion_00
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

missiles : 50
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0000 of type SagittaronTorpedo with UID 524382 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524331 - SagittaronTorpedo_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0001 of type SagittaronTorpedo with UID 524383 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524332 - SagittaronTorpedo_0043
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0002 of type SagittaronTorpedo with UID 524384 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524333 - SagittaronTorpedo_0044
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0003 of type SagittaronTorpedo with UID 524385 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524334 - SagittaronTorpedo_0045
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0004 of type SagittaronTorpedo with UID 524386 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524336 - SagittaronTorpedo_0047
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0005 of type SagittaronTorpedo with UID 524387 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524337 - SagittaronTorpedo_0048
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0006 of type SagittaronTorpedo with UID 524388 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524338 - SagittaronTorpedo_0049
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0007 of type ColonialGuidedBallistic with UID 524389 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524339 - ColonialGuidedBallistic_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0008 of type SagittaronTorpedo with UID 524390 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524340 - SagittaronTorpedo_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0009 of type SagittaronTorpedo with UID 524391 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524341 - SagittaronTorpedo_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0010 of type SagittaronTorpedo with UID 524392 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524342 - SagittaronTorpedo_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0011 of type ColonialGuidedBallistic with UID 524393 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524343 - ColonialGuidedBallistic_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0012 of type SagittaronTorpedo with UID 524394 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524344 - SagittaronTorpedo_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0013 of type SagittaronTorpedo with UID 524395 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524345 - SagittaronTorpedo_0056
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0014 of type SagittaronTorpedo with UID 524396 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524346 - SagittaronTorpedo_0057
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0015 of type ColonialGuidedBallistic with UID 524397 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524347 - ColonialGuidedBallistic_0058
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0016 of type SagittaronTorpedo with UID 524398 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524348 - SagittaronTorpedo_0059
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0017 of type SagittaronTorpedo with UID 524399 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524349 - SagittaronTorpedo_0060
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0018 of type SagittaronTorpedo with UID 524400 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524350 - SagittaronTorpedo_0061
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0019 of type SagittaronTorpedo with UID 524401 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524351 - SagittaronTorpedo_0062
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0020 of type SagittaronTorpedo with UID 524402 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524352 - SagittaronTorpedo_0063
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0021 of type ColonialGuidedBallistic with UID 524403 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524353 - ColonialGuidedBallistic_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0022 of type ColonialGuidedBallistic with UID 524404 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524354 - ColonialGuidedBallistic_0065
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0023 of type ColonialGuidedBallistic with UID 524405 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524355 - ColonialGuidedBallistic_0066
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0024 of type ColonialGuidedBallistic with UID 524406 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524356 - ColonialGuidedBallistic_0067
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0025 of type SagittaronTorpedo with UID 524407 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524331 - SagittaronTorpedo_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0026 of type SagittaronTorpedo with UID 524408 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524332 - SagittaronTorpedo_0043
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0027 of type SagittaronTorpedo with UID 524409 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524333 - SagittaronTorpedo_0044
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0028 of type SagittaronTorpedo with UID 524410 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524334 - SagittaronTorpedo_0045
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0029 of type SagittaronTorpedo with UID 524411 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524336 - SagittaronTorpedo_0047
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0030 of type SagittaronTorpedo with UID 524412 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524337 - SagittaronTorpedo_0048
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0031 of type SagittaronTorpedo with UID 524413 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524338 - SagittaronTorpedo_0049
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0032 of type ColonialGuidedBallistic with UID 524414 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524339 - ColonialGuidedBallistic_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0033 of type SagittaronTorpedo with UID 524415 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524340 - SagittaronTorpedo_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0034 of type SagittaronTorpedo with UID 524416 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524341 - SagittaronTorpedo_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0035 of type SagittaronTorpedo with UID 524417 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524342 - SagittaronTorpedo_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0036 of type ColonialGuidedBallistic with UID 524418 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524343 - ColonialGuidedBallistic_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0037 of type SagittaronTorpedo with UID 524419 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524344 - SagittaronTorpedo_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0038 of type SagittaronTorpedo with UID 524420 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524345 - SagittaronTorpedo_0056
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0039 of type SagittaronTorpedo with UID 524421 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524346 - SagittaronTorpedo_0057
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0040 of type ColonialGuidedBallistic with UID 524422 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524347 - ColonialGuidedBallistic_0058
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0041 of type SagittaronTorpedo with UID 524423 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524348 - SagittaronTorpedo_0059
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0042 of type SagittaronTorpedo with UID 524424 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524349 - SagittaronTorpedo_0060
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0043 of type SagittaronTorpedo with UID 524425 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524350 - SagittaronTorpedo_0061
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0044 of type SagittaronTorpedo with UID 524426 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524351 - SagittaronTorpedo_0062
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0045 of type SagittaronTorpedo with UID 524427 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524352 - SagittaronTorpedo_0063
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0046 of type ColonialGuidedBallistic with UID 524428 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524353 - ColonialGuidedBallistic_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0047 of type ColonialGuidedBallistic with UID 524429 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524354 - ColonialGuidedBallistic_0065
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0048 of type ColonialGuidedBallistic with UID 524430 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524355 - ColonialGuidedBallistic_0066
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0049 of type ColonialGuidedBallistic with UID 524431 during tick -1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Restore 524356 - ColonialGuidedBallistic_0067
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.29649)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Colonial:AIOverlord (18.29649)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Colonial:AIOverlord (18.29649)] - AIOverlord_Colonial has 0 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (18.29649)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (18.29649)] - AIOverlord_Cylon has 6 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialDiadalosShipyards_0020'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0003'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0004'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCruiserRanger_0041'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0042'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0042' : 'ColonialViperMk1Squadron_0005'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0053'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0053' : 'ColonialViperMk1Squadron_0006'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0064'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0064' : 'ColonialViperMk1Squadron_0007'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0075'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0076'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'SagittaronManticore1007'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'SagittaronAdamant1008'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'SagittaronAdamant1008' : 'SagittaronViperMk1Squadron_0008'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'SagittaronManticore1009'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'SagittaronAdamant1010'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'SagittaronAdamant1010' : 'SagittaronViperMk1Squadron_0009'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (18.29649)] - removed 0 dead brains
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (18.29649)] - AIOverlord_Sagittaron has 4 brains after resume. Regenerating evaluators.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.29649)] - Needed to regenerate commander's face as it was null
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - Start generating a face
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - Reseting face generator, child count is 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - delete femaleHead_03(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - delete femaleHair_02(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - delete officer_Eyes_unisex(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - delete OfficerJacketBase_Male(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - Generator reset
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - Generating face : Male - Base=0, Skin=1, Hair=3, Hair Color=1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:FaceGenerator:CommanderFaceGenerator (18.29649)] - Face generation complete
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Resuming mission. There are 1 active objectives
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (18.62983)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Starting to configure celestial bodies
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Sun initialised (direction = (0.0, 0.0, 1.0), range = 0.334
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Adding sun to planet positioner
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - There are 1 planets in this scenario
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - New planet of type Sagittaron
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Adding planet (type = Sagittaron, direction = (-1.3, 0.5, -4.0), size = 0.887
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Loading planets asset bundle
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Request for asset bundle 'sagittaron'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Asset bundle 'sagittaron' has not been loaded. Will attempt that now
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Returning asset bundle : OK!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Retrieving asset from bundle - sagittaron
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (18.62983)] - Change camera to Orbit
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:CameraManager:CameraManager (18.62983)] - Copy XForm to OrbitCamera (OrbitCamera)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (18.62983)] - Active Scene is 'battle'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (18.62983)] - Set context to ChooseAction (from None)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0000:CylonHeavyRaiderProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonRaiderMk1Squadron_0002:CylonRaiderMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0003:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0004:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0005:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0006:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0007:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronViperMk1Squadron_0008:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronViperMk1Squadron_0009:ColonialViperMkIProjection(Clone):ShipProjection (18.62983)] - Recreating the move location projection. Don't set ShipProjection.Ship frequently as this can lag.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-182.6997 d =747.3003 ex1 = 465 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-81.38153 d =858.6185 ex1 = 470 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialFrigateAdamant_0042' f=-30.55063 d =225.4494 ex1 = 128 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1007] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is 60 (currently 35), dest y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-80, 137.5891]. end point y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-101.7876 d =808.2124 ex1 = 455 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1008] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is 60 (currently -25.34159), dest y is -25.34159
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-80, 137.5891]. end point y is -25.34159
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonArtilleryArachne1001] - In range. Turning to face target (ColonialCruiserRanger_0041). Desired yaw is 60.8109
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonArtilleryArachne1001 target ship y is 81.54986 (currently 60), dest y is 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonArtilleryArachne1001 - Y range is [-65.34159, 121.5499]. end point y is 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1009] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is 0.3396661 (currently 20), dest y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-80, 137.5891]. end point y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonAssaultRevenant1002] - In range. Turning to face target (ColonialCruiserRanger_0041). Desired yaw is 38.70779
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonAssaultRevenant1002 target ship y is 81.54986 (currently -40), dest y is -40
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1002 - Y range is [-65.34159, 121.5499]. end point y is -40
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is 60 (currently 5.341592), dest y is 5.341592
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-80, 137.5891]. end point y is 5.341592
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonAssaultRevenant1003] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonAssaultRevenant1003 target ship y is 81.54986 (currently 0.3396661), dest y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1003 - Y range is [-65.34159, 121.5499]. end point y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=60.34159  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=15  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=29.65841  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs CylonArtilleryArachne1001 - y distance=25  size1=10.01373  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs CylonAssaultRevenant1002 - y distance=75  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs CylonAssaultRevenant1003 - y distance=34.66034  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs CylonSupportTalon1004 - y distance=35  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=35  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=35  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialCruiserRanger_0041 - y distance=46.54986  size1=10.01373  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=7.901001  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=1.800522  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=54.4907  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=32.30153  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=14.0564  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=45.34159  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=30.68318  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs CylonArtilleryArachne1001 - y distance=85.34159  size1=10.6838  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs CylonAssaultRevenant1002 - y distance=14.65841  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs CylonAssaultRevenant1003 - y distance=25.68126  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs CylonSupportTalon1004 - y distance=25.34159  size1=10.6838  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=25.34159  size1=10.6838  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34159  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialCruiserRanger_0041 - y distance=106.8914  size1=10.6838  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24259  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=62.14211  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.850891  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=28.04006  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=74.39799  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=14.65841  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs CylonArtilleryArachne1001 - y distance=40  size1=10.01373  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs CylonAssaultRevenant1002 - y distance=60  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs CylonAssaultRevenant1003 - y distance=19.66033  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs CylonSupportTalon1004 - y distance=20  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=20  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=20  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialCruiserRanger_0041 - y distance=61.54986  size1=10.01373  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=22.901  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=16.80052  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=39.4907  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=17.30153  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (21.75387)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=29.0564  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonSupportTalon1004] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonSupportTalon1004 target ship y is 81.54986 (currently 37.26829), dest y is 37.26829
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonSupportTalon1004 - Y range is [-65.34159, 121.5499]. end point y is 37.26829
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (21.83904)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (21.83904)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (21.83904)] - Targeting 'Hangar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs CylonAssaultRevenant1002 - y distance=100  size1=13.26186  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs CylonAssaultRevenant1003 - y distance=59.66034  size1=13.26186  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs CylonSupportTalon1004 - y distance=22.73171  size1=13.26186  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs CylonSupportNemesis1006 - y distance=37.58907  size1=13.26186  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs ColonialDiadalosShipyards_0020 - y distance=60  size1=13.26186  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs ColonialCruiserRanger_0041 - y distance=21.54986  size1=13.26186  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0042 - y distance=17.099  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0053 - y distance=23.19948  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0064 - y distance=79.4907  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs SagittaronManticore1007 - y distance=25  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs SagittaronAdamant1008 - y distance=85.34159  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs SagittaronManticore1009 - y distance=40  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonArtilleryArachne1001 vs SagittaronAdamant1010 - y distance=54.65841  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs CylonAssaultRevenant1003 - y distance=40.33966  size1=16.98755  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs CylonSupportTalon1004 - y distance=77.2683  size1=16.98755  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs CylonSupportNemesis1006 - y distance=137.5891  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialDiadalosShipyards_0020 - y distance=40  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialCruiserRanger_0041 - y distance=121.5499  size1=16.98755  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialFrigateAdamant_0042 - y distance=82.901  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialFrigateAdamant_0053 - y distance=76.80052  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialFrigateAdamant_0064 - y distance=20.5093  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialCorvetteManticore_0075 - y distance=42.69847  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs ColonialCorvetteManticore_0076 - y distance=89.0564  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs SagittaronManticore1007 - y distance=75  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs SagittaronAdamant1008 - y distance=14.65841  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs SagittaronManticore1009 - y distance=60  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1002 vs SagittaronAdamant1010 - y distance=45.34159  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - Seperated CylonAssaultRevenant1002 and ColonialGuidedBallistic_0058, old dist was 68.01058 new dist is 68.37051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - Seperated CylonAssaultRevenant1002 and ColonialGuidedBallistic_0054, old dist was 25.82222 new dist is 59.84833
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - Seperated CylonAssaultRevenant1002 and ColonialGuidedBallistic_0050, old dist was 49.6804 new dist is 53.73683
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - Seperated CylonAssaultRevenant1002 and ColonialGuidedBallistic_0050, old dist was 53.73683 new dist is 55.40506
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs CylonSupportTalon1004 - y distance=36.92863  size1=16.98755  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs CylonSupportNemesis1006 - y distance=97.2494  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialDiadalosShipyards_0020 - y distance=0.3396661  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialCruiserRanger_0041 - y distance=81.21019  size1=16.98755  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0042 - y distance=42.56134  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0053 - y distance=36.46086  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0064 - y distance=19.83037  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0075 - y distance=2.358806  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0076 - y distance=48.71674  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs SagittaronManticore1007 - y distance=34.66034  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs SagittaronAdamant1008 - y distance=25.68126  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs SagittaronManticore1009 - y distance=19.66033  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonAssaultRevenant1003 vs SagittaronAdamant1010 - y distance=5.001926  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs CylonSupportNemesis1006 - y distance=60.32078  size1=12.28495  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialDiadalosShipyards_0020 - y distance=37.26829  size1=12.28495  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialCruiserRanger_0041 - y distance=44.28157  size1=12.28495  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0042 - y distance=5.63271  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0053 - y distance=0.4677696  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0064 - y distance=56.75899  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0075 - y distance=34.56982  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0076 - y distance=11.78811  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs SagittaronManticore1007 - y distance=2.268291  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs SagittaronAdamant1008 - y distance=62.60988  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs SagittaronManticore1009 - y distance=17.26829  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (21.86827)] - CylonSupportTalon1004 vs SagittaronAdamant1010 - y distance=31.9267  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (60.74361)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (63.39236)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (68.91154)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (75.25775)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (89.01659)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (89.01659)] - initial Target is: ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (91.53562)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (105.8108)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (105.8108)] - initial Target is: CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (120.6634)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (140.0794)] - Set context to ChooseTarget (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (140.0794)] - initial Target is: ColonialViperMk1Squadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (146.8571)] - Set context to ChooseAction (from ChooseTarget)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (161.0562)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (164.5121)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (167.2983)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (169.28)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (196.647)] - Set context to Options (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (197.8883)] - Set context to SaveGame (from Options)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\config.txt
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Save config operation complete. Success True  ErrorCode 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Starting save
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (219.5752)] - Set context to Options (from SaveGame)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved unique ID
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Saved objects
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonArtilleryArachne1000:CylonArtilleryArachne1000:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Model of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child WeaponsTarget of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child LaunchBays of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child CollisionZones of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Engines of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child OverheadMapShipIcon(Clone) of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child DradisRange of CylonArtilleryArachne1000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0000:CylonHeavyRaiderSquadron_0000:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Engines of CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child OverheadMapShipIcon(Clone) of CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child ShipStalk(Clone) of CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child UnidentifiedModel of CylonHeavyRaiderSquadron_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaider_0000:CylonHeavyRaider_0000:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Model of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child WeaponTargets of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Pickable of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Engines of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child DradisRange of CylonHeavyRaider_0000
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaider_0001:CylonHeavyRaider_0001:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Model of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child WeaponTargets of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Pickable of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Engines of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child DradisRange of CylonHeavyRaider_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonArtilleryArachne1001:CylonArtilleryArachne1001:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Model of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child WeaponsTarget of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child LaunchBays of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child CollisionZones of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Engines of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child OverheadMapShipIcon(Clone) of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child ShipStalk(Clone) of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child DradisRange of CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonHeavyRaiderSquadron_0001:CylonHeavyRaiderSquadron_0001:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child Actions of CylonHeavyRaiderSquadron_0001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonHeavyRaider_0002:CylonHeavyRaider_0002:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonHeavyRaider_0003:CylonHeavyRaider_0003:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonAssaultRevenant1002:CylonAssaultRevenant1002:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonSupportTalon1004:CylonSupportTalon1004:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1Squadron_0002:CylonRaiderMk1Squadron_0002:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0004:CylonRaiderMk1_0004:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0005:CylonRaiderMk1_0005:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0006:CylonRaiderMk1_0006:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0007:CylonRaiderMk1_0007:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0008:CylonRaiderMk1_0008:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0009:CylonRaiderMk1_0009:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0010:CylonRaiderMk1_0010:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0011:CylonRaiderMk1_0011:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0012:CylonRaiderMk1_0012:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0013:CylonRaiderMk1_0013:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0014:CylonRaiderMk1_0014:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0015:CylonRaiderMk1_0015:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0016:CylonRaiderMk1_0016:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0017:CylonRaiderMk1_0017:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0018:CylonRaiderMk1_0018:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonRaiderMk1_0019:CylonRaiderMk1_0019:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1005:CylonSupportNemesis1005:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialViperMk1Squadron_0003:ColonialViperMk1Squadron_0003:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0021:ColonialFighterViperMk1_0021:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0022:ColonialFighterViperMk1_0022:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0023:ColonialFighterViperMk1_0023:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0024:ColonialFighterViperMk1_0024:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0025:ColonialFighterViperMk1_0025:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0026:ColonialFighterViperMk1_0026:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0027:ColonialFighterViperMk1_0027:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0028:ColonialFighterViperMk1_0028:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0029:ColonialFighterViperMk1_0029:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0030:ColonialFighterViperMk1_0030:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0004:ColonialViperMk1Squadron_0004:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0031:ColonialFighterViperMk1_0031:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0032:ColonialFighterViperMk1_0032:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0033:ColonialFighterViperMk1_0033:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0034:ColonialFighterViperMk1_0034:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0035:ColonialFighterViperMk1_0035:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0036:ColonialFighterViperMk1_0036:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0037:ColonialFighterViperMk1_0037:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0038:ColonialFighterViperMk1_0038:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0039:ColonialFighterViperMk1_0039:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0040:ColonialFighterViperMk1_0040:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialDiadalosShipyards_0020:ColonialDiadalosShipyards_0020:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCruiserRanger_0041:ColonialCruiserRanger_0041:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0005:ColonialViperMk1Squadron_0005:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0043:ColonialFighterViperMk1_0043:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0044:ColonialFighterViperMk1_0044:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0045:ColonialFighterViperMk1_0045:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0046:ColonialFighterViperMk1_0046:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0047:ColonialFighterViperMk1_0047:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0048:ColonialFighterViperMk1_0048:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0049:ColonialFighterViperMk1_0049:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0050:ColonialFighterViperMk1_0050:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0051:ColonialFighterViperMk1_0051:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0052:ColonialFighterViperMk1_0052:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialViperMk1Squadron_0006:ColonialViperMk1Squadron_0006:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0054:ColonialFighterViperMk1_0054:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0055:ColonialFighterViperMk1_0055:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0056:ColonialFighterViperMk1_0056:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0057:ColonialFighterViperMk1_0057:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0058:ColonialFighterViperMk1_0058:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0059:ColonialFighterViperMk1_0059:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0060:ColonialFighterViperMk1_0060:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0061:ColonialFighterViperMk1_0061:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0062:ColonialFighterViperMk1_0062:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0063:ColonialFighterViperMk1_0063:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialViperMk1Squadron_0007:ColonialViperMk1Squadron_0007:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0065:ColonialFighterViperMk1_0065:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[ColonialFighterViperMk1_0066:ColonialFighterViperMk1_0066:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0067:ColonialFighterViperMk1_0067:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0068:ColonialFighterViperMk1_0068:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0069:ColonialFighterViperMk1_0069:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0070:ColonialFighterViperMk1_0070:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0071:ColonialFighterViperMk1_0071:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0072:ColonialFighterViperMk1_0072:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0073:ColonialFighterViperMk1_0073:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFighterViperMk1_0074:ColonialFighterViperMk1_0074:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronViperMk1Squadron_0008:SagittaronViperMk1Squadron_0008:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Skip child barrel_end_point of ColonialFixedCannon(Clone)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronFighterViperMk1_0077:SagittaronFighterViperMk1_0077:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0078:SagittaronFighterViperMk1_0078:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0079:SagittaronFighterViperMk1_0079:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0080:SagittaronFighterViperMk1_0080:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0081:SagittaronFighterViperMk1_0081:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0082:SagittaronFighterViperMk1_0082:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0083:SagittaronFighterViperMk1_0083:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0084:SagittaronFighterViperMk1_0084:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0085:SagittaronFighterViperMk1_0085:ShipInfo (219.7235)] - getting save data ready
 
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[SagittaronFighterViperMk1_0086:SagittaronFighterViperMk1_0086:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronManticore1009:SagittaronManticore1009:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronAdamant1010:SagittaronAdamant1010:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronViperMk1Squadron_0009:SagittaronViperMk1Squadron_0009:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0087:SagittaronFighterViperMk1_0087:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0088:SagittaronFighterViperMk1_0088:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0089:SagittaronFighterViperMk1_0089:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0090:SagittaronFighterViperMk1_0090:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronFighterViperMk1_0091:SagittaronFighterViperMk1_0091:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0092:SagittaronFighterViperMk1_0092:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronFighterViperMk1_0093:SagittaronFighterViperMk1_0093:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0094:SagittaronFighterViperMk1_0094:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0095:SagittaronFighterViperMk1_0095:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[SagittaronFighterViperMk1_0096:SagittaronFighterViperMk1_0096:ShipInfo (219.7235)] - getting save data ready
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Saved ships
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Saved missiles
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Version 1.0.3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Getting campaign...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Serializing save...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (220.4401)] - Saving campaign to slot 2. Round 19. Tylium 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SaveAgent:SaveAgent:SaveAgent (220.4401)] - Serializing campaign...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
SaveAgent:SaveCampaignAsync(CampaignState, Int32, Boolean)
IFOIODILDOK:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (223.4624)] - Set context to ChooseAction (from Options)
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (231.3299)] - Set context to Sync (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (231.3299)] - Advancing phase. Current stage is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (231.3299)] - Set context to Simulation (from Sync)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (231.3299)] - Before
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - ChangePosture
CylonArtilleryArachne1001 (131077) - TargetEnemy
SagittaronManticore1007 (131165) - TargetEnemy
CylonAssaultRevenant1002 (131081) - TargetEnemy
SagittaronAdamant1008 (131166) - TargetEnemy
CylonAssaultRevenant1003 (131082) - TargetEnemy
SagittaronManticore1009 (131178) - TargetEnemy
CylonSupportTalon1004 (131083) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
CylonRaiderMk1Squadron_0002 (131084) - TargetEnemy
CylonRaiderMk1Squadron_0002 (131084) - FightersAttack
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
CylonArtilleryArachne1001 (131077) - MoveToLocation
CylonArtilleryArachne1001 (131077) - FireMissiles
SagittaronManticore1009 (131178) - MoveToLocation
CylonAssaultRevenant1002 (131081) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - Repairs
ColonialFrigateAdamant_0042 (131127) - AutoFire
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - FighterDefend
ColonialViperMk1Squadron_0005 (131128) - TargetEnemy
ColonialViperMk1Squadron_0005 (131128) - FightersAttack
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - FighterDefend
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (231.3299)] - After
ColonialCruiserRanger_0041 (131126) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
CylonArtilleryArachne1001 (131077) - TargetEnemy
CylonAssaultRevenant1002 (131081) - TargetEnemy
CylonAssaultRevenant1003 (131082) - TargetEnemy
CylonSupportTalon1004 (131083) - TargetEnemy
CylonRaiderMk1Squadron_0002 (131084) - TargetEnemy
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialCruiserRanger_0041 (131126) - Repairs
ColonialFrigateAdamant_0042 (131127) - AutoFire
ColonialViperMk1Squadron_0005 (131128) - TargetEnemy
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - AutoFire
SagittaronManticore1007 (131165) - TargetEnemy
SagittaronAdamant1008 (131166) - TargetEnemy
SagittaronManticore1009 (131178) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
CylonRaiderMk1Squadron_0002 (131084) - FightersAttack
ColonialViperMk1Squadron_0004 (131115) - FighterDefend
ColonialViperMk1Squadron_0005 (131128) - FightersAttack
ColonialViperMk1Squadron_0007 (131152) - FighterDefend
CylonArtilleryArachne1001 (131077) - MoveToLocation
CylonArtilleryArachne1001 (131077) - FireMissiles
CylonAssaultRevenant1002 (131081) - MoveToLocation
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (231.3299)] - Invoke Simulation coroutine at 231.3299
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (231.3299)] - New phase is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (231.4811)] - ColonialCorvetteManticore_0075 is moving to (2409.2, 2.7, -2168.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (231.4811)] - ColonialCorvetteManticore_0076 is moving to (2411.9, 49.1, -1910.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCruiserRanger_0041:ColonialCruiserRanger_0041:ShipMovementAgent (231.4811)] - ColonialCruiserRanger_0041 is moving to (2353.2, 81.5, -1323.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (231.4811)] - ColonialFrigateAdamant_0042 is moving to (2183.6, 42.9, -1669.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (231.4811)] - ColonialFrigateAdamant_0053 is moving to (2315.4, 23.1, -1551.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (231.4811)] - ColonialFrigateAdamant_0064 is moving to (2340.0, -19.5, -1708.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonArtilleryArachne1001:CylonArtilleryArachne1001:ShipMovementAgent (231.4811)] - CylonArtilleryArachne1001 is moving to (1941.1, 60.0, -1438.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1002:CylonAssaultRevenant1002:ShipMovementAgent (231.4811)] - CylonAssaultRevenant1002 is moving to (2067.3, -40.3, -1761.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipMovementAgent (231.4811)] - CylonAssaultRevenant1003 is moving to (1810.1, 0.3, -1772.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (231.4811)] - CylonSupportNemesis1006 is moving to (1824.0, 97.6, -1585.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportTalon1004:CylonSupportTalon1004:ShipMovementAgent (231.4811)] - CylonSupportTalon1004 is moving to (1978.6, 37.3, -1777.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (231.4811)] - SagittaronAdamant1008 is moving to (793.1, -25.3, -1669.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (231.4811)] - SagittaronAdamant1010 is moving to (732.9, 5.3, -1853.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (231.4811)] - SagittaronManticore1007 is moving to (989.6, 35.0, -1643.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (231.4811)] - SagittaronManticore1009 is moving to (945.1, 20.0, -1950.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command Repairs for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FightersAttack for CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FightersAttack for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (233.0213)] - Dealing with a dead ship : CylonRaiderMk1_0019
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (233.0213)] - Dealing with a dead ship : CylonRaiderMk1Squadron_0002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0050 of type CyclonIrriatedClusterbomb with UID 524432 during tick 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0051 of type CyclonIrriatedClusterbomb with UID 524433 during tick 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0052 of type CyclonIrriatedClusterbomb with UID 524434 during tick 36
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0053 of type CyclonIrriatedClusterbomb with UID 524435 during tick 39
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0054 of type CyclonIrriatedClusterbomb with UID 524436 during tick 42
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (235.8137)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (235.8965)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile CyclonIrriatedClusterbomb_0055 of type CyclonIrriatedClusterbomb with UID 524437 during tick 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (236.0742)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (236.0742)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (236.8059)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (236.8059)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (236.8059)] - Check subsystem at Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (236.8059)] - Targeting 'Engineering'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0050
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (237.5616)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (237.7655)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1002' ended at (2047.3, -40.2, -1738.5)  (Path end is (2067.3, -40.3, -1761.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (237.858)] - Dealing with a dead ship : CylonAssaultRevenant1002
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (237.9518)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0051
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0052
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BARKS] bark id is null or empty!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0054
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Applying 0.4 damage to CyclonIrriatedClusterbomb_0055
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (241.9488)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (242.1084)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (242.3805)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (242.5573)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0075' ended at (2409.2, 2.7, -2168.8)  (Path end is (2409.2, 2.7, -2168.8))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0076' ended at (2411.9, 49.1, -1910.8)  (Path end is (2411.9, 49.1, -1910.8))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCruiserRanger_0041' ended at (2353.2, 81.5, -1323.9)  (Path end is (2353.2, 81.5, -1323.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0042' ended at (2183.6, 42.9, -1669.0)  (Path end is (2183.6, 42.9, -1669.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonArtilleryArachne1001' ended at (1941.1, 60.0, -1438.4)  (Path end is (1941.1, 60.0, -1438.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1003' ended at (1810.1, 0.3, -1772.4)  (Path end is (1810.1, 0.3, -1772.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1824.0, 97.6, -1585.9)  (Path end is (1824.0, 97.6, -1585.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1007' ended at (989.6, 35.0, -1643.4)  (Path end is (989.6, 35.0, -1643.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0053' ended at (2315.4, 23.1, -1551.4)  (Path end is (2315.4, 23.1, -1551.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0064' ended at (2340.0, -19.5, -1708.5)  (Path end is (2340.0, -19.5, -1708.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportTalon1004' ended at (1978.6, 37.3, -1777.7)  (Path end is (1978.6, 37.3, -1777.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1008' ended at (793.1, -25.3, -1669.1)  (Path end is (793.1, -25.3, -1669.1))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1010' ended at (732.9, 5.3, -1853.7)  (Path end is (732.9, 5.3, -1853.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1009' ended at (945.1, 20.0, -1950.4)  (Path end is (945.1, 20.0, -1950.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (243.554)] - Advancing phase. Current stage is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (243.554)] - Combat report: Total Hits 407. Total Misses 296
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (243.554)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (243.554)] - New phase is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (243.5947)] - Advancing phase. Current stage is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (243.5947)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (243.5947)] - New phase is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-355.7027 d =574.2973 ex1 = 465 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-11.6015 d =928.3985 ex1 = 470 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-156.45 d =753.55 ex1 = 455 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonArtilleryArachne1001] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonArtilleryArachne1001 target ship y is 81.54986 (currently 60), dest y is 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonArtilleryArachne1001 - Y range is [-65.34338, 121.5499]. end point y is 60
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1007] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is 0.3396661 (currently 35), dest y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-59.49619, 137.5891]. end point y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Looking for a safe location for CylonAssaultRevenant1003 (size 70)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Safe place (1653.2, 0.3, -1459.6) distance 501.8203 angle 80
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

chosen safe place is (1653.2, 0.3, -1459.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1003 - Y range is [-65.34338, 121.5499]. end point y is 0.3396658
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1008] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is 0.3396661 (currently -25.34338), dest y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-59.49619, 137.5891]. end point y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonSupportTalon1004] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonSupportTalon1004 target ship y is 81.54986 (currently 37.26829), dest y is 37.26829
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonSupportTalon1004 - Y range is [-65.34338, 121.5499]. end point y is 37.26829
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1009] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is 0.3396661 (currently 20), dest y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-59.49619, 137.5891]. end point y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (247.3047)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (247.3047)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (247.3047)] - Check subsystem at Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (247.3047)] - Targeting 'Engineering'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is 0.3396661 (currently 5.343438), dest y is 20.56564
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-59.49619, 137.5891]. end point y is 20.56564
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs CylonAssaultRevenant1003 - y distance=59.66034  size1=13.26186  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs CylonSupportTalon1004 - y distance=22.73171  size1=13.26186  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs CylonSupportNemesis1006 - y distance=37.58907  size1=13.26186  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialDiadalosShipyards_0020 - y distance=60  size1=13.26186  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialCruiserRanger_0041 - y distance=21.54986  size1=13.26186  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0042 - y distance=17.099  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0053 - y distance=36.86574  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialFrigateAdamant_0064 - y distance=79.49619  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialCorvetteManticore_0075 - y distance=57.30157  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs ColonialCorvetteManticore_0076 - y distance=10.9436  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs SagittaronManticore1007 - y distance=25  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs SagittaronAdamant1008 - y distance=85.34338  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs SagittaronManticore1009 - y distance=40  size1=13.26186  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonArtilleryArachne1001 vs SagittaronAdamant1010 - y distance=39.43436  size1=13.26186  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs CylonSupportTalon1004 - y distance=36.92863  size1=16.98755  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs CylonSupportNemesis1006 - y distance=97.2494  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialDiadalosShipyards_0020 - y distance=0.3396658  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialCruiserRanger_0041 - y distance=81.21019  size1=16.98755  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0042 - y distance=42.56134  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0053 - y distance=22.79459  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0064 - y distance=19.83586  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0075 - y distance=2.358759  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0076 - y distance=48.71674  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs SagittaronManticore1007 - y distance=34.66034  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs SagittaronAdamant1008 - y distance=25.68304  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs SagittaronManticore1009 - y distance=19.66033  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonAssaultRevenant1003 vs SagittaronAdamant1010 - y distance=20.22597  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs CylonSupportNemesis1006 - y distance=60.32078  size1=12.28495  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialDiadalosShipyards_0020 - y distance=37.26829  size1=12.28495  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialCruiserRanger_0041 - y distance=44.28157  size1=12.28495  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0042 - y distance=5.63271  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - Enemy Ships are too close CylonSupportTalon1004 - ColonialFrigateAdamant_0042  (min 200, actual 94.37957)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - Seperated CylonSupportTalon1004 and ColonialFrigateAdamant_0042, old dist was 94.5475 new dist is 164.4776
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0053 - y distance=7.991556  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0064 - y distance=50.62201  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0075 - y distance=28.42739  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0076 - y distance=17.93058  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs SagittaronManticore1007 - y distance=3.874184  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs SagittaronAdamant1008 - y distance=56.46919  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs SagittaronManticore1009 - y distance=11.12582  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (247.3318)] - CylonSupportTalon1004 vs SagittaronAdamant1010 - y distance=10.56018  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=60.34338  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=15  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=14.43436  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs CylonArtilleryArachne1001 - y distance=25  size1=10.01373  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs CylonAssaultRevenant1003 - y distance=34.66034  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs CylonSupportTalon1004 - y distance=3.874184  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=62.58907  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=35  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialCruiserRanger_0041 - y distance=46.54986  size1=10.01373  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=7.901001  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=11.86574  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=54.49619  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=32.30157  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=14.0564  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=45.34338  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=45.90902  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs CylonArtilleryArachne1001 - y distance=85.34338  size1=10.6838  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs CylonAssaultRevenant1003 - y distance=25.68304  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs CylonSupportTalon1004 - y distance=56.46919  size1=10.6838  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=122.9324  size1=10.6838  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34338  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialCruiserRanger_0041 - y distance=106.8932  size1=10.6838  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24438  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=48.47764  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.847183  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=28.0418  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=74.39978  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=0.5656395  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs CylonArtilleryArachne1001 - y distance=40  size1=10.01373  size2=13.26186
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs CylonAssaultRevenant1003 - y distance=19.66033  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs CylonSupportTalon1004 - y distance=11.12582  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=77.58907  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=20  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialCruiserRanger_0041 - y distance=61.54986  size1=10.01373  size2=15.6677
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=22.901  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=3.13426  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=39.49619  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=17.30157  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (247.3318)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=29.0564  size1=10.01373  size2=10.01373
 
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Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (MissileLauncherFore).
 
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[Managers & Data:BattleInputManager:InputManagerBattle (275.6121)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (290.3418)] - Set context to ShipActionMenu (from ChooseAction)
 
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Open Menu
 
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[Managers & Data:BattleInputManager:InputManagerBattle (295.5752)] - Set context to ChooseTarget (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (295.5752)] - initial Target is: CylonArtilleryArachne1001
 
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[Managers & Data:BattleInputManager:InputManagerBattle (303.2354)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (306.4373)] - Set context to ChooseTarget (from ShipActionMenu)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (306.4373)] - initial Target is: CylonArtilleryArachne1001
 
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[Managers & Data:BattleInputManager:InputManagerBattle (310.7338)] - Set context to ChooseAction (from ChooseTarget)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (334.6339)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (343.9577)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (349.334)] - initial Target is: CylonSupportTalon1004
 
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[Managers & Data:BattleInputManager:InputManagerBattle (354.0729)] - Set context to ChooseAction (from ChooseTarget)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (367.2642)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (368.2321)] - Set context to ChooseTarget (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (368.2321)] - initial Target is: CylonSupportTalon1004
 
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[Managers & Data:BattleInputManager:InputManagerBattle (380.989)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (382.3748)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (383.8687)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (385.9938)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (387.1734)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (408.1725)] - Set context to Options (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (409.3367)] - Set context to SaveGame (from Options)
 
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Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\config.txt
 
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[Managers & Data:BattleInputManager:InputManagerBattle (423.6843)] - Set context to SaveGame (from Options)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (446.1118)] - Set context to SaveGame (from Options)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (483.9333)] - Set context to Options (from SaveGame)
 
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Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\config.txt
 
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Save config operation complete. Success True  ErrorCode 0
 
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[Managers & Data:BattleInputManager:InputManagerBattle (487.0275)] - Set context to ChooseAction (from Options)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (489.6217)] - Set context to Sync (from ChooseAction)
 
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[Managers & Data:BattleManager:BattleManager (489.6217)] - Advancing phase. Current stage is Planning
 
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[Managers & Data:BattleInputManager:InputManagerBattle (489.6217)] - Set context to Simulation (from Sync)
 
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[Managers & Data:BattleManager:BattleSimulation (489.6217)] - Before
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
SagittaronManticore1007 (131165) - TargetEnemy
SagittaronAdamant1008 (131166) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
CylonArtilleryArachne1001 (131077) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
CylonAssaultRevenant1003 (131082) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - StopRepairs
ColonialCruiserRanger_0041 (131126) - FireMissiles
ColonialCruiserRanger_0041 (131126) - FireMissiles
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - FireMissiles
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - FireMissiles
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation

 
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[Managers & Data:BattleManager:BattleSimulation (489.6217)] - After
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCruiserRanger_0041 (131126) - StopRepairs
SagittaronManticore1007 (131165) - TargetEnemy
SagittaronAdamant1008 (131166) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
CylonArtilleryArachne1001 (131077) - MoveToLocation
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - MoveToLocation
ColonialCruiserRanger_0041 (131126) - FireMissiles
ColonialCruiserRanger_0041 (131126) - FireMissiles
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - FireMissiles
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - FireMissiles
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation

 
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[Managers & Data:BattleManager:BattleSimulation (489.6217)] - Invoke Simulation coroutine at 489.6217
 
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[Managers & Data:BattleManager:BattleManager (489.6217)] - New phase is CommandExecution
 
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Waiting for save agent
 
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[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (489.7716)] - ColonialCorvetteManticore_0075 is moving to (2438.4, 47.5, -1993.7)
 
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[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (489.7716)] - ColonialCorvetteManticore_0076 is moving to (2470.3, 49.1, -1742.5)
 
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[ColonialCruiserRanger_0041:ColonialCruiserRanger_0041:ShipMovementAgent (489.7716)] - ColonialCruiserRanger_0041 is moving to (2358.3, 81.5, -1274.2)
 
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[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (489.7716)] - ColonialFrigateAdamant_0042 is moving to (2160.9, 42.9, -1725.7)
 
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[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (489.7716)] - ColonialFrigateAdamant_0053 is moving to (2293.9, 67.9, -1457.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (489.7716)] - ColonialFrigateAdamant_0064 is moving to (2340.2, -19.5, -1775.2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonArtilleryArachne1001:CylonArtilleryArachne1001:ShipMovementAgent (489.7716)] - CylonArtilleryArachne1001 is moving to (1986.0, 60.0, -1411.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipMovementAgent (489.7716)] - CylonAssaultRevenant1003 is moving to (1795.5, 0.3, -1645.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (489.7716)] - CylonSupportNemesis1006 is moving to (1754.8, 97.6, -1557.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportTalon1004:CylonSupportTalon1004:ShipMovementAgent (489.7716)] - CylonSupportTalon1004 is moving to (2001.6, 31.1, -1686.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (489.7716)] - SagittaronAdamant1008 is moving to (977.9, -25.3, -1648.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (489.7716)] - SagittaronAdamant1010 is moving to (910.5, 20.6, -1799.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (489.7716)] - SagittaronManticore1007 is moving to (1184.6, 35.0, -1731.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (489.7716)] - SagittaronManticore1009 is moving to (1158.8, 20.0, -1941.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command StopRepairs for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0056 of type ColonialGuidedBallistic with UID 524438 during tick 21
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0057 of type ColonialGuidedBallistic with UID 524439 during tick 28
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0058 of type ColonialGuidedBallistic with UID 524440 during tick 29
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0059 of type ColonialGuidedBallistic with UID 524441 during tick 29
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCruiserRanger_0041' ended at (2360.7, 81.5, -1310.5)  (Path end is (2358.3, 81.5, -1274.2))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (493.4673)] - Dealing with a dead ship : ColonialCruiserRanger_0041
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0060 of type ColonialGuidedBallistic with UID 524442 during tick 37
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0061 of type ColonialGuidedBallistic with UID 524443 during tick 37
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0062 of type ColonialGuidedBallistic with UID 524444 during tick 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0063 of type ColonialGuidedBallistic with UID 524445 during tick 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile ColonialGuidedBallistic_0064 of type ColonialGuidedBallistic with UID 524446 during tick 53
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'CylonArtilleryArachne1001' ended at (1974.8, 60.0, -1416.9)  (Path end is (1986.0, 60.0, -1411.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (498.9115)] - Dealing with a dead ship : CylonArtilleryArachne1001
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0075' ended at (2438.4, 47.5, -1993.7)  (Path end is (2438.4, 47.5, -1993.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1754.8, 97.6, -1557.0)  (Path end is (1754.8, 97.6, -1557.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'SagittaronManticore1009' ended at (1158.8, 20.0, -1941.0)  (Path end is (1158.8, 20.0, -1941.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0076' ended at (2470.3, 49.1, -1742.5)  (Path end is (2470.3, 49.1, -1742.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0042' ended at (2160.9, 42.9, -1725.7)  (Path end is (2160.9, 42.9, -1725.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0053' ended at (2293.9, 67.9, -1457.3)  (Path end is (2293.9, 67.9, -1457.3))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0064' ended at (2340.2, -19.5, -1775.2)  (Path end is (2340.2, -19.5, -1775.2))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1003' ended at (1795.5, 0.3, -1645.1)  (Path end is (1795.5, 0.3, -1645.1))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportTalon1004' ended at (2001.6, 31.1, -1686.4)  (Path end is (2001.6, 31.1, -1686.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1008' ended at (977.9, -25.3, -1648.4)  (Path end is (977.9, -25.3, -1648.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1010' ended at (910.5, 20.6, -1799.7)  (Path end is (910.5, 20.6, -1799.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1007' ended at (1184.6, 35.0, -1731.0)  (Path end is (1184.6, 35.0, -1731.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (501.8378)] - Advancing phase. Current stage is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (501.8378)] - Combat report: Total Hits 717. Total Misses 520
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (501.8378)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (501.8378)] - New phase is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (501.8803)] - Advancing phase. Current stage is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (501.8803)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (501.8803)] - New phase is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-127.3085 d =812.6915 ex1 = 470 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-78.19061 d =805.8094 ex1 = 442 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialFrigateAdamant_0042' f=-35.52243 d =164.4776 ex1 = 100 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-155.6535 d =754.3465 ex1 = 455 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonAssaultRevenant1003] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonAssaultRevenant1003 target ship y is 42.901 (currently 0.3396661), dest y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1003 - Y range is [-65.34338, 107.9214]. end point y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonSupportTalon1004] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonSupportTalon1004 target ship y is 42.901 (currently 31.12618), dest y is 18.6418
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonSupportTalon1004 - Y range is [-65.34338, 107.9214]. end point y is 18.6418
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1007] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is 0.3396661 (currently 35), dest y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-59.49619, 137.5891]. end point y is 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (506.0902)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (506.0902)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (506.0902)] - Check subsystem at Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (506.0902)] - Targeting 'Engineering'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1008] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is 0.3396661 (currently -25.34338), dest y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-59.49619, 137.5891]. end point y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs CylonSupportTalon1004 - y distance=18.30214  size1=16.98755  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs CylonSupportNemesis1006 - y distance=97.2494  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialDiadalosShipyards_0020 - y distance=0.3396661  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0042 - y distance=42.56134  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0053 - y distance=67.58173  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0064 - y distance=19.83586  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0075 - y distance=47.15617  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0076 - y distance=48.71674  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs SagittaronManticore1007 - y distance=34.66034  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs SagittaronAdamant1008 - y distance=25.68304  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs SagittaronManticore1009 - y distance=19.66033  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonAssaultRevenant1003 vs SagittaronAdamant1010 - y distance=20.22597  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs CylonSupportNemesis1006 - y distance=78.94727  size1=12.28495  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialDiadalosShipyards_0020 - y distance=18.6418  size1=12.28495  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0042 - y distance=24.2592  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0053 - y distance=49.2796  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0064 - y distance=38.138  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0075 - y distance=28.85403  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0076 - y distance=30.4146  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs SagittaronManticore1007 - y distance=16.3582  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs SagittaronAdamant1008 - y distance=43.98518  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs SagittaronManticore1009 - y distance=1.358196  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (506.1191)] - CylonSupportTalon1004 vs SagittaronAdamant1010 - y distance=1.923836  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1009] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is 0.3396661 (currently 20), dest y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-59.49619, 137.5891]. end point y is 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is 0.3396661 (currently 20.56477), dest y is 20.56477
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-59.49619, 137.5891]. end point y is 20.56477
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=60.34338  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=15  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - Ally Ships are too close SagittaronManticore1007 - SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - Seperated SagittaronManticore1007 and SagittaronManticore1009, old dist was 156.7652 new dist is 167.6718
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - 1. SagittaronManticore1007 old end point was (1387.4, 35.0, -1653.6), now (1387.4, 40.0, -1653.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - 2. SagittaronManticore1009 old end point was (1312.0, 20.0, -1791.1), now (1310.5, 15.0, -1800.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=19.44209  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs CylonAssaultRevenant1003 - y distance=39.6672  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs CylonSupportTalon1004 - y distance=21.36506  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=57.58221  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=40.00686  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=2.894138  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=27.91454  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=59.50306  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=7.488972  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=9.049538  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=40.33651  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=45.90814  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs CylonAssaultRevenant1003 - y distance=25.68304  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs CylonSupportTalon1004 - y distance=43.98518  size1=10.6838  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=122.9324  size1=10.6838  size2=11.32822
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34338  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24438  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=93.26478  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.847183  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=72.83921  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=74.39978  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=5.57163  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs CylonAssaultRevenant1003 - y distance=14.65347  size1=10.01373  size2=16.98755
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs CylonSupportTalon1004 - y distance=3.648666  size1=10.01373  size2=12.28495
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=82.59593  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=14.99314  size1=10.01373  size2=416.0731
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=27.90786  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=52.92826  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=34.48933  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=32.5027  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (506.1748)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=34.06326  size1=10.01373  size2=10.01373
 
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[Managers & Data:ReplaySystem:ReplayAgent (523.7252)] - Tick = 120  idx = 15738  events 15738
 
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[Managers & Data:BattleInputManager:InputManagerBattle (523.9171)] - Set context to ChooseAction (from Replay)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (546.7695)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (559.7078)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (565.1382)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (571.5215)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (675.9584)] - Set context to ChooseTarget (from ChooseAction)
 
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[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (675.9584)] - initial Target is: CylonSupportTalon1004
 
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[Managers & Data:BattleInputManager:InputManagerBattle (677.6094)] - Set context to ChooseAction (from ChooseTarget)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (723.4047)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (724.7538)] - Set context to ChooseAction (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (725.9161)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 actions found!
 
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Hide actionmenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (727.9727)] - Set context to ChooseAction (from ShipActionMenu)
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (729.2292)] - Set context to ShipActionMenu (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Open Menu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

5 actions found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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[Managers & Data:BattleInputManager:InputManagerBattle (730.2794)] - Set context to ChooseAction (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (731.382)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (732.2735)] - Set context to ChooseAction (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (740.0895)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (742.3831)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (752.1765)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (753.7364)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (762.746)] - Set context to ShipActionMenu (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (764.3784)] - Set context to ChooseTarget (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:BattleInputContextChooseTarget (764.3784)] - initial Target is: CylonSupportTalon1004
 
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[Managers & Data:BattleInputManager:InputManagerBattle (773.405)] - Set context to ChooseAction (from ChooseTarget)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (785.6751)] - Set context to Sync (from ChooseAction)
 
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[Managers & Data:BattleManager:BattleManager (785.6751)] - Advancing phase. Current stage is Planning
 
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[Managers & Data:BattleInputManager:InputManagerBattle (785.6751)] - Set context to Simulation (from Sync)
 
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[Managers & Data:BattleManager:BattleSimulation (785.6751)] - Before
CylonAssaultRevenant1003 (131082) - TargetEnemy
CylonSupportTalon1004 (131083) - TargetEnemy
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - Repairs
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialViperMk1Squadron_0003 (131104) - AutoFire
ColonialViperMk1Squadron_0003 (131104) - AutoFire
ColonialViperMk1Squadron_0003 (131104) - FighterDefend
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - FighterDefend
ColonialViperMk1Squadron_0005 (131128) - TargetEnemy
ColonialViperMk1Squadron_0005 (131128) - FightersAttack
ColonialFrigateAdamant_0053 (131139) - ChangePosture
ColonialViperMk1Squadron_0006 (131140) - AutoFire
ColonialViperMk1Squadron_0006 (131140) - AutoFire
ColonialViperMk1Squadron_0006 (131140) - FighterDefend
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (785.6751)] - After
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0053 (131139) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
CylonAssaultRevenant1003 (131082) - TargetEnemy
CylonSupportTalon1004 (131083) - TargetEnemy
ColonialViperMk1Squadron_0003 (131104) - AutoFire
ColonialViperMk1Squadron_0003 (131104) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialViperMk1Squadron_0004 (131115) - AutoFire
ColonialFrigateAdamant_0042 (131127) - Repairs
ColonialViperMk1Squadron_0005 (131128) - TargetEnemy
ColonialViperMk1Squadron_0006 (131140) - AutoFire
ColonialViperMk1Squadron_0006 (131140) - AutoFire
ColonialViperMk1Squadron_0003 (131104) - FighterDefend
ColonialViperMk1Squadron_0004 (131115) - FighterDefend
ColonialViperMk1Squadron_0005 (131128) - FightersAttack
ColonialViperMk1Squadron_0006 (131140) - FighterDefend
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation

 
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[Managers & Data:BattleManager:BattleSimulation (785.6751)] - Invoke Simulation coroutine at 785.6751
 
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[Managers & Data:BattleManager:BattleManager (785.6751)] - New phase is CommandExecution
 
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Waiting for save agent
 
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[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (785.8704)] - ColonialCorvetteManticore_0075 is moving to (2362.3, 47.5, -1853.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (785.8704)] - ColonialCorvetteManticore_0076 is moving to (2430.2, 49.1, -1688.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (785.8704)] - ColonialFrigateAdamant_0042 is moving to (2129.7, 42.9, -1779.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (785.8704)] - ColonialFrigateAdamant_0053 is moving to (2273.1, 67.1, -1402.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (785.8704)] - ColonialFrigateAdamant_0064 is moving to (2322.4, -19.5, -1829.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipMovementAgent (785.8704)] - CylonAssaultRevenant1003 is moving to (1771.8, 0.3, -1596.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (785.8704)] - CylonSupportNemesis1006 is moving to (1736.1, 97.6, -1630.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportTalon1004:CylonSupportTalon1004:ShipMovementAgent (785.8704)] - CylonSupportTalon1004 is moving to (1990.8, 18.6, -1627.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (785.8704)] - SagittaronAdamant1008 is moving to (1159.7, -25.3, -1678.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (785.8704)] - SagittaronAdamant1010 is moving to (1094.6, 20.6, -1786.2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (785.8704)] - SagittaronManticore1007 is moving to (1387.4, 40.0, -1653.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (785.8704)] - SagittaronManticore1009 is moving to (1310.5, 15.0, -1800.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command Repairs for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FightersAttack for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[BARKS] bark id is null or empty!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (797.3929)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (797.3929)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (797.3929)] - Targeting 'Hangar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0076' ended at (2430.2, 49.1, -1688.7)  (Path end is (2430.2, 49.1, -1688.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0042' ended at (2129.7, 42.9, -1779.5)  (Path end is (2129.7, 42.9, -1779.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0053' ended at (2273.1, 67.1, -1402.9)  (Path end is (2273.1, 67.1, -1402.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'CylonSupportTalon1004' ended at (1990.8, 18.6, -1627.9)  (Path end is (1990.8, 18.6, -1627.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1008' ended at (1159.7, -25.3, -1678.9)  (Path end is (1159.7, -25.3, -1678.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1010' ended at (1094.6, 20.6, -1786.2)  (Path end is (1094.6, 20.6, -1786.2))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'SagittaronManticore1009' ended at (1310.5, 15.0, -1800.5)  (Path end is (1310.5, 15.0, -1800.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0075' ended at (2362.3, 47.5, -1853.9)  (Path end is (2362.3, 47.5, -1853.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0064' ended at (2322.4, -19.5, -1829.9)  (Path end is (2322.4, -19.5, -1829.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1003' ended at (1771.8, 0.3, -1596.6)  (Path end is (1771.8, 0.3, -1596.6))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1736.1, 97.6, -1630.3)  (Path end is (1736.1, 97.6, -1630.3))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1007' ended at (1387.4, 40.0, -1653.6)  (Path end is (1387.4, 40.0, -1653.6))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (797.9454)] - Advancing phase. Current stage is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (797.9454)] - Combat report: Total Hits 1053. Total Misses 750
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (797.9454)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (797.9454)] - New phase is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (798.0014)] - Advancing phase. Current stage is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (798.0014)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (798.0014)] - New phase is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-163.2642 d =776.7358 ex1 = 470 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-135.4609 d =748.5391 ex1 = 442 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-82.07855 d =827.9214 ex1 = 455 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonAssaultRevenant1003] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonAssaultRevenant1003 target ship y is 40.00657 (currently 0.3396661), dest y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1003 - Y range is [-65.34338, 107.092]. end point y is 0.3396661
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Looking for a safe location for CylonSupportTalon1004 (size 42)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Safe place (1584.1, 18.6, -1146.8) distance 502.0759 angle 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

chosen safe place is (1584.1, 18.6, -1146.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonSupportTalon1004 - Y range is [-65.34338, 107.092]. end point y is 18.64087
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1007] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is 0.3396661 (currently 40.00657), dest y is 40.00657
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-59.49619, 137.5891]. end point y is 40.00657
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (801.9578)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (801.9578)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (801.9578)] - Check subsystem at Port
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (801.9578)] - Targeting 'Armoury'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1008] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is 0.3396661 (currently -25.34338), dest y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-59.49619, 137.5891]. end point y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs CylonSupportTalon1004 - y distance=18.3012  size1=16.98755  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - Ally Ships are too close CylonAssaultRevenant1003 - CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - Seperated CylonAssaultRevenant1003 and CylonSupportTalon1004, old dist was 162.5156 new dist is 226.1417
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - 1. CylonAssaultRevenant1003 old end point was (1762.2, 0.3, -1543.9), now (1731.7, -8.2, -1539.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - 2. CylonSupportTalon1004 old end point was (1924.6, 18.6, -1549.1), now (1955.0, 24.8, -1553.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs CylonSupportNemesis1006 - y distance=105.7432  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialDiadalosShipyards_0020 - y distance=8.154108  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0042 - y distance=51.05511  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0053 - y distance=75.24612  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0064 - y distance=11.34208  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0075 - y distance=55.66443  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0076 - y distance=57.21051  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs SagittaronManticore1007 - y distance=48.16068  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs SagittaronAdamant1008 - y distance=17.18927  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs SagittaronManticore1009 - y distance=23.14725  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonAssaultRevenant1003 vs SagittaronAdamant1010 - y distance=28.71888  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs CylonSupportNemesis1006 - y distance=72.80573  size1=12.28495  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialDiadalosShipyards_0020 - y distance=24.78335  size1=12.28495  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0042 - y distance=18.11765  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0053 - y distance=42.30866  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialFrigateAdamant_0064 - y distance=44.27954  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0075 - y distance=22.72697  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs ColonialCorvetteManticore_0076 - y distance=24.27305  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs SagittaronManticore1007 - y distance=15.22323  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs SagittaronAdamant1008 - y distance=50.12672  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs SagittaronManticore1009 - y distance=9.790209  size1=12.28495  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (801.9952)] - CylonSupportTalon1004 vs SagittaronAdamant1010 - y distance=4.218578  size1=12.28495  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1009] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is 0.3396661 (currently 14.99341), dest y is 14.99341
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-59.49619, 137.5891]. end point y is 14.99341
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is 0.3396661 (currently 20.56988), dest y is 20.56988
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-59.49619, 137.5891]. end point y is 20.56988
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=65.34995  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=25.01316  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=19.43669  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - Ally Ships are too close SagittaronManticore1007 - SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - Seperated SagittaronManticore1007 and SagittaronAdamant1010, old dist was 200.7162 new dist is 203.6237
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - 1. SagittaronManticore1007 old end point was (1421.3, 40.0, -1596.2), now (1421.6, 45.0, -1596.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - 2. SagittaronAdamant1010 old end point was (1269.7, 20.6, -1727.8), now (1269.1, 15.2, -1728.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs CylonAssaultRevenant1003 - y distance=53.16754  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs CylonSupportTalon1004 - y distance=20.23009  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=52.57564  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=45.01344  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=2.112434  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=22.07858  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=64.50963  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=2.496883  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=4.042965  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=40.33679  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=40.57136  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs CylonAssaultRevenant1003 - y distance=17.18927  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs CylonSupportTalon1004 - y distance=50.12672  size1=10.6838  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=122.9324  size1=10.6838  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34338  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24438  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=92.43539  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.847183  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=72.8537  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=74.39978  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=0.2345724  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - Ally Ships are too close SagittaronManticore1009 - SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - Seperated SagittaronManticore1009 and SagittaronAdamant1010, old dist was 63.61115 new dist is 201.5082
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - 1. SagittaronManticore1009 old end point was (1332.0, 15.0, -1737.4), now (1400.1, 10.0, -1742.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - 2. SagittaronAdamant1010 old end point was (1269.1, 15.2, -1728.0), now (1200.1, 25.9, -1723.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs CylonAssaultRevenant1003 - y distance=18.14066  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs CylonSupportTalon1004 - y distance=14.7968  size1=10.01373  size2=12.28495
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=87.60252  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=9.986548  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=32.91445  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=57.10546  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=29.48274  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=37.52377  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (802.0613)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=39.06985  size1=10.01373  size2=10.01373
 
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[Managers & Data:BattleInputManager:InputManagerBattle (856.4667)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (866.2209)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (871.0528)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (872.5126)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (883.8223)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (887.2114)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (888.5967)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (893.5854)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (896.6959)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (898.8634)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (906.9973)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (909.649)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (916.4103)] - Set context to Options (from ChooseAction)
 
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Save path is C:\Users\Admin\Documents\Black Lab Games\BSG\config.txt
 
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Save config operation complete. Success True  ErrorCode 0
 
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[Managers & Data:BattleInputManager:InputManagerBattle (917.0742)] - Set context to ChooseAction (from Options)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (918.5541)] - Set context to ShipActionMenu (from ChooseAction)
 
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Open Menu
 
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5 actions found!
 
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[Managers & Data:BattleInputManager:InputManagerBattle (919.6491)] - Set context to TurretTargeting (from ShipActionMenu)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (921.3625)] - Set context to ChooseAction (from TurretTargeting)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (924.0031)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (942.8784)] - Set context to Sync (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (942.8784)] - Advancing phase. Current stage is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (942.8784)] - Set context to Simulation (from Sync)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (942.8784)] - Before
CylonAssaultRevenant1003 (131082) - TargetEnemy
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronManticore1007 (131165) - FireMissiles
CylonSupportNemesis1006 (131102) - HackCancel
CylonSupportNemesis1006 (131102) - Hack
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronAdamant1008 (131166) - FireMissiles
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronManticore1009 (131178) - FireMissiles
SagittaronAdamant1010 (131179) - MoveToLocation
SagittaronAdamant1010 (131179) - FireMissiles
ColonialDiadalosShipyards_0020 (131103) - ChangePosture
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (942.8784)] - After
CylonSupportNemesis1006 (131102) - HackCancel
ColonialDiadalosShipyards_0020 (131103) - ChangePosture
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
CylonAssaultRevenant1003 (131082) - TargetEnemy
CylonSupportNemesis1006 (131102) - Hack
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportTalon1004 (131083) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronManticore1007 (131165) - FireMissiles
SagittaronAdamant1008 (131166) - FireMissiles
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronManticore1009 (131178) - FireMissiles
SagittaronAdamant1010 (131179) - MoveToLocation
SagittaronAdamant1010 (131179) - FireMissiles

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (942.8784)] - Invoke Simulation coroutine at 942.8784
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (942.8784)] - New phase is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (943.0274)] - ColonialCorvetteManticore_0075 is moving to (2304.8, 47.5, -1820.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (943.0274)] - ColonialCorvetteManticore_0076 is moving to (2363.6, 25.8, -1671.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (943.0274)] - ColonialFrigateAdamant_0042 is moving to (2061.9, 42.9, -1835.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (943.0274)] - ColonialFrigateAdamant_0053 is moving to (2218.1, 67.1, -1418.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (943.0274)] - ColonialFrigateAdamant_0064 is moving to (2285.8, -19.5, -1875.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipMovementAgent (943.0274)] - CylonAssaultRevenant1003 is moving to (1731.7, -8.2, -1539.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (943.0274)] - CylonSupportNemesis1006 is moving to (1791.7, 97.6, -1697.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportTalon1004:CylonSupportTalon1004:ShipMovementAgent (943.0274)] - CylonSupportTalon1004 is moving to (1955.0, 24.8, -1553.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (943.0274)] - SagittaronAdamant1008 is moving to (1345.4, -25.3, -1659.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (943.0274)] - SagittaronAdamant1010 is moving to (1200.1, 25.9, -1723.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (943.0274)] - SagittaronManticore1007 is moving to (1421.6, 45.0, -1596.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (943.0274)] - SagittaronManticore1009 is moving to (1400.1, 10.0, -1742.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command HackCancel for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (943.0274)] - Ending attack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialDiadalosShipyards_0020
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command Hack for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (943.1354)] - ** CylonSupportNemesis1006 - Initiating a hack attack against SagittaronManticore1007 (ShipInfo), in mode None
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FireMissiles for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0065 of type SagittaronTorpedo with UID 524447 during tick 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportTalon1004' ended at (1989.6, 18.7, -1622.0)  (Path end is (1955.0, 24.8, -1553.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (943.9811)] - Dealing with a dead ship : CylonSupportTalon1004
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0066 of type SagittaronTorpedo with UID 524448 during tick 10
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0067 of type SagittaronTorpedo with UID 524449 during tick 15
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0068 of type SagittaronTorpedo with UID 524450 during tick 16
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0069 of type SagittaronTorpedo with UID 524451 during tick 20
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0070 of type SagittaronTorpedo with UID 524452 during tick 21
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0071 of type SagittaronTorpedo with UID 524453 during tick 25
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0072 of type SagittaronGuided with UID 524454 during tick 25
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (945.6153)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0073 of type SagittaronGuided with UID 524455 during tick 26
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0074 of type SagittaronTorpedo with UID 524456 during tick 26
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (945.7233)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0075 of type SagittaronTorpedo with UID 524457 during tick 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (946.075)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0076 of type SagittaronTorpedo with UID 524458 during tick 31
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0077 of type SagittaronGuided with UID 524459 during tick 33
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0078 of type SagittaronGuided with UID 524460 during tick 34
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0079 of type SagittaronTorpedo with UID 524461 during tick 35
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (946.5981)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0080 of type SagittaronTorpedo with UID 524462 during tick 36
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0081 of type SagittaronTorpedo with UID 524463 during tick 40
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0082 of type SagittaronTorpedo with UID 524464 during tick 41
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0083 of type SagittaronGuided with UID 524465 during tick 41
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (947.2464)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0084 of type SagittaronGuided with UID 524466 during tick 42
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (947.302)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0085 of type SagittaronTorpedo with UID 524467 during tick 45
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0086 of type SagittaronTorpedo with UID 524468 during tick 46
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0087 of type SagittaronGuided with UID 524469 during tick 49
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronGuided_0088 of type SagittaronGuided with UID 524470 during tick 50
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0089 of type SagittaronTorpedo with UID 524471 during tick 50
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (948.116)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0090 of type SagittaronTorpedo with UID 524472 during tick 51
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[UIAudioEffects:UIAudioEffects:UIAudioEffectsPlayer (948.2151)] - No audio source available
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0091 of type SagittaronTorpedo with UID 524473 during tick 56
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Created missile SagittaronTorpedo_0092 of type SagittaronTorpedo with UID 524474 during tick 61
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0075' ended at (2304.8, 47.5, -1820.3)  (Path end is (2304.8, 47.5, -1820.3))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0042' ended at (2061.9, 42.9, -1835.9)  (Path end is (2061.9, 42.9, -1835.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0053' ended at (2218.1, 67.1, -1418.0)  (Path end is (2218.1, 67.1, -1418.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0064' ended at (2285.8, -19.5, -1875.8)  (Path end is (2285.8, -19.5, -1875.8))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'SagittaronManticore1007' ended at (1421.6, 45.0, -1596.4)  (Path end is (1421.6, 45.0, -1596.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1009' ended at (1400.1, 10.0, -1742.1)  (Path end is (1400.1, 10.0, -1742.1))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0076' ended at (2363.6, 25.8, -1671.3)  (Path end is (2363.6, 25.8, -1671.3))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1003' ended at (1731.7, -8.2, -1539.5)  (Path end is (1731.7, -8.2, -1539.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1791.7, 97.6, -1697.1)  (Path end is (1791.7, 97.6, -1697.1))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1008' ended at (1345.4, -25.3, -1659.8)  (Path end is (1345.4, -25.3, -1659.8))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1010' ended at (1200.1, 25.9, -1723.4)  (Path end is (1200.1, 25.9, -1723.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (955.086)] - Advancing phase. Current stage is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (955.086)] - Combat report: Total Hits 1162. Total Misses 935
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (955.086)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (955.086)] - New phase is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (955.1383)] - Advancing phase. Current stage is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (955.1383)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (955.1383)] - New phase is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-196.9586 d =743.0414 ex1 = 470 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-41.75952 d =868.2405 ex1 = 455 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:CylonAssaultRevenant1003] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] CylonAssaultRevenant1003 target ship y is 45.01418 (currently -8.153623), dest y is -8.153623
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - CylonAssaultRevenant1003 - Y range is [-65.34338, 107.092]. end point y is -8.153623
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (958.7923)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (958.7923)] - Check subsystem at Fore
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (958.7923)] - Targeting 'Hangar'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs CylonSupportNemesis1006 - y distance=105.7427  size1=16.98755  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs ColonialDiadalosShipyards_0020 - y distance=8.153623  size1=16.98755  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs ColonialFrigateAdamant_0053 - y distance=75.24564  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0075 - y distance=55.66394  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs ColonialCorvetteManticore_0076 - y distance=33.98701  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs SagittaronManticore1007 - y distance=53.16706  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs SagittaronAdamant1008 - y distance=17.18975  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs SagittaronManticore1009 - y distance=18.14017  size1=16.98755  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Cylon:AIOverlord (958.8168)] - CylonAssaultRevenant1003 vs SagittaronAdamant1010 - y distance=34.06541  size1=16.98755  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1007] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is -8.153623 (currently 45.01418), dest y is 45.01418
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-59.49619, 137.5891]. end point y is 45.01418
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1008] - In range. Turning to face target (CylonAssaultRevenant1003). Desired yaw is 342.7101
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is -8.153623 (currently -25.34338), dest y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-59.49619, 137.5891]. end point y is -25.34338
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronManticore1009] - Already in weapon arc
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is -8.153623 (currently 9.985581), dest y is 9.985581
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-59.49619, 137.5891]. end point y is 9.985581
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is -8.153623 (currently 25.91147), dest y is 25.91147
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-59.49619, 137.5891]. end point y is 25.91147
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=70.35756  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=35.0286  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=19.10271  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs CylonAssaultRevenant1003 - y distance=53.1678  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=52.57489  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=45.01418  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=2.113178  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=22.07783  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=64.51038  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=2.49614  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=19.18079  size1=10.01373  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=35.32896  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=51.25484  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs CylonAssaultRevenant1003 - y distance=17.18975  size1=10.6838  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=122.9324  size1=10.6838  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34338  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24438  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=92.43539  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.847183  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=72.8537  size1=10.6838  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=51.17677  size1=10.6838  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=15.92589  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - Ally Ships are too close SagittaronManticore1009 - SagittaronAdamant1010
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - Seperated SagittaronManticore1009 and SagittaronAdamant1010, old dist was 82.81452 new dist is 204.7815
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - 1. SagittaronManticore1009 old end point was (1466.5, 10.0, -1736.4), now (1525.8, 5.0, -1741.9)
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - 2. SagittaronAdamant1010 old end point was (1384.0, 25.9, -1728.5), now (1323.7, 31.3, -1722.3)
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs CylonAssaultRevenant1003 - y distance=13.13234  size1=10.01373  size2=16.98755
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=92.61035  size1=10.01373  size2=11.32822
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=4.978719  size1=10.01373  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=37.92228  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=62.11329  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=24.47491  size1=10.01373  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=42.5316  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (958.9218)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=20.85467  size1=10.01373  size2=10.01373
 
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[Managers & Data:ReplaySystem:ReplayAgent (976.3994)] - Tick = 120  idx = 17290  events 17290
 
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[Managers & Data:BattleInputManager:InputManagerBattle (976.5948)] - Set context to ChooseAction (from Replay)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (982.4975)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (984.847)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (996.4346)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1000.718)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1012.026)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:ReplaySystem:ReplayAgent (1035.071)] - Tick = 120  idx = 17290  events 17290
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1035.271)] - Set context to ChooseAction (from Replay)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1049.101)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1051.736)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1057.162)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1061.907)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1064.32)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1066.565)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1072.472)] - Set context to Sync (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1072.472)] - Advancing phase. Current stage is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1072.472)] - Set context to Simulation (from Sync)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1072.472)] - Before
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
CylonAssaultRevenant1003 (131082) - MoveToLocation
CylonSupportNemesis1006 (131102) - HackCancel
CylonSupportNemesis1006 (131102) - Hack
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronAdamant1008 (131166) - LaunchFighters
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
SagittaronAdamant1010 (131179) - LaunchFighters
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - ChangePosture
ColonialFrigateAdamant_0053 (131139) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1072.472)] - After
CylonSupportNemesis1006 (131102) - HackCancel
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0053 (131139) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
CylonSupportNemesis1006 (131102) - Hack
CylonAssaultRevenant1003 (131082) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronAdamant1008 (131166) - LaunchFighters
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
SagittaronAdamant1010 (131179) - LaunchFighters

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1072.472)] - Invoke Simulation coroutine at 1072.472
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1072.472)] - New phase is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (1072.672)] - ColonialCorvetteManticore_0075 is moving to (2238.2, 47.5, -1811.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (1072.672)] - ColonialCorvetteManticore_0076 is moving to (2157.6, 44.7, -1663.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (1072.672)] - ColonialFrigateAdamant_0042 is moving to (2021.3, 42.9, -1876.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (1072.672)] - ColonialFrigateAdamant_0053 is moving to (2198.6, 21.5, -1545.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (1072.672)] - ColonialFrigateAdamant_0064 is moving to (2245.1, -19.5, -1918.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonAssaultRevenant1003:CylonAssaultRevenant1003:ShipMovementAgent (1072.672)] - CylonAssaultRevenant1003 is moving to (1688.5, -8.2, -1507.2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (1072.672)] - CylonSupportNemesis1006 is moving to (1858.1, 97.6, -1593.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (1072.672)] - SagittaronAdamant1008 is moving to (1346.3, -25.3, -1474.2)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (1072.672)] - SagittaronAdamant1010 is moving to (1323.7, 31.3, -1722.3)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (1072.672)] - SagittaronManticore1007 is moving to (1457.0, 45.0, -1539.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (1072.672)] - SagittaronManticore1009 is moving to (1525.8, 5.0, -1741.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command HackCancel for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1072.672)] - Ending attack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command Hack for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1072.776)] - ** CylonSupportNemesis1006 - Initiating a hack attack against ColonialFrigateAdamant_0042 (ShipInfo), in mode None
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command LaunchFighters for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

There are 10 fighter(s) to launch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command LaunchFighters for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

There are 10 fighter(s) to launch
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonAssaultRevenant1003' ended at (1717.6, -8.2, -1529.0)  (Path end is (1688.5, -8.2, -1507.2))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1076.677)] - Dealing with a dead ship : CylonAssaultRevenant1003
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can't play audio. No audio clips configured!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1077.701)] - Adding a brain - SagittaronViperMk1Squadron_0008 (Round SagittaronViperMk1Squadron_0008)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'CylonSupportNemesis1006'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialDiadalosShipyards_0020'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0003'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0004'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0042'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0042' : 'ColonialViperMk1Squadron_0005'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0053'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0053' : 'ColonialViperMk1Squadron_0006'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0064'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0064' : 'ColonialViperMk1Squadron_0007'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0075'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0076'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1077.701)] - Overlord has another brain to manage:SagittaronViperMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1077.701)] - Adding a brain - SagittaronViperMk1Squadron_0009 (Round SagittaronViperMk1Squadron_0009)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'CylonSupportNemesis1006'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialDiadalosShipyards_0020'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0003'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialDiadalosShipyards_0020' : 'ColonialViperMk1Squadron_0004'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0042'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0042' : 'ColonialViperMk1Squadron_0005'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0053'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0053' : 'ColonialViperMk1Squadron_0006'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialFrigateAdamant_0064'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for child of enemy 'ColonialFrigateAdamant_0064' : 'ColonialViperMk1Squadron_0007'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0075'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI CYLON BRAIN FIGHTER] - Adding evaluators for enemy 'ColonialCorvetteManticore_0076'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1077.701)] - Overlord has another brain to manage:SagittaronViperMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Can't play audio. No audio clips configured!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[ShipMovementAgent] - 'SagittaronAdamant1010' ended at (1323.7, 31.3, -1722.3)  (Path end is (1323.7, 31.3, -1722.3))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1007' ended at (1457.0, 45.0, -1539.9)  (Path end is (1457.0, 45.0, -1539.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0075' ended at (2238.2, 47.5, -1811.5)  (Path end is (2238.2, 47.5, -1811.5))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialCorvetteManticore_0076' ended at (2157.6, 44.7, -1663.1)  (Path end is (2157.6, 44.7, -1663.1))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0042' ended at (2021.3, 42.9, -1876.7)  (Path end is (2021.3, 42.9, -1876.7))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0053' ended at (2198.6, 21.5, -1545.0)  (Path end is (2198.6, 21.5, -1545.0))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'ColonialFrigateAdamant_0064' ended at (2245.1, -19.5, -1918.9)  (Path end is (2245.1, -19.5, -1918.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1858.1, 97.6, -1593.6)  (Path end is (1858.1, 97.6, -1593.6))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronAdamant1008' ended at (1346.3, -25.3, -1474.2)  (Path end is (1346.3, -25.3, -1474.2))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'SagittaronManticore1009' ended at (1525.8, 5.0, -1741.9)  (Path end is (1525.8, 5.0, -1741.9))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Show go is True 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1084.734)] - Advancing phase. Current stage is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1084.734)] - Combat report: Total Hits 1365. Total Misses 1131
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1084.734)] - Set context to PrePlanning (from Simulation)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1084.734)] - New phase is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1084.791)] - Advancing phase. Current stage is PrePlanning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1084.791)] - Set context to ChooseAction (from PrePlanning)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1084.791)] - New phase is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

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Evaluate fallback 'ColonialDiadalosShipyards_0020' f=-160.1782 d =749.8218 ex1 = 455 
 
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[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1088.553)] - CylonSupportNemesis1006 is selecting a sub system to hack
 
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[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1088.553)] - Check subsystem at Fore
 
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[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1088.553)] - Check subsystem at Port
 
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[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1088.553)] - Targeting 'Armoury'
 
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[GoalMoveToStrafePosition:SagittaronManticore1007] - Already in weapon arc
 
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[GoalMoveToStrafePosition] SagittaronManticore1007 target ship y is 97.58907 (currently 45.01418), dest y is 45.01418
 
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[AIHelpers:CreateMovement] - SagittaronManticore1007 - Y range is [-59.49619, 137.5891]. end point y is 45.01418
 
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Waiting for save agent
 
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[GoalMoveToStrafePosition:SagittaronAdamant1008] - Moving towards ideal strafing position
 
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[GoalMoveToStrafePosition] SagittaronAdamant1008 target ship y is 97.58907 (currently -25.34338), dest y is -25.34338
 
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[AIHelpers:CreateMovement] - SagittaronAdamant1008 - Y range is [-59.49619, 137.5891]. end point y is -25.34338
 
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Waiting for save agent
 
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[GoalMoveToStrafePosition:SagittaronManticore1009] - In range. Turning to face target (CylonSupportNemesis1006). Desired yaw is 65.9469
 
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[GoalMoveToStrafePosition] SagittaronManticore1009 target ship y is 97.58907 (currently 4.977238), dest y is 4.977238
 
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[AIHelpers:CreateMovement] - SagittaronManticore1009 - Y range is [-59.49619, 137.5891]. end point y is 4.977238
 
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Waiting for save agent
 
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[GoalMoveToStrafePosition:SagittaronAdamant1010] - Moving towards ideal strafing position
 
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[GoalMoveToStrafePosition] SagittaronAdamant1010 target ship y is 97.58907 (currently 31.25484), dest y is 32.88431
 
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[AIHelpers:CreateMovement] - SagittaronAdamant1010 - Y range is [-59.49619, 137.5891]. end point y is 32.88431
 
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Waiting for save agent
 
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Waiting for save agent
 
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Waiting for save agent
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs SagittaronAdamant1008 - y distance=70.35756  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs SagittaronManticore1009 - y distance=40.03694  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs SagittaronAdamant1010 - y distance=12.12987  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - Ally Ships are too close SagittaronManticore1007 - SagittaronAdamant1010
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - Seperated SagittaronManticore1007 and SagittaronAdamant1010, old dist was 177.116 new dist is 198.0727
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - 1. SagittaronManticore1007 old end point was (1492.7, 45.0, -1483.0), now (1499.7, 50.0, -1473.5)
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - 2. SagittaronAdamant1010 old end point was (1500.3, 32.9, -1659.9), now (1493.0, 25.9, -1670.0)
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs CylonSupportNemesis1006 - y distance=47.56803  size1=10.01373  size2=11.32822
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialDiadalosShipyards_0020 - y distance=50.02104  size1=10.01373  size2=416.0731
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0042 - y distance=7.120041  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0053 - y distance=28.5456  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialFrigateAdamant_0064 - y distance=69.51723  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0075 - y distance=2.510723  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1007 vs ColonialCorvetteManticore_0076 - y distance=5.318989  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs SagittaronManticore1009 - y distance=30.32061  size1=10.6838  size2=10.01373
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs SagittaronAdamant1010 - y distance=51.25631  size1=10.6838  size2=10.6838
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs CylonSupportNemesis1006 - y distance=122.9324  size1=10.6838  size2=11.32822
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialDiadalosShipyards_0020 - y distance=25.34338  size1=10.6838  size2=416.0731
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0042 - y distance=68.24438  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0053 - y distance=46.81882  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialFrigateAdamant_0064 - y distance=5.847183  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0075 - y distance=72.8537  size1=10.6838  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1008 vs ColonialCorvetteManticore_0076 - y distance=70.04543  size1=10.6838  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs SagittaronAdamant1010 - y distance=20.9357  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs CylonSupportNemesis1006 - y distance=92.61183  size1=10.01373  size2=11.32822
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialDiadalosShipyards_0020 - y distance=4.977238  size1=10.01373  size2=416.0731
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0042 - y distance=37.92376  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0053 - y distance=16.49821  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialFrigateAdamant_0064 - y distance=24.47343  size1=10.01373  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0075 - y distance=42.53308  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronManticore1009 vs ColonialCorvetteManticore_0076 - y distance=39.72482  size1=10.01373  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs CylonSupportNemesis1006 - y distance=71.67614  size1=10.6838  size2=11.32822
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialDiadalosShipyards_0020 - y distance=25.91294  size1=10.6838  size2=416.0731
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialFrigateAdamant_0042 - y distance=16.98807  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialFrigateAdamant_0053 - y distance=4.43749  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialFrigateAdamant_0064 - y distance=45.40913  size1=10.6838  size2=10.6838
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialCorvetteManticore_0075 - y distance=21.59738  size1=10.6838  size2=10.01373
 
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[AI Overlords:AIOverlord_Sagittaron:AIOverlord (1088.854)] - SagittaronAdamant1010 vs ColonialCorvetteManticore_0076 - y distance=18.78912  size1=10.6838  size2=10.01373
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1127.147)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1129.504)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1139.88)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1145.057)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1176.014)] - Set context to ChooseAction (from ChooseTarget)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1214.76)] - Set context to ShipBattleDestinatation (from ChooseAction)
 
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[Managers & Data:BattleInputManager:InputManagerBattle (1218.653)] - Set context to ChooseAction (from ShipBattleDestinatation)
 
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1223.166)] - Set context to Sync (from ChooseAction)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1223.166)] - Advancing phase. Current stage is Planning
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleInputManager:InputManagerBattle (1223.166)] - Set context to Simulation (from Sync)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1223.166)] - Before
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
SagittaronManticore1007 (131165) - TargetEnemy
CylonSupportNemesis1006 (131102) - HackCancel
CylonSupportNemesis1006 (131102) - Hack
SagittaronAdamant1008 (131166) - TargetEnemy
SagittaronManticore1009 (131178) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
SagittaronViperMk1Squadron_0008 (131167) - TargetEnemy
SagittaronViperMk1Squadron_0008 (131167) - FightersAttack
SagittaronViperMk1Squadron_0009 (131180) - TargetEnemy
SagittaronViperMk1Squadron_0009 (131180) - FightersAttack
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialDiadalosShipyards_0020 (131103) - ChangePosture
ColonialViperMk1Squadron_0005 (131128) - AutoFire
ColonialViperMk1Squadron_0005 (131128) - AutoFire
ColonialViperMk1Squadron_0005 (131128) - FighterDefend
ColonialCorvetteManticore_0076 (131164) - ChangePosture
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - FighterDefend
ColonialCorvetteManticore_0076 (131164) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1223.166)] - After
CylonSupportNemesis1006 (131102) - HackCancel
ColonialDiadalosShipyards_0020 (131103) - ChangePosture
ColonialFrigateAdamant_0042 (131127) - ChangePosture
ColonialFrigateAdamant_0064 (131151) - ChangePosture
ColonialCorvetteManticore_0075 (131163) - ChangePosture
ColonialCorvetteManticore_0076 (131164) - ChangePosture
CylonSupportNemesis1006 (131102) - Hack
ColonialViperMk1Squadron_0005 (131128) - AutoFire
ColonialViperMk1Squadron_0005 (131128) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - AutoFire
ColonialViperMk1Squadron_0007 (131152) - AutoFire
SagittaronManticore1007 (131165) - TargetEnemy
SagittaronAdamant1008 (131166) - TargetEnemy
SagittaronViperMk1Squadron_0008 (131167) - TargetEnemy
SagittaronManticore1009 (131178) - TargetEnemy
SagittaronAdamant1010 (131179) - TargetEnemy
SagittaronViperMk1Squadron_0009 (131180) - TargetEnemy
ColonialViperMk1Squadron_0005 (131128) - FighterDefend
ColonialViperMk1Squadron_0007 (131152) - FighterDefend
SagittaronViperMk1Squadron_0008 (131167) - FightersAttack
SagittaronViperMk1Squadron_0009 (131180) - FightersAttack
ColonialFrigateAdamant_0042 (131127) - MoveToLocation
ColonialFrigateAdamant_0053 (131139) - MoveToLocation
ColonialFrigateAdamant_0064 (131151) - MoveToLocation
ColonialCorvetteManticore_0075 (131163) - MoveToLocation
ColonialCorvetteManticore_0076 (131164) - MoveToLocation
SagittaronManticore1007 (131165) - MoveToLocation
SagittaronAdamant1008 (131166) - MoveToLocation
SagittaronManticore1009 (131178) - MoveToLocation
SagittaronAdamant1010 (131179) - MoveToLocation

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleSimulation (1223.166)] - Invoke Simulation coroutine at 1223.166
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1223.166)] - New phase is CommandExecution
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0075:ColonialCorvetteManticore_0075:ShipMovementAgent (1223.37)] - ColonialCorvetteManticore_0075 is moving to (2100.0, 47.5, -1919.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialCorvetteManticore_0076:ColonialCorvetteManticore_0076:ShipMovementAgent (1223.37)] - ColonialCorvetteManticore_0076 is moving to (2093.8, 26.8, -1859.1)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0042:ColonialFrigateAdamant_0042:ShipMovementAgent (1223.37)] - ColonialFrigateAdamant_0042 is moving to (1948.5, 42.9, -1982.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0053:ColonialFrigateAdamant_0053:ShipMovementAgent (1223.37)] - ColonialFrigateAdamant_0053 is moving to (2229.4, 21.5, -1678.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ColonialFrigateAdamant_0064:ColonialFrigateAdamant_0064:ShipMovementAgent (1223.37)] - ColonialFrigateAdamant_0064 is moving to (2149.6, -19.1, -2022.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:ShipMovementAgent (1223.37)] - CylonSupportNemesis1006 is moving to (1686.1, 97.6, -1443.4)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1008:SagittaronAdamant1008:ShipMovementAgent (1223.37)] - SagittaronAdamant1008 is moving to (1426.0, -25.3, -1306.9)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronAdamant1010:SagittaronAdamant1010:ShipMovementAgent (1223.37)] - SagittaronAdamant1010 is moving to (1493.0, 25.9, -1670.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1007:SagittaronManticore1007:ShipMovementAgent (1223.37)] - SagittaronManticore1007 is moving to (1499.7, 50.0, -1473.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[SagittaronManticore1009:SagittaronManticore1009:ShipMovementAgent (1223.37)] - SagittaronManticore1009 is moving to (1640.8, 5.0, -1690.6)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command HackCancel for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1223.37)] - Ending attack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialDiadalosShipyards_0020
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command ChangePosture for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronViperMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command TargetEnemy for SagittaronViperMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0053
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command Hack for CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1223.483)] - ** CylonSupportNemesis1006 - Initiating a hack attack against ColonialCorvetteManticore_0076 (ShipInfo), in mode None
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0042
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialFrigateAdamant_0064
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0075
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for ColonialCorvetteManticore_0076
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command AutoFire for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FightersAttack for SagittaronViperMk1Squadron_0008
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronManticore1009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command MoveToLocation for SagittaronAdamant1010
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FightersAttack for SagittaronViperMk1Squadron_0009
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0005
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Start command FighterDefend for ColonialViperMk1Squadron_0007
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[ShipMovementAgent] - 'CylonSupportNemesis1006' ended at (1841.1, 97.6, -1540.3)  (Path end is (1686.1, 97.6, -1443.4))
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[CylonSupportNemesis1006:CylonSupportNemesis1006:HackModule (1226.271)] - Ending attack
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1226.351)] - Dealing with a dead ship : CylonSupportNemesis1006
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1227.751)] - Dealing with a dead ship : SagittaronFighterViperMk1_0077
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1228.078)] - Dealing with a dead ship : SagittaronFighterViperMk1_0078
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1228.701)] - Dealing with a dead ship : SagittaronFighterViperMk1_0079
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1230.138)] - Dealing with a dead ship : SagittaronFighterViperMk1_0080
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1230.235)] - Dealing with a dead ship : ColonialFighterViperMk1_0065
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1230.673)] - Dealing with a dead ship : SagittaronFighterViperMk1_0081
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[BARKS] bark id is null or empty!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1230.809)] - Dealing with a dead ship : ColonialFighterViperMk1_0066
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1231.441)] - Dealing with a dead ship : SagittaronFighterViperMk1_0082
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1231.657)] - Dealing with a dead ship : ColonialFighterViperMk1_0067
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1231.853)] - Dealing with a dead ship : SagittaronFighterViperMk1_0083
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

OutOfMemoryException: Out of memory
  at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  at (wrapper managed-to-native) string:InternalAllocateStr (int)
  at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 
  at System.Text.StringBuilder.Append (System.String value) [0x00000] in <filename unknown>:0 
  at System.IO.StringWriter.Write (System.String value) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.BuildCompressedString (FullSerializer.fsData data, System.IO.TextWriter stream) [0x00000] in <filename unknown>:0 
  at FullSerializer.fsJsonPrinter.CompressedJson (FullSerializer.fsData data) [0x00000] in <filename unknown>:0 
  at BlackLab.FileIO.SerialisationHelper.Serialise[CampaignState] (.CampaignState KBPLAFFEJCB, Boolean MHOEAEHHIDB) [0x00000] in <filename unknown>:0 
  at SaveAgent+OIKNCCKHKHC.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
BlackLab.Foundation.GameEvents:Publish(HMFMLKKCBDN, Object)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

[Managers & Data:BattleManager:BattleManager (1232.074)] - Dealing with a dead ship : SagittaronFighterViperMk1_0084
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at FighterMovementAgent.NKNHHEMNMMO () [0x00000] in <filename unknown>:0 
  at FighterMovementAgent.Tick () [0x00000] in <filename unknown>:0 
  at ShipInfo.Tick () [0x00000] in <filename unknown>:0 
  at BlackLab.WEGO.BattleSimulation+PGOMDJKBMFP.MoveNext () [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BlackLab.WEGO.PGOMDJKBMFP:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Managers & Data:BattleManager:BattleManager (1232.25)] - Dealing with a dead ship : SagittaronFighterViperMk1_0085
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Error/GameAnalytics: addEventToStoreWithEventData: error using json
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Error/GameAnalytics: Error on GA thread
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Waiting for save agent
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Fighter evade success!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 269473670 Filename:  Line: 7598120)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 7598088)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 269473670 Filename:  Line: 7598120)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 85202617 Filename:  Line: 825538784)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace)
 
(Filename:  Line: 558)


 
(Error: 825538784 Filename:  Line: 85202617)

Crash!!!
  ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)

========== OUTPUTING STACK TRACE ==================

  ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)

========== END OF STACKTRACE ===========

**** Crash! ****
