﻿// NAME
scenario_name = Race for Rangoon

// DESCRIPTION
scenario_descr = Rangoon - April 1945,||Following their recent defeats, Japanese defenses in Burma are in turmoil. The Allies decide to retake the vital port of Rangoon now, before the monsoon season begins.

// BRIEFINGS
briefing_2_0 = After our recent victories the time is right to advance to Rangoon. Its major port will be needed if we are to overcome looming supply problems.||In particular the upcoming monsoon season will create a logistical catastrophe for our army.
briefing_2_1 = It appears the Japanese have anticipated this and are well prepared to defend the city.||Aerial reconaissance has detected strong fortifications situated on the outskirts of Rangoon.
briefing_2_2 = The enemy is critically short on supply however, so if you can capture or destroy their supply depots, they will be strangled even further.||It is equally important to guard our own supply lines and depots, as they will make a tempting target for a starving enemy.
briefing_2_3 = The Japanese can be expected to throw every last ounce of their remaining strength into this battle.||We must at all times be prepared for desperate counterattacks as well as successive attack waves from the enemy air force.

// OBJECTIVES
objective_2_0 = Capture Rangoon Jail
objective_2_0_award = #
objective_2_1 = Capture Rangoon Port
objective_2_1_award = #
objective_2_2 = Capture Rangoon Station
objective_2_2_award = #

// UNIT NAMES

// HEX NAMES
hex_111 = Yegyaw
hex_124 = Deikkon
hex_199 = Kalagon
hex_235 = Thandin
hex_302 = Nyaung -ywa
hex_306 = Kanhla
hex_319 = Kyuchaung
hex_325 = Sanchaung
hex_391 = Letpangon
hex_447 = Kemmendine Station
hex_539 = Rangoon Jail
hex_550 = Insein
hex_563 = Zigon
hex_682 = Rangoon
hex_699 = Shanyon
hex_782 = Mahlwagon Station
hex_810 = Paukkon
hex_848 = Mingaladon
hex_853 = Chettygor
hex_874 = Rangoon Station
hex_1027 = Thingangyun
hex_1113 = Syriam
hex_1133 = Dawegyaung
hex_1252 = Padongyaung
hex_1386 = Okpo
hex_1456 = Sinchiya
hex_1501 = Kalawe
hex_1515 = Kyizu
hex_1620 = Kyanigon
hex_1638 = Thatekwin
hex_1710 = Thongwa
hex_1747 = Thabyegon

// SPAWNED UNIT NAMES

// TRIGGER TEXTS
event_trigger_0_28_title = PRISON RELEASE
event_trigger_0_28_text = The liberation of the main Rangoon jail has freed many of our POWs and significantly weakened the Japanese hold over the city.
event_trigger_2_29_title = PORT RETAKEN
event_trigger_2_29_text = The retaking of the Rangoon docksides has severed the primary Japanese escape route out of the region and seriously weakened Japanese control of the city.
event_trigger_3_30_title = STATION SECURED
event_trigger_3_30_text = The securing of the Rangoon rail station has granted our forces a most vital lifeline into the city and further weakened Japanese control of the city.

// OUTCOME EVENTS
outcome_2_0_title = DEFEAT
outcome_2_0_text = Against all odds, the Japanese have managed to hold on to Rangoon. With the arrival of the monsoon rains, Allied forces now face a disastrous logistics crisis.
outcome_2_1_title = DEFEAT
outcome_2_1_text = Against all odds, the Japanese have managed to hold on to Rangoon. With the arrival of the monsoon rains, Allied forces now face a disastrous logistics crisis.
outcome_2_2_title = DEFEAT
outcome_2_2_text = Against all odds, the Japanese have managed to hold on to Rangoon. With the arrival of the monsoon rains, Allied forces now face a disastrous logistics crisis.
outcome_2_3_title = VICTORY
outcome_2_3_text = The monsoon season has begun in full force, but Rangoon is liberated. The Allied drive to reach the city before the rains has succeeded with only a few hours to spare.
outcome_2_4_title = VICTORY
outcome_2_4_text = The monsoon season has begun in full force, but Rangoon is liberated. The Allied drive to reach the city before the rains has succeeded with only a few hours to spare.